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Under the Radar

246: Hard Forks

 

00:00:00   - Welcome to Under the Radar,

00:00:01   a show about independent iOS app development.

00:00:04   I'm Marco Arment.

00:00:05   - And I'm David Smith.

00:00:06   Under the Radar is usually not longer than 30 minutes,

00:00:08   so let's get started.

00:00:09   - With this episode, I've been facing a lot of

00:00:13   angst and stress about the giant weight

00:00:17   of my huge amount of legacy UI code in my app.

00:00:21   Because my app, it's eight years old now,

00:00:24   and over that time, we've had both Swift itself

00:00:29   and then later Swift UI come out,

00:00:32   in addition to just huge advances in UIKit under the hood.

00:00:36   And if I stay with UIKit, huge advances there

00:00:39   in the meantime.

00:00:40   And so I have all this huge mountain of legacy code

00:00:43   in my app that gives me a lot of stress

00:00:46   and makes it hard for me to make changes

00:00:49   and move forward and update the design and things like that.

00:00:51   And so I have thought for a while,

00:00:53   man, wouldn't it be nice to just start clean

00:00:57   and do a whole clean, fresh start

00:01:00   and rewrite the entire UI.

00:01:02   And that's usually a terrible idea

00:01:05   because it's akin to a large rewrite of your app.

00:01:09   And so usually I've talked myself out of that

00:01:12   because it just seems like this impossible mountain to climb.

00:01:16   And a few weeks ago, you mentioned

00:01:19   an interesting alternative.

00:01:22   That you said, why don't you just start building it

00:01:25   and make just this fork in the app code.

00:01:28   And either when you're ready or maybe only on the latest iOS

00:01:34   version or whatever it is, in certain test modes,

00:01:37   whatever it is, when you're ready,

00:01:38   just switch over to that UI conditionally

00:01:41   and still have all the old code there

00:01:43   in the app for when it's not running in that mode

00:01:45   or under those conditions.

00:01:47   And I thought, it's one of those things

00:01:48   like a programmer first hears that

00:01:50   and that's a terrible idea, maintenance, et cetera.

00:01:52   And then it starts infecting your brain a little bit.

00:01:54   And you've done this to me before.

00:01:56   It's one of those ruthlessly efficient and pragmatic things

00:02:01   that you introduced to my thought technologies.

00:02:04   I would originally think-- like when you first told me that you

00:02:07   stored your Git checkouts for your Macs in Dropbox,

00:02:10   I thought that was the craziest thing I'd ever heard.

00:02:12   And I'm like, wait a minute.

00:02:13   But then you can work on it on the laptop and the desktop.

00:02:16   You don't have to constantly be committing things just

00:02:18   to transfer to a different computer.

00:02:19   Interesting.

00:02:21   And so the idea of having an entirely separate UI branch

00:02:26   within my app, that sounds ridiculous.

00:02:29   And it sounds like a very impure thought to a programmer.

00:02:34   But the more I think about it, the more I think,

00:02:37   I actually might do that.

00:02:39   And I want to actually talk about it.

00:02:41   I want to actually get more input on that from you.

00:02:45   And let's elaborate on that and see, what does that look like?

00:02:48   Why would you do such a thing?

00:02:50   And are you doing such a thing in any recent stuff?

00:02:53   I'm glad it was an interesting thought to you.

00:02:56   And I think it is definitely an approach

00:02:58   that I've taken before.

00:02:59   And I think it is one of those things that is certainly not

00:03:02   the case for everything, that typically, I suppose,

00:03:04   the way that we evolve our apps is this kind of incremental--

00:03:09   replacing one bit-- it sort of becomes the ship of Theseus

00:03:12   or whatever, where it's just like you keep changing one

00:03:14   little bit at a time.

00:03:16   And eventually, you end up with something new.

00:03:18   But over the course of that progression, that change,

00:03:23   at no point was there this hard change

00:03:25   from one thing to the other.

00:03:26   And I think that approach has a lot of merit.

00:03:28   But it also means that you're always tied to the past.

00:03:32   You're always tied to your old way of doing things.

00:03:35   And you have to be balancing all of these things

00:03:38   while you're moving forward.

00:03:39   Because you're also-- it's one of my favorite gifts.

00:03:44   I think it's from Wallace and Gromit, where Gromit is

00:03:47   building the train track in front of his toy train

00:03:50   as he's riding it.

00:03:51   And he's just constantly building just that little bit

00:03:53   in front of him as he goes.

00:03:55   And that approach means that you always

00:03:57   have to have that sense of urgency,

00:03:59   that you're in this weird incremental process,

00:04:01   that you're building things.

00:04:02   But you're building things that are alive and in active use.

00:04:04   And so if anything goes wrong, bad things will happen.

00:04:07   And so instead, taking the approach of saying,

00:04:09   you know what, I'm going to completely start from zero,

00:04:13   essentially.

00:04:14   And it's not zero insofar as-- well, it's zero code.

00:04:17   It's not zero in terms of experience,

00:04:19   in terms of expectation.

00:04:20   You know how the app should work.

00:04:21   You know what it should do.

00:04:22   You have something to compare it to.

00:04:24   And free yourself from trying to have

00:04:27   this be an incremental thing and instead do a complete rewrite.

00:04:29   And for me, the first place I had this big version of this

00:04:33   was back when SwiftUI was introduced to watchOS.

00:04:37   So previous to SwiftUI's introduction to watchOS,

00:04:40   we had WatchKit, which was awful and really rough to use

00:04:43   and not fun at all.

00:04:45   And didn't allow a lot of cool, interesting, and fluid UIs

00:04:49   that you might want to build.

00:04:50   But then out comes SwiftUI, but it requires watchOS 6.

00:04:55   And so I felt in this really awkward place,

00:04:57   because I didn't want to feel like--

00:04:59   I couldn't require watchOS 6 right off the bat.

00:05:02   Because if I did, especially with the watch,

00:05:04   it creates this really weird experience

00:05:06   where the app just gets uninstalled from the watch

00:05:08   and weird things start happening.

00:05:10   And so I needed to keep my deployment target sort

00:05:13   of generous.

00:05:15   But I still wanted to use SwiftUI.

00:05:16   And so what I ended up doing with that app

00:05:18   is I just left the WatchKit version of the app

00:05:22   entirely as it was.

00:05:23   Like it's frozen in carbonite.

00:05:24   It is just right there.

00:05:26   And then on the Swift, then just have built out the SwiftUI app

00:05:32   that I'd always wanted to build that I thought was great.

00:05:34   And I went and built that.

00:05:36   And then in essentially the app delegate,

00:05:38   when the app is being run, which entry point the app got

00:05:41   was just based on, are you running watchOS 6?

00:05:44   Great.

00:05:44   You get this one.

00:05:45   If you're watching watchOS 5 or before,

00:05:47   you get the old version.

00:05:49   And when I did this, in some ways,

00:05:51   it was forced, because I wanted to use SwiftUI so soon,

00:05:54   to go down this road.

00:05:55   And I was curious to see what the result would be.

00:05:59   Because inevitably, what I was doing

00:06:00   was I was creating a situation where there were going to be

00:06:03   people who would see in the screenshot some

00:06:06   of the stuff that was there for the SwiftUI version in the app

00:06:09   store.

00:06:10   Or maybe a friend of theirs or a spouse, whatever.

00:06:14   They see someone else who has the app, and they--

00:06:16   why doesn't my app look like that?

00:06:18   And I was bracing for that to be an annoyance and a customer

00:06:22   service issue and creating confusion.

00:06:23   And I think in reality, it just happens much less often.

00:06:27   Because for most people, their experience of--

00:06:31   very often, people are more likely to be upset by just

00:06:35   any change than they are by the app just staying

00:06:39   the same as it was before.

00:06:41   And if anyone is running the old version,

00:06:43   they're getting exactly the same experience

00:06:45   that they're used to that's been there forever.

00:06:47   And then the new people, hopefully their experience

00:06:49   is positive.

00:06:49   And I got a little bit of people who were confused as to,

00:06:52   why don't I get this cool graph or the nice animations

00:06:56   or any of the features that were in there?

00:06:58   But by and large, that didn't happen.

00:07:00   And I really liked it.

00:07:01   It was a really pleasant way to develop,

00:07:04   because I was building the app--

00:07:07   when we're first writing an app, I

00:07:08   feel like one of the hardest things

00:07:10   is we don't know what the app is ultimately

00:07:12   going to look like, what it's ultimately going to do,

00:07:15   how to structure it, how to build it.

00:07:17   And that is just inherent to the initial creation,

00:07:21   that we build an app, and then it's

00:07:23   going to go through iteration and refinement

00:07:25   and get feedback from people and interact

00:07:28   with the real world in a way that informs us

00:07:32   on how the app should actually work in practice.

00:07:34   And so rewriting it-- in this case,

00:07:37   when I was rewriting the Pedometer++ WatchKit app,

00:07:42   the second app was actually what people wanted,

00:07:44   was actually what people used, was much better,

00:07:47   was much more performant, did all the things right.

00:07:50   And I was glad to be able to do this hard fork approach.

00:07:55   And having had that experience, I've

00:07:58   opened myself to this in a lot more contexts.

00:08:01   And I think in general, it's a way to deal with iOS versioning

00:08:05   is probably the main place to do this.

00:08:06   Like in your case, I think taking the approach of saying,

00:08:10   well, even though you don't strictly need to, say,

00:08:12   I'm going to remake the main UI in Overcast in SwiftUI,

00:08:19   but I'm going to target iOS 16's version of SwiftUI

00:08:24   and only do that.

00:08:26   And while technically you could go, I think, all the way back

00:08:28   to iOS 13, I think, with SwiftUI,

00:08:32   if you go back farther-- the farther you go back,

00:08:35   the more complicated it is to deal with compatibility,

00:08:37   with issues, with SwiftUI rendering differently

00:08:39   in two different ways.

00:08:40   If you go with the latest and greatest,

00:08:42   like once the sort of initial builds and beta stuff gets out

00:08:45   of the way, you'll be on a much more stable, much more smooth

00:08:48   ground going forward.

00:08:49   And then at some point, yeah, you just turn that on.

00:08:52   And depending on how different you make the app,

00:08:54   many people may not even notice.

00:08:56   But either way, you're in this really nice, clean place

00:08:59   that you have this beautiful, clean bit of code that's

00:09:01   all Swift, it's all modern, uses all the latest and greatest.

00:09:05   And then over time, the old version just kind of falls away.

00:09:08   And if you're gaining it based on iOS version,

00:09:10   eventually you'll stop supporting iOS 15.

00:09:13   And when you do that, the old version

00:09:14   just disappears from the app and will never be used again.

00:09:17   That fork will die, and you're just

00:09:19   sort of living on the new fork.

00:09:20   And yeah, it's a little crazy.

00:09:22   It's a little wild.

00:09:23   I understand why some people would think that it's

00:09:26   a bit of a weird way to go.

00:09:27   But I got to say, I really liked it.

00:09:30   And it's worked well for me in the past.

00:09:32   And it's like, I'm going to keep using this pattern, I think,

00:09:34   going forward for other projects that I'm working on this summer.

00:09:37   Yeah, that's really-- it's a very, very interesting way

00:09:41   to look at things.

00:09:43   I mean, it's a very pragmatic way,

00:09:45   as you are so good at introducing to my thoughts.

00:09:50   I want to do something like this in theory.

00:09:53   In practice, I'm not sure I will be able to go through with it.

00:09:57   I mean, so when I did the same transition on watchOS

00:10:01   that you were just talking about, when Swift UI came out

00:10:03   and replaced the god-awful watch kit, I was very--

00:10:07   I was reluctant to do that at first.

00:10:09   And I talked to you about it.

00:10:10   And you basically told me, just right from scratch,

00:10:13   write it fresh, see how long it takes.

00:10:14   And it ended up taking not that long.

00:10:16   And I didn't regret that decision at all.

00:10:18   It was great.

00:10:19   The outcome was great.

00:10:20   That has been like a thorn in my mind ever since then.

00:10:26   Because when I think about doing it on the iOS app, which

00:10:30   is a much larger task, because there's so much more UI there,

00:10:34   and it's more complicated.

00:10:35   But when I think about doing it there,

00:10:37   my first thought is, no, I shouldn't do that,

00:10:40   because it won't work out.

00:10:41   It'll take forever.

00:10:42   I'll regret it.

00:10:43   And then that damn watch app, I realized,

00:10:46   but it worked really well there.

00:10:50   And that keeps being this exception in my mind.

00:10:55   But look over here.

00:10:56   It worked.

00:10:57   And you didn't regret it.

00:10:58   And it was great.

00:10:59   So that's what has kept this kind of spark burning in my mind,

00:11:03   like maybe I should actually do this.

00:11:05   It's tough, because SwiftUI, it still

00:11:09   feels like you're using beta 1 of the framework.

00:11:13   And right now, using the iOS 16 stuff,

00:11:14   it actually is very much still early beta in certain ways.

00:11:17   And there's still some frustrating bugs.

00:11:19   But SwiftUI in general still feels very beta to me.

00:11:22   So it's hard for me to get very far with SwiftUI on iOS.

00:11:28   On watchOS, it's easy, because it's simple.

00:11:31   The needs of navigation and viewed complexity and stuff

00:11:34   on watchOS are so much lower than on iOS,

00:11:37   because it's such a simpler platform.

00:11:39   But on iOS, there are certain expectations

00:11:42   of how things should work, how things should behave,

00:11:44   how things should look, the kind of customization people expect.

00:11:47   And that's just really hard in certain ways with SwiftUI.

00:11:51   You hit a lot more walls.

00:11:52   You hit them more frequently, and you hit them harder.

00:11:54   And so I feel like while the transition on watchOS

00:11:58   was relatively smooth, the transition on iOS

00:12:02   probably is less so.

00:12:03   And at the same time, if I'm going

00:12:05   to do a big rewrite like this-- because again,

00:12:08   I have two problems.

00:12:09   Well, three, really.

00:12:10   I'm using old versions of UIKit, and there

00:12:12   are newer things in UIKit that can make things simpler.

00:12:15   I'm using still mostly Objective-C,

00:12:17   and I want to make most of that, or all of it, Swift.

00:12:20   And I'm not using SwiftUI, and that's clearly

00:12:23   what Apple is pushing as the way we should be doing things.

00:12:26   So I need to move to SwiftUI.

00:12:27   So ideally, if I'm going to do this big rewrite, given

00:12:31   how long it takes me to adopt new things,

00:12:33   this is the kind of thing I want to do it once

00:12:36   for a very long time.

00:12:37   I don't want to just jump to Swift with UIKit

00:12:41   if I can go right to SwiftUI.

00:12:44   And then that, I think, will buy me more time

00:12:47   with this new platform down the road.

00:12:48   And I'll be able to do certain things faster and more

00:12:51   efficiently.

00:12:52   It's just the matter of when I hit those walls,

00:12:54   and how many walls do I hit.

00:12:55   And I mean, so far, I'm hitting a lot of them.

00:12:57   But part of that's because I don't know it as well.

00:13:00   SwiftUI is more complicated.

00:13:02   I also have to deal with the fact

00:13:03   that SwiftUI has to access state and changes in certain ways.

00:13:10   And my underlying model layers are still mostly Objective-C.

00:13:13   I have some Swift in there, some Swift shims on top of it

00:13:16   to make SwiftUI possible.

00:13:18   But most of that is still not Swift.

00:13:21   And so-- and certainly not SwiftUI,

00:13:24   not like the combined publishable kind of models

00:13:28   that SwiftUI works on.

00:13:29   So if I'm going to go on SwiftUI,

00:13:31   I also have to do a whole bunch of that lower level changing

00:13:35   and bringing things up to date at the lower levels,

00:13:38   and simplifying certain things, rewriting certain things,

00:13:41   or putting shims on top of them.

00:13:42   So there's a lot more work to do for me to do this.

00:13:45   And so the risk is much greater.

00:13:48   But yet, I still feel like I probably should do it anyway,

00:13:51   because I still feel all this weight of this old code.

00:13:55   And it holds me back.

00:13:57   And it makes me-- I get this brain freeze.

00:14:00   It's hard for me to even work on my app

00:14:02   right now, because I'm blocked by so many of these things.

00:14:07   And if I can just unfreeze my brain and plow through,

00:14:12   I feel like I need something to do that.

00:14:14   And maybe this giant modernization project is that.

00:14:18   But I don't know.

00:14:19   That seems like a tall order.

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00:15:57   So I think that there's two things that really come to mind

00:16:00   as you unpack the resistances or the issues

00:16:03   that you feel like you're coming up against.

00:16:05   And it's like, I think the first one is there's the reality

00:16:09   that if we never changed our apps at all,

00:16:13   like if you just left the version that you have right now

00:16:15   in the App Store, the amount of time

00:16:18   that it would be that that would just work fine and be great

00:16:23   for most of your users is surprisingly long.

00:16:28   It's something that, barring potentially like weird--

00:16:31   there's a new screen size such that the app gets letterboxed

00:16:36   if it isn't rebuilt or something like that,

00:16:38   which is relatively easy to fix.

00:16:41   It's a weird thing to think that that really old code could just

00:16:44   exist for a long time.

00:16:46   And I think accepting that, accepting that that old code

00:16:49   isn't necessarily bad or needs to be changed or modernized

00:16:53   and kept current is freeing in this way.

00:16:56   That I think viewing it that you have this ability

00:16:59   to draw a boundary around where the new stuff is going to go

00:17:02   and the old stuff is just working like it always has been

00:17:05   and always will be, and that this new version is

00:17:08   different and distinct from it.

00:17:09   And I think for me, it would be the freedom

00:17:12   of being able to say, the old version is fine.

00:17:14   And if that's-- well, in theory, you think,

00:17:17   oh, I don't want to have to maintain

00:17:18   both versions of my app.

00:17:20   Now it's like, now I have two things to manage.

00:17:23   That's technically true.

00:17:25   But in practice, in reality, I think

00:17:28   isn't actually what happens in practice.

00:17:30   That more often than not, the old stuff is mostly fine.

00:17:33   And it won't actually cause problems or issues for you.

00:17:36   Because that's just the reality.

00:17:38   One of the best things about being an independent developer

00:17:42   is when I go on vacation, and I'll go away

00:17:44   for a couple of-- go away for two weeks, come back,

00:17:47   and everything's still the same as it was.

00:17:49   Everything's still working.

00:17:50   It's not like servers.

00:17:51   It's not like something where you have this--

00:17:53   there's this sense of this active energy has

00:17:55   to be poured into the system in order

00:17:57   to keep it going, that an app that

00:17:59   is in a good, stable place that isn't full of bugs

00:18:03   or something like that, once it reaches this equilibrium point,

00:18:07   it can sit there for a very long time.

00:18:10   And I think the other thing that really just popped

00:18:13   into my head was the thought that something like SwiftUI

00:18:16   and something like a rewrite is also an opportunity

00:18:20   to change the way that you are approaching things

00:18:26   and to not just modernize your code,

00:18:29   but also to modernize your thinking, your structure,

00:18:33   the way that you're building things.

00:18:35   And I can say from my own experience,

00:18:37   having built a lot of apps now in SwiftUI--

00:18:40   and WidgetSmith is essentially entirely SwiftUI,

00:18:43   with a few UI kit hooks here and there

00:18:45   where I have to go into a low-level thing

00:18:48   to hook into a system something or things like that.

00:18:50   But the main structure of the app, everything like that,

00:18:52   is SwiftUI, is when I first started building in SwiftUI,

00:18:59   I was building a UI kit app in SwiftUI.

00:19:02   And as a result, I hit lots of walls

00:19:07   and felt like I was constantly bumping into the edges,

00:19:10   that I kept saying, oh, this is how I would do it,

00:19:12   or this is how I would structure my code,

00:19:14   or this is what it would look like in UI kit.

00:19:17   How do I do that in SwiftUI?

00:19:20   And in a weird way, the image that comes into my mind

00:19:26   is to think of water flowing down a hill, where

00:19:30   when the water flows down a hill,

00:19:32   it will encounter resistance.

00:19:33   It'll smash into a rock or run into a bank or something.

00:19:38   And all it does is it just gently turns and follows

00:19:42   to the side and will just keep finding the easy path until it

00:19:46   gets all the way to the bottom.

00:19:48   And I think once I-- it was a bit zen to say,

00:19:51   but once my SwiftUI development became

00:19:54   flowing like water down a hill, everything got a lot easier.

00:19:58   Where if I start doing counter-resistance,

00:20:00   I think to my-- rather than like, ooh, this is SwiftUI

00:20:02   being annoying and getting in my way, I sort of think, huh,

00:20:06   am I doing this the way that I should?

00:20:09   Is this a symptom of me not using SwiftUI in the way

00:20:12   it is best used?

00:20:14   And most often, that was the case.

00:20:16   How could I change it to flow with SwiftUI in the way

00:20:19   that it's expecting and get back into its path?

00:20:21   And as soon as-- very few times in the development

00:20:25   of Widgetsmith, which is a very complicated, large app

00:20:28   with all kinds of features and a very wide user base,

00:20:31   there was a solution that was more SwiftUI-ish and got me

00:20:35   to where I wanted to go.

00:20:36   And sometimes that means that feature doesn't quite

00:20:38   look the way that it could on UIKit

00:20:40   or the way that I may have initially imagined it to look.

00:20:45   But I can get to a place that is reasonable, that is workable,

00:20:49   that very often is very clean from a code perspective

00:20:52   and ends up being really good.

00:20:54   Like, I'm a huge fan of SwiftUI.

00:20:56   And now when I go back and have to do some work in UIKit,

00:20:59   I just like, I don't even know what I'm doing.

00:21:00   I feel like I'm coding with oven mitts on.

00:21:02   And so that transition is difficult and not something

00:21:06   that is right away.

00:21:07   But it was certainly something that I found that--

00:21:10   and especially having the freedom to be all SwiftUI

00:21:12   rather than cobbling something together where you're like,

00:21:15   oh, I'm going to replace just this TableView cell in SwiftUI,

00:21:18   or I'm just going to sort of start shimming things in here

00:21:20   and there, made it really hard to get full SwiftUI

00:21:24   and get all of the benefits and all of the velocity

00:21:27   that that enables.

00:21:30   And if you-- and so without that velocity, then what's the point?

00:21:34   Just stick with what you have and just hope

00:21:38   that that lasts for long enough that you can--

00:21:42   at some point, you will stop needing to maintain Overcast,

00:21:45   whatever that is, in 10 years, 15 years,

00:21:47   and just ride it into the ground.

00:21:49   But otherwise, to modernize it, you really

00:21:52   have to just sort of embrace that future in that way.

00:21:55   Yeah, that's a good way to look at it.

00:21:57   I mean, you mentioned all the shimming and everything

00:21:59   if you try to do a piecemeal approach.

00:22:01   And I've been running into that all the time.

00:22:03   I mean, when I was doing my first phase

00:22:08   of my big redesign over the last six months

00:22:11   or whatever it was-- oh, more than that.

00:22:12   Geez, almost a year.

00:22:14   When I was doing that, I made the decision--

00:22:16   I talked about it on the show-- that things that were already

00:22:19   Objective-C-- like if I was working within a view

00:22:21   controller, if that view controller was already

00:22:23   Objective-C, I wasn't going to rewrite it in Swift.

00:22:26   I did a lot of that work in Objective-C.

00:22:27   And that actually held me back a lot,

00:22:30   and it made certain things harder, as many of the APIs

00:22:33   are decreasingly designed for Objective-C.

00:22:36   And I actually-- I think that was the wrong decision

00:22:40   in retrospect.

00:22:41   While it brought the design forward,

00:22:43   it didn't bring any of the code forward.

00:22:45   And it didn't decrease my technical debt in this way.

00:22:49   It actually increased it, if anything.

00:22:51   And it made certain parts of the iteration process,

00:22:53   which is most of what design is, most of its iteration.

00:22:56   It doesn't take me six months to write a few theme changes

00:22:59   to a view controller.

00:23:00   It takes me six months to try all the different things I

00:23:02   have in mind and see what works.

00:23:03   If I was going to do more of this design work, which

00:23:06   is what I'm trying to tackle now,

00:23:07   with the Now Playing screen and the podcast screen,

00:23:09   I am not going to make that same choice that way.

00:23:11   Now, I want to rewrite those screens completely.

00:23:15   And another major thing-- my app has not yet

00:23:18   used the new Swift async stuff yet.

00:23:20   And I actually just had to add that to this CloudKit code,

00:23:24   because they deprecated some of the old CloudKit methods

00:23:27   already.

00:23:28   And so I had to start using that.

00:23:29   And that's another thing, where if your app is not

00:23:31   made with all the async stuff in mind,

00:23:33   that's another huge migration that, over time,

00:23:36   needs to happen.

00:23:37   My current thinking is that leaving things that were

00:23:41   already the old way-- Objective-C, UI Kit--

00:23:44   leaving things that way, if they already were, was a mistake.

00:23:48   I now regret that.

00:23:49   And I now think that I want to do any future work

00:23:54   in this clean start kind of way.

00:23:57   And that's going to take a long time.

00:23:59   But I think you're right, though,

00:24:00   that the app overall, the UI and everything, is very stable.

00:24:04   And I don't really need to rush to do something quickly

00:24:08   right now.

00:24:10   I should probably be taking the time to do it right

00:24:13   and to pay down this technical debt in a way that

00:24:16   will allow me to work better in the future,

00:24:20   even if that means basically a rewrite of most of the UI.

00:24:24   And I think, too, the end result of that

00:24:26   is that it is a wonderful thing in the current environment

00:24:31   as an iOS developer to be an expert at Swift and SwiftUI.

00:24:36   That is the skill set that, going forward,

00:24:40   is going to be clearly-- that's where the energy is going

00:24:44   from Apple's perspective.

00:24:45   That's where, as a community, things are going.

00:24:47   And the quicker you can get yourself

00:24:51   into that place, where you can code in SwiftUI just as well

00:24:55   as you used to be able-- as you could in UI Kit--

00:24:57   it's setting yourself up for opportunity and success

00:25:00   in the future.

00:25:01   And I worry that if you take the approach of doing it

00:25:05   more piecemeal and trying to carry around the old code

00:25:08   and doing it as you go, is you're never

00:25:11   going to be able to be free of the past,

00:25:14   such that you're going to be able to really embrace

00:25:16   the future and to be able to really build things in the way

00:25:20   that, at some point, you're going to have

00:25:23   an idea for another app, inevitably.

00:25:25   I mean, that's just-- if you're anything like me,

00:25:27   and I think you've built a couple things over the years.

00:25:30   So those ideas will come.

00:25:32   And SwiftUI is great for rapid prototyping,

00:25:35   for quickly exploring ideas, or even

00:25:37   if you have an idea for a new feature in Overcast.

00:25:41   And it's like, you decide you're going to add a stats area

00:25:44   to show people their listening history over time, say.

00:25:47   And you want to use Swift charts for this,

00:25:50   or whatever that might be.

00:25:52   The farther the app is in that direction

00:25:55   to accept those new ideas, I think,

00:25:57   will just allow you to be in this fresh space.

00:26:01   And I think that's why I was initially thinking of nudging

00:26:06   you in this direction and encouraging you to avoid--

00:26:10   feeling the weight of--

00:26:12   carrying around all this technical debt

00:26:14   and having it feel like weight, rather than just saying,

00:26:16   you know what?

00:26:17   The code is fine.

00:26:18   It works great.

00:26:19   I'm going to partition it here.

00:26:20   I'm going to start this new thing.

00:26:22   I know you know exactly what you're building in terms of it's

00:26:24   not an exploration, so you're not

00:26:26   going to waste a lot of time there.

00:26:27   And I would be very surprised if you just sort of sat down

00:26:30   and worked diligently on it, that if you weren't able to

00:26:32   build the vast majority of Overcast,

00:26:35   again, much more quickly, in a matter of a few weeks,

00:26:38   that you could have a basically working, rebuilt version of it.

00:26:42   And then obviously, the actual refinement of that

00:26:45   and filling it out will take some extra time.

00:26:47   But at least spending that initial time to say,

00:26:49   I'm going to rebuild the now playing screen in SwiftUI,

00:26:53   and seeing how long that takes, and seeing

00:26:55   what that looks like as a clean rewrite, I think

00:26:57   would be a really instructive time, and certainly something

00:27:00   that would be well spent to see where that goes.

00:27:03   And if it does work, then great.

00:27:05   And it's just like, the now playing screen,

00:27:06   if you're on, whatever, an iOS 16,

00:27:08   is just different than the old one.

00:27:09   And that's fine.

00:27:10   And that works great.

00:27:11   And I don't think anyone would notice, or if they did,

00:27:14   it would hopefully be noticing it in a positive sense.

00:27:17   It's funny you mention that, because that's literally

00:27:19   what I tried to do over the last few days,

00:27:21   was the now playing screen.

00:27:23   And that was my first thought.

00:27:25   Oh, let me do this in SwiftUI.

00:27:26   However, I ran into a wall immediately,

00:27:29   which is that the now playing screen, the same view

00:27:32   controller is operating both when

00:27:35   it is minimized to the toolbar and when it is fully expanded.

00:27:38   It's the same view controller.

00:27:39   It's the same views that shrink down and join

00:27:42   their new positions down below.

00:27:45   And it's an interactive transition.

00:27:47   And so I could not for the life of me

00:27:50   figure out how to do that without everything else being

00:27:53   SwiftUI around it.

00:27:55   That's when I started getting into, oh, let me try SwiftUI

00:27:56   navigation stuff.

00:27:57   It's new in iOS 16.

00:27:59   And I just slammed into so many walls doing that,

00:28:03   and what seemed like bugs and limitations.

00:28:06   And I just couldn't break through.

00:28:09   I couldn't make it happen.

00:28:10   And so I just gave up.

00:28:12   And I was just going to go for a dog walk

00:28:14   and have dinner with my family and think about what

00:28:16   I'm doing with my life.

00:28:19   But maybe it didn't have to be that way.

00:28:21   I mean, I don't know.

00:28:22   I'm sure there's a way to do this piecemeal.

00:28:24   But I think it's going to be much easier

00:28:26   to do it all at once.

00:28:27   Yeah, exactly.

00:28:29   And I think you're going to encounter

00:28:30   so many of those things get easier when it's all one

00:28:33   or it's all the other.

00:28:34   And if you're only dropping down to UI Kit

00:28:37   when you absolutely have to, I think

00:28:39   we'll go a long way to making this work.

00:28:42   And the reality is if in the end you decide you don't like it

00:28:45   and you go down this road for a couple of weeks

00:28:49   and you decide, you know what, this isn't for me,

00:28:52   then you've gotten several weeks of experience

00:28:55   doing SwiftUI work, which is making you a better SwiftUI

00:28:57   developer, which is definitely helpful.

00:28:59   And you're no worse off.

00:29:00   You can go back and sort of think about it

00:29:02   and take a different approach later.

00:29:03   Because the nice thing about a hard fork

00:29:05   is you're not breaking the old version in the process.

00:29:08   You're just completely clean and separate.

00:29:09   And it's a nice, straightforward path forward as a result.

00:29:13   Yeah.

00:29:14   Thanks for listening, everybody.

00:29:16   And we'll talk to you in two weeks.

00:29:17   Bye.