440: Indie Straps
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Hello and welcome to episode 440 of Connected.
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This is a podcast from Relay FM.
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My name is Mike Hurley and I am joined by Federico Fettucci.
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Hi Federico.
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Hello Mike. Kind of a low energy intro.
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Well, I get lost now.
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Emily, Mike low energy today.
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I also forgot to say this episode is brought to you by ExpressVPN.
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indeed an hover. I'm pleased you remembered now. I know how to introduce
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like the shows I introduce you know like I'm not used to introducing this one
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obviously Steven's not here. Right I just wanted to double check to double check
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that this is from Reel AFM like it's not some fake version of connected is it
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from Reel AFM? Is it the one? I guess that's a question to ask yourself right
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like if the three of us aren't here is it fake connected? It's faux connected
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Yeah, maybe.
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Although, to be honest, can you imagine, like, fake connected, like, how bad that would be
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if someone tried to, like...
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Yeah, like, swap the three of us with some other three guys?
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It would be so bad, like, if someone thought that they could do that, like, that they actually
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thought that they would be good enough to try and pretend they could be us.
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Yeah, no, we don't want to think about that.
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We don't want to think about that.
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There's only one connected.
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Don't even try.
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Don't even come at us.
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I've got some follow-up for you if you'd like it.
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Okay, yes, I like it.
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So we were talking about live activities last time.
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There are sports scores, we were talking about this as a thing and Stephen has some sports
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app, I don't know, he's always doing all kinds of sports, he's going to games and like sending
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me images, I don't know what it's all about.
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He's a sporty guy.
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But there are a few other instances, so Apple's TV app now does live activities for the major
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league soccer game scores.
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Right, so because that's the thing they do.
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there are if you I think there is a thing where if you use the sports feature in news
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now it sometimes can tie into the TV app and show you sports scores as well so the TV app
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Listener Levi pointed out the official NFL app has live activity support and I wanted
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to follow up to say that the Formula One app that I was using called BoxBox now the first
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race of the season is done I got to experience their like Dynamic Island and live activity
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support. I thought it was pretty good. All of these things I think it's only as good as the
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frequency that they get the data and the frequency that they can update the information. So like I
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don't think that this kind of stuff is a good companion to actually watching live. Like if
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you're watching live and want the information, open the apps or whatever to get it. But as a way to be
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able to keep up with something if you can't watch live, I think that this is an example of it working
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pretty well. But I turned on that feature where you can have some apps update more frequently.
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And actually the reason I turned it on, I'd forgotten about it, because you know it's
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like a toggle you can get, right? But the live activity itself prompted me to turn it
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on. It was like this app would benefit from more like increased frequency or whatever
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they call it of update. And so I was able to turn it on in the same way that it gives
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you that little drop down to be like would you like to allow this live
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activity there was a similar one there about about increased frequency of
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updating I heard that Ferrari didn't didn't do so well no no I heard I didn't
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I didn't watch it I never well I used to I used to watch Formula One as a kid but
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I am familiar because it's it's always on the news here when I when I turn on
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the news usually at lunchtime and yeah I hear in the background that it didn't
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do so well. The Tofosi would have been mad. Yeah. Yeah, no it wasn't good. Okay.
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No, it's not, not, not good again. We'll see. I have hopes for him but not a great
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start but there's only one race so far so a lot can change. Mm-hmm. Even though
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Steven's not here this week I wanted to mention something that he was working on
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for Rogue Amoeba. Did you see this? I saw this. This is the Rogue Amoeba screenshot
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archive so listen this had steven's fingerprints all over it all over this project yeah even if
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they wouldn't have mentioned it you would assume that he'd done it yes uh so if you remember steven
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some years ago seemed to punish himself by uh creating the mac os screenshot archive where
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he took screenshots of mac os features and apps running on the actual hardware that they were
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were running on and then put together like an archive of all of that and it's
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got it on the on his website the 512 pixels website yes and so Roga Miba
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asked him if he would do this to celebrate their 20th anniversary so they
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gave him I accept app binaries and code of various apps that he had to compile
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and then run on old hardware so he took the screenshots on the hardware that
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that these things would have run on.
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And now there is an archive of the applications over time
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on the Rogamiva website, which is pretty cool.
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My favorite one of these is Piezo.
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'Cause I use Piezo sometimes, and I look at it,
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it's like, oh, it's like a cute,
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now it feels like a throwback, right?
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'Cause it's like-- - It never changed.
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- 'Cause it has been around since 2011,
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and the main UI of the app has never changed.
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And I just think that that is like an incredible thing
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that like, it was retro-inspired,
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and then like it's meant to look like old kind of radio stuff.
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And there's something about that where it still works for me visually
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because it was always designed to be old.
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And I just think that that's really funny.
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Yeah, if something is already old,
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you're never going to notice it's aging.
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Kind of like Steven, if you think about it.
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Steven is the piezo of the show.
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Steven is the piezo of people.
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(both laughing)
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- iOS 16.4 beta 3 allows you to sign in
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to a different Apple ID to download like apps, not apps, OSs.
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Remember we spoke about this last time
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that they were basically gonna be tying app update.
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I keep saying app, OS updates of betas to an Apple ID.
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So you didn't have to deal with that profile nonsense
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anymore and something that a few people worried about was like well if I'm a
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developer and my developer ID is actually a different Apple ID to my
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personal ID which is probably a good way to run things. I am one of those people yes.
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I mean it makes a lot of sense right because then if you're taking
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screenshots or when people were using testing devices that it hasn't got that
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actual information attached to it so Apple have put this into beta 3 to allow
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you to sign into a different Apple ID for beta software which I think I mean
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I mean, I've got to hand it to them.
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I don't know if they were planning this already
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and they just pushed the first version,
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but like they got that taken care of real quick.
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- Yeah, yeah, this is great.
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I have that exact setup.
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I have my main Apple ID, which is an iCloud account,
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but I have my developer account,
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which is tied to a different email address.
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And so being able to separate those
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and maybe choose not to sign in with my main Apple ID
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on a testing device or in the summary,
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if the betas are rough or whatever, much, much better.
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And I don't have to deal with that profile nonsense
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that you mentioned, like just log in
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with your developer account.
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We're gonna see the different types of betas
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that you can install.
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I believe there's three categories.
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You can choose between developer betas, public betas,
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and I think there's a different category
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called customer beta, which is kind of weird.
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It should be the Apple Seed testing program.
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I think it shows up as customer beta
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in those categories of types of beta releases
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you can install.
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So very nicely done, about time.
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We don't have to deal, like I remember the dark times of,
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hopefully this will propagate to other Apple devices.
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And I'm looking especially at the Apple TV.
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I remember when I used to store my beta profile in Dropbox,
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and then I had to paste the URL of the Dropbox file
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via the iPhone keyboard to the Apple TV.
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Man, that was rough.
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And I think it's become easier over time
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to install betas on tvOS.
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Hopefully this account-based system
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will also be available on tvOS.
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I haven't checked if it is already in 16.4
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because normally I don't run tvOS betas during the year.
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I just install it in June.
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Maybe you should do it as the US guy.
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- Actually, you know what I probably should.
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- Maybe you should tell me.
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- I should be on top of this.
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- If the account system is already there.
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But yes, this is great.
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- Which is yes, Federico.
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- Nice, perfect.
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So no more dealing with the profile.
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- And you can trust me, 'cause I definitely checked.
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- I can trust you.
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And look, if the information is incorrect,
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your reputation is on the line.
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- No, you can just assume I have like a secret beta
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that has the feature, that's what you can assume.
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- Sure, sure.
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- Tip, tap, meme.
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- Made just for you, okay.
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- Apple frames 3.1.1 has been released.
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- Small update.
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- Okay, what is so small about it?
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- Well, it's really something that I,
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that as soon as Apple frames 3.1 came out,
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I realized, oh, I forgot to include this option,
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which is kind of obvious in hindsight.
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And as soon as I saw it,
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and as soon as I saw how people were using Apple frames 3.1
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with the Apple frames API,
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I realized, well, this is something I should have.
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So as we discussed last week,
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One of the changes of Apple Frames 3.1 is the ability
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to use it as a feature of other shortcuts, right?
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Shortcuts as an action called run shortcut
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that you can include in one of your other shortcuts.
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The idea being you wanna put together
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like a longer workflow that, you know,
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does a bunch of different things.
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And maybe one of those things is,
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oh, you should also run these other shortcut
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that I have in my library.
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And so that becomes, it becomes possible
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with Apple Frames 3.1 to turn the shortcut,
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which normally it presents you with a menu,
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it lets you choose images,
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it lets you choose what you wanna do at the end.
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Instead, you turn the shortcut into a feature
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to frame screenshots in whatever other shortcut
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you may be using.
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But something that was missing from that approach was,
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well, what if you just wanna use the shortcut
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as a function, as a feature, and you just want to pass the output of Apple Frames through
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to the next action.
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And the original version of Apple Frames 3.1 could only do that via a workaround, like
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store the framed image in the system clipboard.
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And that was doable, but I realized, no, I should have a proper, like a native pass-through
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output feature.
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So that's what I added in 3.1.1.
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Now you can frame an image and you can pass it on to the next action in a shortcut
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without having to store that framed image anywhere.
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Not in files, not in the clipboard, not anywhere else.
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You just pass it on to the next action as a variable.
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That's nice.
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How was the reaction in general to the frames API stuff?
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Oh, super good.
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Did people understand it?
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getting questions, like what was it like?
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- I'm getting questions, it's been so nice to hear
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from developers and designers who I knew were relying
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on this before, like when they saw the option
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to like batch process an entire folder of screenshots.
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Like I heard from a few people that were super happy
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to see that.
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My friend Matt Bertrall on YouTube,
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has an excellent channel.
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he put together this video showing off how to use Apple Frames 3.1 with Hazel on macOS,
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which is a fantastic idea and exactly what I was thinking of.
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You can incorporate Apple Frames into other types of automations, other types of workflows.
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And the video that Matt did showed off, you have a folder on your Mac and you want to
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monitor that folder and anytime there's a screenshot in it, you want to frame it, you
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can do that.
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Hazel monitors the folder and if it picks up a screenshot, it runs Apple Frames on it.
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That's very smart.
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Wild! And one of the things you can do with the Apple Frames API.
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On macOS, you just invoke Apple Frames, you give some commands to it,
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and you say, "Yeah, take this image and save it back in this folder,
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or save it into another folder, like whatever you want to do."
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And Hazel just works out of the box with it.
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I'll put that link in the show notes.
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- How I'm using-- - A better computer, I think,
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is the name of the channel. - A better computer, yeah.
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- Yes, great channel.
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- Yeah, he does good stuff.
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I liked some videos about Arc when me and Jason
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were testing out the Arc browser,
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'cause he was using that a lot.
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- Been watching those too, yeah.
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- I still hope that they'll make an iOS version.
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I like-- - I know.
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- I know they're working on it.
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- I think the roadmap said like,
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iOS version first half of the year,
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Windows version fall 2023.
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I think that's their goal.
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They're doing something very intriguing on Windows,
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which is they're building Arc with Swift on Windows.
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Which, yeah, yeah.
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- Can you do that?
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- Well, apparently so, yeah.
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I forgot the details.
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They have a video where one of the lead engineers on it
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is explaining what they're doing,
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but I'm pretty sure, yeah, that the gist of it was
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we're gonna build it using Swift on Windows.
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I just found a tweet.
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This is from Tom Warren.
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"Ark will run Swift on Windows.
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Most browsers running C++, it's going to be a heavy lift in the browser company
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to get their code across from Mac OS and a big focus on UI and implement fluid elements."
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That is wild.
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Yeah, it's pretty incredible, honestly.
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But yeah, they're going to do that.
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I believe last week, one of the engineers showed off
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like a very first working version on Windows,
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which is like nothing.
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It's basically like a blank canvas with a webpage.
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Doesn't have any menus and the sidebar is like a gray box
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on the left side, but hey, it's like hello world material.
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It's working, just doesn't have a UI.
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But yeah, they're building it with Swift.
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- This almost feels like that conversation
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we've had before about some apps moving to Swift UI sooner than they should.
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I'm like, just because you can do something, does it mean you should do it?
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Like, just because they maybe can make this work, like, should they though?
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Like, I don't know if this is going to result in like a long term success for you.
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I don't know.
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Yeah, well, I don't know what to tell you.
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But if the browser company, you know, they have money, they have funding,
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and they got, you know, time and resources, I guess, and they want to do it.
00:15:46
◼
►
There's a long video where they actually explain the thinking.
00:15:51
◼
►
Please link that because it's much more, you know, I'm sure the decision is much more nuanced
00:15:57
◼
►
than what we just said, like, "Oh, they're doing it with Windows.
00:15:59
◼
►
Hey, that's weird." I'm sure they had the reasons.
00:16:02
◼
►
I mean, I'm sure one of the big reasons is they want to build in one language
00:16:07
◼
►
and they figured they could make this work somehow, but it just seems quite complicated.
00:16:14
◼
►
I'm actually very intrigued to see how that project moves forward, to be honest.
00:16:20
◼
►
That would be really interesting.
00:16:21
◼
►
This episode is brought to you by ExpressVPN.
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A thanks to ExpressVPN for the support of this show
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and all of Relay FM.
00:18:11
◼
►
Tony in the live chat remarks that Swift on Windows
00:18:16
◼
►
is a thing that was announced in 2020.
00:18:19
◼
►
I have no doubt that it like works in a way, right?
00:18:22
◼
►
But like, I still feel like you're a pioneer
00:18:25
◼
►
no matter what you're doing, right?
00:18:27
◼
►
- Yeah, I'm pretty sure.
00:18:29
◼
►
Okay, it was announced in 2020.
00:18:31
◼
►
Do we know other apps that are using Zwift on Windows?
00:18:34
◼
►
- I feel like the fact that it was made a thing,
00:18:37
◼
►
like in the press by people like Tom Warren,
00:18:39
◼
►
would seem to suggest that maybe this might be
00:18:41
◼
►
one of the more complicated projects.
00:18:43
◼
►
- And I have a follow-up question.
00:18:44
◼
►
The three apps that Apple recently made for Windows,
00:18:48
◼
►
were they made with Zwift?
00:18:50
◼
►
Or, I don't think they were.
00:18:53
◼
►
I'm pretty sure they weren't.
00:18:54
◼
►
- Interesting.
00:18:57
◼
►
- Do you know what Apple did just make though?
00:19:01
◼
►
The one thing we've all been waiting for, a yellow iPhone.
00:19:07
◼
►
Look at the stars.
00:19:08
◼
►
Okay, we're shining for you.
00:19:12
◼
►
And it was all yellow, Federica.
00:19:15
◼
►
I mean, it's like this is the mid-seat,
00:19:17
◼
►
like the mid-cycle color.
00:19:20
◼
►
They chose yellow this time,
00:19:21
◼
►
what we've had purple in the past.
00:19:23
◼
►
I think that maybe it was the first one.
00:19:25
◼
►
It was green, right?
00:19:29
◼
►
But didn't the green one also have a green pro phone as well?
00:19:34
◼
►
- Yeah, there's no pro yellow. - Can't do pro yellow.
00:19:38
◼
►
- Yellow isn't for pros. - Pro yellow is gold.
00:19:40
◼
►
And they already have that.
00:19:44
◼
►
Is pro yellow gold?
00:19:46
◼
►
No. - I feel like it.
00:19:47
◼
►
Well, what would pro yellow be?
00:19:49
◼
►
- Well, basic Apple guy on Mastodon.
00:19:52
◼
►
They also moved to Mastodon.
00:19:54
◼
►
They showed off exactly the kind of yellow that I wanted to have.
00:19:58
◼
►
That doesn't feel like pro to me though.
00:20:00
◼
►
Like in Apple's definition of like pro, which is like barely no color.
00:20:05
◼
►
What basic Apple guy did was like, this is a good yellow.
00:20:09
◼
►
Pro doesn't mean good.
00:20:10
◼
►
I forgot because pro means bad color.
00:20:15
◼
►
Well, still check out that mock-up.
00:20:17
◼
►
That's exactly the kind of yellow I would have very much preferred to have
00:20:22
◼
►
instead of this... how do we call this? Like, lime yellow? Like, bright yellow?
00:20:29
◼
►
What kind of yellow is this?
00:20:30
◼
►
To me, this is a very, like, Easter yellow. Like, a spring yellow.
00:20:36
◼
►
Spring yellow. And the other one is what? Saturated yellow?
00:20:41
◼
►
This is the problem with...
00:20:44
◼
►
The thing about saturation is, like, this is what we always want from Apple.
00:20:47
◼
►
We want the colors to be more saturated, like, always.
00:20:50
◼
►
They do a decent job with some of the regular iPhone colors, but not always.
00:20:54
◼
►
There's always like, more saturation is good, right?
00:20:57
◼
►
Like you just want the colors to actually really tell you they're the colors.
00:21:00
◼
►
I think like typically what people are more looking for is primary colors, right?
00:21:05
◼
►
Like I think the things that the phone...
00:21:08
◼
►
It's human nature to gravitate towards those colors.
00:21:10
◼
►
Right? Like I think the phone colors that people tend to like most,
00:21:14
◼
►
that Apple make are the ones that are more primary, red.
00:21:19
◼
►
You know what's a good yellow? You know what's a good yellow?
00:21:21
◼
►
I'm gonna call it Playdate Yellow. Now that's a good yellow.
00:21:25
◼
►
That's a good yellow. That's the yellow we want.
00:21:28
◼
►
I mean, there's not really anything to say about this, right?
00:21:30
◼
►
But like it's just a thing that happens.
00:21:31
◼
►
They have a press release for a yellow iPhone.
00:21:35
◼
►
It's like it's still the same iPhone.
00:21:37
◼
►
Although there are some details, some interesting details in the press release.
00:21:41
◼
►
One of them being, emergency SOS is expanding to six more countries later this month,
00:21:47
◼
►
month, which I don't know, does it imply that 16.4 is launching later this month? Maybe,
00:21:53
◼
►
I don't know. Still, it's coming to Austria, Belgium, Luxembourg, the Netherlands, Portugal
00:21:58
◼
►
and Italy. And I will probably activate this depending on...
00:22:02
◼
►
- I'm trying.
00:22:03
◼
►
- I'm gonna try it. I mean, see, that's the thing. I hope I never get to use this because
00:22:07
◼
►
that means I'm in a bad situation. But I wanna test it. I wanna do the fancy thing that all
00:22:15
◼
►
my friends in America did like pointing at the sky like find the satellite like
00:22:19
◼
►
I wanna do that on my balcony you know okay let me find the satellite yeah and
00:22:23
◼
►
you too will get the benefit of the really ugly satellite icon that now
00:22:28
◼
►
appears whenever you don't have service yes I want I want I want I want the
00:22:32
◼
►
ugly icon it's real bad man I don't know I don't need it like it's is it one of
00:22:36
◼
►
those things that it's so bad it's kind of cute no hmm to me I don't like it
00:22:41
◼
►
It's just like a big SOS and then there's this little like satellite.
00:22:45
◼
►
So it's not like ugly dogs that are so ugly they are actually adorable.
00:22:50
◼
►
You know, you all enjoy this. I love those kinds of dogs.
00:22:55
◼
►
Yes, me too.
00:22:56
◼
►
But like, no but me, right? I'm no dog guy.
00:23:00
◼
►
But ugly dogs, I'm an ugly dog guy.
00:23:03
◼
►
Maybe you should get an ugly dog. You should get an ugly dog.
00:23:05
◼
►
If we ever get a dog, then I want an unconventional looking dog.
00:23:10
◼
►
They're my favorite kind of dogs.
00:23:12
◼
►
This is good information to have.
00:23:14
◼
►
I mean, okay, why not revisit the dog topic now that you have a new home, more space.
00:23:23
◼
►
Well, I mean, I have mentally revisited this in the sense of like I now imagine having a dog in my life at some point.
00:23:31
◼
►
Okay, that's good.
00:23:32
◼
►
So my stance has changed.
00:23:34
◼
►
Okay, that's good.
00:23:35
◼
►
But it's just soon but not yet, you know what I mean?
00:23:38
◼
►
That's kind of how I feel about it.
00:23:39
◼
►
you at least entertained the idea.
00:23:42
◼
►
- Yeah, I now imagine I will have a dog
00:23:44
◼
►
at some point in my life.
00:23:45
◼
►
But now it's just a case of like, when?
00:23:49
◼
►
But this isn't an immediate thing.
00:23:50
◼
►
I don't imagine it happening within the next five years.
00:23:54
◼
►
But I do now imagine myself as a dog owner at some point.
00:24:00
◼
►
- An ugly retirement dog.
00:24:03
◼
►
- Well, you see, it's like quote unquote ugly, right?
00:24:06
◼
►
'Cause I find dogs that are unconventional,
00:24:09
◼
►
the most adorable.
00:24:11
◼
►
- So, that might like, that's the sort of--
00:24:13
◼
►
- I mean, no dog is ugly.
00:24:16
◼
►
- But it's a shorthand to imply a certain type of dog.
00:24:20
◼
►
Yeah, that's what we mean.
00:24:22
◼
►
Okay, interesting.
00:24:23
◼
►
- I still don't stand by your all dogs are good.
00:24:26
◼
►
- Oh no, you are mistaken.
00:24:28
◼
►
- I still don't stand by that.
00:24:29
◼
►
- I can guarantee you that all dogs are good,
00:24:30
◼
►
people are bad.
00:24:31
◼
►
Owners are bad.
00:24:32
◼
►
The context of a dog is bad.
00:24:36
◼
►
The dog in itself is an excellent, good creature.
00:24:41
◼
►
The context surrounding them is the problem.
00:24:45
◼
►
- So maybe that's just where I need to get next, right?
00:24:48
◼
►
Like this is in my dog journey,
00:24:49
◼
►
is eventually agreeing like just naturally,
00:24:54
◼
►
like all dogs are good.
00:24:55
◼
►
Like I still haven't gotten to that yet.
00:24:58
◼
►
Like dogs are not like wolves.
00:25:00
◼
►
Like they're not these wild creatures that-
00:25:04
◼
►
- Wolves, not dogs?
00:25:05
◼
►
No. Well, they're very similar, but they're not.
00:25:09
◼
►
And dogs don't have, because of like how evolution has worked over millennia,
00:25:15
◼
►
dogs just don't have the instinct to kill to survive like a wolf does, for example.
00:25:21
◼
►
What about places where there are wild dogs, though?
00:25:24
◼
►
But see, again, that goes back to the idea of the context of like a pack of dogs
00:25:32
◼
►
that maybe were mistreated before, they're hungry, they were beaten before maybe, you know.
00:25:38
◼
►
I think you're maybe associating dogs like, "Oh, that's a very bad dog, like,
00:25:46
◼
►
like this is a wild creature who's gonna bite me." It's not like that. It's not like that. I guarantee you it's not like that.
00:25:53
◼
►
They just need a little love and that's all.
00:25:59
◼
►
This is interesting though.
00:26:00
◼
►
So there's a yellow iPhone.
00:26:02
◼
►
- Okay, yes.
00:26:03
◼
►
- There are also a bunch of new cases and bands.
00:26:07
◼
►
This is like the spring refresh.
00:26:09
◼
►
There are any colors of band that have caught your attention.
00:26:13
◼
►
There's a bunch of new orange ones,
00:26:14
◼
►
which I think look kind of cool.
00:26:16
◼
►
And so, and obviously some yellow ones,
00:26:18
◼
►
which look kind of cool.
00:26:20
◼
►
My issue is they don't make,
00:26:22
◼
►
they don't make the bands I want anymore.
00:26:24
◼
►
Apple do not make them.
00:26:26
◼
►
- All they want to do is the sport ones with,
00:26:31
◼
►
and like the loop ones, they just want to make loops,
00:26:33
◼
►
knowing that the actual like clasp ones.
00:26:36
◼
►
And my favorite band, which is the magnetic one,
00:26:40
◼
►
whatever it's called,
00:26:40
◼
►
they don't make new colors of that very often.
00:26:43
◼
►
- They make three types of bands now.
00:26:46
◼
►
The rubber ones, the loop ones, and the Hermes ones.
00:26:53
◼
►
- Like what happened to like when you were doing
00:26:55
◼
►
the Milanese loop or the bracelet?
00:26:57
◼
►
- I think they make refreshes there like once a year,
00:27:00
◼
►
because I wanted to get the green version of the one I have
00:27:03
◼
►
and they got rid of it and replaced it
00:27:04
◼
►
with like a midnight one or something.
00:27:06
◼
►
So like when they bring out new Apple Watches,
00:27:10
◼
►
that's when they make some changes to those.
00:27:12
◼
►
But I wished that they would have a little more variety
00:27:16
◼
►
again in like what they're updating.
00:27:17
◼
►
Like why did they only update the loop ones?
00:27:20
◼
►
I still, I don't want the loop ones.
00:27:21
◼
►
I just want to be able to take the watch off.
00:27:23
◼
►
I don't want to like have to pull the watch off.
00:27:26
◼
►
- Like we get it, you make loops.
00:27:28
◼
►
that concept has been established.
00:27:29
◼
►
- Everyone's so happy for you, we're so proud of you.
00:27:32
◼
►
You worked out how to remove the car.
00:27:34
◼
►
- You made your point, you can make loops.
00:27:37
◼
►
- Everyone's so happy for you, you know, congratulations.
00:27:40
◼
►
- Do you think they're overcompensating
00:27:41
◼
►
for the fact that they don't have a campus at Infinite Loop
00:27:45
◼
►
and now they just make loops for the watch?
00:27:47
◼
►
- They just infinitely make loops for Apple Watches.
00:27:50
◼
►
- Took that a bit too literally.
00:27:52
◼
►
- It's like Hermes are the only,
00:27:54
◼
►
They're the only company allowed to make regular straps on a frequent basis.
00:28:00
◼
►
I mean it sounds like a joke but it's not.
00:28:03
◼
►
Which is like, this is not a real laugh, it's a sad laugh.
00:28:08
◼
►
It's very true, unfortunately.
00:28:11
◼
►
My favourite, one of my favourite things that I feel like, I don't mention enough but I
00:28:17
◼
►
really appreciate.
00:28:18
◼
►
So in the UK, on the UK store and everything, they are called straps not bands.
00:28:27
◼
►
We call them watch straps, not watch bands.
00:28:29
◼
►
Watch straps.
00:28:30
◼
►
See to me a strap is like the one that I have on my shoes.
00:28:34
◼
►
Like a velcro strap?
00:28:35
◼
►
Yeah, but if you think about it, they're not dissimilar from each other, right?
00:28:39
◼
►
Like on the website, like if you go to the UK website, it says straps, not bands.
00:28:45
◼
►
And they're called watch straps, not watch bands.
00:28:47
◼
►
And I just like that they did that because that does make more sense to us.
00:28:51
◼
►
So I guess all this time I've been wrong and Oasis were a rock strap?
00:28:55
◼
►
They were a rock strap, yeah.
00:28:59
◼
►
Indie straps, you know.
00:29:01
◼
►
We have loads of straps over here.
00:29:03
◼
►
Okay, alright.
00:29:04
◼
►
Well, this is good information to have.
00:29:08
◼
►
Google I/O has been announced.
00:29:14
◼
►
It's going to be on May the 10th.
00:29:17
◼
►
This is from Google broadcast in front of a limited live audience and is open to everyone
00:29:25
◼
►
Not dissimilar from the way they've done things in the last couple of years.
00:29:28
◼
►
It's going to be at the Shoreline Amphitheatre again so that limited audience will be what
00:29:33
◼
►
they can fit in the Shoreline Amphitheatre.
00:29:36
◼
►
What they're saying here is similar to what they've done in the past is it doesn't then
00:29:40
◼
►
go on to become a conference afterwards for the people that are attending or people that
00:29:46
◼
►
that can attend.
00:29:47
◼
►
And then from The Verge,
00:29:49
◼
►
they say there are rumors that we'll get details
00:29:51
◼
►
in the Pixel 7a and the long rumored Pixel Fold
00:29:54
◼
►
during this keynote.
00:29:55
◼
►
And it's possible we could hear more
00:29:57
◼
►
about the company's upcoming tablet.
00:29:59
◼
►
I mean, honestly, the fact that we heard about the tablet
00:30:02
◼
►
at last at Google I/O,
00:30:03
◼
►
I'm hoping we're gonna hear more about the tablet
00:30:06
◼
►
because they still have yet to release that product,
00:30:08
◼
►
which I continue to be interested in, right?
00:30:11
◼
►
Because it's the tablet that you can put into the dock.
00:30:13
◼
►
We spoke about it before.
00:30:14
◼
►
- We love that tablet conceptually.
00:30:16
◼
►
The big stands for the tablet here are connected.
00:30:18
◼
►
You know, they are pixel stands over here.
00:30:21
◼
►
The reason I bring all this up is like, obviously WWDC,
00:30:24
◼
►
I feel like the announcement is imminent,
00:30:27
◼
►
probably within the next week, right?
00:30:30
◼
►
- It has to be, I think.
00:30:31
◼
►
- Historically, except for that one year
00:30:34
◼
►
that we don't talk about,
00:30:36
◼
►
Apple make an announcement of WWDC's date
00:30:39
◼
►
about three months in advance.
00:30:41
◼
►
It's usually in March if they're gonna do it in June.
00:30:43
◼
►
I was thinking it might have been this week, but I expect it will be this week or next week.
00:30:48
◼
►
And I just wanted to take a temperature test for you, as we are here today. What do you think WWDC will be this year?
00:30:59
◼
►
What I think it will be. I think you're going to expand on last year's concept.
00:31:07
◼
►
I think if the headset, I think the wildcard this year is,
00:31:12
◼
►
if, and it sure sounds like that,
00:31:16
◼
►
if they're gonna use WWDC as a launch event for the headset,
00:31:21
◼
►
as an introduction, official introduction for the headset,
00:31:24
◼
►
I think we should look forward to something different
00:31:29
◼
►
from last year, which is demo areas.
00:31:32
◼
►
My only concern is, now a headset is something
00:31:37
◼
►
that literally you got to put it on your face, on your head. So are they going to let, I
00:31:44
◼
►
don't know, 2000 developers, so let's say 2000 people are there instead of 1000. Are
00:31:49
◼
►
they going to let 2000 people try out headsets? No. Right?
00:31:55
◼
►
So just as a quick note, Apple announced the, announced WWDC in April last year, but nevertheless
00:32:01
◼
►
I'm still expecting within the next couple of weeks.
00:32:05
◼
►
So I think there will be some kinds of hands-on area for the headset,
00:32:12
◼
►
but either it's going to be staggered throughout the week,
00:32:15
◼
►
because maybe they're going to have, I don't know, let's say that they have 50 headsets on campus, right?
00:32:22
◼
►
Obviously you need to make sure that you're going to sanitize the headset and wipe it down and clean it before somebody else can try it.
00:32:30
◼
►
Because even just, even before COVID,
00:32:34
◼
►
before the current times,
00:32:36
◼
►
it was really pretty gross to try somebody else's headset.
00:32:41
◼
►
- So this is interesting.
00:32:42
◼
►
I actually do not think they will do what you're suggesting.
00:32:45
◼
►
- Oh, you don't think there will be a hands-on area?
00:32:47
◼
►
A demo area?
00:32:48
◼
►
- No, I think there will be a hands-on demo area.
00:32:50
◼
►
- Just for the press, maybe?
00:32:51
◼
►
- Just for, but here's my, what I, so to kind of echo you,
00:32:56
◼
►
I'm in agreement with you.
00:32:57
◼
►
I think it will be basically what last year was
00:32:59
◼
►
of two changes, they might open things up a little bit more,
00:33:03
◼
►
like to have maybe more stuff going on,
00:33:06
◼
►
but also giving people more than a couple of weeks notice.
00:33:09
◼
►
Right, which is where we had last time of like,
00:33:12
◼
►
they opened things up a couple of weeks before they made,
00:33:15
◼
►
right, they said like, "Oh, there'll be a limited thing."
00:33:18
◼
►
And then a few weeks before they'll be at BC,
00:33:20
◼
►
then lots more developers were asked to come
00:33:22
◼
►
and press for us to come and the situation changed.
00:33:24
◼
►
- Or maybe last year they did the thing
00:33:28
◼
►
where they tested the campus and they showed off
00:33:31
◼
►
the developer center, maybe they're just gonna be like,
00:33:33
◼
►
you know what, we're just gonna go back to normal, whatever.
00:33:37
◼
►
- No, they're not gonna do that.
00:33:39
◼
►
I feel completely confident that Apple
00:33:42
◼
►
will never return to 2019 to WWDC.
00:33:46
◼
►
- But let me give you a couple of reasons why, right?
00:33:49
◼
►
Cost, there is like money, but also people's time.
00:33:55
◼
►
The presentations are better now.
00:33:58
◼
►
They just are.
00:33:58
◼
►
And more people can do them.
00:34:00
◼
►
Not everyone's comfortable to stand in front of the stage.
00:34:02
◼
►
But anyone inside of a team is able to talk to a camera
00:34:05
◼
►
more easily.
00:34:06
◼
►
So the presentations are better.
00:34:08
◼
►
They don't have to fit to a schedule.
00:34:09
◼
►
They can be short.
00:34:09
◼
►
They can be long.
00:34:11
◼
►
And Apple, I think, are very aware of how much nicer
00:34:14
◼
►
it is to say how many people attend WWDC virtually.
00:34:18
◼
►
I really don't think that that whole live thing's
00:34:22
◼
►
going to come back.
00:34:22
◼
►
That's just my feeling.
00:34:41
◼
►
a cleaner way of doing things now.
00:34:43
◼
►
But nevertheless, what I wanted to mention about the headset,
00:34:46
◼
►
the way I reckon it will go is,
00:34:49
◼
►
you will be able to,
00:34:50
◼
►
all press will be able to look at one, right?
00:34:54
◼
►
But I think you won't be able to put it on.
00:34:57
◼
►
I think that they will be constrained briefing type things
00:35:02
◼
►
where Apple can control the experience.
00:35:06
◼
►
And I expect that developers will get to look at them
00:35:11
◼
►
in a case, and that's it.
00:35:13
◼
►
- First iPhone style, just look at it in a glass case.
00:35:16
◼
►
- Yeah, and also similarly, there will be some developers
00:35:21
◼
►
who will be invited to a thing,
00:35:24
◼
►
and then maybe there'll be like an open thing
00:35:26
◼
►
that you can apply for, maybe like a small amount of people
00:35:28
◼
►
can get to go and try it on,
00:35:29
◼
►
like I don't imagine them having like,
00:35:32
◼
►
here's 20 Apple headsets and you just stand in a line
00:35:35
◼
►
and get to try it, like I don't imagine that being the thing
00:35:40
◼
►
I would love to be proven wrong there because I just think it would be super important to
00:35:43
◼
►
let people try it but it's like how ready is it really going to be right to actually
00:35:48
◼
►
use if it's not coming out until September or December right like I think the answer
00:35:54
◼
►
is not that ready like I think good for a guided thing right but anyway but yeah I'm
00:36:02
◼
►
intrigued to see what WWDC is going to be like this year me too
00:36:06
◼
►
I mean I'm hopefully going.
00:36:10
◼
►
No, you should not say it.
00:36:12
◼
►
Hopefully actually doing it.
00:36:13
◼
►
I'm hopefully going to this time around.
00:36:16
◼
►
But my difference this year to last year is once they announce the dates, I will be booking
00:36:22
◼
►
travel, which I didn't do last time.
00:36:25
◼
►
So that's going to be helpful at least.
00:36:29
◼
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So, talking about that headset, I want to get a sense from you about the current state
00:38:05
◼
►
of consumer VR headsets because you have all of them?
00:38:10
◼
►
Well, so this topic is perfect topic with perfect timing from you.
00:38:16
◼
►
Like when you texted me this morning, I was like, "This is perfect."
00:38:19
◼
►
Because one of the things that have been on my mind for the past two weeks has been I
00:38:26
◼
►
need to be better prepared, like I need to research the state of VR.
00:38:32
◼
►
Because like one of the things we discussed is sort of my change in opinion regarding
00:38:40
◼
►
the headset.
00:38:42
◼
►
That has been also due to just how my personal life and schedule has evolved over the past
00:38:50
◼
►
I now have plenty of time for me at home every week, like every weekday when Silvia is at
00:38:58
◼
►
work and I just sit here by myself with my dogs.
00:39:03
◼
►
And I'm like, "Huh, that's interesting."
00:39:05
◼
►
it means like, you know, I now get, if I were to use headsets, I wouldn't feel so bad.
00:39:14
◼
►
So I've been looking into this and I decided, well, I knew that I pre-ordered the PSVR2
00:39:21
◼
►
in November, so I was like, okay, I'm gonna get the PSVR2 in late February.
00:39:27
◼
►
I decided, you know, before the Apple One comes, I want to know what I'm talking about,
00:39:32
◼
►
and if you know me, you know this is how I operate.
00:39:34
◼
►
I want to know what I'm talking about in terms of like how does the competition stack up
00:39:38
◼
►
when the Apple headset comes and I will have opinions.
00:39:41
◼
►
I want those opinions to be also informed by what's the current state of VR so far.
00:39:46
◼
►
So in addition to the PSVR 2, I got a Quest 2.
00:39:51
◼
►
That's not the expensive Quest Pro one.
00:39:53
◼
►
I got the Quest 2.
00:39:55
◼
►
I got a really good deal and it's relatively cheap compared to the PSVR 2.
00:40:03
◼
►
So I've been actually testing both of them.
00:40:07
◼
►
Used the PSVR 2 a ton last weekend.
00:40:10
◼
►
We actually did like, it kind of felt like an open house day.
00:40:14
◼
►
I got a bunch of people over just to try PSVR.
00:40:18
◼
►
And so the new one for the PlayStation 5.
00:40:21
◼
►
And so we spent like an entire afternoon going into the evening as well.
00:40:25
◼
►
In fact, we ended up hosting like a semi-informal dinner because we just went over playing video
00:40:32
◼
►
games and so we use that and then I want to be using on my own the quest 2 and I
00:40:39
◼
►
have thoughts you know having used both of them and you sort of you had
00:40:47
◼
►
questions for me which you organized in sections I think maybe you wanted to
00:40:52
◼
►
start from the hardware yeah yeah so yeah with what you've experienced I
00:40:58
◼
►
I think they are actually two quite different pieces of equipment.
00:41:03
◼
►
The Quest 2 is an all in one, right?
00:41:08
◼
►
And I think they are trying their best to make it budget where they can.
00:41:14
◼
►
The PSVR 2 is not all in one, right? Like it attaches to the PlayStation 5.
00:41:19
◼
►
And I think Sony have tried to go more luxurious and high end and it's expensive,
00:41:26
◼
►
especially considering it doesn't do the processing.
00:41:29
◼
►
So having used both of these,
00:41:32
◼
►
do you have a better sense
00:41:34
◼
►
for what you think Apple should be doing
00:41:36
◼
►
when it comes to comfort and weight and quality?
00:41:41
◼
►
- I can tell you this.
00:41:43
◼
►
Both of them are plastic.
00:41:45
◼
►
Both of them are made of plastic.
00:41:46
◼
►
You wouldn't tell that the PSVR is luxurious
00:41:49
◼
►
based on the feeling of the material alone.
00:41:53
◼
►
It's made of plastic.
00:41:54
◼
►
The controllers are, of course, made of plastic.
00:41:55
◼
►
You gotta keep it lightweight.
00:41:56
◼
►
- Realistically, what else could you?
00:41:59
◼
►
- Well, I don't know if Apple is exploring
00:42:02
◼
►
actually using aluminum or titanium,
00:42:04
◼
►
maybe like a very light metal instead of plastic.
00:42:08
◼
►
I don't know if they're gonna do that,
00:42:09
◼
►
but I do feel like Apple can maybe make something
00:42:13
◼
►
that feels, when you're touching it, when you're using it,
00:42:17
◼
►
something that feels a bit more premium.
00:42:18
◼
►
Maybe cloth could be another option
00:42:20
◼
►
instead of like the rubber that you have
00:42:23
◼
►
all across these headsets.
00:42:25
◼
►
And it's been rumored that Apple has been looking
00:42:27
◼
►
into these materials, like maybe make the frame out of metal,
00:42:32
◼
►
use glass, but glass is heavy, that's the problem.
00:42:35
◼
►
Maybe use cloth instead of rubber.
00:42:37
◼
►
So I definitely think that Apple could make something
00:42:41
◼
►
that feels more premium.
00:42:43
◼
►
But I think with these headsets, something that
00:42:46
◼
►
is key to the experience is the comfort of it.
00:42:49
◼
►
And I can tell you, without single shadow of doubt,
00:42:53
◼
►
The PSVR2 is much more comfortable than the Quest 2.
00:42:56
◼
►
And I think it's due to a couple of factors.
00:43:01
◼
►
The PSVR2, the original one,
00:43:05
◼
►
was already a breakthrough design
00:43:07
◼
►
in terms of like how Sony were able to make
00:43:09
◼
►
a relatively lightweight headset
00:43:11
◼
►
that also felt very nicely balanced on your head.
00:43:15
◼
►
And they only made that better with the PSVR2.
00:43:20
◼
►
It's much better balanced on your head
00:43:23
◼
►
than the Quest 2.
00:43:24
◼
►
For the Quest 2, to make it more,
00:43:27
◼
►
to make you feel like my forehead was not falling
00:43:30
◼
►
in front of my chest, I had to buy one of those
00:43:33
◼
►
third-party sort of headbands
00:43:36
◼
►
with an integrated battery pack
00:43:39
◼
►
so that it could balance the weight in the back of my head.
00:43:42
◼
►
Because otherwise, the Quest 2 only has a strap.
00:43:45
◼
►
See, I used the term strap.
00:43:47
◼
►
- Appreciate that.
00:43:48
◼
►
- It's got a strap that you just tie around your head.
00:43:51
◼
►
And I felt like, yeah, I basically felt that my face was too heavy, my forehead was too heavy.
00:43:57
◼
►
So they make an aftermarket headband?
00:44:04
◼
►
Yeah, I got it from another company.
00:44:06
◼
►
You've got, yeah, I'm just saying, I'm not saying, but I'm just saying they make one as well.
00:44:09
◼
►
They make one, because they are aware.
00:44:11
◼
►
It does a better job of balancing.
00:44:13
◼
►
I think it's also like the MantaQuest Pro, that's what they base that band on.
00:44:18
◼
►
- Yeah, yeah.
00:44:20
◼
►
But I can tell you that out of the box,
00:44:21
◼
►
PSVR2 much more comfortable than the Quest 2.
00:44:24
◼
►
Also, also because of how it fits for a person
00:44:29
◼
►
who wears glasses, like I do.
00:44:32
◼
►
Where whenever I put on the Quest 2
00:44:34
◼
►
and when I remove the Quest 2,
00:44:36
◼
►
the glasses get stuck when I remove the headset.
00:44:39
◼
►
And so the glasses come off with the headset.
00:44:42
◼
►
Hasn't happened once with the PSVR2.
00:44:46
◼
►
It's much more optimized for people who wear eyeglasses,
00:44:51
◼
►
which is something that I appreciated.
00:44:53
◼
►
Feels more comfortable in the nose area,
00:44:58
◼
►
like how it fits under your eyes and across the nose.
00:45:03
◼
►
And I also felt like it had a better seal.
00:45:07
◼
►
You know with these ad sets, if they don't fit perfectly,
00:45:12
◼
►
you can always see a bit of the floor
00:45:15
◼
►
- Yeah, that doesn't happen as much with the PSVR 2 for me,
00:45:20
◼
►
for my face, as it happens with the Quest 2.
00:45:26
◼
►
- So overall, it felt better on my head, on my face,
00:45:30
◼
►
on my nose, with the glasses,
00:45:32
◼
►
it felt better than the Quest 2.
00:45:35
◼
►
And the weight, of course, I mean,
00:45:36
◼
►
it seems to me that it's like I didn't put them on a scale,
00:45:41
◼
►
but it feels to me like the PSVR2 is lighter.
00:45:46
◼
►
Well, it doesn't need a battery.
00:45:48
◼
►
It doesn't need a battery.
00:45:49
◼
►
That's the thing.
00:45:50
◼
►
It doesn't have a battery.
00:45:51
◼
►
And I also purchased an additional battery
00:45:54
◼
►
to balance the thing on the back of my head.
00:45:57
◼
►
So, you know, the Quest.
00:45:59
◼
►
So I'm sure that also, you know,
00:46:02
◼
►
doesn't play in favor of the Quest.
00:46:04
◼
►
So with that in mind,
00:46:06
◼
►
if we're comparing it to Apple,
00:46:08
◼
►
The rumor that they are going to detach the battery from the headset.
00:46:14
◼
►
Do you think…
00:46:18
◼
►
This is what…
00:46:19
◼
►
I mean, I've been saying this the whole time, right?
00:46:20
◼
►
Like, this is a good idea.
00:46:22
◼
►
I think people that think it's a bad idea maybe have limited experience with these headsets.
00:46:27
◼
►
Anything you can do to remove weight is good for longer-term periods.
00:46:30
◼
►
Which is why I wanted to buy both of them, to actually have an informed opinion.
00:46:35
◼
►
see the thing that everybody's freaking out about, oh but you have a cable. Let me tell
00:46:40
◼
►
you, it doesn't matter. It doesn't matter. At least for me, it doesn't matter.
00:46:43
◼
►
Oh, but you're using one with the cable, right? So the PSVR2 has a cable, runs to the PlayStation.
00:46:50
◼
►
Has a cable. Now, I have a much bigger living room than I used to. Well, before I didn't
00:46:56
◼
►
really have a living room. Now I have a proper living room. It's not a huge living room.
00:47:00
◼
►
It's not like, oh my God, look at this guy in his crazy house. No, it's not that kind
00:47:03
◼
►
It's spacious, but it's a living room.
00:47:07
◼
►
We just set the little coffee table
00:47:11
◼
►
that we have in front of the couch,
00:47:12
◼
►
we set it to the side, made some room,
00:47:14
◼
►
because we were like six people trying it.
00:47:17
◼
►
Let me tell you, the cable hasn't been a problem once.
00:47:19
◼
►
We had this cable going from the headset.
00:47:22
◼
►
It's not like, oh, what if you trip over?
00:47:25
◼
►
Like, no, it just doesn't happen.
00:47:27
◼
►
It's a pretty long cable.
00:47:29
◼
►
You just run it on the floor,
00:47:31
◼
►
Connected to the front of the PS5, which is a great idea to put some USB-C ports on the front of it.
00:47:37
◼
►
Not an issue. And I can tell you, it hasn't been an issue with the Quest 2 either.
00:47:42
◼
►
I've been using it... So the thing about the Quest 2, which we'll get to later,
00:47:46
◼
►
the Quest 2, you can use it standalone or...
00:47:49
◼
►
And this is going to be a whole discussion in a couple of minutes.
00:47:52
◼
►
Or you can use it with your computer, with a Mac or PC for two things.
00:47:59
◼
►
well, VR gaming, obviously, on Windows, but also to work with VR, which I've been doing.
00:48:08
◼
►
Now you can do this wirelessly. We're going to talk about this in a minute. We can do
00:48:11
◼
►
this wirelessly, but there's going to be some latency. Or you can just run a cable, a link
00:48:17
◼
►
cable, I think it's called, from the Quest 2 to your computer. It hasn't been an issue.
00:48:22
◼
►
Again, I work at my desk, and instead of looking at my physical monitor, I want to be surrounded
00:48:28
◼
►
by virtual monitors in VR, there's gonna be a cable that goes from my headset to my Mac or from
00:48:33
◼
►
my headset to my PC and it's not, it's a non-issue. Now of course obviously, it goes without saying,
00:48:41
◼
►
obviously life is always better without cables. Life is always better without those. But
00:48:47
◼
►
it's not this huge, oh it's a non-starter of an issue. No, no.
00:48:54
◼
►
The thing is, this isn't like the PlayStation VR 1, this isn't like the Oculus Rift, where
00:49:01
◼
►
they had lots of cables, right? The one cable is manageable. When they were big and there
00:49:07
◼
►
was like multiple cables, that was really hard.
00:49:09
◼
►
Oh, I remember. Oh, I remember. Let me tell you, the most annoying thing with the PSVR
00:49:14
◼
►
2 hasn't been the cable, hasn't been, you know, the controllers. You know, the most
00:49:18
◼
►
annoying thing has been, and maybe Sony can improve this in the future, it asks you to
00:49:26
◼
►
re-scan your surroundings quite often. It was interrupting me a little more often than
00:49:33
◼
►
I liked when I was like, "Hey, your environment changed." And no, it didn't really change.
00:49:40
◼
►
But obviously, the great thing about this new generation of headsets is that you don't
00:49:45
◼
►
have cameras pointing at you, like external cameras. I remember the first systems, like
00:49:52
◼
►
the original PSVR, the original, what was it? The Rift. There was another one that like
00:49:59
◼
►
the Vive. You had to put a bunch of cameras in your space pointing at you. No, these headsets,
00:50:06
◼
►
they have integrated cameras. They can orient themselves because they have cameras looking
00:50:11
◼
►
at their surroundings.
00:50:12
◼
►
If you want to be super nerdy, it's called inside-out tracking.
00:50:15
◼
►
Inside-out tracking, thank you for that.
00:50:18
◼
►
So yeah, the cable, I was concerned with cable, hasn't been an issue and I agree.
00:50:24
◼
►
If Apple is, well, we know they are, but they're looking into this, cable isn't not a problem
00:50:30
◼
►
and I gotta tell you, putting an external battery in your pocket, if you have pockets,
00:50:36
◼
►
or on a desk or on the sofa, if the sofa is behind you, good idea.
00:50:42
◼
►
Because it means you're going to make the thing lighter and lighter is good.
00:50:45
◼
►
And if they do it the way I want, like you could have multiple battery packs
00:50:49
◼
►
and you could just switch between them if one gets lost to get low.
00:50:52
◼
►
I have a whole stack of them. I have a whole rack of batteries.
00:50:56
◼
►
Just duct tape them together.
00:50:57
◼
►
The display quality.
00:51:00
◼
►
Also in terms of the hardware, then maybe we can move on to the experience
00:51:03
◼
►
and the controllers.
00:51:05
◼
►
much better on PSVR2. It's awesome. The image quality on PSVR2, and I mean, look, you're looking at two OLED displays,
00:51:13
◼
►
one per eye, and the resolution of
00:51:21
◼
►
pixels per eye. It looks fantastic. It's much,
00:51:26
◼
►
much better than the Quest 2. Quest 2 isn't even OLED. Here you have these two beautiful displays, one in front of each eye,
00:51:35
◼
►
It looks fantastic. You play Horizon, whatever it's called, the VR one.
00:51:40
◼
►
- Call of the Mountain. - Yeah, Call of the Mountain.
00:51:42
◼
►
It looks incredible. The colors are so vivid, so vibrant.
00:51:46
◼
►
And obviously there's always, at least short term,
00:51:51
◼
►
there's always going to be some pixelation going on,
00:51:55
◼
►
but it's much, much more acceptable on the PSVR2 than it is on the Quest 2.
00:52:00
◼
►
The Quest 2 can get kind of, you know, the image can get blurry on the Quest 2.
00:52:04
◼
►
Yeah, so very curious, very curious to see what Apple does in terms of displays,
00:52:11
◼
►
because Apple, they have, you know, got us used to pretty good displays in their devices.
00:52:16
◼
►
Yeah, I want better, personally.
00:52:18
◼
►
And of course the PSVR2 also has the foveated rendering,
00:52:22
◼
►
which is, you know, another wild piece of tech that we can talk about that later.
00:52:28
◼
►
So tell me what the experience has been like using them.
00:52:32
◼
►
So obviously, PSVR 2, unfortunately, has the big downside of being incapable of being used as a PC headset.
00:52:40
◼
►
Lots of modern VR headsets, they support multiple modes, like you can use it for games or you can plug it into a PC,
00:52:47
◼
►
and you can use it as a virtual display for your computer.
00:52:51
◼
►
PSVR 2 is only for PlayStation 5.
00:52:54
◼
►
Now, I am very positive that Sony will eventually make this also compatible with PC and Mac VR,
00:53:04
◼
►
but it's not right now.
00:53:05
◼
►
It's a gaming-only affair at the moment.
00:53:09
◼
►
The controllers.
00:53:11
◼
►
Kind of similar, obviously, Sony learned a lot from Meta in this regard.
00:53:16
◼
►
Very similarly shaped controllers.
00:53:19
◼
►
I prefer the PSVR ones.
00:53:23
◼
►
The circular part around them is bigger.
00:53:27
◼
►
I think it fits my hands better than the Quest controllers.
00:53:30
◼
►
And obviously the big draw for me of the PSVR2 controllers was the haptic feedback.
00:53:37
◼
►
And it's not...
00:53:38
◼
►
Obviously the haptic feedback in the controllers is awesome.
00:53:42
◼
►
Haptic feedback in the headset is wild.
00:53:46
◼
►
Like feeling that your head vibrates when you're doing something that involves movement,
00:53:53
◼
►
playing Horizon and climbing a mountain and feeling the feedback on your hands and on your face.
00:54:00
◼
►
That was one of those moments where I was like "Oh man, this is something that I never felt before."
00:54:06
◼
►
I like how both the PSVR2 and the Quest can identify the position of the controllers in
00:54:14
◼
►
in the physical space and show you in the VR space where they are.
00:54:21
◼
►
It's like that location tracking for the controllers.
00:54:25
◼
►
So like even if I'm in VR, I can see where the floor is and I can see where the controllers
00:54:32
◼
►
It's very nice.
00:54:33
◼
►
That's something that obviously was not the case before and it's very cool.
00:54:39
◼
►
A big… there were two moments for me when I was like, "Yeah, this is…" Well, three
00:54:46
◼
►
moments. Not two, three moments. And we're going to get into this. Three moments that
00:54:51
◼
►
were like, "Yeah, this is the future." First, eye tracking. PSVR 2 has this. It can
00:54:59
◼
►
track the movement of your eyes. And I can tell you, we know that Apple is doing this.
00:55:05
◼
►
It is incredible and it's one of those, oh yeah, this is the future moments.
00:55:12
◼
►
You can select UI elements just by looking at them.
00:55:16
◼
►
Yeah, that's cool, man.
00:55:17
◼
►
That's really cool.
00:55:18
◼
►
It's so cool.
00:55:19
◼
►
And the first time you try, you're like, no, this can't be real.
00:55:23
◼
►
And then you do it again and you switch back and forth.
00:55:27
◼
►
Like imagine items in a list and you scroll through the list by actually just looking
00:55:33
◼
►
at the list with your eyes.
00:55:34
◼
►
It's like, yeah.
00:55:35
◼
►
I just don't understand how that works.
00:55:37
◼
►
I just don't know how you can get,
00:55:38
◼
►
I mean, I know it does, right?
00:55:40
◼
►
But to me, how you get precision from that,
00:55:42
◼
►
like I have no idea, but that's some super cool stuff.
00:55:45
◼
►
- It's incredible, like just selecting from two options,
00:55:48
◼
►
left and right, or scrolling a list, like it totally works.
00:55:51
◼
►
And it's like, yeah, in the future,
00:55:54
◼
►
this is totally how I wanna select things.
00:55:57
◼
►
And now you can use the controllers or you can,
00:55:59
◼
►
you know, you can, but no, it's immediate, it's real time.
00:56:04
◼
►
just move your eyes and the item, the selection changes. And so, Apple is doing this. Yeah,
00:56:12
◼
►
it's I mean, like imagine scrolling widgets like this or lists or playing games with this
00:56:19
◼
►
technology. Incredible. The second moment. It's kind of wonky right now. It's not fully
00:56:24
◼
►
optimized. It's an optional sort of beta that you can enable on the Quest 2, hand tracking,
00:56:33
◼
►
gestures. This is optional, but it's also one of those moments where like, yeah, like
00:56:39
◼
►
I can use this without controllers.
00:56:42
◼
►
Not great, but when it works, it's awesome, right?
00:56:45
◼
►
It's not great, but when it works, it's totally awesome. You're going to see a digital representation
00:56:50
◼
►
of your hands. And I mentioned it's kind of janky right now because there's a bit of a
00:56:53
◼
►
delay. It's not as immediate as having the controllers, but when it works, you're like,
00:57:01
◼
►
Yeah, like I can scroll items with a gesture.
00:57:05
◼
►
I can pinch to select.
00:57:06
◼
►
I can pinch to open.
00:57:08
◼
►
It's something that like if Apple can make
00:57:13
◼
►
a polished version of this,
00:57:15
◼
►
then maybe it's based on tons of data that they have.
00:57:19
◼
►
Or I don't know, but if Apple can apply their knowledge
00:57:22
◼
►
and all the time they've been working on this product
00:57:26
◼
►
and make a polished version of eye tracking,
00:57:29
◼
►
but mostly hand tracking.
00:57:31
◼
►
Man, that's, it totally,
00:57:33
◼
►
like there was a moment when I totally felt
00:57:34
◼
►
like minority repulsed style,
00:57:36
◼
►
like I was moving my hands to select things.
00:57:41
◼
►
And the third moment was when I tried
00:57:44
◼
►
to use my computer in VR.
00:57:47
◼
►
Now this is only possible with the Quest 2.
00:57:49
◼
►
PSVR, like I mentioned, is only for gaming,
00:57:52
◼
►
for the PlayStation 5.
00:57:53
◼
►
There's a couple of ways to do this.
00:57:56
◼
►
The Quest 2 supports this natively on Mac and PC with a system called AirLink.
00:58:02
◼
►
And AirLink can be used wirelessly or with a cable.
00:58:05
◼
►
Obviously, even though I have a Wi-Fi 6 network at home, I guessed and doing some googling
00:58:12
◼
►
confirmed my suspicion that there's going to be latency issues and all of that.
00:58:17
◼
►
So I said, "Okay, I'm just going to run.
00:58:19
◼
►
I'm just going to use the cable."
00:58:20
◼
►
It's an awful lot of data to be transported.
00:58:23
◼
►
It's a lot of data.
00:58:24
◼
►
So you can use the AirLink system made by Meta, or, and this is actually the one I prefer,
00:58:30
◼
►
there's an app, there's a piece of software for Mac and PC called Immersed, Immersed VR.
00:58:36
◼
►
And this is much more polished and much more intuitive, because Immersed, what it basically
00:58:42
◼
►
does is it's gonna... imagine, think of it this way, it's like a VNC client for your
00:58:50
◼
►
computer but in VR. And you can turn your computer, so your desktop, your apps, your
00:58:59
◼
►
windows, but you can turn that into a virtual environment. And I was very skeptical of this,
00:59:06
◼
►
like I was on the record as being a person who said, "Yeah, this is ridiculous. Why
00:59:11
◼
►
would you want to do this?" And now that I did this, and I actually worked, like I
00:59:16
◼
►
I did some regular work, like Max Stories and Club Max Stories work in VR.
00:59:23
◼
►
I'm sold, man.
00:59:25
◼
►
The idea of...
00:59:28
◼
►
I don't have space for three monitors in my office, but in the right conditions, if I'm
00:59:35
◼
►
alone and I can always switch to a mixed reality environment to check on my dogs or something,
00:59:44
◼
►
or drink a glass of water, whatever.
00:59:48
◼
►
So if I have an easy way out, if I want to, the benefit of, well, now you are still sitting
00:59:56
◼
►
at your desk, but you are maybe at the beach, because it's one of the things you can do,
01:00:03
◼
►
and you have a giant monitor in front of you, and then three more monitors to the side with
01:00:11
◼
►
apps and you can just, you know, now suddenly you have the space because the space is not
01:00:18
◼
►
physical, the space is virtual. And that was truly like a big moment for me. I was like,
01:00:25
◼
►
this is so nice, even though the Quest 2 doesn't have the best resolution, right? And it's
01:00:31
◼
►
not the most comfortable headset I have. But this idea of, it's my computer, it's all my
01:00:39
◼
►
stuff, but now I have the space for more monitors in front of me, including one, and you can
01:00:45
◼
►
play with different layouts.
01:00:47
◼
►
You can like drag one and make it curved and make it like sit slightly above your face,
01:00:53
◼
►
and so like you have a giant curved display above you and two off to the side.
01:00:59
◼
►
It's like, yeah, this is so cool because normally I don't have the space.
01:01:02
◼
►
Like if I did this in my physical office, Silvia would kill me.
01:01:07
◼
►
Like if she came back home and she found like three monitors, including a giant curved one.
01:01:11
◼
►
Like a stock trader.
01:01:13
◼
►
You know, like a stock trader.
01:01:16
◼
►
And you can do that.
01:01:18
◼
►
And another thing that truly surprised me and sort of made me a believer for whatever
01:01:25
◼
►
Apple must be working on was typing on a virtual keyboard with controllers.
01:01:36
◼
►
my hands, because you can also do this with your hands. But actually the idea of a virtual
01:01:42
◼
►
keyboard, like a software keyboard, is not so bad. Because like with the Quest controllers
01:01:47
◼
►
you can just... it's a bit silly initially, but I got pretty fast after a couple of hours
01:01:55
◼
►
and you have this... so you can place this virtual keyboard in front of you like floating
01:02:00
◼
►
in space and then you just touch the keys with your controller and you feel the key
01:02:07
◼
►
because of the vibration in the controller. It's like I was actually typing pretty fast
01:02:12
◼
►
by the end of my session.
01:02:13
◼
►
Let me tell you something super cool that I've tried, that Meta have done, and I hope
01:02:18
◼
►
Apple do this, where you have your... they have like mapped a selection of keyboards,
01:02:25
◼
►
one of them is the Magic Keyboard. You have an actual physical Magic Keyboard in front
01:02:29
◼
►
you and you're in a virtual space but it recognizes as a magic keyboard and you
01:02:36
◼
►
put your real fingers on your real keyboard and it does the pass-through of
01:02:40
◼
►
just your fingers and you type on your physical keyboard and you can see your
01:02:47
◼
►
fingers on a digital keyboard. It's very cool and I hope that they do
01:02:52
◼
►
something like that too. Yeah or something you can do with immersed which
01:02:57
◼
►
which is also very cool, is you can exclude an area in front of you,
01:03:02
◼
►
like a physical space in front of you.
01:03:04
◼
►
Yeah, they've done this too.
01:03:05
◼
►
You can exclude it with the controllers.
01:03:07
◼
►
You can say, "No, exclude this from VR.
01:03:10
◼
►
Let me see my real keyboard, my physical keyboard in VR."
01:03:14
◼
►
So you literally draw an area around your keyboard,
01:03:17
◼
►
and you can say, "This needs to pass through to VR."
01:03:21
◼
►
And so you can see your keyboard like that.
01:03:25
◼
►
After doing all of this, so here's the takeaway.
01:03:28
◼
►
If Apple can make a more premium feeling version of this, a more comfortable version of this,
01:03:37
◼
►
that lets you use Mac OS, because at this point I kind of lost hope for iPad OS anyway,
01:03:42
◼
►
that lets you use Mac OS with this, and maybe, you know, or you can use it standalone, maybe
01:03:50
◼
►
you can switch between environments,
01:03:52
◼
►
and it's got eye tracking, hand tracking, I'm sold.
01:03:55
◼
►
At this point, I'm a believer.
01:03:58
◼
►
Having tried two headsets in limited fashion with the,
01:04:02
◼
►
you know, it's not like I love the Quest OS,
01:04:07
◼
►
but if Apple can make an Apple version of it
01:04:09
◼
►
with all the apps I like, and then the developers I like
01:04:12
◼
►
are gonna make apps for it, man, I'm in.
01:04:17
◼
►
- Welcome to the dark side Federico Vessigio.
01:04:20
◼
►
- What is the dark side?
01:04:21
◼
►
- Whether you're a believer man.
01:04:24
◼
►
I was hoping that you would get to this point
01:04:26
◼
►
like before the headset came out
01:04:28
◼
►
'cause I know that like we've spoken on this show a bunch
01:04:30
◼
►
and you've been really skeptical of it.
01:04:32
◼
►
And I'm really happy that you've had these experiences
01:04:36
◼
►
'cause I've been dipping my toe into some of this stuff
01:04:39
◼
►
as well like over the last few months
01:04:41
◼
►
and longer actually.
01:04:44
◼
►
And I have also been encouraged by what I've seen companies like Meta do, right?
01:04:50
◼
►
Like some of their Quest stuff, their Horizon work rooms type stuff.
01:04:55
◼
►
And I think that there is something here, but I feel like a lot of it at the moment feels very,
01:05:01
◼
►
especially when it comes to working stuff, still feels very proof of concept.
01:05:05
◼
►
And you can feel it, you can experience it, be like, this is good, but it needs more.
01:05:11
◼
►
Like it needs more polish, needs more attention.
01:05:13
◼
►
- And it's polished, it does, yes.
01:05:14
◼
►
- Our hope is that Apple will bring that
01:05:16
◼
►
because that's what we have experienced them do
01:05:18
◼
►
a bunch of times.
01:05:20
◼
►
- So like one of the things that I've been talking about
01:05:22
◼
►
is like my hope is that they can come out
01:05:25
◼
►
and show off a thing that has an, not exact,
01:05:29
◼
►
but close to like original iPhone-like presentation.
01:05:33
◼
►
And my feeling on that is like what I'm trying to explain
01:05:36
◼
►
and what I'm trying to get at is like
01:05:37
◼
►
what the original iPhone presentation did
01:05:40
◼
►
was like, took something that we knew and had experienced.
01:05:43
◼
►
- There are a bunch of phones already.
01:05:45
◼
►
- Pushed it to a level where you're like,
01:05:47
◼
►
oh, that looks cool and I get it.
01:05:51
◼
►
- That's what I'm hoping that they're able to show
01:05:55
◼
►
when they eventually show this thing off.
01:05:59
◼
►
- Yes, yes, I agree, I agree.
01:06:01
◼
►
If they can make the Apple breakthrough polished,
01:06:06
◼
►
more premium version of this with all the apps we love
01:06:10
◼
►
And the third-party developers we love with the kind of, let's face it, Apple design still better than anything else.
01:06:17
◼
►
Like the UI, the polish, like the Apple-flavored version of this. Yeah, yeah, yeah, I cannot wait.
01:06:25
◼
►
I'm really appreciative on this. Thank you for bringing your experiences.
01:06:28
◼
►
I, ideally, I wish it was, I wish this experiment was not going to be this expensive.
01:06:38
◼
►
But hey, at least now I am-
01:06:40
◼
►
Robert, now you're prepared, right?
01:06:41
◼
►
I am prepared and more knowledgeable than before.
01:06:44
◼
►
I am a thousand euros more knowledgeable than before.
01:06:46
◼
►
Well, now you're a thousand euros into being prepared to spend three thousand euros.
01:06:53
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Later on this year.
01:06:56
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You know, knowledge has a price sometimes and this was the price to pay.
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- This episode is brought to you by Hover.
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and Relay FM.
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So a couple of weeks ago, Jason Snow was on vacation
01:09:03
◼
►
and I had a friend of the show
01:09:05
◼
►
and noted email receiver Casey Liss on upgrade.
01:09:09
◼
►
And I wanted to play a new game with Casey
01:09:14
◼
►
that I don't have a good name for,
01:09:16
◼
►
but I called it the Vibe Check Word Association.
01:09:19
◼
►
- Yes, love it.
01:09:20
◼
►
- Thinking of today's episode of the show,
01:09:23
◼
►
we are in a period of time where we're needing to come up
01:09:27
◼
►
with more topics of our own because there are no news.
01:09:31
◼
►
Everybody, there's no news.
01:09:32
◼
►
- There's a yellow iPhone, that was news.
01:09:34
◼
►
- To be fair, there was a new iPhone this week, but--
01:09:37
◼
►
- When you say it like that.
01:09:38
◼
►
- Yeah, there was a new iPhone this week.
01:09:40
◼
►
But do you want us to talk about yellow for an hour?
01:09:42
◼
►
I mean, we could go back to it if you want,
01:09:43
◼
►
but I'm not going to.
01:09:45
◼
►
So I wanted to do the Vibe Check word association with you.
01:09:48
◼
►
And the reason I wanted to do this is I think listeners of this show,
01:09:51
◼
►
keen listeners of the extended Max Stories universe,
01:09:55
◼
►
is aware of the fact that you are going through some kind of quest right now
01:09:59
◼
►
to some kind of like vision experience.
01:10:03
◼
►
And so I wanted to try and use this as a time
01:10:06
◼
►
to get your vibe check word association and selection of things.
01:10:10
◼
►
So I'm going to reuse the list I used of Casey Excluded.
01:10:12
◼
►
It's pretty representative.
01:10:14
◼
►
So what I want you to do is clear your mind.
01:10:17
◼
►
- Okay. - All right?
01:10:18
◼
►
You just clear your mind for me now.
01:10:19
◼
►
Don't think about anything.
01:10:20
◼
►
Just get that mind nice and clear.
01:10:23
◼
►
I'm going to give you a word or a very short sentence,
01:10:27
◼
►
you know, like maybe a product name or something like that.
01:10:30
◼
►
And then I want you to tell me the first word
01:10:33
◼
►
that jumps to mind, and then maybe we'll go back
01:10:36
◼
►
and we'll dig into a couple of them.
01:10:38
◼
►
- Okay. - All right?
01:10:40
◼
►
- All right. - Is your mind clear?
01:10:42
◼
►
- I think so, yeah.
01:10:48
◼
►
- WWDC 2023.
01:10:51
◼
►
- I wanna go back.
01:10:53
◼
►
- Apple Watch Ultra.
01:10:56
◼
►
- Surprising.
01:11:00
◼
►
- I don't care.
01:11:01
◼
►
- You know, I thought you were gonna say boring,
01:11:04
◼
►
but that works too.
01:11:05
◼
►
All right, we need to re-clear the mind
01:11:07
◼
►
'cause we're talking and re-clear the mind.
01:11:09
◼
►
- 15 inch MacBook Air.
01:11:12
◼
►
- Periscope lens.
01:11:15
◼
►
I'll take it.
01:11:24
◼
►
Used to be better.
01:11:28
◼
►
Wait, forget it.
01:11:31
◼
►
Clear your mind.
01:11:32
◼
►
Different one.
01:11:38
◼
►
Wasted potential.
01:11:43
◼
►
Let me take a look at my list here.
01:11:44
◼
►
Tim Cook, you say distant.
01:11:50
◼
►
- Tell me about that.
01:11:51
◼
►
- I feel like, and this is just my impression,
01:11:56
◼
►
I feel like because we haven't seen him
01:12:00
◼
►
do a lot of product introductions lately
01:12:06
◼
►
in the recent years.
01:12:07
◼
►
I mean, look, it's great that we've seen
01:12:12
◼
►
more Apple executives on stage and different faces
01:12:14
◼
►
and that's great.
01:12:16
◼
►
Just feels like, I just get the vibe lately,
01:12:19
◼
►
and maybe this is just me,
01:12:20
◼
►
but hey, this is the point of this topic.
01:12:23
◼
►
I just feel like it's getting more distant
01:12:27
◼
►
from the product aspect of Apple,
01:12:31
◼
►
and just more as the CEO type
01:12:33
◼
►
who shows off on the earnings calls
01:12:35
◼
►
and talks about like politics and the economics
01:12:38
◼
►
and the financials.
01:12:39
◼
►
Like, I just, it feels distant from a product perspective.
01:12:43
◼
►
And maybe this is just my feel of him,
01:12:47
◼
►
but that's what came to mind.
01:12:49
◼
►
- Well, I think there's a few things in this.
01:12:50
◼
►
I think one, he is not by any stretch,
01:12:53
◼
►
the best person to do product introductions at Apple.
01:12:56
◼
►
Like they have many people
01:12:57
◼
►
that are vastly better at it, right?
01:12:59
◼
►
And so I think it's good that they tried for a while,
01:13:03
◼
►
I think to like Tim Cook needs to do what Steve Jobs did.
01:13:06
◼
►
And it's just not his thing.
01:13:09
◼
►
I think I mentioned this
01:13:10
◼
►
because Casey had a somewhat similar take of like the idea of him not being the same.
01:13:16
◼
►
Like, the idea of CEOs doing the product introductions is just because Steve Jobs did them.
01:13:22
◼
►
Yeah, I know. I know.
01:13:24
◼
►
But what I will say is, I would place a wager that he will be the lead of the headset part.
01:13:34
◼
►
Interesting, okay, we'll see.
01:13:36
◼
►
Because he was with the Apple Watch too, if I remember right.
01:13:40
◼
►
You think it's going to do it again?
01:13:41
◼
►
Yes, because there's two reasons for this.
01:13:43
◼
►
One, AR has been his thing.
01:13:45
◼
►
He's been talking about AR forever.
01:13:47
◼
►
Two, like the Apple Watch,
01:13:51
◼
►
he's looking for his legacy in product.
01:13:56
◼
►
I hope you're right.
01:13:58
◼
►
Right, now Tim Cook's legacy is much bigger.
01:14:01
◼
►
But I think the thing that he is yet to,
01:14:05
◼
►
in the eyes of the world, do is a Mac or an iPhone,
01:14:10
◼
►
or an iPad. The Apple Watch is great but it is not viewed widely as like one of the world
01:14:17
◼
►
changing products. Although I would argue that it has slowly done it but those other
01:14:24
◼
►
three products like bang the world's different now right now that they exist. With the iPad
01:14:28
◼
►
the lesser of those but I you know I my hope is that or that my feeling is that Tim Cook
01:14:35
◼
►
hopes that he will come on stage, talk about the headset and how the world's different.
01:14:42
◼
►
So I know what you mean though about Distant, we don't see him the same way. He is different,
01:14:48
◼
►
he's very different, he's very reserved as an individual, right? So, um, what's surprising
01:14:54
◼
►
to you about the Apple Watch Ultra?
01:14:56
◼
►
That I'm liking it more than I thought and that I resisted this temptation for months
01:15:01
◼
►
and I actually love this thing.
01:15:04
◼
►
And not just because it's new,
01:15:07
◼
►
because now that I have it on my wrist,
01:15:09
◼
►
I mean sure it looks new, but it's still an Apple Watch.
01:15:12
◼
►
But it's the battery life and the display,
01:15:15
◼
►
it's brighter, the action button.
01:15:18
◼
►
I am liking it, even though I'm not into extreme sports
01:15:21
◼
►
and adventures, I am liking it more than I thought I would,
01:15:25
◼
►
and so that's why it's surprising to me.
01:15:28
◼
►
- That's cool.
01:15:29
◼
►
Obviously WWDC wanna go back.
01:15:31
◼
►
I mean, we all want to go back, right?
01:15:33
◼
►
Yeah, I was moving last year, we were buying a house,
01:15:35
◼
►
I didn't want to leave Sylvia and the dogs, you know, with the giant mess of boxes.
01:15:39
◼
►
I mean, you know, it wasn't a good time for me.
01:15:41
◼
►
It is wild, like, thinking about it, you know, it's 2023.
01:15:45
◼
►
Neither of us have had that, like, return yet, you know,
01:15:49
◼
►
that so many other people have done.
01:15:52
◼
►
-Four years. -Yeah, it is wild.
01:15:59
◼
►
What an app store used to be better.
01:16:02
◼
►
Yeah, I don't know.
01:16:03
◼
►
It's just, the front page is now dominated by either ads or content for like this free to play games.
01:16:15
◼
►
It's no longer have that sort of feel of like a high quality curated magazines about apps,
01:16:26
◼
►
which is kind of like what I think Apple wanted to go for years ago. And somewhere along this
01:16:34
◼
►
evolution of these apps they decided to kind of pivot toward games and Apple arcades and all of
01:16:39
◼
►
that. So there's that. Like the today page, I never never open the today page. And I tend to gravitate,
01:16:47
◼
►
like I don't do mobile gaming honestly, like I tried, I'm just not into mobile games.
01:16:53
◼
►
All of these mobile games eventually they all kind of blend together for me, like, you know, this,
01:16:58
◼
►
like, running games or platformers, like, I've seen dozens of those games and just I prefer
01:17:04
◼
►
other experiences, especially because of the Nintendo Switch and the Steam Deck.
01:17:07
◼
►
And the apps page is just always the same content, there's very little refresh
01:17:17
◼
►
going on in terms of like featured apps and sections and yeah it just it used to be better
01:17:23
◼
►
because I feel like years ago Apple wanted to go in a different direction with it like actually
01:17:28
◼
►
teach people about apps and not just Shazam and YouTube and TikTok look we get it those apps are
01:17:34
◼
►
popular so yeah it's I mean it's a marketplace about free apps and free games and I preferred
01:17:45
◼
►
it when it was more about like "oh let us tell you about this, you know, seven cool
01:17:49
◼
►
weather apps" and you can still find those sections but they're usually just lists
01:17:55
◼
►
you know just barely put together and they haven't been updated in years so
01:18:01
◼
►
yeah it's it's kind of boring now yeah.
01:18:03
◼
►
Do you feel like there's anything in there which is
01:18:08
◼
►
along the lines of the kind of monopoly side like does that change your opinion
01:18:14
◼
►
towards the App Store.
01:18:15
◼
►
- Oh yeah, excellent point.
01:18:18
◼
►
I mean, when you don't have any competition,
01:18:20
◼
►
you're not driven to make it better
01:18:24
◼
►
and to try different directions.
01:18:25
◼
►
If it's not broke, don't fix it.
01:18:29
◼
►
Like, you know, it's just what it is.
01:18:32
◼
►
And I think it's gonna be lovely
01:18:34
◼
►
to see some competition from,
01:18:37
◼
►
whether it's gonna be Steam
01:18:39
◼
►
or some version of the Play Store
01:18:42
◼
►
or the Epic Game Store or the Microsoft Store or Game Pass,
01:18:46
◼
►
like it's gonna be great to see competition.
01:18:48
◼
►
Competition is good.
01:18:50
◼
►
And I think Apple has sort of been in this mood of like,
01:18:53
◼
►
yeah, we're getting billions of downloads
01:18:55
◼
►
and making tons of money.
01:18:56
◼
►
Why do we need to change it?
01:18:58
◼
►
Competition is gonna be great on that front.
01:19:00
◼
►
- And then Apple is changing?
01:19:02
◼
►
- Yeah, I mean, they are changing.
01:19:04
◼
►
And this is, you can, I picked this word
01:19:07
◼
►
because I think you can, it's kind of like a Rorschach test.
01:19:12
◼
►
you can see what you want to see in it.
01:19:13
◼
►
They are changing as a company.
01:19:15
◼
►
They're not the Apple that they used to be.
01:19:17
◼
►
And I think for me personally, in 2023,
01:19:20
◼
►
with the exception of one disappointment,
01:19:23
◼
►
which I'm guessing you want to ask about next,
01:19:25
◼
►
all the other changes are good.
01:19:29
◼
►
The renewed interest in macOS is fantastic.
01:19:32
◼
►
And you know, they're gonna do a headset now.
01:19:35
◼
►
They are changing as a company.
01:19:37
◼
►
They're gonna do different products.
01:19:38
◼
►
They have tons of new different types of accessories
01:19:42
◼
►
that you can buy compared to when I started covering Apple,
01:19:46
◼
►
gosh, 14 years ago.
01:19:49
◼
►
We have Apple Watches and AirPods
01:19:52
◼
►
and different types of Macs and now a headset.
01:19:55
◼
►
And this is fantastic.
01:19:57
◼
►
They are changing as a company.
01:19:59
◼
►
Some changes are not so great.
01:20:01
◼
►
But from my perspective is change,
01:20:05
◼
►
This kind of change has had for me a few roadblocks
01:20:10
◼
►
over the past year.
01:20:13
◼
►
There's been a few problems, a few points of friction,
01:20:15
◼
►
but looking at the horizon,
01:20:18
◼
►
I think these changes are gonna be great
01:20:22
◼
►
because I love my iPhone, I love my AirPods,
01:20:26
◼
►
I love my Apple Watch,
01:20:27
◼
►
and now with these headsets coming out,
01:20:30
◼
►
I am very much optimistic about the future
01:20:34
◼
►
from me as a person in the Apple ecosystem.
01:20:37
◼
►
- What about iPad Pro, wasted potential?
01:20:42
◼
►
- Yeah, that's the problem.
01:20:44
◼
►
Yeah, this is the problem for me.
01:20:46
◼
►
I am, I can simply, this is gonna be
01:20:51
◼
►
a much longer conversation for hopefully later this month.
01:20:55
◼
►
I'm tired of having to use two computers to do my work.
01:21:02
◼
►
At the moment, look here's my simple intro to what is going to be a longer conversation.
01:21:11
◼
►
At the moment, Apple doesn't make the computer I want.
01:21:17
◼
►
It's just as simple as that.
01:21:19
◼
►
They either make iPads, but iPads are not as functional as Macs, or they make portable
01:21:25
◼
►
Macs, but Macs are not tablets.
01:21:29
◼
►
So the computer I want from Apple does not exist at the moment.
01:21:35
◼
►
And this has been something that has taken me months to accept.
01:21:45
◼
►
Because the thing is, look, I love a touchscreen.
01:21:47
◼
►
I love a tablet.
01:21:48
◼
►
I love a modular computer.
01:21:49
◼
►
I want something that I can touch, that I can hold, that I can move, that I can place
01:21:52
◼
►
on a desk, that I can close, that I can open, you know, just who I am.
01:21:57
◼
►
As a person I like this type of computer.
01:22:00
◼
►
As a person I like red wine, I like pasta, I like pizza, I like going to the beach, and
01:22:04
◼
►
I like a tablet.
01:22:07
◼
►
Suomi, whatever.
01:22:08
◼
►
That's the computer I like.
01:22:11
◼
►
But they don't make the computer I want.
01:22:13
◼
►
See they make the computer I like, but they don't make the computer I need.
01:22:16
◼
►
And that's my issue.
01:22:18
◼
►
But iPadOS and iPad Pro wasted potential because if I want to do my work, which recording podcasts,
01:22:30
◼
►
for example, huge part of my life, spend several hours each week doing multiple shows, and
01:22:35
◼
►
I just cannot do it the way I want to.
01:22:40
◼
►
I know there are other solutions, please don't send me suggestions.
01:22:42
◼
►
I've tried all of them.
01:22:43
◼
►
I spent way too much money on all of those.
01:22:47
◼
►
The way I want to record, the way that a Mac or the way that a PC lets me do it, it's just
01:22:54
◼
►
not possible on an iPad.
01:22:56
◼
►
And I think at this point, you know, 13 years into the iPad's existence, you know, coming
01:23:03
◼
►
up on April 3rd, the iPad is going to turn 13, right?
01:23:10
◼
►
13, at what point do you wanna, you know, keep hoping?
01:23:17
◼
►
And instead maybe you're just like, "Okay, maybe it's time to look elsewhere."
01:23:20
◼
►
But the thing is, now it's, you know, again, we're gonna talk about this again.
01:23:26
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The thing is, there's an interesting change on the horizon, and it goes back to that idea
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of, well, so far you've liked tablets and your life has been a certain way, but now
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what if, you know, maybe you are gonna prefer when you are at home, finally you have a home,
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finally I'm a homeowner, what if you're actually gonna prefer to work in VR? Like, hey, I've
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gone through multiple changes in my life and in my career at Mac Stories. I started out
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with the Mac and then I embraced the iPad and I fell in love with the iPad.
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And you know, there are phases in life and maybe the next season of my life is I'm gonna
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be a weird dude who likes to work in VR.
01:24:15
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And so from that perspective, I mentioned 15-inch MacBook Air maybe, because maybe I'll
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become a person who has a MacBook Air and when I wanna work in VR, I'm gonna, you know,
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my headset with the MacBook Air because you know, or you just know it, then they're not
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going to let you do the desktop simulation powered by iPadOS, even though they should,
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but they're not going to do it. They're just going to make it MacOS only. So maybe I'm
01:24:43
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going to become a person who likes to work in VR. And this kind of change is always scary,
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but I've always, and I like to be, I like to be the kind of person who in my personal
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life and in my work life, I go through seasons of my life. And maybe this is the next season
01:24:58
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for me. But the reality is at the moment, Apple, at least based on who I've been and
01:25:04
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who I am so far, they don't make it the computer I want. Who knows what it's gonna be like
01:25:10
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in six months. I feel like that is a vibe checked. Yeah, so that's the vibe you're getting
01:25:17
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from me. It's a good vibe. But seriously, I am thinking about the MacBook Air. The 15
01:25:24
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- 16 inch though?
01:25:25
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- Yeah, yeah.
01:25:26
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- Why that over a 13?
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- Yeah, just, you know, more windows, more space, you know,
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but it's still gonna be lightweight.
01:25:35
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- See, I would say, but so yeah, I agree with you, but--
01:25:39
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- Aren't you more likely to plug it into your studio display?
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- I mean, I got the space for it.
01:25:45
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- Yeah, you see, I would, I understand what you're saying,
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but I think the 13 is good 'cause it's the good balance
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between power and portability.
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and I think 15 is a little less portable.
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- We'll see, we'll see.
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I'm probably gonna go check it out
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at an Apple store before I commit.
01:26:00
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I think the MacBook Air is the machine for you though,
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whenever you do decide to buy a Mac.
01:26:04
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Like whatever one you go with,
01:26:07
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I think the MacBook Air is the perfect computer.
01:26:09
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And look, I've said it before,
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the moment Apple is gonna make a true convertible computer,
01:26:18
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boy, I'm in.
01:26:19
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But they don't make it.
01:26:22
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It could be the iPad Pro, but it's not.
01:26:27
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So at this point, you know, I've tried what I needed to try.
01:26:32
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I've done what I needed to do.
01:26:34
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I proved my point.
01:26:35
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I loved every single moment of proving my point
01:26:39
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and using it, but the point has been proven.
01:26:42
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And, you know.
01:26:43
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- Well, I don't actually think it has been
01:26:45
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in that sense, right?
01:26:46
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- Well, at least with the tools I have so far.
01:26:48
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- You've gone as far as you can go,
01:26:51
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But Apple's not met you there.
01:26:55
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It's just I reached the end of the line and it's just me.
01:26:57
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You know, John Travolta style looking around by myself.
01:27:00
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What's happening?
01:27:01
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Come on, where has it gone?
01:27:05
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Thank you for listening to this week's episode of Connected.
01:27:07
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Next week, Steven will be back, which will be fun and maybe there'll be like a good
01:27:10
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intro and outro.
01:27:11
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He's really good at those.
01:27:12
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I'm not so good at them for this show.
01:27:14
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But if you want to find Federico in the meantime, you go to maxstories.net.
01:27:18
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You can also find Federico at mastodon.maxstories.net as @vittici.
01:27:23
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You can find me on Mike.social as @imike.
01:27:28
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You can also find me and many Relay FM shows that I'm on and the ones that I'm not on at
01:27:35
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►
So you can go find those there as well.
01:27:37
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I also have other work over at cortexbrand.com and you can find Steven's work over at firetopexels.net
01:27:44
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and he is on eWorld.social as @ismh.
01:27:50
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Thank you so much to Hover and Indeed and ExpressVPN for the support of this show. Thank
01:27:55
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you if you support the show by being a member go to getconnectedpro.co and you can sign
01:28:03
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up and get longer ad free episodes every single week along with access to the Relay FM members
01:28:11
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►
discord and tons of other benefits. Until next time Federico, say goodbye.
01:28:16
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Arrivederci.