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The Incomparable

177: Six-Pixel Sword

 

00:00:00   do-do-do-do-do-do-do didn't attend to do [TS]

00:00:04   did it did it did it really didn't did [TS]

00:00:09   it a duty tuna didn't do to you to do [TS]

00:00:15   too [TS]

00:00:18   the inconstant number 177 anywhere we [TS]

00:00:25   went before a team [TS]

00:00:26   welcome back to the uncomfortable i'm [TS]

00:00:29   your host Jason snail and tonight we're [TS]

00:00:30   gonna do another one of your ridiculous [TS]

00:00:32   draft in this case we're going to talk [TS]

00:00:34   about video games and upon reflection we [TS]

00:00:37   decided to break up the video game [TS]

00:00:39   drafts and two so we will add a later [TS]

00:00:41   date do a computer-based videogame graph [TS]

00:00:44   this is a console-based video game draft [TS]

00:00:47   so we're gonna be drafting not consoles [TS]

00:00:49   but the games on the consoles and for me [TS]

00:00:52   that's going to mean I've got a list [TS]

00:00:54   really heavy and atari 2600 but that's [TS]

00:00:58   but I i imagine that some of our other [TS]

00:00:59   competitors are going to have a much [TS]

00:01:01   broader selection of games talking about [TS]

00:01:03   so basically this is an excuse for us to [TS]

00:01:05   talk about some of the great video games [TS]

00:01:07   on consoles in history and joining me to [TS]

00:01:10   talk about it i'm going to start with [TS]

00:01:11   the guy who will be vying with me for [TS]

00:01:14   atari 2600 games its greatness hi Greg [TS]

00:01:17   hello very old person yes welcome oh my [TS]

00:01:21   day that were paddles and joysticks and [TS]

00:01:23   you could chose good to have your Greg [TS]

00:01:26   thank you [TS]

00:01:27   uh Tony single are also here he's much [TS]

00:01:29   more well-versed and plays games that [TS]

00:01:31   were made post 1978 hi Tony [TS]

00:01:34   hi Jason I myself was made post 1978 eh [TS]

00:01:38   probably not by people who are playing [TS]

00:01:40   video games [TS]

00:01:41   not at the time breakout I'm telling you [TS]

00:01:43   break out was much it was a mood setter [TS]

00:01:45   Steve a mood setter Steve let's hear you [TS]

00:01:48   heard him [TS]

00:01:49   hi Steve you you've got a long tawdry [TS]

00:01:52   video game that's don't know what you're [TS]

00:01:55   talking about [TS]

00:01:55   I see the fun is back oh yes siree it's [TS]

00:01:58   the 2600 from Atari very go on but I [TS]

00:02:02   won't but not not yet i'll have you know [TS]

00:02:05   if I'm sounding a bit Fleming tonight is [TS]

00:02:07   because i am actually sick but that's [TS]

00:02:09   actually perfect because as a kid I used [TS]

00:02:11   to love being sick because it meant I [TS]

00:02:13   got to sit home all day and play video [TS]

00:02:15   games and do nothing else it's perfect [TS]

00:02:17   so I'm totally in the right frame of [TS]

00:02:19   mind that your podcast about video games [TS]

00:02:22   and shirking my duties in the real world [TS]

00:02:24   yeah brought moisture yo enjoyed as he [TS]

00:02:28   heard we were doing a video game drafted [TS]

00:02:29   he couldn't stay away hoist welcome back [TS]

00:02:31   that [TS]

00:02:32   three backup failure just blow on the [TS]

00:02:34   cartridge know myself to save and John [TS]

00:02:41   siracusa of course we couldn't keep them [TS]

00:02:42   away we wouldn't do it without a hi John [TS]

00:02:45   got lots kid has a bright future in the [TS]

00:02:47   world of televised commercial [TS]

00:02:48   entertainment [TS]

00:02:48   I think so that jingle he's saying just [TS]

00:02:52   really brought it back to make great [TS]

00:02:53   condition [TS]

00:02:54   thank you appreciate that web store is [TS]

00:02:57   his enemy [TS]

00:02:58   yeah I don't know something like that [TS]

00:03:00   alright so we have our participants and [TS]

00:03:04   I i have a draft order that I've [TS]

00:03:07   randomly selected here comes because [TS]

00:03:11   we've got Steve Tony john gregg me and [TS]

00:03:15   moist SS and steve lets you get to have [TS]

00:03:19   the first selection [TS]

00:03:20   oh yeah IM the draft so cool a go [TS]

00:03:24   oh yeah I I pic kool-aid man as my first [TS]

00:03:27   that was never a game that was a game [TS]

00:03:30   wasn't it was a 2600 cool game [TS]

00:03:32   oh heck yeah there was you know of [TS]

00:03:33   course there's a 2600 game for [TS]

00:03:34   everything [TS]

00:03:35   go ahead Steve you can pick that if you [TS]

00:03:37   want then I will not be picking how [TS]

00:03:39   making picking can pick up no no I have [TS]

00:03:42   like a chess move you can't take it back [TS]

00:03:44   instead and thank goodness i have first [TS]

00:03:47   draft pick because i have a feeling with [TS]

00:03:49   two of you old guys on here this might [TS]

00:03:51   have gone first for either of you so I'm [TS]

00:03:54   gonna pick it now and get it off the [TS]

00:03:55   board right away [TS]

00:03:56   chanting following us for being old and [TS]

00:03:58   now you're gonna figure named because [TS]

00:04:00   I'm ordered to go through i'm gonna go [TS]

00:04:03   with Atari 2600 adventure damage which [TS]

00:04:08   is of course the timeless tale of a [TS]

00:04:10   square who must return the letter Y to [TS]

00:04:12   the yellow castle so that it may once [TS]

00:04:13   again color cycle the squares really [TS]

00:04:16   blown away by the giant keys though [TS]

00:04:18   they're like larger than its body that [TS]

00:04:20   it has to carry around and like an ant [TS]

00:04:22   carrying a leaf the enormous bat that's [TS]

00:04:25   like the size of six squares that's a [TS]

00:04:27   crazy world he lives in the East slays [TS]

00:04:30   dragons with his trusty arrow sometimes [TS]

00:04:32   with the tip sometimes with the shaft [TS]

00:04:33   depending on which way he's facing the [TS]

00:04:36   reason adventure is great is because it [TS]

00:04:38   was one of the first i would say to [TS]

00:04:40   console games that wasn't either a [TS]

00:04:43   half-baked arcade port [TS]

00:04:45   we basically it's just it was the first [TS]

00:04:47   one or the second one that wasn't a [TS]

00:04:49   half-baked arcade board pretty much [TS]

00:04:51   everything up until that point had been [TS]

00:04:53   and then in 77 i think it was maybe 78 [TS]

00:04:57   yeah maybe it was 79 it was 79 in 1979 [TS]

00:04:59   Superman came out and then in nineteen [TS]

00:05:02   eighty it came adventure both of them [TS]

00:05:05   excellent games [TS]

00:05:06   this was a one of the first console [TS]

00:05:08   games that you could actually win and [TS]

00:05:10   for somebody had been playing [TS]

00:05:12   surrounding air sea battle for a couple [TS]

00:05:14   of years it really kind of opened my [TS]

00:05:16   eyes as to hey console games could be [TS]

00:05:19   actually something much more interesting [TS]

00:05:21   than what i've seen up until now and [TS]

00:05:25   perhaps most importantly I think it was [TS]

00:05:26   probably one of the first console games [TS]

00:05:28   that was actually fun to play by [TS]

00:05:30   yourself [TS]

00:05:31   most of those early atari games they [TS]

00:05:34   were pretty useless unless you actually [TS]

00:05:35   had somebody to play against and the AI [TS]

00:05:38   generally was non-existent or horrible [TS]

00:05:40   but adventure you could actually enjoy [TS]

00:05:41   even if you just snuck out into the [TS]

00:05:44   living room at 2am to get in a little [TS]

00:05:45   extra Teri time it was i think also kind [TS]

00:05:49   of technically impressive considering [TS]

00:05:50   that it was it was packed into four [TS]

00:05:52   kilobytes a surprising number of [TS]

00:05:55   different castles and mazes packed into [TS]

00:05:56   that tiny little memory space and while [TS]

00:06:00   the layout of the rooms never changed [TS]

00:06:01   that the fact that they would place the [TS]

00:06:03   objects randomly every game gave the [TS]

00:06:07   game a replay value that I don't think [TS]

00:06:08   anything that had before I i haven't [TS]

00:06:12   played the game in over 20 years but i [TS]

00:06:14   played it so much as a kid that I could [TS]

00:06:15   still probably draw you a perfect map [TS]

00:06:18   and including the layout of all of the [TS]

00:06:20   labyrinths and the secret maze room with [TS]

00:06:22   the dot hidden in it [TS]

00:06:25   which brings me to the fact that [TS]

00:06:26   adventure actually also featured the [TS]

00:06:28   first widely known easter egg rated by [TS]

00:06:30   Warren Robinett created by Warren [TS]

00:06:32   Robinett although apparently and this [TS]

00:06:34   made me sad when I heard about in 2004 [TS]

00:06:36   they found that somebody had already [TS]

00:06:37   stuck his name into a 1978 channel F [TS]

00:06:40   game so video which ball actually holds [TS]

00:06:44   the title [TS]

00:06:45   yes video with ball but he first easter [TS]

00:06:48   egg but adventure i think probably has [TS]

00:06:51   more lasting a more lasting power than [TS]

00:06:54   video was balling for help [TS]

00:06:55   I don't think it's fair that somebody [TS]

00:06:57   who doesn't make a noise when he stands [TS]

00:06:58   up from a squat gets to choose adventure [TS]

00:07:00   he's not old enough he's projected about [TS]

00:07:03   you've got like one year on me and it's [TS]

00:07:05   but it's a hard year haha true every [TS]

00:07:08   year for you is a hard year right is not [TS]

00:07:10   many years of my life [TS]

00:07:11   oh it's the achievements you pick up [TS]

00:07:15   along the way [TS]

00:07:16   yeah I what I loved about adventure [TS]

00:07:18   which I would have chosen is my first [TS]

00:07:20   pick was the scope of it most of the [TS]

00:07:22   games you could get for the Atari 2600 [TS]

00:07:24   they had like seven hundred game [TS]

00:07:26   variations but it was fire one shot or [TS]

00:07:28   two shots have two rows of enemies or [TS]

00:07:30   three rows of enemies it was all really [TS]

00:07:32   tiny variations in really simple [TS]

00:07:34   gameplay but adventure was huge [TS]

00:07:36   increases huge as you can get in 4k and [TS]

00:07:39   you could wanted the difficulty level [TS]

00:07:41   determine how many castles you had to go [TS]

00:07:43   through and what you had what levels you [TS]

00:07:44   have to go through and like Steve said [TS]

00:07:46   the randomization it was an amazing [TS]

00:07:48   terrific game for the time and it you [TS]

00:07:51   know the three dragons have different [TS]

00:07:52   personalities and so depending on which [TS]

00:07:54   one was coming at you you'd have to [TS]

00:07:56   treat them differently and the yellow [TS]

00:07:57   dragon would actually run from the [TS]

00:07:59   yellow key which is yes pray with the [TS]

00:08:01   yellow dragon was slow and stupid and [TS]

00:08:03   the red one was terrifying that was the [TS]

00:08:04   first time I ever screamed at something [TS]

00:08:06   happening in a video game [TS]

00:08:08   I think the best thing about the Dragons [TS]

00:08:09   by far is the genius of having a player [TS]

00:08:12   shape hole inside of there are certain [TS]

00:08:14   when were down by there you could see [TS]

00:08:15   yourself struggling feebly in there [TS]

00:08:17   while you work with the joystick [TS]

00:08:19   side-to-side that's a great one [TS]

00:08:21   I snapped my first game man that's a [TS]

00:08:24   good one that's a that's very good one [TS]

00:08:26   sorry that's just how it goes Greg [TS]

00:08:27   thanks for early order [TS]

00:08:29   oh lucky i can go to bed now yeah [TS]

00:08:33   mission accomplished [TS]

00:08:34   I've done my part so we will move on our [TS]

00:08:37   second pick is going to be Tony [TS]

00:08:39   oh man oh man that's surprised I am I'm [TS]

00:08:42   totally ready to pass no no I'm good um [TS]

00:08:45   i will choose something not from this [TS]

00:08:47   century [TS]

00:08:48   just because it seems like not a lot of [TS]

00:08:49   competition for those i will draft Super [TS]

00:08:52   Mario Brothers 3 the third entry in the [TS]

00:08:55   Super Mario series for the nintendo [TS]

00:08:58   entertainment system in 1990 I had a [TS]

00:09:01   nintendo entertainment system as a child [TS]

00:09:02   that had all the Super Mario Brothers [TS]

00:09:04   games but the the third one was kind of [TS]

00:09:07   a breakthrough in terms of you know use [TS]

00:09:08   your standard mario game you jump on [TS]

00:09:10   google+ you pick up things but I had all [TS]

00:09:12   these complicated power-ups and it had a [TS]

00:09:14   map with levels that could be [TS]

00:09:15   experiencing kind of nonlinear fashion [TS]

00:09:18   and weird power-ups in fact there was [TS]

00:09:20   the ability if you got if you can change [TS]

00:09:22   the right power-ups it was possible to [TS]

00:09:23   get to like the final level in like 30 [TS]

00:09:25   minutes if you got all the right [TS]

00:09:26   whistles um I think it was also [TS]

00:09:29   noteworthy in that i was introduced to [TS]

00:09:30   Super Mario Brothers 3 of via the wizard [TS]

00:09:33   which is a advertisement disguise to [TS]

00:09:36   feature length movie starring Fred [TS]

00:09:37   Savage [TS]

00:09:38   I love the power glove it's so bad that [TS]

00:09:41   advertisement made 14 million dollars [TS]

00:09:44   and co-star jenny lewis from rilo kiley [TS]

00:09:47   so and ended Fred Savage his career he [TS]

00:09:51   went to the wonder years after that he's [TS]

00:09:54   a successful director now [TS]

00:09:56   yeah he's now one of the most successful [TS]

00:09:57   TV directors in the business that's all [TS]

00:09:59   thanks Super Mario Brothers 30 sorry for [TS]

00:10:03   a minute there I slipped into a parallel [TS]

00:10:04   universe where there was justice the the [TS]

00:10:07   guy who the guy who played his little [TS]

00:10:08   brother gimme-gimme-gimme jimmy woods he [TS]

00:10:12   i think was in jeepers creepers two and [TS]

00:10:15   a couple other things I actually met did [TS]

00:10:18   you say Jimmy would love a character [TS]

00:10:19   actor Jimmy went away worry buddy no no [TS]

00:10:22   that was the character named it was the [TS]

00:10:24   character I've seen the Wizard way too [TS]

00:10:25   many times I actually met Fred Savage [TS]

00:10:28   the guy who played his younger brother [TS]

00:10:30   and the director of the movie at a [TS]

00:10:32   screening the guy who now works for [TS]

00:10:34   roosterteeth here in Austin through a [TS]

00:10:36   few years ago and they were baffled that [TS]

00:10:39   there was a room full of 200 people that [TS]

00:10:41   were rabid to see this movie and I think [TS]

00:10:45   super mario brothers also that's but the [TS]

00:10:46   third one that was when in addition to [TS]

00:10:48   the wizard they had all kinds of other [TS]

00:10:49   ridiculous media tie-ins [TS]

00:10:51   they had an animated TV show it's also [TS]

00:10:54   been remade several times which leads to [TS]

00:10:56   some very funny names for example super [TS]

00:10:58   mario advance for colon Super Mario [TS]

00:11:01   Brothers 3 the test which i think you [TS]

00:11:04   know that's a great phenomenon mainly [TS]

00:11:06   unique to video games or really bad [TS]

00:11:07   movies when you can have two different [TS]

00:11:09   integers in the in the title so Tony [TS]

00:11:11   what makes this super mario brothers [TS]

00:11:13   exceptional i would say that the variety [TS]

00:11:18   to it you know super mario brothers one [TS]

00:11:20   is was definitely a classic and it's [TS]

00:11:22   probably one of the most successful [TS]

00:11:23   games of all time and get one of the [TS]

00:11:25   top-selling in part because it was [TS]

00:11:26   packaged with the console super mario [TS]

00:11:28   bros to really kind of expanded on that [TS]

00:11:30   with all these power-ups and kind of [TS]

00:11:32   different ways you can explore the world [TS]

00:11:34   different different suits that you could [TS]

00:11:38   wear which are kind of weird including a [TS]

00:11:39   tanooki suit which I was a small child [TS]

00:11:42   not familiar with no keys which are kind [TS]

00:11:45   of a Japanese raccoon dog that in the [TS]

00:11:47   Super Mario Brothers world can turn to [TS]

00:11:48   stone and it also had this interesting i [TS]

00:11:52   get there were different bosses along [TS]

00:11:55   the way you have to fight each of King [TS]

00:11:56   Koopas weird strange children as opposed [TS]

00:11:59   to just fighting Cooper browser you know [TS]

00:12:01   every supernova really want you just [TS]

00:12:03   fight him over and over again he gets me [TS]

00:12:04   to reach time but he throws access and [TS]

00:12:06   stuff but a lot more variety to this one [TS]

00:12:08   it is very different than on Super Mario [TS]

00:12:11   Brothers 2 which is noteworthy in terms [TS]

00:12:13   of mentioning because super mario [TS]

00:12:14   brothers to was not actually a Mario [TS]

00:12:16   Brothers game it's another game called [TS]

00:12:18   doki doki panick that they basically [TS]

00:12:20   change the sprites to be Mario sprite so [TS]

00:12:22   that they could crank out Mario Brothers [TS]

00:12:23   game really quickly because they were [TS]

00:12:25   afraid that mario 2 would be too hard [TS]

00:12:27   for American yes there's a secret hard [TS]

00:12:29   Mario Brothers to which I think has been [TS]

00:12:31   since released as like the lost levels [TS]

00:12:32   seem to another article that's right and [TS]

00:12:34   has like and it has power-ups that kill [TS]

00:12:36   you and and is is very I think it has [TS]

00:12:38   levels with wind if i'm remembering yeah [TS]

00:12:40   it'sit's it was too hard for us but [TS]

00:12:42   awesome [TS]

00:12:43   yeah so that's what that's what I'm [TS]

00:12:46   going with [TS]

00:12:47   that's also chronologically one of the [TS]

00:12:49   earlier games in my list [TS]

00:12:51   alright alright let's go stephen gregg [TS]

00:12:54   and safe then yes they from you that's [TS]

00:12:56   good now judges with Super Mario [TS]

00:12:59   Brothers 3 off the table [TS]

00:13:01   does that also remove super mario [TS]

00:13:03   brothers [TS]

00:13:04   one and two I think we talking about [TS]

00:13:06   course it does no idea it isn't this [TS]

00:13:09   what I'm going to say that entity you [TS]

00:13:10   might you need to you know you need to [TS]

00:13:13   speak about why although that game a [TS]

00:13:16   version of this game has already been [TS]

00:13:17   picked you were going to pick a [TS]

00:13:19   different version i think i would never [TS]

00:13:20   just know it [TS]

00:13:21   it's not a virginal same game when they [TS]

00:13:23   spend like two decades these are not the [TS]

00:13:25   same game they have the same narrow [TS]

00:13:27   somewhere in the time i would like to [TS]

00:13:28   draft all Zelda's all of ya i'm not [TS]

00:13:31   talking about you know taking super [TS]

00:13:33   mario world or or super mario 64 off the [TS]

00:13:36   table and talking about the ones that [TS]

00:13:37   are in the Super Mario Brothers see I [TS]

00:13:39   think you're fair game [TS]

00:13:40   I think you can take one tonight and I [TS]

00:13:42   want you to differentiate them as all i [TS]

00:13:43   would say yes i will tell you that my [TS]

00:13:45   head on my list back up thinking Super [TS]

00:13:47   Mario Brothers 3 was already taken [TS]

00:13:48   super mario world would be my next [TS]

00:13:50   favorite Super Mario game for this desk [TS]

00:13:51   boilers yeah really now I'm not gonna [TS]

00:13:55   draft that i'm good i got a mario on my [TS]

00:13:56   list [TS]

00:13:57   I'm good you got to go tomorrow okay [TS]

00:13:58   we're moving on to Moises s what do you [TS]

00:14:01   have for us so I i I'm gonna go with the [TS]

00:14:05   theme and I don't think you guys are [TS]

00:14:07   gonna be able to pick up on it very [TS]

00:14:09   quickly because i think will be the [TS]

00:14:12   judge of that right i think the first [TS]

00:14:13   one will throw you all the way off [TS]

00:14:15   unless you happen to be a bad enough do [TS]

00:14:17   to save the president [TS]

00:14:19   yeah now the full title of this game was [TS]

00:14:22   originally bad dude vs. dragon ninja [TS]

00:14:24   which is actually even better than the [TS]

00:14:27   great title that is bad dudes where [TS]

00:14:31   these guys wearing tank tops and jeans [TS]

00:14:33   have to go beat up a bunch of gang [TS]

00:14:36   characters and save the president from a [TS]

00:14:38   bunch of gangs it started out as an [TS]

00:14:40   arcade game but I came to know it on the [TS]

00:14:43   NES where it was the most violent video [TS]

00:14:45   game i had seen in my life that they say [TS]

00:14:50   they're bad dude they're bad news i mean [TS]

00:14:52   if you got to be a bad due to do [TS]

00:14:55   something heroic [TS]

00:14:56   it was honestly I i think i think we can [TS]

00:14:59   all agree [TS]

00:15:00   speaking for the entire panel that this [TS]

00:15:02   was the birth of the anti-hero okay [TS]

00:15:06   maybe I can't speak for the whole panel [TS]

00:15:07   I it is it's difficult to go further [TS]

00:15:09   into depth about this beat em up game [TS]

00:15:11   which is your generic kind of [TS]

00:15:14   side-scrolling I'm going to punch things [TS]

00:15:16   until it falls down [TS]

00:15:17   and blinks out of existence well on the [TS]

00:15:22   dragon enjoy say what a dragon did he is [TS]

00:15:26   well in Japan it was at the according to [TS]

00:15:28   wikipedia and who knows how accurate [TS]

00:15:30   wikipedias i looked up earlier in Japan [TS]

00:15:32   it's known just as dragon ninja they [TS]

00:15:34   don't know it is bad dudes they just [TS]

00:15:35   know its dragon I think bad dudes is [TS]

00:15:38   really an American concept [TS]

00:15:39   yeah are you dragon enough to ninja I [TS]

00:15:42   don't doesn't make sense to me [TS]

00:15:44   you can't have bad dudes without [TS]

00:15:46   sleeveless t-shirts [TS]

00:15:47   I've never even heard of this game you [TS]

00:15:48   in every god I missed I missed the nes i [TS]

00:15:52   totally missed the nes completely [TS]

00:15:54   utterly missed it but if you went into a [TS]

00:15:56   movie theater with it had three video [TS]

00:15:58   games in the front of the union lobby [TS]

00:16:01   one of them was bad dudes in okay look [TS]

00:16:04   he wasn't a bad enough dude to know I [TS]

00:16:06   was not a bad deal wasn't and I wanted [TS]

00:16:08   to present to die i guess they have a [TS]

00:16:11   milquetoast dude version [TS]

00:16:13   no but there is a spiritual sequel [TS]

00:16:15   called to crew dudes in Japan it was [TS]

00:16:18   called crude Buster because they like [TS]

00:16:21   throwing the word Buster LC yeah I know [TS]

00:16:24   I know it sounds like a leisure suit [TS]

00:16:26   larry sequel but but this this was one [TS]

00:16:30   of the many data east side scrolling [TS]

00:16:33   beat-'em-up games that were effectively [TS]

00:16:35   the exact same game engine with [TS]

00:16:37   different sprites of her things [TS]

00:16:40   I'm pretty well convinced they they did [TS]

00:16:42   most of the code once and just [TS]

00:16:44   substituted in different character [TS]

00:16:46   graphics for what you beat up until it [TS]

00:16:49   blinked off into you know we're dead [TS]

00:16:52   bodies go [TS]

00:16:52   that isn't you know actually being a [TS]

00:16:54   dead body on the ground they fade away [TS]

00:16:56   fade away they fade away [TS]

00:16:58   Wow there was a whole nother generation [TS]

00:17:01   of games like that where they seem to [TS]

00:17:02   just swap out the sprites like the [TS]

00:17:03   Simpsons and teenage mutant ninja [TS]

00:17:05   turtles and they all seem to be exactly [TS]

00:17:08   the same hardware exactly the same [TS]

00:17:10   they're all great with the same game [TS]

00:17:12   that divorce is dragon ninja vs dragon [TS]

00:17:15   ninja about possibly first dragon what [TS]

00:17:18   we need to be mentioning the Japanese [TS]

00:17:19   titles of all our pics if you want its [TS]

00:17:22   optional i only mention that because it [TS]

00:17:24   was the [TS]

00:17:25   the most bizarre alternate full title [TS]

00:17:27   I've ever seen [TS]

00:17:28   alright Greg sauce you get to go next I [TS]

00:17:31   choose adventure for the Atari 2600 in [TS]

00:17:33   Japan was known as crazy square hate bat [TS]

00:17:40   are you sure that it wasn't known as it [TS]

00:17:41   hip to be square bad now I want to stab [TS]

00:17:45   you with the half of my sword that [TS]

00:17:48   square versus dragon my six pixel sword [TS]

00:17:52   I've heard that about you go go ahead [TS]

00:17:54   Greg okay well I'm going to pick an [TS]

00:17:56   obscure title that's old utopia for the [TS]

00:18:01   intellivision I don't know if anybody's [TS]

00:18:03   ever heard of it much less played it but [TS]

00:18:05   it was a terrific and one of the two [TS]

00:18:08   player game one of the first sim games [TS]

00:18:10   the game starts out there are two [TS]

00:18:12   islands that represent the world there [TS]

00:18:14   are two continents i guess and then each [TS]

00:18:15   player takes a turn building industry or [TS]

00:18:18   farmland or fishing surviving weather [TS]

00:18:21   disasters eventually building the [TS]

00:18:22   military to be able to attack your [TS]

00:18:24   opponent and once you've conquered your [TS]

00:18:27   opponent's island you in and it's the [TS]

00:18:29   end of the game [TS]

00:18:30   wow it was terrific what kind of utopia [TS]

00:18:33   could possibly exist on television [TS]

00:18:35   series yeah about a mess and in a utopia [TS]

00:18:39   where everybody has flat films and [TS]

00:18:41   television controller just makes me feel [TS]

00:18:42   uncomfortable looking there's really [TS]

00:18:44   there's nothing I think that captures [TS]

00:18:47   the seventies more than television [TS]

00:18:48   hardware I the 2600 was pretty good with [TS]

00:18:51   the wood paneling the intellivision had [TS]

00:18:53   i think in the intelligent also anything [TS]

00:18:55   controller looks like a like a phone [TS]

00:18:58   yes that stretchy phone cable and a [TS]

00:19:00   weird basically had the little strategy [TS]

00:19:02   cable that that went about 2 feet so you [TS]

00:19:05   both had the huddle around the unit on [TS]

00:19:07   the floor and then you would not be [TS]

00:19:09   pushing the direction disk so hard that [TS]

00:19:12   you would pull your thumb off of it and [TS]

00:19:13   you have a bit the tip would be flat and [TS]

00:19:16   after a couple of years of really [TS]

00:19:18   abusing it the little buttons on the [TS]

00:19:20   keypad wouldn't work in me they were [TS]

00:19:22   just bubble contact it is impressive [TS]

00:19:24   that it took almost like 15 years of [TS]

00:19:26   console hardware before they're like hey [TS]

00:19:27   let's make controllers that are [TS]

00:19:28   rectangles you know that won't like [TS]

00:19:30   carve little pivot points in two people [TS]

00:19:32   having paid good money to see a video of [TS]

00:19:34   George Plimpton actually trying to use [TS]

00:19:36   the intellivision [TS]

00:19:37   controllers and I think it would have [TS]

00:19:38   ended in swears at the very least are [TS]

00:19:41   you dates when that's all most people [TS]

00:19:43   remember about the intelligent platform [TS]

00:19:45   is George Plimpton's ads that's all [TS]

00:19:47   certainly all I remember about it they [TS]

00:19:48   were to the sports games and sports [TS]

00:19:49   games were all terrific there especially [TS]

00:19:51   compared to the 2600 yeah you know that [TS]

00:19:53   the first version of 2,600 baseball and [TS]

00:19:55   I don't know if we got released her it [TS]

00:19:56   was just caught in testing but three [TS]

00:19:59   strikes and you'd walk because [TS]

00:20:01   apparently the implementer doesn't [TS]

00:20:02   understand that baseball worked [TS]

00:20:05   wow that's a heck of a game yeah but the [TS]

00:20:09   intellivision both baseball and football [TS]

00:20:11   and soccer which I was less interested [TS]

00:20:13   in hockey oh my god the hockey was great [TS]

00:20:15   you could stick people and so they would [TS]

00:20:18   flip over and slide across the ice on [TS]

00:20:19   their butts and one set of three times [TS]

00:20:22   you get called for a penalty but utopia [TS]

00:20:24   really kind of set the stage for all the [TS]

00:20:26   sim games and a lot of the God games and [TS]

00:20:30   it was something that was slower paced [TS]

00:20:32   and turn-based but it wasn't just [TS]

00:20:34   another like Steve said arcade clone or [TS]

00:20:36   something where you would play for a [TS]

00:20:40   couple of minutes die and have it be [TS]

00:20:41   over there was actual strategy involved [TS]

00:20:44   i did try to avoid putting our clade [TS]

00:20:46   clones or games that were available for [TS]

00:20:48   the pc on my list with some stuck in the [TS]

00:20:50   past it's inevitable [TS]

00:20:51   okay i think it's also where you where [TS]

00:20:53   you played it and I've got a I've got a [TS]

00:20:57   very popular arcade game on my list [TS]

00:21:00   that's that I just I played on the 2600 [TS]

00:21:03   so much that it's on my list for that [TS]

00:21:04   all right time to stop things for just a [TS]

00:21:07   moment and talk about our sponsor mail [TS]

00:21:09   route new sponsor to the incomparable [TS]

00:21:11   mail route is a great service that make [TS]

00:21:13   sure that you don't get spam and viruses [TS]

00:21:16   in your inbox mail route is the leading [TS]

00:21:19   hosted service to clean your email and [TS]

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00:21:23   install any hardware or any software I [TS]

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00:21:27   it's super-easy reliable and trustworthy [TS]

00:21:31   you universities governments [TS]

00:21:32   corporations use it as well as regular [TS]

00:21:34   people like me who got a domain and [TS]

00:21:36   maybe it's just me or just a few people [TS]

00:21:38   there no user minimum so even if you're [TS]

00:21:40   just a single person with a domain or [TS]

00:21:43   you've got two or three people in your [TS]

00:21:45   family you can get the spam and viruses [TS]

00:21:47   filtered out by using mail route [TS]

00:21:49   mail routes focus is delivering only the [TS]

00:21:51   clean email that you want nothing you [TS]

00:21:53   don't the interfaces are built with that [TS]

00:21:56   in mind they're simple there's an API so [TS]

00:21:58   if you've got a lot of users there's [TS]

00:21:59   easy account management they support [TS]

00:22:01   ldap and Active Directory TLS male [TS]

00:22:04   bagging outbound relay you anything you [TS]

00:22:06   can think of that you would want from [TS]

00:22:09   the people handling your mail mail [TS]

00:22:10   routes and got it and lots of clever [TS]

00:22:12   other stuff too [TS]

00:22:14   you can configure with very simple tools [TS]

00:22:17   what uh how often you want to get [TS]

00:22:19   reminded about messages that they have [TS]

00:22:21   filtered and then it's one click from an [TS]

00:22:23   email they send you to retrieve any [TS]

00:22:25   message that they might have filtered [TS]

00:22:27   accidentally you can whitelist with [TS]

00:22:29   1-click so retrieving spam and non-spam [TS]

00:22:31   is really easy and in my time using it [TS]

00:22:35   I've been very impressed what a good job [TS]

00:22:36   it does pulling up the spam and letting [TS]

00:22:39   all of the good mail through and I just [TS]

00:22:41   don't see spam from my personal email [TS]

00:22:44   account anymore it's really great so [TS]

00:22:45   here's what you do if you want to try [TS]

00:22:47   out mail route you can get a free trial [TS]

00:22:49   with one step sign up [TS]

00:22:51   no credit card necessary you go to mail [TS]

00:22:53   route dotnet / uncomfortable and you'll [TS]

00:22:56   get ten percent off the lifetime of your [TS]

00:22:57   account when you sign up mail route [TS]

00:23:00   dotnet ma IL r 0 UT e dot net / [TS]

00:23:04   incomparable for ten percent off and [TS]

00:23:06   thanks to mail route for filtering out [TS]

00:23:08   the spam for my email and for sponsoring [TS]

00:23:11   the uncomfortable [TS]

00:23:12   John siracusa it's your turn if I was a [TS]

00:23:16   little bit unfair as i talked about all [TS]

00:23:18   my favorite video games on nitrous [TS]

00:23:20   journey and that's right and it's also [TS]

00:23:23   kind of unfair because I as I think I [TS]

00:23:24   mentioned before I wasn't allowed to [TS]

00:23:26   have a game console when I was a kid so [TS]

00:23:28   the only place i had access to any game [TS]

00:23:30   consoles like the ones of the old people [TS]

00:23:31   are talking about that my friends houses [TS]

00:23:33   it so grateful the old temple thank you [TS]

00:23:36   very much yeah so so my list actually [TS]

00:23:37   excuse-excuse a bit young here because [TS]

00:23:40   my be my first real console was like the [TS]

00:23:43   time i was in college and I couldn't [TS]

00:23:45   have one in the house but thankfully i'm [TS]

00:23:47   gonna show with a bunch of old fogies [TS]

00:23:49   and people who had consult before me and [TS]

00:23:51   so even though I'm late in the order i [TS]

00:23:53   get to pick what is quite possibly the [TS]

00:23:55   best video game of all time [TS]

00:23:57   everybody who is a right-thinking gamer [TS]

00:23:58   police say with me the legend of zelda [TS]

00:24:01   ocarina [TS]

00:24:01   I'm yeah I oh yeah that tell me more [TS]

00:24:07   about your square [TS]

00:24:08   I'm it is is this is this month is the [TS]

00:24:12   elder abuse portion of the show almost [TS]

00:24:13   over cuz no I'm just a gas that he [TS]

00:24:17   didn't pick the wand of gamilon what ya [TS]

00:24:21   call because you're just making up words [TS]

00:24:23   now no no it's a real time via the most [TS]

00:24:26   important video game history no not [TS]

00:24:28   really but it's definitely the most [TS]

00:24:30   important game in the Zelda series at [TS]

00:24:32   least the modern Zelda series because it [TS]

00:24:34   put down the blueprint for all the zelda [TS]

00:24:35   games that would follow it and start [TS]

00:24:36   snarky comment here now and I i think it [TS]

00:24:40   was a strong blueprint and it was only [TS]

00:24:42   just repeated ocarina of time over and [TS]

00:24:43   over again but I it was a strong enough [TS]

00:24:46   blueprint for the game that it held up [TS]

00:24:48   it for ten subsequent years and [TS]

00:24:49   basically remaking the same game with [TS]

00:24:51   the details changed I without it feeling [TS]

00:24:54   old know some people did get tired of it [TS]

00:24:56   but I definitely didn't but this was the [TS]

00:24:57   first one is kind of like Blade Runner [TS]

00:24:58   in that respect where you look back on [TS]

00:25:01   your like oh what's the big deal every [TS]

00:25:02   game is like that now but every game [TS]

00:25:03   wasn't like that when this game came out [TS]

00:25:05   so what made us look good well it was [TS]

00:25:07   the first 3d Zelda but it was not the [TS]

00:25:09   first big 3d game and I think that [TS]

00:25:11   really helped because if it would have [TS]

00:25:14   been too much to bite off at once if you [TS]

00:25:15   said ok we're going to make the first [TS]

00:25:16   great 3d game and we're going to make [TS]

00:25:18   that zelda is just too much stuff there [TS]

00:25:20   that so this game years after the 3d [TS]

00:25:22   revolution so we had time to sort out [TS]

00:25:24   how 3d works even your time to figure [TS]

00:25:27   out okay we've got three stuff handle [TS]

00:25:28   how do we do all this stuff that you [TS]

00:25:30   need in the zelda games is a big degree [TS]

00:25:32   of difficulty you've got this big world [TS]

00:25:33   you got relatively complex controls you [TS]

00:25:36   have inventory of NPCs you have the [TS]

00:25:38   music puzzles combat and all the [TS]

00:25:40   atmosphere a lot of stuff like it's a [TS]

00:25:42   lot to take in all at once so this game [TS]

00:25:45   had to come years after the switch from [TS]

00:25:47   2d to 3d not right when it started all [TS]

00:25:50   those things amazingly well and one of [TS]

00:25:52   things that highlight in particular the [TS]

00:25:53   soundtrack which we were still stuck in [TS]

00:25:55   the middie era back on the the world a [TS]

00:25:57   nintendo because they hadn't gone to [TS]

00:25:58   optical media so you couldn't just [TS]

00:25:59   stream in orchestral score of the esco [TS]

00:26:02   had to be MIDI and it's kind of like a [TS]

00:26:04   transition between the chiptunes of the [TS]

00:26:05   8-bit NES and are the armada music [TS]

00:26:08   sounds like music but i think the [TS]

00:26:10   soundtrack holds up amazingly well [TS]

00:26:12   especially if you consider that the head [TS]

00:26:14   music almost during the entire movie [TS]

00:26:16   like you re running around these levels [TS]

00:26:17   and every level had sort of an ambient [TS]

00:26:19   background music and that can go so [TS]

00:26:21   wrong when there's a game with [TS]

00:26:23   background music and you're staying [TS]

00:26:24   you're running around this level of like [TS]

00:26:25   three hours and start the great on you [TS]

00:26:27   and drive you nuts and the opposite [TS]

00:26:29   happened for me and I think most people [TS]

00:26:30   are not creative time you became you [TS]

00:26:33   sort of got attached to that background [TS]

00:26:34   music going to give you sort of a sense [TS]

00:26:35   of place and now when you hear that [TS]

00:26:37   music you pick yourself back in that [TS]

00:26:38   place you don't picture on my god that [TS]

00:26:40   incessant music needs to stop which i [TS]

00:26:42   think is quite an achievement especially [TS]

00:26:44   considering that it was midi in [TS]

00:26:46   retrospect I think the technical limits [TS]

00:26:48   are a little bit uh tough to swallow [TS]

00:26:50   these days especially the 2d towns where [TS]

00:26:53   they didn't have enough memory on the [TS]

00:26:54   cartridge do fully 3d rendered town so [TS]

00:26:56   they just did like a studio backdrop [TS]

00:26:57   that you ran around in but I'm willing [TS]

00:27:00   to forgive that because you know [TS]

00:27:02   cartridges for characters and what could [TS]

00:27:03   you do [TS]

00:27:04   I so yeah so I I think despite the fact [TS]

00:27:07   that anyone who goes back and plays now [TS]

00:27:09   both probably find it sort of tiresome [TS]

00:27:11   and it'll seem like it's all been done [TS]

00:27:14   before this was the first one and it did [TS]

00:27:16   so many things so well that it really [TS]

00:27:18   just trounced all games that came before [TS]

00:27:20   including all the original Zelda's I [TS]

00:27:22   think wow that Steve do you want to go [TS]

00:27:25   me again how and explain why you debate [TS]

00:27:28   this you know i'm not sure this draft is [TS]

00:27:31   really about bashing others pic I isn't [TS]

00:27:34   isn't okay no no I i personally have [TS]

00:27:37   never finished a 3d Zelda game and that [TS]

00:27:40   might invalidate my opinion here but i [TS]

00:27:42   would say well did you play this when it [TS]

00:27:43   came out I did yeah i think i still have [TS]

00:27:46   the cartridge upstairs in fact i was [TS]

00:27:47   going to bust it out and finally finish [TS]

00:27:49   it over the next month or so just to say [TS]

00:27:52   that I have but for me the gameplay just [TS]

00:27:55   got so repetitive after maybe I don't I [TS]

00:27:59   got through the water temple and didn't [TS]

00:28:00   wasn't too horrified by the difficulty [TS]

00:28:02   of that but by the time i was through [TS]

00:28:04   that I was basically I think I've kind [TS]

00:28:06   of seen what this campus to offer at [TS]

00:28:07   this point the story isn't enough to [TS]

00:28:09   really drive me forward and and I just [TS]

00:28:13   decided I was going to move on to [TS]

00:28:14   something else and every time I've [TS]

00:28:16   picked up a zelda game sense at least a [TS]

00:28:18   3d 1 i've had the same experience i get [TS]

00:28:21   maybe I don't know 15 hours into it and [TS]

00:28:23   I go am well I think there are things [TS]

00:28:26   I'd rather be doing and then I'm [TS]

00:28:27   one not saying that makes it a bad game [TS]

00:28:29   but it's it doesn't it doesn't appeal to [TS]

00:28:32   me in the same way that it does to [TS]

00:28:34   apparently every single other person in [TS]

00:28:36   the world [TS]

00:28:36   well the people who haven't lost their [TS]

00:28:38   childlike sense of wonder huh haha those [TS]

00:28:41   who still have souls [TS]

00:28:43   yeah fair enough John I really [TS]

00:28:46   appreciate what you said about about the [TS]

00:28:48   music thing I I although I have to say I [TS]

00:28:50   believe I can still recall the entire [TS]

00:28:55   soundtrack of it maybe even be super [TS]

00:28:57   mario brothers three that my my [TS]

00:28:59   brother-in-law who is about 14 years [TS]

00:29:02   younger than me was playing when he was [TS]

00:29:04   a kid on the NES I i can hear those so i [TS]

00:29:09   will hurt hear those songs on my [TS]

00:29:11   deathbed and not in a happy way but [TS]

00:29:14   that's my twelve-year-old son is in the [TS]

00:29:16   school orchestra and they play the mario [TS]

00:29:18   theme as part of their repertoire and so [TS]

00:29:21   he wanders around the house hunting [TS]

00:29:22   without having any idea where it comes [TS]

00:29:24   from you [TS]

00:29:24   doo-doo-doo-doo-doo-doo [TS]

00:29:27   doo-doo-doo-doo-doo doo-doo-doo-doo-doo [TS]

00:29:31   did it dt doo-doo-doo-doo-doo [TS]

00:29:37   doo-doo-doo-doo-doo when you're doing [TS]

00:29:39   something on the side box in the [TS]

00:29:41   background with oh don't but you had to [TS]

00:29:46   jump at that point is everybody you [TS]

00:29:48   always had to jump when it went to do [TS]

00:29:50   244 yeah yeah yeah [TS]

00:29:53   oh my god it's a shared experience it's [TS]

00:29:56   super catching it is all right i'm gonna [TS]

00:29:59   make my pic I'm never surprised people [TS]

00:30:01   by taking a taking a game from the year [TS]

00:30:04   i think it was from the year 2000 [TS]

00:30:06   certainly it's got 2,000 in the name and [TS]

00:30:10   what is what is discussion of video [TS]

00:30:13   games without talking about sports games [TS]

00:30:15   and so I'm gonna pick my absolute [TS]

00:30:17   favorite console sports game of all time [TS]

00:30:22   it's NFL blitz 2000 which is the see [TS]

00:30:29   what happened it's a solid pick with [TS]

00:30:31   wanting to ask you for that with sports [TS]

00:30:33   games what happened is they started [TS]

00:30:34   being much more about here going to get [TS]

00:30:36   into the realism it's gonna be like [TS]

00:30:37   you're watching on TV [TS]

00:30:38   and you're gonna be able to choose [TS]

00:30:41   complicated plays and you know with [TS]

00:30:43   madden NFL I could just watch TV at that [TS]

00:30:46   point why don't I just watch TV of a [TS]

00:30:48   real game instead of a made-up game they [TS]

00:30:50   have draft you go through a draft you [TS]

00:30:52   playing the miners you go through a [TS]

00:30:53   draft you do team interviews like my [TS]

00:30:55   elder son plays that stuff downstairs [TS]

00:30:57   and he tells me stories about what's [TS]

00:31:00   happening in his video game yeah i think [TS]

00:31:05   they can medicate that medicated with a [TS]

00:31:07   two by so let me explain NFL blitz so [TS]

00:31:10   NFL blitz is a reaction to that was [TS]

00:31:12   based on a lie i believe it was first in [TS]

00:31:15   arcades i'm not sure but i discovered on [TS]

00:31:19   PlayStation their original playstation [TS]

00:31:21   and i love this game and what the reason [TS]

00:31:24   i love this game is that it is a [TS]

00:31:26   simplified football game I played at re [TS]

00:31:28   football on the 2600 and loved it and [TS]

00:31:30   that was a terrible game but I could [TS]

00:31:32   score like 80,000 touchdowns and never [TS]

00:31:35   give up a point NFL blitz so because [TS]

00:31:38   there were three different yeah there [TS]

00:31:40   are 33 guys so um it NFL blitz 2001 the [TS]

00:31:44   other NFL blitz is very simple you know [TS]

00:31:48   II the all the fun of playing Arcade [TS]

00:31:50   football without this ridiculous super [TS]

00:31:53   simulation it's going to be exactly like [TS]

00:31:55   the the the actual game that you see on [TS]

00:31:58   TV and yes you could also do things like [TS]

00:32:01   it guys really hard after the play was [TS]

00:32:04   over and knocked him unconscious and [TS]

00:32:06   that's actually how they lost their [TS]

00:32:08   license from the NFL after a while and I [TS]

00:32:10   believe they've now gotten had gotten it [TS]

00:32:12   back and there's a new version that's a [TS]

00:32:14   little more sanitized but the fun of it [TS]

00:32:15   was that it had a limited play grid you [TS]

00:32:17   could pick your place you could flip [TS]

00:32:19   mirror flip left or right of the place [TS]

00:32:21   that you wanted it was fast paced the [TS]

00:32:23   scores would be ridiculous they be you [TS]

00:32:25   know 85 280 you know or you could set it [TS]

00:32:29   like it's a two-minute quarter I mean it [TS]

00:32:31   was arcade football huge fun did not rip [TS]

00:32:34   did not resemble a wonderful perfect [TS]

00:32:38   simulation of football in anyway didn't [TS]

00:32:40   matter it was huge amounts of fun and [TS]

00:32:43   then when they have a license they use [TS]

00:32:45   the real NFL players and they had an [TS]

00:32:46   obnoxious announcer and also some really [TS]

00:32:49   nice things like [TS]

00:32:51   when you have a touchdown you could just [TS]

00:32:52   take the extra point and you didn't have [TS]

00:32:54   to actually kick it [TS]

00:32:55   it was like you look you can take the [TS]

00:32:57   extra point for you if you want to go [TS]

00:32:58   for two then you can run another play [TS]

00:33:00   anyway so it is my favorite game because [TS]

00:33:02   it goes against convention [TS]

00:33:04   it was huge fun to play and and you know [TS]

00:33:06   what I don't find i bought i don't know [TS]

00:33:08   eight different Madden's over the years [TS]

00:33:10   and you know I and other sports games [TS]

00:33:13   they're kind of boring [TS]

00:33:15   I i get excited about them briefly and [TS]

00:33:17   then in the end I'm just like it's [TS]

00:33:18   really complicated and for me to get [TS]

00:33:21   super into it is going to take you know [TS]

00:33:23   it just it doesn't appeal to me in the [TS]

00:33:25   same way that a game like this that's [TS]

00:33:26   simple and fun and you can just dive in [TS]

00:33:27   and play it really fast and I don't care [TS]

00:33:29   that doesn't reflect reality because who [TS]

00:33:31   needs that it's better the problem with [TS]

00:33:34   the madden games is there's so much [TS]

00:33:35   reality and so much play-calling and so [TS]

00:33:38   much of it is based just on the status [TS]

00:33:39   of the various players that you barely [TS]

00:33:41   feel like you're playing the damn game [TS]

00:33:43   yeah yeah especially when your kid kicks [TS]

00:33:45   your ass haha at least they don't have [TS]

00:33:48   you like injecting the steroids into [TS]

00:33:50   your players because its freedom three [TS]

00:33:52   games if NFL blitz had continued with [TS]

00:33:55   the NFL twice they would have probably [TS]

00:33:58   had the steroid bonus which is having me [TS]

00:34:00   for I lost their license and then they [TS]

00:34:02   actually did a couple unlicensed [TS]

00:34:04   versions that that went extreme in that [TS]

00:34:07   direction and you know the appeal of [TS]

00:34:08   knocking a guy over after the play was [TS]

00:34:10   over was never the real reason you you [TS]

00:34:12   know i like that game i liked it because [TS]

00:34:14   of the simplification of it so when you [TS]

00:34:17   say arcade football you mean playing [TS]

00:34:19   arcade for you mean slapping a trackball [TS]

00:34:20   a little X's and O's that's black and [TS]

00:34:23   white X is no it's bringing in the [TS]

00:34:25   youngsters to that's what that's one [TS]

00:34:26   thing that I meant sure sure absolutely [TS]

00:34:30   uh okay that's that's the that's around [TS]

00:34:33   one in the books [TS]

00:34:34   that's a solid pick Jason good job [TS]

00:34:36   excellent work thank you might have [TS]

00:34:38   quite like NFL blitz and also NHL hitz [TS]

00:34:41   if you haven't had a chance is fairly [TS]

00:34:43   magnificent three-on-three hockey plus a [TS]

00:34:45   goalie and I think probably the best [TS]

00:34:48   thing for me about those games is the [TS]

00:34:50   code that you can enter as your starting [TS]

00:34:53   oh yeah pick amongst the three different [TS]

00:34:55   symbols and depending on what you've [TS]

00:34:57   gathered as well as you've been playing [TS]

00:34:58   the game you can unlock like big head [TS]

00:35:00   mode where [TS]

00:35:01   guys are skating around with these [TS]

00:35:02   enormous head yeah you can you can have [TS]

00:35:05   mascots playing the games instead of [TS]

00:35:07   players we have also hilarious [TS]

00:35:08   yep great fun it's just it's the the [TS]

00:35:11   sport distilled down to what's actually [TS]

00:35:12   fun about the sport [TS]

00:35:14   what's the point of that it's the it's [TS]

00:35:17   the reason that i am i'm sad that i sold [TS]

00:35:20   my playstation one back in the day [TS]

00:35:22   because that that was that would be [TS]

00:35:24   worth keeping it just for that because [TS]

00:35:25   that is a great that was a great game [TS]

00:35:27   but like i said i think in doing the [TS]

00:35:29   research for this I think it's actually [TS]

00:35:30   back and available as a download on xbox [TS]

00:35:32   and playstation so i may go get back i [TS]

00:35:35   think there's a recent release of NFL [TS]

00:35:38   yeah this they got the license back [TS]

00:35:40   yeah after taking out the post play hits [TS]

00:35:45   but that never happened mr. sanitizing [TS]

00:35:48   it to reflect reality more accurately i [TS]

00:35:51   in in in its heyday on the PlayStation i [TS]

00:35:54   was working in a phone call and which is [TS]

00:35:57   one of the various stores that used to [TS]

00:35:58   exist before gamestop swallow them all [TS]

00:36:00   and i remember at a certain point [TS]

00:36:03   everybody had moved on from the original [TS]

00:36:05   NFL blitz to 2,000 the extent that we [TS]

00:36:08   were selling used copies of the original [TS]

00:36:11   and helpless for the PlayStation for [TS]

00:36:12   like fifteen cents [TS]

00:36:14   alright I want to pause a moment to get [TS]

00:36:15   down to business and by that I mean yes [TS]

00:36:18   we have a sponsor i would like to tell [TS]

00:36:20   you about but that sponsor is also about [TS]

00:36:23   business it's freshbooks new sponsor to [TS]

00:36:26   the incomparable and freshbooks is the [TS]

00:36:29   easiest way to send invoices manage [TS]

00:36:31   expenses and track your time if you're [TS]

00:36:34   somebody who is using word or excel to [TS]

00:36:35   create invoices and let me tell you the [TS]

00:36:38   incomparable now that we do sponsors has [TS]

00:36:40   grappled with this very issue using word [TS]

00:36:42   or pages to generate invoices and excel [TS]

00:36:45   or Google Docs to track where the money [TS]

00:36:47   is going [TS]

00:36:48   we don't use a shoebox of receipts but [TS]

00:36:50   we have a manila folder so here's the [TS]

00:36:53   answer to all of these problems that [TS]

00:36:54   you're grappling with with your small [TS]

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00:37:12   online and create invoices you [TS]

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00:37:16   get real-time reports with a few clicks [TS]

00:37:19   and the best part is you can try [TS]

00:37:20   freshbooks out for free you don't have [TS]

00:37:22   to get the software and download it's [TS]

00:37:24   all in the cloud you go to get fresh [TS]

00:37:26   ebooks.com & you can sign up and try it [TS]

00:37:29   out for free today [TS]

00:37:31   now to the delightfully tasty part of [TS]

00:37:33   this commercial freshbooks is giving [TS]

00:37:35   away a birthday cake to someone who [TS]

00:37:38   signs up for a new account from the [TS]

00:37:41   uncomfortable and uncomfortable listener [TS]

00:37:43   a day will get a birthday cake so for [TS]

00:37:46   your chance to win enter the [TS]

00:37:48   incomparable in the how did you hear [TS]

00:37:50   about a section when you go to get fresh [TS]

00:37:52   ebooks.com & sign up for a new account [TS]

00:37:54   with freshbooks every day could be your [TS]

00:37:57   birthday so go sign up at get fresh [TS]

00:37:59   ebooks.com & thank you so much to [TS]

00:38:02   freshbooks for helping people out with [TS]

00:38:04   accounting stuff that can drive you [TS]

00:38:05   crazy and for sponsoring the [TS]

00:38:08   uncomfortable [TS]

00:38:09   ok let's go back to the top steve lets [TS]

00:38:11   you create another atari 2600 game if [TS]

00:38:13   you like Greg may Greg may kill you [TS]

00:38:16   that was it for my atari 2600 that well [TS]

00:38:19   I do have more on my list if we end up [TS]

00:38:21   doing a lot of games which right now it [TS]

00:38:24   looks like we probably won't have any [TS]

00:38:25   idea how long we're gonna go around i'm [TS]

00:38:26   still thinking three rounds three rounds [TS]

00:38:28   oky better distill this thing down chest [TS]

00:38:31   hair then I ok in that case i'm gonna [TS]

00:38:35   skip what was my number two pick and [TS]

00:38:39   jump right to the game that I probably [TS]

00:38:43   put more time into than any other game [TS]

00:38:45   and that is rockband I've always been a [TS]

00:38:49   huge fan of music both listening to and [TS]

00:38:51   making though when karaoke revolution [TS]

00:38:54   and later guitar hero came out they both [TS]

00:38:56   hit my sweet spot and I just I played [TS]

00:38:58   him to death then when rock band came [TS]

00:39:00   out and it had both of those elements [TS]

00:39:02   and drums the asset purchase price was [TS]

00:39:05   just a no-brainer and went on guitar [TS]

00:39:07   hero was what got me to buy a [TS]

00:39:09   playstation 2 same for me [TS]

00:39:10   wait very late in the place very late in [TS]

00:39:12   the playstation 2 the same for me I [TS]

00:39:14   picked up a ps2 slim specifically so i [TS]

00:39:16   could get guitar hero and I think what [TS]

00:39:18   makes the game so special for me and and [TS]

00:39:20   this goes back to guitar hero as well uh [TS]

00:39:22   is I think the learning curve at least [TS]

00:39:24   44 one person play mean you start out [TS]

00:39:28   even if you play guitar for 4 20 years [TS]

00:39:30   you start out with a little plastic [TS]

00:39:31   thing feeling just unbelievably awkward [TS]

00:39:33   and barely able to get through the [TS]

00:39:35   easiest songs on easy mode and then as [TS]

00:39:37   you play you become more and more [TS]

00:39:38   comfortable and you find yourself [TS]

00:39:39   graduating the harder modes and songs [TS]

00:39:41   sort of sort of naturally and that's [TS]

00:39:43   that's a great feeling i just i love [TS]

00:39:45   that as I play I'm getting better at [TS]

00:39:46   something tangible other than twiddling [TS]

00:39:48   my thumbs [TS]

00:39:49   so it's it's really fun as a solo game [TS]

00:39:52   and it feels like you're sort of [TS]

00:39:53   achieving something and and not so much [TS]

00:39:56   with the guitar but with the drums you [TS]

00:39:57   could actually learn how to play the [TS]

00:39:58   drums play on this thing so it's a it's [TS]

00:40:00   really fun as a solo game but then it's [TS]

00:40:02   just downright incredible when you put [TS]

00:40:04   together a band and it's I think it's [TS]

00:40:09   the thing that's amazing about it is [TS]

00:40:10   it's an accessible enough thing playing [TS]

00:40:12   in a rock band that all sorts of [TS]

00:40:14   normally introverted people are sort of [TS]

00:40:16   drawn to it and the varying difficulty [TS]

00:40:18   modes actually make it possible for [TS]

00:40:19   anybody to get in on the action [TS]

00:40:21   so I can play with my kids or I can play [TS]

00:40:24   with my my drunken friends and family [TS]

00:40:27   events I can play with my drunken family [TS]

00:40:28   there's just a delicious something [TS]

00:40:30   transcendent about the experience of [TS]

00:40:32   four people voluntarily looking like [TS]

00:40:34   idiots while they flail away lon on [TS]

00:40:36   plastic toy instruments together if you [TS]

00:40:38   had told me that one day I would be [TS]

00:40:41   singing loudly pop songs in my living [TS]

00:40:44   room while John Syracuse and watch me i [TS]

00:40:47   would say never never ever ever ever [TS]

00:40:49   ever ever [TS]

00:40:50   and yet how what can I pay to avoid this [TS]

00:40:53   situation that I that totally happened i [TS]

00:40:57   won't be able to unsee that one and full [TS]

00:40:58   credit to John for recusing himself from [TS]

00:41:01   being involved in most of the rocket [TS]

00:41:03   engine and against but huge fun huge but [TS]

00:41:05   we have we have the with drums and [TS]

00:41:07   guitars and rock band and the beatles [TS]

00:41:12   rock band and my kids love it and yeah [TS]

00:41:16   we we play that still every you know [TS]

00:41:19   every month or two it will come out and [TS]

00:41:21   my daughter loves playing the drums and [TS]

00:41:23   I'm i prefer the base i think but just [TS]

00:41:26   it's great what it doesn't it's about [TS]

00:41:29   experiencing music I think that's [TS]

00:41:31   actually the best way to put it is that [TS]

00:41:32   it's not you're not actually playing [TS]

00:41:33   guitar but you are kind of like enjoying [TS]

00:41:37   the music and kind of your clapping [TS]

00:41:39   along [TS]

00:41:40   yeah in a way and also their songs that [TS]

00:41:42   I've heard that I played on on rock band [TS]

00:41:44   that now want to listen to them I am I [TS]

00:41:46   am far more aware of what the other [TS]

00:41:49   musicians writing the tracker doing than [TS]

00:41:51   I ever was before which is kind of cool [TS]

00:41:53   one of the great things about it is if [TS]

00:41:54   you're playing just a single instrument [TS]

00:41:56   that actually comes up in the mix so you [TS]

00:41:58   gotta hear that that's that isolated [TS]

00:42:00   track and you can get an appreciation I [TS]

00:42:02   mean not just with you know you're [TS]

00:42:04   actually being forced to follow along [TS]

00:42:05   but you could actually hear how [TS]

00:42:07   intricate the individual parts arts is [TS]

00:42:09   pretty great and I'd like to thank John [TS]

00:42:11   siracusa for not making some remarks [TS]

00:42:13   hear about the quality of my rockband [TS]

00:42:16   profound perhaps the only comment made [TS]

00:42:18   as they come but I made every time I [TS]

00:42:19   just anybody's that we're in there was a [TS]

00:42:21   whole bunch of people over there and [TS]

00:42:23   every single one of you could sing like [TS]

00:42:24   that's the thing about this year but [TS]

00:42:25   you're not really playing guitar and [TS]

00:42:27   even drums like if you're kind of [TS]

00:42:28   playing drums but not really but you're [TS]

00:42:30   really singing like this no there's no [TS]

00:42:32   getting around that the microphone and [TS]

00:42:33   it's your voice and you guys can all [TS]

00:42:35   carry doing so that's it's phenomenal [TS]

00:42:38   from the experience in my family where [TS]

00:42:39   the ratio is like one percenter well [TS]

00:42:42   Jason if we want to hear you sing we can [TS]

00:42:43   search seek out a specific podcast right [TS]

00:42:46   you have to want to hear me sing in [TS]

00:42:47   public i'm actually on podcasting in [TS]

00:42:49   public search for it might get personal [TS]

00:42:50   on your radio and you will hear me [TS]

00:42:52   saying even close to get the pic you [TS]

00:42:54   know the hits of the 80s plus Beatle [TS]

00:42:55   songs which are reading your wheel right [TS]

00:42:57   in my wheelhouse is well again we're [TS]

00:42:59   back to being an old old person being an [TS]

00:43:00   elderly man I i know dat song still [TS]

00:43:02   because my parents didn't prevent me [TS]

00:43:03   from listening to music players will [TS]

00:43:05   give me a game company you know it would [TS]

00:43:07   like to dance though it was we were [TS]

00:43:09   raised in the movie Footloose where did [TS]

00:43:11   the other cassette tape under the chin [TS]

00:43:13   brutal [TS]

00:43:13   yeah but John I was right there with you [TS]

00:43:15   because my dad didn't want us to get an [TS]

00:43:17   atari 2600 because he said and and this [TS]

00:43:19   is I he wasn't this was an employee said [TS]

00:43:22   I am afraid it will break the TV it's [TS]

00:43:25   like this video games it's gonna put [TS]

00:43:27   weird things on the TV and it's gonna [TS]

00:43:28   break the TV set I can't tell you how [TS]

00:43:30   many times my TV was almost broken by me [TS]

00:43:33   chuckling one of those joysticks at it [TS]

00:43:34   so it's it's a possibility TV stuff in [TS]

00:43:37   those days though [TS]

00:43:37   oh yeah it was a tank there's no way was [TS]

00:43:39   getting a broken piece of furniture [TS]

00:43:41   it weighed like 300 pounds yeah my [TS]

00:43:43   parents they have their flat screen TV [TS]

00:43:45   sitting on top of their old tube TV [TS]

00:43:47   because if they remove the old tube TV [TS]

00:43:49   there's a giant hole on that side of the [TS]

00:43:51   room [TS]

00:43:51   so one more thing I wanted to mention [TS]

00:43:53   about rock band because i don't care if [TS]

00:43:55   it gets pointed out nearly often enough [TS]

00:43:56   is how technically impressive the [TS]

00:43:58   graphics engine is in the fact that they [TS]

00:44:00   had to take basically an infinite number [TS]

00:44:02   of possible songs and then translate [TS]

00:44:04   into what looks like a real rock [TS]

00:44:06   performance is i mean that's that's a [TS]

00:44:08   that's a tough task and I think they [TS]

00:44:10   pulled it off pretty amazingly i mean [TS]

00:44:12   the the guitarist's are even at least as [TS]

00:44:14   far as appearances go they look like [TS]

00:44:16   they're playing the right notes when [TS]

00:44:17   they zoom in on the hands on the [TS]

00:44:18   fretboard you can actually see him [TS]

00:44:19   moving in what looks like the right [TS]

00:44:21   sequence so it's pretty great technical [TS]

00:44:24   achievement I mean just beyond all of [TS]

00:44:25   the difficulty of you know having [TS]

00:44:27   multiple tracks going and that kind of [TS]

00:44:30   disappeared right i mean there were many [TS]

00:44:31   iterations of it for a while yeah [TS]

00:44:33   activision came up with the market [TS]

00:44:34   collapse on fake things to consider [TS]

00:44:36   problem is that Activision over [TS]

00:44:37   saturated the market with blank hero [TS]

00:44:39   games and and basically killed the [TS]

00:44:41   andhra which which takes me off because [TS]

00:44:43   when these instruments deteriorate i [TS]

00:44:45   basically won't be able to get [TS]

00:44:46   replacements without going on ebay and [TS]

00:44:47   spending three hundred dollars on a [TS]

00:44:48   sticky tar i I've got a box of plastic [TS]

00:44:51   instruments that i don't i don't have [TS]

00:44:52   room for my small love god i wish i had [TS]

00:44:54   i wish i had hardees I get first time i [TS]

00:44:57   will be sad because six years after the [TS]

00:45:00   game came out just like Jason rarely a [TS]

00:45:01   month goes by when somebody in the [TS]

00:45:03   family doesn't I know start this thing [TS]

00:45:04   up there was also there's a hole after [TS]

00:45:06   market economy for that with people who [TS]

00:45:09   would buy like off-brand better versions [TS]

00:45:11   of either friend who was really into [TS]

00:45:13   actually playing the drums and he could [TS]

00:45:14   play the drums on rockband he would [TS]

00:45:15   smash his pedal over and over again and [TS]

00:45:18   that he bought like somebody made an [TS]

00:45:20   actual like metal drum pedal compatible [TS]

00:45:22   with the rock band drums so that he [TS]

00:45:25   wouldn't break it that's like those [TS]

00:45:26   flight simulator people who build an [TS]

00:45:28   actual cockpit [TS]

00:45:30   yes yeah or the racing game freak's [TS]

00:45:34   whoo-hoo build you know an actual race [TS]

00:45:37   car wasn't there like a ps2 game that [TS]

00:45:39   had like it was three hundred dollars [TS]

00:45:41   and had this enormous tank rig that came [TS]

00:45:43   with it i had that game steel battalion [TS]

00:45:45   it was for the original xbox i still [TS]

00:45:47   have it in a box in my basement because [TS]

00:45:49   I don't know what to do with it it's [TS]

00:45:50   really big [TS]

00:45:51   that's either the people who are into a [TS]

00:45:53   rock band [TS]

00:45:54   I would've bought steel battalion were [TS]

00:45:55   not spend all the money in rock band but [TS]

00:45:57   if you give me some sort of the inside [TS]

00:45:58   of a mech cockpit for 200 bucks there [TS]

00:46:00   you go [TS]

00:46:01   this was a this was a ridiculous like [TS]

00:46:03   multi parts that clicked [TS]

00:46:05   whether it had pedals it had multiple [TS]

00:46:07   choice you can buy it i guess i have it [TS]

00:46:09   um and it had it the best part it had in [TS]

00:46:11   it eject button if you did a race or [TS]

00:46:13   dying like the campaign was over and the [TS]

00:46:15   eject button was under a little plastic [TS]

00:46:16   thing to get to flip up the glowing red [TS]

00:46:19   eject button it was it was ridiculous in [TS]

00:46:21   terms of how much space it took up for a [TS]

00:46:23   single game i should also give it had a [TS]

00:46:26   mournful credit even though he's not [TS]

00:46:27   here I've never seen somebody play fake [TS]

00:46:30   drums like Dan Morgan he's a therapist [TS]

00:46:33   several having played a lot of rock band [TS]

00:46:35   with a more in there many songs I can't [TS]

00:46:37   hear you hearing dad were no wow [TS]

00:46:39   now he's part animal yeah that's [TS]

00:46:41   horrible i'm so sorry Tony [TS]

00:46:43   yeah it you know it's not all that bad [TS]

00:46:44   but it's not my kids my kids know the [TS]

00:46:47   songs of the beatles because of rock [TS]

00:46:49   beatles rockband know same here thats i [TS]

00:46:51   love that place i love the fact that my [TS]

00:46:53   kids got introduced to a lot of [TS]

00:46:55   interesting songs just by virtue of the [TS]

00:46:56   fact that they were easy to play on [TS]

00:46:58   rockband yep absolutely [TS]

00:47:00   my daughter's into REM right now as a [TS]

00:47:02   matter of fact for that very reason when [TS]

00:47:04   your kids see video the beatles they [TS]

00:47:05   look those guys singing a song from the [TS]

00:47:07   video game yep those are the guys from [TS]

00:47:09   the video game what's left of them [TS]

00:47:11   yep alright it's time for our sponsor [TS]

00:47:14   audible i want to thank gawd awful for [TS]

00:47:16   its support of the incomparable audible [TS]

00:47:18   as you probably know already the leading [TS]

00:47:20   provider of downloadable audiobooks and [TS]

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00:47:25   and comfortable listeners coming up [TS]

00:47:27   here's the deal audible has over a [TS]

00:47:28   hundred and fifty thousand books in this [TS]

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00:47:33   the ones that are near and dear to our [TS]

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00:47:37   that [TS]

00:47:37   here's how it works you want to listen [TS]

00:47:38   to a book you can find it on audible you [TS]

00:47:40   can listen to them anytime anywhere you [TS]

00:47:42   can listen on your iPhone iPad they have [TS]

00:47:44   apps for that you can listen on your Mac [TS]

00:47:46   or PC you can listen on Kindles and on [TS]

00:47:49   and on audible is everywhere and here's [TS]

00:47:52   the best part [TS]

00:47:53   audible is offering incomparable [TS]

00:47:54   listeners a free audiobook along with a [TS]

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00:48:09   support us as well so go to audible [TS]

00:48:11   podcast.com slash incomparable now you [TS]

00:48:15   may be asking yourself [TS]

00:48:16   I don't know what I would actually [TS]

00:48:17   download with my free [TS]

00:48:18   trial of audible i have some suggestions [TS]

00:48:20   these are actually two books that we're [TS]

00:48:22   going to be talking about in a couple of [TS]

00:48:23   weeks in our book club but i'm going to [TS]

00:48:26   recommend them to you now one of them is [TS]

00:48:27   Scott Lynch's book the lies of locke [TS]

00:48:30   lamora available on audible narrated by [TS]

00:48:32   Michael Page it is a really fun book set [TS]

00:48:35   in this strange fantasy world there is a [TS]

00:48:39   city that's ruled mostly by feves of [TS]

00:48:42   various levels and in this magical [TS]

00:48:45   fantasy setting basically there's a [TS]

00:48:47   heist that happens a detailed high so [TS]

00:48:50   it's almost like an oceans 11 any kind [TS]

00:48:51   of thing except in a fantasy setting if [TS]

00:48:54   you don't like fantasy let's go to the [TS]

00:48:56   sci-fi broad widescreen space opera of [TS]

00:48:59   the style of Ian banks it's ancillary [TS]

00:49:01   justice by an electric e narrated by [TS]

00:49:04   celeste Shula i'm going to say that's [TS]

00:49:07   probably wrong see you i don't know [TS]

00:49:09   anyway ancillary justice recommended by [TS]

00:49:11   Scott McNulty read by me enjoyable in [TS]

00:49:14   banks like space opera so if you prefer [TS]

00:49:17   space opera to fantasy and heist so you [TS]

00:49:20   can go with ancillary justice if you [TS]

00:49:21   like the fantasy hice lies of locke [TS]

00:49:23   lamora they're both on audible and you [TS]

00:49:25   can get that free audiobook and kick off [TS]

00:49:27   your free trial by going to audible [TS]

00:49:28   podcast.com slash uncomfortable and [TS]

00:49:31   thanks to audible for sponsoring the [TS]

00:49:33   uncomfortable [TS]

00:49:34   oh let's move on to Tony what is with [TS]

00:49:37   your pic i watched i'll choose a shadow [TS]

00:49:39   of the colossus for the playstation 2 [TS]

00:49:42   2007 and because I thought John syracuse [TS]

00:49:45   my pic it's on my list you can you can [TS]

00:49:48   still okay good [TS]

00:49:49   shadow of the colossus is one that and [TS]

00:49:52   guitar hero or by my body playstation [TS]

00:49:55   two relatively late in the playstation 2 [TS]

00:49:57   cycle but like both of those were out [TS]

00:49:58   and I was like I'm doing this I do tend [TS]

00:50:01   to buy a lot of consoles way late into [TS]

00:50:03   the after they come out I never buy a [TS]

00:50:05   console like the first year I wait until [TS]

00:50:08   they get cheaper and until like there's [TS]

00:50:09   10 or 15 games that are considered [TS]

00:50:11   classics that i can go and play instead [TS]

00:50:12   of having to and they fail cost twenty [TS]

00:50:14   dollars because there's no greatest hits [TS]

00:50:16   collection they all cost twenty dollars [TS]

00:50:17   yeah i mean even i bought the xbox 360 [TS]

00:50:20   lake two years after it came out and [TS]

00:50:22   when i bought it i bought like you know [TS]

00:50:24   the five best games for the 360 for like [TS]

00:50:26   twenty bucks each and it's like these [TS]

00:50:27   are you know that's going to keep me [TS]

00:50:29   busy for a year [TS]

00:50:30   shadow of the colossus was for the [TS]

00:50:32   playstation 2 it's from Team I go who [TS]

00:50:33   made iko iko home and it is for eco [TS]

00:50:37   people say a different way we can which [TS]

00:50:40   is falling down Syracuse and tells me [TS]

00:50:42   its secret island that's what it is when [TS]

00:50:45   he says that I get confused with a [TS]

00:50:46   certain dolphin game is ecco ecco the [TS]

00:50:49   dolphin I promise this is really what [TS]

00:50:51   I'll go not intention i'm interested in [TS]

00:50:53   exploring the problem for me is the [TS]

00:50:55   peter gabriel song creeps in every time [TS]

00:50:57   i say eco yeah this is this is rich [TS]

00:50:59   material guys um let's unpack so-so [TS]

00:51:05   shadow of the colossus character from [TS]

00:51:07   the house set shadow of the colossus [TS]

00:51:12   chattering classes is really interesting [TS]

00:51:15   I would almost call a puzzle game it [TS]

00:51:17   takes place in this kind of very broad [TS]

00:51:19   open empty world and you're writing [TS]

00:51:21   about your guy riding around on a horse [TS]

00:51:22   and it kinda looks like it would be some [TS]

00:51:23   kind of adventure ii dungeon dragon [TS]

00:51:26   Zelda kind of game except there are no [TS]

00:51:28   monsters there no villages with people [TS]

00:51:31   there's just these huge colossi and [TS]

00:51:33   shadows of the classes that you seek out [TS]

00:51:35   and fight and usually the fight with [TS]

00:51:38   them is huge and it's incredibly [TS]

00:51:41   atmospheric in terms of presenting how [TS]

00:51:42   enormous these creatures are and some of [TS]

00:51:43   them are like Giants are flying things [TS]

00:51:45   or fish-like creatures or giant crawling [TS]

00:51:48   lizards and usually have to defeat them [TS]

00:51:50   in some kind of puzzle like process of [TS]

00:51:52   climbing up them and finding a glowing [TS]

00:51:55   sigil on them and stabbing it over and [TS]

00:51:57   over again after which point you start [TS]

00:52:01   to as you play this game and it's [TS]

00:52:02   basically just these these boss fights [TS]

00:52:04   with kind of intermittent you know [TS]

00:52:05   riding a class with a bleak barren [TS]

00:52:06   landscape until you get to the next one [TS]

00:52:08   starts to be this really weird effect of [TS]

00:52:11   why am i killing these creatures and [TS]

00:52:13   some of them you know some of them are [TS]

00:52:14   kind of like dragon-like or look kind of [TS]

00:52:16   fearsome but some of them look just kind [TS]

00:52:18   of you know like lumbering Giants were [TS]

00:52:20   just kind of hanging out there and [TS]

00:52:21   you're like go and find them and [TS]

00:52:23   stabbing them in the back of the head as [TS]

00:52:24   you so that you can save your girlfriend [TS]

00:52:27   kind of maybe and it started it it does [TS]

00:52:31   a really great job of kind of building [TS]

00:52:32   up this kind of discomfort in you in [TS]

00:52:34   terms of why am I doing this indeed the [TS]

00:52:36   the creatures the sound of the music and [TS]

00:52:38   its really great and it's like they make [TS]

00:52:40   these huge booming noises and when you [TS]

00:52:42   stab them they really sound [TS]

00:52:43   and it really kind of gets you to feel [TS]

00:52:45   like you know that there's so much in [TS]

00:52:47   video games like you just jump on [TS]

00:52:48   people's heads to you know to kill them [TS]

00:52:50   and get to the next level you start to [TS]

00:52:51   feel really kind of uncomfortable with [TS]

00:52:53   your with your actions are in this game [TS]

00:52:55   i'm really looking forward to them the [TS]

00:52:56   next game from from that team but it's [TS]

00:52:59   it's unclear when it's going to ever [TS]

00:53:01   come out [TS]

00:53:01   given that it was supposed to be for [TS]

00:53:03   playstation people I've and that didn't [TS]

00:53:05   happen one valid about this game is to [TS]

00:53:07   this day some of the things I've done in [TS]

00:53:09   the boss battles and if you're here to [TS]

00:53:10   subscribe like also what's a boss battle [TS]

00:53:12   some of the things I've done in that [TS]

00:53:13   game i still haven't done in any other [TS]

00:53:16   game and that's even taking into account [TS]

00:53:17   like the modern crutch of the barely [TS]

00:53:19   interactive cinematic or QuickTime event [TS]

00:53:22   where they control everything and they [TS]

00:53:24   can make it look as awesome as they want [TS]

00:53:25   even given that i still haven't done [TS]

00:53:28   things in cinematics there's cools the [TS]

00:53:29   things that I've done under my complete [TS]

00:53:31   control and shadow of the colossus that [TS]

00:53:33   it does such an amazing job of putting [TS]

00:53:36   all the wood behind the one arrow [TS]

00:53:38   fighting these big things and giving you [TS]

00:53:40   new experiences and just things that you [TS]

00:53:44   have never you play video games your [TS]

00:53:45   whole life and things that you have [TS]

00:53:46   never done in a video game you'll do in [TS]

00:53:48   this game under your complete control [TS]

00:53:50   the whole time but it's just amazing it [TS]

00:53:52   really kind of up and a lot of video [TS]

00:53:53   games have this kind of teaching thing [TS]

00:53:55   where it's like you're going to do [TS]

00:53:56   something and then you're going to do [TS]

00:53:57   that a lot of times over and over again [TS]

00:53:59   to be successful and it really doesn't [TS]

00:54:01   do that right each of the bosses really [TS]

00:54:03   kind of unique and different and there [TS]

00:54:04   is you know you have to find a sigil and [TS]

00:54:06   stab it but it's not that like we're [TS]

00:54:08   going to show you how to do something [TS]

00:54:09   once and then you're gonna do it five [TS]

00:54:10   times and feel great about yourself it's [TS]

00:54:12   like no you're inexperienced each of [TS]

00:54:13   these things that kind of different and [TS]

00:54:14   new and exciting kind of way and it's [TS]

00:54:17   one of it doesn't like train you on how [TS]

00:54:19   to play the game i played through the [TS]

00:54:21   whole game and then found out later that [TS]

00:54:22   they're like their little lizards in the [TS]

00:54:24   you know in the barren wasteland that [TS]

00:54:26   you can like shoot and getting your help [TS]

00:54:27   I had no idea that never came up for me [TS]

00:54:29   while playing it made it hard because i [TS]

00:54:31   did not very much health didn't didn't [TS]

00:54:32   do enough exploring and that's the thing [TS]

00:54:34   about this game is that like the [TS]

00:54:35   exploring part like it sounds like [TS]

00:54:36   what's the point like that changes the [TS]

00:54:38   game so much the fact that you have to [TS]

00:54:40   find these things and the fact that [TS]

00:54:42   you're like the sense of loneliness and [TS]

00:54:43   the trip to them makes all the [TS]

00:54:45   difference in the world versus they just [TS]

00:54:46   had this game like had a hub room with a [TS]

00:54:48   bunch of doors and you walk their dog [TS]

00:54:49   door identified totally changes the game [TS]

00:54:51   to have to go find them in their sort of [TS]

00:54:53   natural habitat and see them doing what [TS]

00:54:55   it [TS]

00:54:56   is that they do it in the game is very [TS]

00:54:59   much about moved like all the other [TS]

00:55:00   games from this developer and it really [TS]

00:55:02   really does make a difference when these [TS]

00:55:04   games that in description sounds like [TS]

00:55:06   you're not going to like it I definitely [TS]

00:55:07   didn't think i would like it because [TS]

00:55:08   after he goes like 16 boss battles and [TS]

00:55:11   stupid but it's the details applying the [TS]

00:55:13   game even going up on the guy and [TS]

00:55:15   stabbing him in that spot [TS]

00:55:16   it's not like you go up up hit button to [TS]

00:55:19   step it is not like that at all it is [TS]

00:55:21   the whole game is concentrating on [TS]

00:55:23   giving you the feel of what it would be [TS]

00:55:24   like to crawl on top of warnings and [TS]

00:55:26   stabbed it and it's not just move move [TS]

00:55:28   to the spot hit the button to stab not [TS]

00:55:29   like that at all [TS]

00:55:31   I i agree with 20john that it's an [TS]

00:55:32   incredibly atmospheric game it's [TS]

00:55:33   incredibly well done but I got through [TS]

00:55:35   for colossi and had enough is that just [TS]

00:55:38   I'm not enough of the gamer it does get [TS]

00:55:41   harder it gets this like I said the [TS]

00:55:42   Jason he think has this game too and I [TS]

00:55:44   said I would doubt he would never finish [TS]

00:55:46   it because it like there's 16 and it did [TS]

00:55:49   they difficulty ramps pretty heavily and [TS]

00:55:51   I most people it will leave behind [TS]

00:55:53   because if it's frustrating you don't [TS]

00:55:55   get to enjoy the experience of fighting [TS]

00:55:58   them if you have to try 800 times like [TS]

00:56:00   well now I'm not enjoying this anymore [TS]

00:56:01   you want that be to be difficult and try [TS]

00:56:03   once twice three times in one year so [TS]

00:56:05   that once you're into the double digits [TS]

00:56:06   then it's not fun anymore so everyone [TS]

00:56:08   reaches their limit i think i watch the [TS]

00:56:10   cut scenes on youtube and finishing [TS]

00:56:13   games it i think is different for [TS]

00:56:15   different people i mean i find myself I [TS]

00:56:16   i try to finish a lot of games i kind of [TS]

00:56:18   feel like I can't you know go on to the [TS]

00:56:20   next game until I kind of beat a game [TS]

00:56:22   even if i'm not super having fun with it [TS]

00:56:24   and I've you know I've kind of slog [TS]

00:56:25   through some games but as a result i buy [TS]

00:56:27   more and more games that I know are [TS]

00:56:29   shorter [TS]

00:56:29   I really appreciate the number of kind [TS]

00:56:30   of indie games or downloadable games [TS]

00:56:33   that are you know I know we're gonna be [TS]

00:56:34   like less than 10 hours whereas I know [TS]

00:56:36   other people who are like they're really [TS]

00:56:38   into the like the later final fantasies [TS]

00:56:40   and doing all the side quests which is [TS]

00:56:41   like you know that's a commitment lunges [TS]

00:56:44   about getting their money's worth [TS]

00:56:45   like that's like a graduate degree you [TS]

00:56:47   know like travel classes had the [TS]

00:56:48   advantage of being bite-sized digestible [TS]

00:56:50   you could do one classes tonight r1 [TS]

00:56:53   classes a week or whatever and they like [TS]

00:56:54   you've never you knew you weren't gonna [TS]

00:56:56   leave off in the middle like you're [TS]

00:56:57   going to find the classes you're going [TS]

00:56:58   to find many maybe you give up for the [TS]

00:57:00   day and go back to the same classes a [TS]

00:57:01   different day but I thought I think the [TS]

00:57:03   gaming was too and pretty much to a [TS]

00:57:05   gamer who [TS]

00:57:06   who was like a similar age to why I was [TS]

00:57:08   had experience with NES and everything [TS]

00:57:09   because it was difficult but the only [TS]

00:57:12   want to sound like something slightly [TS]

00:57:13   frustrated with the very last one and [TS]

00:57:16   actually the last one is the 1i have the [TS]

00:57:17   most vivid memories of because of some [TS]

00:57:19   particular movement you have to do is [TS]

00:57:21   get the children over again a the you [TS]

00:57:23   know the Colossus and I remember one [TS]

00:57:24   particular thing [TS]

00:57:25   yeah many many times I got really stuck [TS]

00:57:27   on the like is like a kind of a lizard [TS]

00:57:29   he won that crawls around on the walls [TS]

00:57:31   and I think it took me the longest to [TS]

00:57:33   kind of get yeah it's not only if you [TS]

00:57:34   get anything if you get stuck on the [TS]

00:57:36   puzzle if you don't know what to do you [TS]

00:57:37   just repeatedly tried to execute the [TS]

00:57:39   wrong plan and will also get from action [TS]

00:57:41   but now i didn't i didn't find it [TS]

00:57:42   frustrating until until the very last [TS]

00:57:44   one where I felt there was a little bit [TS]

00:57:46   cheap but by then the the end was inside [TS]

00:57:48   and I'm definitely someone who needs to [TS]

00:57:49   finish most games i'm glad i finish this [TS]

00:57:51   one I believe that there's a I don't [TS]

00:57:53   have a playstation 3 but I believe there [TS]

00:57:54   is a part of it for playstation the [TS]

00:57:56   hi-res in the frame rate it better so i [TS]

00:57:58   highly recommend it [TS]

00:57:59   so i'd recommend you know it actually it [TS]

00:58:01   for a game that's what six years old [TS]

00:58:02   actually had pretty impressive graphics [TS]

00:58:04   especially for playstation 2 game but [TS]

00:58:06   yeah there's even fancier shinier [TS]

00:58:08   version you quit playing if you have one [TS]

00:58:09   of the modern systems units it's [TS]

00:58:11   packaged together with eco on this [TS]

00:58:13   undated that's what I've got his neck oh [TS]

00:58:15   I got it so dot co-equal alright i can't [TS]

00:58:20   wait to hear what crazy game more access [TS]

00:58:23   is going to pick next but sadly we're [TS]

00:58:25   going to save that for next week we've [TS]

00:58:27   picked eight classic video games we have [TS]

00:58:30   16 more to go [TS]

00:58:32   so come back next week for the next [TS]

00:58:34   episode of the uncomfortable and you'll [TS]

00:58:35   hear a pic 16 more classic video games [TS]

00:58:38   but until then I want to thank my guests [TS]

00:58:40   for being here Greg moss John siracusa [TS]

00:58:43   SSG on Steve lutz and Tony sindelar i'm [TS]

00:58:47   your host Jason L will see you next week [TS]

00:58:49   thanks for listening to be uncomfortable [TS]