The Incomparable

123: Ski Lodge Pick


00:00:00   the movie for kids and you guys are dead [TS]

00:00:01   inside [TS]

00:00:07   the incomparable number 123 January 2013 [TS]

00:00:15   welcome back to the uncomfortable [TS]

00:00:16   podcast I'm your host Jason Snell and [TS]

00:00:17   our topic today is it's sort of a twofer [TS]

00:00:21   we have the recent disney animation [TS]

00:00:24   movie wreck-it Ralph and of course [TS]

00:00:26   record ralph was itself inspired by [TS]

00:00:29   classic video games as well as modern [TS]

00:00:32   video games and so we're gonna talk [TS]

00:00:33   about wreck-it Ralph and also talked [TS]

00:00:35   about in the context of classic video [TS]

00:00:37   games that we loved and perhaps to love [TS]

00:00:41   i don't know i don't want to judge [TS]

00:00:43   perhaps our love continues to this day [TS]

00:00:45   joining me to talk video games is this [TS]

00:00:48   panel of a video game and animated film [TS]

00:00:52   experts [TS]

00:00:53   oh I use the nobody's gonna hold me to [TS]

00:00:56   experts right I steve lets us here hi [TS]

00:01:00   Steve it's me Steve vo avial I also the [TS]

00:01:08   man with link from zelda as his skype [TS]

00:01:10   icon it's john siracusa hi John [TS]

00:01:13   I Jason and yes I'm the only one here [TS]

00:01:14   with real gaming cred [TS]

00:01:16   yeah oh yeah we knew that we knew that [TS]

00:01:18   Monty ashley is also here hi Monty go [TS]

00:01:22   west to text adventure inventory right [TS]

00:01:26   now I wasn't on that episode I i missed [TS]

00:01:28   out on my chance to to to do that [TS]

00:01:31   south-south it's never too late South [TS]

00:01:33   have that actually is kind of too late [TS]

00:01:36   inventory all your inventory make [TS]

00:01:40   anything up [TS]

00:01:41   what I got the lamp z Glenn Fleischman [TS]

00:01:45   is also here high glam up up down down [TS]

00:01:48   left right left right ba I'm in charge [TS]

00:01:50   of this podcast yeah but I haven't [TS]

00:01:53   introduced an Frank old sorry do group [TS]

00:01:56   by Jason good that's ok glad you have [TS]

00:01:59   another wife [TS]

00:02:00   it's good to have your dad you're not on [TS]

00:02:02   very often because you're uh you know [TS]

00:02:04   you don't like us but but but you're [TS]

00:02:07   here so within ok he's nice and I don't [TS]

00:02:12   hear a denial [TS]

00:02:13   we're so happy to have ya alright so I i [TS]

00:02:16   actually went I once I racket Ralph last [TS]

00:02:18   week because Glenda to determine that he [TS]

00:02:20   was going to do an episode about Ralph [TS]

00:02:22   video games and I could be on it or not [TS]

00:02:24   basically I'm completely irreplaceable [TS]

00:02:26   and and expendable [TS]

00:02:28   sure and so I went on a on a Monday late [TS]

00:02:31   in the afternoon on a monday and saw it [TS]

00:02:35   in a 3d screening where I was this has [TS]

00:02:38   never happened to me before literally [TS]

00:02:39   the only person in the movie theater [TS]

00:02:42   know that no way really always sat in [TS]

00:02:44   the center Center I'll you know halfway [TS]

00:02:47   back and I I felt like I should have [TS]

00:02:50   made like a cellular like phone call in [TS]

00:02:52   the middle of it just because I could [TS]

00:02:54   because who was going to report me but I [TS]

00:02:56   didn't I was I was well-behaved yeah it [TS]

00:02:58   was just me just me and the projection [TS]

00:03:00   is too is a robot where you at the [TS]

00:03:02   theater where they normally report you [TS]

00:03:03   if you use your cell phone because I [TS]

00:03:04   would like to go to that theater [TS]

00:03:06   well they threatened they say that [TS]

00:03:08   you'll be thrown away and into the [TS]

00:03:10   garbage if they catch you using your [TS]

00:03:12   cell phone during the movie but I've [TS]

00:03:13   never tested it doesn't she just kind of [TS]

00:03:15   wander up and wagging his finger at you [TS]

00:03:17   in the dark [TS]

00:03:17   I don't know I've never seen it because [TS]

00:03:19   I've never had a I know people have [TS]

00:03:21   terrible movie experiences where people [TS]

00:03:23   do awful things in movie theaters I've [TS]

00:03:24   never actually experience that people [TS]

00:03:26   seem to be belt well behaved when I go [TS]

00:03:28   to the movies so yammering on either [TS]

00:03:30   yeah i know it's hits marine boy be [TS]

00:03:32   fancy marin county original don't scream [TS]

00:03:35   at theatre actually go two more movies [TS]

00:03:37   and in Southern California because [TS]

00:03:38   that's where we have readily available [TS]

00:03:40   grandparents so I've seen since since my [TS]

00:03:43   daughter was born 11 years ago I think I [TS]

00:03:45   probably seen twice as many movies in [TS]

00:03:47   Southern California as I have in the [TS]

00:03:49   county i live in just because that's [TS]

00:03:52   where the babysitters are so you know [TS]

00:03:54   the free babysitters the grandparent [TS]

00:03:56   procedure so conversely i went with my [TS]

00:03:58   older boy band who is eight and we saw [TS]

00:04:01   us at the same time I saw it and we went [TS]

00:04:03   weeks after it opened and the theater we [TS]

00:04:06   thought we got there early enough the [TS]

00:04:07   only seats were in the front row which [TS]

00:04:09   he was fine with next to a broken see [TS]

00:04:11   like that's the only states left in the [TS]

00:04:13   theater so it's the popular Seattle it [TS]

00:04:16   is the rainy season in Seattle so you [TS]

00:04:18   have to consider that that's all year [TS]

00:04:20   it's not july right now [TS]

00:04:22   therefore the rate rhenium for Amy yes [TS]

00:04:25   so wreck ralph we should start there i [TS]

00:04:27   saw the trailer for this movie and I was [TS]

00:04:30   very excited about it because it had [TS]

00:04:32   many references that i understood and [TS]

00:04:35   all in the trailer pretty much all in [TS]

00:04:37   the trailer [TS]

00:04:38   yes there's a pacman go [TS]

00:04:40   first and that's Bowser there you go [TS]

00:04:42   there's your references not enough [TS]

00:04:44   people were talking about their presence [TS]

00:04:45   of the beholder from the dnd video game [TS]

00:04:48   Wow mm I missed that entirely well from [TS]

00:04:51   eye of the beholder [TS]

00:04:53   I would be holier SI adventures on it [TS]

00:04:55   this is the beholder that like the the [TS]

00:04:57   floating eyeball it's floating is the [TS]

00:05:00   big floating I has several small eyes I [TS]

00:05:02   was really upset there were no space [TS]

00:05:03   invaders honestly that was what made me [TS]

00:05:06   mad [TS]

00:05:06   come on space invaders are read an [TS]

00:05:09   article that said that many of the video [TS]

00:05:11   game companies didn't want their [TS]

00:05:12   intellectual property loot used [TS]

00:05:14   suggesting that they were you know [TS]

00:05:15   down-on-their-luck that's why Qbert was [TS]

00:05:18   homeless because that was the only video [TS]

00:05:20   game character they could find where the [TS]

00:05:22   owner of the intellectual property was [TS]

00:05:24   willing to have their character [TS]

00:05:27   portrayed in a somewhat questionable [TS]

00:05:29   light which is funny because I thought [TS]

00:05:31   Qbert actually came off really [TS]

00:05:32   sympathetic in a way that maybe you know [TS]

00:05:36   others didn't that was something [TS]

00:05:37   watching the trailers that I should have [TS]

00:05:39   realized but didn't when I was sitting [TS]

00:05:40   in there when I got done with the movie [TS]

00:05:41   like you know what [TS]

00:05:42   why did I think this movie was going to [TS]

00:05:44   be filled with a million video game [TS]

00:05:46   characters because they have would have [TS]

00:05:47   to either pay for get permission for all [TS]

00:05:49   those but then on the flip side of that [TS]

00:05:51   like the wait a second if you do [TS]

00:05:53   something as parody isn't that protected [TS]

00:05:55   and you don't have to like get the [TS]

00:05:56   permission so i'm i'm confused as to [TS]

00:05:58   what the legalities are about doing [TS]

00:05:59   stuff but it's not really parody is it i [TS]

00:06:01   mean it's more like fanservice in an [TS]

00:06:03   actual parody they never liked to do [TS]

00:06:05   peridot no studio wants to parody [TS]

00:06:07   because if they do it then they enable [TS]

00:06:08   others to do it so if it's defensible [TS]

00:06:10   they could be hit with a lawsuit and [TS]

00:06:12   then they're saying it's ok another than [TS]

00:06:14   one actually you know step up and make [TS]

00:06:15   it ok so you think they got permission [TS]

00:06:17   for everything they use didn't have to [TS]

00:06:19   pay for everything is because it seemed [TS]

00:06:21   like there was way fewer references then [TS]

00:06:23   I thought they were would be not just [TS]

00:06:25   like that the movie hinges on this but [TS]

00:06:27   so I went to the to the screening at the [TS]

00:06:30   disney studios the presidio now with a [TS]

00:06:33   couple of the tech I've people and the [TS]

00:06:35   directors were there and the producer [TS]

00:06:36   and they said that yes they went out and [TS]

00:06:38   they got for most of the things they got [TS]

00:06:41   permission from the you know original [TS]

00:06:43   intellectual property owners there were [TS]

00:06:45   a few places where they said that you [TS]

00:06:49   know an animator we just stick something [TS]

00:06:50   in the background and later on they be [TS]

00:06:51   produced and say [TS]

00:06:53   back is that and uh yeah but for the [TS]

00:06:55   most part they said especially for the [TS]

00:06:57   things that actually spoke her you know [TS]

00:06:59   had some kind of a of you know the [TS]

00:07:02   forefront of the of the of the movie [TS]

00:07:04   overseen they got permission so but i [TS]

00:07:07   think they said there were something [TS]

00:07:08   like 300 characters from different video [TS]

00:07:13   games at various places in the movie and [TS]

00:07:15   they were all in that one wide shot [TS]

00:07:17   right-handed one shot that's exactly [TS]

00:07:19   what I kept I kept trying to watch look [TS]

00:07:21   in the background feeling like you know [TS]

00:07:24   surely there are references back there [TS]

00:07:26   and and they're gonna want to get their [TS]

00:07:27   money's worth and i found myself [TS]

00:07:28   focusing on the background and all those [TS]

00:07:30   scenes instead of actually paying [TS]

00:07:32   attention to what was happening in the [TS]

00:07:33   foreground [TS]

00:07:34   I just know there's going to be sin [TS]

00:07:35   estar waiting for a bus somewhere and [TS]

00:07:37   I'm not gonna miss it when it happens I [TS]

00:07:40   wait for the boss was the difficulty in [TS]

00:07:43   putting in references because i would [TS]

00:07:44   imagine that it's probably easier to get [TS]

00:07:46   references to like to get permission for [TS]

00:07:48   like old stuff like you but no one cares [TS]

00:07:50   about any more right than it would be to [TS]

00:07:51   get something modern who doesn't care [TS]

00:07:53   about Qbert everybody loves Qbert well [TS]

00:07:56   but the thing is the movie they they [TS]

00:07:58   decided to aesthetically that every [TS]

00:07:59   character in the movie would be rendered [TS]

00:08:01   more or less as a coherent 3d [TS]

00:08:04   incarnation even if in the original [TS]

00:08:06   video game they're made up of six blue [TS]

00:08:08   dots right so if you're looking for like [TS]

00:08:11   the iconic little triangle anything from [TS]

00:08:14   centipede or millipede I maybe you [TS]

00:08:18   wouldn't see it because it doesn't look [TS]

00:08:19   like the same set of dots that you're [TS]

00:08:20   used to have to look like some sort of [TS]

00:08:22   three dimensional crystal pointy thing [TS]

00:08:24   you know so it was a little bit hard for [TS]

00:08:26   me to pick up stuff that's somewhat [TS]

00:08:28   defeating the point well I mean this [TS]

00:08:29   they could have done going in that [TS]

00:08:30   direction that could have done this [TS]

00:08:32   movie as you know you are in the world [TS]

00:08:34   of classic video games and everything is [TS]

00:08:36   rendered like a classic video game that [TS]

00:08:38   would definitely be less accessible and [TS]

00:08:40   more like 10 just it makes coherent [TS]

00:08:42   sense because you go through the screen [TS]

00:08:44   suddenly you're in a 3d you know world [TS]

00:08:46   where yeah exactly anything to look too [TS]

00:08:48   d in our world would be already there so [TS]

00:08:50   does it doesn't make narrative sense but [TS]

00:08:53   it kind of wrecks the whole let's show a [TS]

00:08:56   bunch of video game references [TS]

00:08:57   yeah and not just references but like it [TS]

00:08:59   you know like there's there are certain [TS]

00:09:01   characteristics about the world of video [TS]

00:09:02   games that you can riff on [TS]

00:09:04   and one of them especially in a classic [TS]

00:09:06   arcade is everything that was really low [TS]

00:09:08   fidelity but if once you make that [TS]

00:09:09   creative decision to have you okay no [TS]

00:09:12   one in this world they'll all look like [TS]

00:09:13   you know kind of like Pixar people but [TS]

00:09:16   not quite as nicely rendered then you're [TS]

00:09:18   giving up a whole section that you could [TS]

00:09:20   have mined for interesting things about [TS]

00:09:21   things being made of pixels or [TS]

00:09:23   two-dimensional or electron beams or you [TS]

00:09:25   know stuff like that but you know the [TS]

00:09:26   one thing they did those they did have [TS]

00:09:28   the emotion was jerky for certain kinds [TS]

00:09:30   of characters so in the wreck it ralph [TS]

00:09:32   game the citizens of the people live in [TS]

00:09:35   the apartment building have that kind of [TS]

00:09:37   jerky motion [TS]

00:09:38   I'm not sure they had all the time [TS]

00:09:39   either it seemed inconsistent and in I [TS]

00:09:42   don't think any other characters in any [TS]

00:09:43   of the other scenes had like a eight [TS]

00:09:47   bitty movement feel ya [TS]

00:09:49   that's because the record off game with [TS]

00:09:50   our the fix-it felix game was the old [TS]

00:09:52   one the other ones were were newer right [TS]

00:09:54   there were different for different [TS]

00:09:56   ranges the pop the tapper him [TS]

00:09:58   yeah and tablet or anybody like that was [TS]

00:10:00   in Congress to me know he had some kind [TS]

00:10:02   of unique animation to him yeah he did [TS]

00:10:04   watch out there right where you saw you [TS]

00:10:06   saw beautifully 3d rendered people [TS]

00:10:08   moving as if they only had seven frames [TS]

00:10:09   of animation which is very in Congress [TS]

00:10:11   like I know what they were going for [TS]

00:10:12   they want to have their cake and eat it [TS]

00:10:13   too they said yeah well we want to make [TS]

00:10:15   the joke about how there's so few frames [TS]

00:10:16   of animation and old games but we also [TS]

00:10:18   want to look 3d and it didn't come off [TS]

00:10:21   as well as it would have if they had [TS]

00:10:22   gone on one direction of the other is it [TS]

00:10:24   is ever call when they they were we're [TS]

00:10:26   we're listening to the director and [TS]

00:10:27   producer they did say that in the [TS]

00:10:29   original concept they thought about [TS]

00:10:31   doing the entire movie sort of like [TS]

00:10:33   8-bit animation and they just realized [TS]

00:10:35   that you know April animation is retro [TS]

00:10:38   cool but you can't really do things like [TS]

00:10:41   animated emotions and facial expressions [TS]

00:10:44   and it just isn't it is interesting they [TS]

00:10:47   found it just wasn't engaging also [TS]

00:10:49   restrict the appeal for their soundtrack [TS]

00:10:50   well it depends on who they're making [TS]

00:10:52   the movie for they making a movie for a [TS]

00:10:53   bunch of video game geeks that are [TS]

00:10:55   therefore all the references or the [TS]

00:10:56   yes-mo yes that's the key [TS]

00:10:59   no there no and that's that's the [TS]

00:11:01   problem that I had with the film was [TS]

00:11:04   that it started out as a references film [TS]

00:11:06   and then as soon as i got to sugar rush [TS]

00:11:08   land suddenly it was a pretty generic [TS]

00:11:10   right you know race through a colorful [TS]

00:11:13   land hero's journey fraught with him [TS]

00:11:16   actually more product placement for [TS]

00:11:18   candy then there was for video games [TS]

00:11:20   haha you know it was all candy reference [TS]

00:11:22   and if it's so so our topic today is [TS]

00:11:24   favorite childhood candies Milk Duds [TS]

00:11:29   yeah which I thought was really funny [TS]

00:11:31   because my kids thought that was [TS]

00:11:33   hilarious because the there's no video [TS]

00:11:36   game i think that we played more in this [TS]

00:11:37   house then mario kart wii and sugar [TS]

00:11:41   rushes mario kart you know and/or India [TS]

00:11:44   it's a racing game with power-ups and [TS]

00:11:45   all that but they probably understood [TS]

00:11:46   the gameplay and so therefore the sugar [TS]

00:11:49   rush concept makes made perfect sense to [TS]

00:11:52   them even though of course it was with [TS]

00:11:53   Mario it was just with a bunch of you [TS]

00:11:55   know girls and this candyland weird [TS]

00:11:59   combination candyland plus yeah Mario [TS]

00:12:02   cut it's always difficult to make like [TS]

00:12:04   the fit you know the fake TV show on the [TS]

00:12:06   tee right over the fake movie and this [TS]

00:12:08   they had to make a fake game and if it [TS]

00:12:10   in the thing about games and i don't i [TS]

00:12:12   don't envy you like I think they were [TS]

00:12:13   more successful with the the game with [TS]

00:12:15   the bugs [TS]

00:12:16   oh yeah yeah that was outlooks what I [TS]

00:12:19   could be a real game like you tonight [TS]

00:12:20   ship ship that now well and a lot of [TS]

00:12:22   those games are pretty generic though so [TS]

00:12:24   it's it's not that hard to create yet [TS]

00:12:25   another generic white yeah i think they [TS]

00:12:27   had a pretty good concept like this [TS]

00:12:28   somebody's you know that the light gun [TS]

00:12:30   type games where you're standing up like [TS]

00:12:32   time crisis or whatever you know they [TS]

00:12:33   started craze of people standing in [TS]

00:12:34   front of a screen and shooting and you [TS]

00:12:36   don't need much of a promise to make one [TS]

00:12:37   of those games zombies dinosaurs or like [TS]

00:12:40   bugs that multiply like crazy [TS]

00:12:41   you can make that game now and it would [TS]

00:12:43   do well in the arcade but if you made [TS]

00:12:44   sugar rush maybe not so much [TS]

00:12:46   well I like the gimmick about the [TS]

00:12:47   different cars each day that's kind of a [TS]

00:12:49   neat way to get people to come back [TS]

00:12:51   right we're unique sort of like erasers [TS]

00:12:52   get ya come any different in different [TS]

00:12:54   ages different races with different cars [TS]

00:12:56   i thought the first person shooter i [TS]

00:12:57   really enjoyed the fact that they that [TS]

00:12:59   they did go with the premise to the [TS]

00:13:01   point where there was a you know because [TS]

00:13:02   it's it's like a shooter on rails right [TS]

00:13:06   and they're actually I mean there are [TS]

00:13:07   trails but there's like the shooting [TS]

00:13:09   robot that is the champion more or less [TS]

00:13:11   and it is the camera with the gun in [TS]

00:13:13   fact i would like to see like a scene [TS]

00:13:15   where the camera was a pain in the ass [TS]

00:13:16   to move because it was you know just [TS]

00:13:18   refusing to turn and whatnot action [TS]

00:13:20   consistently but i really like that only [TS]

00:13:22   no no you can't do it yeah word where [TS]

00:13:24   the non-player characters here we gotta [TS]

00:13:25   wait for the first person shooter coming [TS]

00:13:27   through right and I thought that was [TS]

00:13:29   really really [TS]

00:13:30   good as a genre of games that I played a [TS]

00:13:31   lot i thought that was that was funny [TS]

00:13:33   and then there's a good i love the gag [TS]

00:13:35   where you essentially have to get to the [TS]

00:13:36   top of that tower in order to win the [TS]

00:13:38   game and and that's exactly what what [TS]

00:13:42   Rob racket Ralph is good at right he's [TS]

00:13:44   good at climbing up the sides of [TS]

00:13:46   buildings so he does it [TS]

00:13:49   you know I and I was blasting holes in [TS]

00:13:50   things yeah I think holes in in what [TS]

00:13:52   looks an awful lot like the master [TS]

00:13:53   control program [TS]

00:13:55   well you know and i think that that some [TS]

00:13:56   of these people just said it [TS]

00:13:58   it strikes me that when I went into the [TS]

00:14:00   movie I kind of went there thinking oh [TS]

00:14:02   this is going to be great all kinds of [TS]

00:14:03   really cool references to stuff that I [TS]

00:14:05   knew as a kid but as you said there [TS]

00:14:08   wasn't nearly as many of those as [TS]

00:14:10   expected and what I liked better was [TS]

00:14:13   really their representation of just [TS]

00:14:17   things we all know about video games you [TS]

00:14:19   know like you said that [TS]

00:14:20   first-person-shooter thing and and I [TS]

00:14:22   loved like when whenever i feel like [TS]

00:14:24   Scott you know cortical killed he did [TS]

00:14:26   the little dying thing and then pop back [TS]

00:14:28   up the little in the other the jittery [TS]

00:14:30   animations in some of the things i think [TS]

00:14:33   that they they got that better than they [TS]

00:14:35   did the references to old stuff [TS]

00:14:38   I'm just kind of unfair for me to be [TS]

00:14:39   comparing this but I think comparison i [TS]

00:14:41   was always making and I think a lot of [TS]

00:14:42   people are making and watching it is [TS]

00:14:43   like okay this is so this isn't pixar [TS]

00:14:45   but it sure looks about like a Pixar [TS]

00:14:47   movie so let me compare it in my head to [TS]

00:14:49   Howard pixar have done this movie and [TS]

00:14:51   the movie i kept comparing it to my head [TS]

00:14:53   was the Toy Story series yep which has a [TS]

00:14:55   similar premise where it's like okay [TS]

00:14:56   take something that's well-known like [TS]

00:14:59   beloved toys like mr. Potato Head a [TS]

00:15:01   piggy bank in the barrel full of monkeys [TS]

00:15:02   or whatever and use them to build a [TS]

00:15:05   story and the advantage to doing that is [TS]

00:15:06   besides selling a lot of toys is that [TS]

00:15:09   you can say okay we've got a story we [TS]

00:15:10   like buzz and woody and they have a [TS]

00:15:12   platen and you know we have some sort of [TS]

00:15:13   promised about being loved by kids right [TS]

00:15:15   but during the whole story you can just [TS]

00:15:17   pepper the whole thing with every [TS]

00:15:18   possible joke you can make about mr. [TS]

00:15:20   potato head and his angry eyes and Buzz [TS]

00:15:22   Lightyear Spanish switch and the reset [TS]

00:15:24   pin hole like every you know just so [TS]

00:15:27   many get such an incredible density of [TS]

00:15:29   funny gags that didn't detract from the [TS]

00:15:32   story but it's like this such a rich [TS]

00:15:34   field so many jokes you can make about [TS]

00:15:35   toys and I felt like this movie did not [TS]

00:15:39   have the same density [TS]

00:15:41   humor based on the premise like write a [TS]

00:15:44   lot of money on the table and so I feel [TS]

00:15:45   like if pixar did this movie they could [TS]

00:15:48   do all the good things this movie [TS]

00:15:49   dividend did do a lot of good things but [TS]

00:15:51   also have that kind of like simpsons had [TS]

00:15:54   early-season simpsons density of you [TS]

00:15:57   know laugh lines based on the premise [TS]

00:15:59   throughout the thing to this elevated [TS]

00:16:01   know that that's a great point is is it [TS]

00:16:03   wrong to assume that some of this is an [TS]

00:16:05   intellectual property though because I'm [TS]

00:16:06   my recollection is that there were a lot [TS]

00:16:08   of toys that refused to be into story [TS]

00:16:10   and was only with toy store to right now [TS]

00:16:12   but I just I just mean like the ones [TS]

00:16:14   that you have think about what's funny [TS]

00:16:16   about boys in general like buzz [TS]

00:16:18   lightyear is a made-up toy but the [TS]

00:16:19   Spanish which is something i like I've [TS]

00:16:21   had a toy that you can switch languages [TS]

00:16:22   and a little reset your right you know [TS]

00:16:24   right like you can you don't it doesn't [TS]

00:16:25   have to be based on references like [TS]

00:16:27   there's inherent humor in the idea that [TS]

00:16:29   always it's a movie about the top of the [TS]

00:16:31   main characters or toys like real [TS]

00:16:32   physical trial here [TS]

00:16:34   the main characters are setting a real [TS]

00:16:35   video games or video games you make up [TS]

00:16:37   this is so much more you can do with [TS]

00:16:38   that [TS]

00:16:39   yeah I'm reminded by you know there's [TS]

00:16:41   there's the futurama episode that where [TS]

00:16:43   they get stuck in a video game basically [TS]

00:16:44   and that's in 22 minutes that thing rips [TS]

00:16:47   off I can't tell you how many references [TS]

00:16:49   including some that were you know this [TS]

00:16:52   base invaders attack and they go back [TS]

00:16:53   and forth and you have to shoot where [TS]

00:16:55   they're going to be not where they were [TS]

00:16:56   and fri one point is killed and [TS]

00:16:58   everybody's very upset and then he walks [TS]

00:17:00   back in the frame he said oh that's okay [TS]

00:17:01   i had another guy and Q Bert Cooper and [TS]

00:17:04   actually appears in that but yeah that [TS]

00:17:05   was one of that was one of the year [TS]

00:17:07   round up one so there was a house [TS]

00:17:09   anthology of interest rates there was [TS]

00:17:11   one third of it and then when they did [TS]

00:17:12   there when they did their of their [TS]

00:17:14   Kwazii final episode the one that was [TS]

00:17:16   one of many going to be the final [TS]

00:17:18   episode episodes they do an 8-bit [TS]

00:17:20   episode segment as well which used a lot [TS]

00:17:23   of the troops to and and the whole thing [TS]

00:17:24   was a better overview or whatever that [TS]

00:17:26   was kind of fun too i think watching [TS]

00:17:28   that you can see why you wouldn't want [TS]

00:17:29   to sustain it for a whole movie because [TS]

00:17:31   it just run it but it gets wearing on [TS]

00:17:33   the eyes so quickly [TS]

00:17:34   oh yeah that's what I one more thing on [TS]

00:17:36   the look of the movie I'm just so glad [TS]

00:17:37   that they didn't do a thing that I've [TS]

00:17:39   seen elsewhere which is you take 8-bit [TS]

00:17:41   graphics but instead of everything be [TS]

00:17:42   looking little square pixels everything [TS]

00:17:44   becomes a cube remake the masculine that [TS]

00:17:46   is the worst of all possible words i'm [TS]

00:17:48   very glad they didn't do that [TS]

00:17:50   John you said you said have your cake [TS]

00:17:52   and you too and I mean a it's true they [TS]

00:17:54   do that but it does allow for the really [TS]

00:17:56   nice flat 8-bit overview of of the wreck [TS]

00:18:01   ralph game and then you go through the [TS]

00:18:03   screen there in the 3d world and is nice [TS]

00:18:05   to see both of those of course record [TS]

00:18:06   Ralph I mean essentially this is donkey [TS]

00:18:08   kong or more or less right so it's this [TS]

00:18:11   is the adventures of crazy climber and [TS]

00:18:13   am I crazy rumors I suppose that's true [TS]

00:18:16   too i was looking for crazy climbers [TS]

00:18:18   rampage rampage is where i was going on [TS]

00:18:19   interesting yeah i mean because there's [TS]

00:18:21   so many games like that i kept thinking [TS]

00:18:22   you know what I be rooting for him if he [TS]

00:18:24   was Donkey Kong and that was and and fix [TS]

00:18:27   it Felix was Mario maybe I don't know [TS]

00:18:30   but it was nice to be able to to have [TS]

00:18:32   that and and like with toy story they [TS]

00:18:34   take these kind of archetypes of [TS]

00:18:35   characters that are not this is their [TS]

00:18:37   original intellectual property they're [TS]

00:18:38   not going to you know make a movie about [TS]

00:18:40   Donkey Kong or crazy climber or anything [TS]

00:18:42   like that but they are they are types [TS]

00:18:45   that you recognize even though it's not [TS]

00:18:46   and then they surround them with some [TS]

00:18:48   other characters that are more things [TS]

00:18:49   that you recognize which i like i like [TS]

00:18:52   that and the fundamental concept that [TS]

00:18:54   this is a bad guy who's kind of tired of [TS]

00:18:56   the road of being the bad guy and [TS]

00:18:58   wrecking things and he wants to do [TS]

00:18:59   something more interesting i love the [TS]

00:19:00   fact that one of his suspender things is [TS]

00:19:03   undone at all times but that was for the [TS]

00:19:06   next Congress absolutely the better [TS]

00:19:08   batten on thing and they used it [TS]

00:19:10   cleverly I like to stand up and [TS]

00:19:11   offensive as opposed to the the visual [TS]

00:19:13   field and the callbacks for of the the [TS]

00:19:16   amount of I call forward that they did [TS]

00:19:18   in the film the richness of plot like [TS]

00:19:21   I've seen it twice and I actually liked [TS]

00:19:23   it even more the second time partly [TS]

00:19:25   because I could look at stuff you know [TS]

00:19:26   as things i missed the first time around [TS]

00:19:27   I looked at but also there are a lot [TS]

00:19:30   there's a lot of plot and it's not too [TS]

00:19:32   clunky is a few times it gets bogged [TS]

00:19:33   down but you know there's a main story [TS]

00:19:36   but i think there's like a story bcde [TS]

00:19:38   you have callbacks cuber isn't just [TS]

00:19:40   showing thrown away he becomes actually [TS]

00:19:42   important character and the baton on [TS]

00:19:44   thing even I think they did the lovely [TS]

00:19:46   experience having a really great joke [TS]

00:19:49   when it opens with this overview of his [TS]

00:19:51   of Records life than you realize he's [TS]

00:19:53   talking about his life because the games [TS]

00:19:55   about to his 30th anniversary in the [TS]

00:19:57   arcade then you see all you know all the [TS]

00:19:59   bad guys and all the bad guys are all [TS]

00:20:00   good guys or bad [TS]

00:20:02   guys we're not bad guys and you can you [TS]

00:20:05   open with that it seems like a throwaway [TS]

00:20:07   joke but then it's actually a bit of a [TS]

00:20:09   theme that is a recurrence throughout [TS]

00:20:11   that makes sense that they did it and [TS]

00:20:13   one of the loveliest moments at the end [TS]

00:20:14   of the film takes you know this very [TS]

00:20:16   funny seemingly throwaway seen it turns [TS]

00:20:18   into something serious and in kind of [TS]

00:20:21   moving so i think the plot the through [TS]

00:20:24   lines for it really [TS]

00:20:26   they put more effort into that then [TS]

00:20:29   necessarily making it a so authentic I [TS]

00:20:32   think to the like are remembered video [TS]

00:20:34   game experience that was one of my [TS]

00:20:36   favorite things in the whole movie was [TS]

00:20:37   the baton on i thought that was great [TS]

00:20:39   mhm been a little bit with a pullback [TS]

00:20:41   and they're in a room that little room [TS]

00:20:43   in the middle of pac-man you're like oh [TS]

00:20:45   it's just perfect [TS]

00:20:46   now that I was a good gap you notice the [TS]

00:20:48   thing that was a restroom thing as they [TS]

00:20:49   walk out there assigns it to the [TS]

00:20:51   bathrooms and they're like little lump [TS]

00:20:53   on the 8-bit screen they slowly through [TS]

00:20:55   the arcade side my solito that's the [TS]

00:20:58   thing is that that whole bad and on the [TS]

00:20:59   whole opening monologue section were [TS]

00:21:01   great i mean they were rife with [TS]

00:21:03   references they were almost like what I [TS]

00:21:05   would have expected from it had pics are [TS]

00:21:07   done this movie and then that all just [TS]

00:21:10   dried up and and where did where did it [TS]

00:21:12   go it became much more you know standard [TS]

00:21:14   & M plot-driven for animated series of [TS]

00:21:17   yeah that's right i mean i can I kept [TS]

00:21:19   expecting more gags that were about game [TS]

00:21:21   gameplay mechanics you know behaviors [TS]

00:21:24   that we see in games like the the [TS]

00:21:26   reference i made to that futurama [TS]

00:21:27   episode were fried eyes and has another [TS]

00:21:29   life right or I guess that's it ready to [TS]

00:21:31   play player 1 has that gag to the novel [TS]

00:21:35   where I go I got an extra life I got [TS]

00:21:37   another coin here right and I expected a [TS]

00:21:39   little bit more that we got instead we [TS]

00:21:41   got you know King candy and and watch [TS]

00:21:44   that first 20 minutes or so and I was I [TS]

00:21:46   was really enjoying and even made a note [TS]

00:21:49   i said i feel like i'm probably enjoying [TS]

00:21:51   most of this just because I'm a gaming [TS]

00:21:53   nerd and I was you know wondering if i [TS]

00:21:55   was a non-gamer or a kid without the [TS]

00:21:57   knowledge of all the basic nostalgic [TS]

00:21:59   video game references would but I care [TS]

00:22:01   about this or what i find this kind of [TS]

00:22:03   kind of dull would you even know what an [TS]

00:22:04   arcade was and then and then they all [TS]

00:22:07   went away and lo and behold I found it [TS]

00:22:09   kind of tell my eight-year-old or every [TS]

00:22:12   part of it and said it was been singing [TS]

00:22:14   songs [TS]

00:22:14   four weeks so it plays for I don't know [TS]

00:22:17   if we play for a teenager or 20 [TS]

00:22:19   something but i played for me i mean you [TS]

00:22:21   know i got into I got into the plot [TS]

00:22:23   Steve there's this thing called plywood [TS]

00:22:24   ask Glenn did your eight-year-old enjoy [TS]

00:22:26   that first 10-15 minutes as much as you [TS]

00:22:28   did or did they turn onto it when [TS]

00:22:30   suddenly they were in Candyland they [TS]

00:22:32   were driving around and play mario kart [TS]

00:22:33   he was laughing his head off in the [TS]

00:22:34   beginning he didn't get the jokes but [TS]

00:22:36   the meson same with such that like it's [TS]

00:22:38   just it was just the ridiculousness of [TS]

00:22:39   the different bad guys and you know he [TS]

00:22:41   finds the underwear in the in the [TS]

00:22:43   lost-and-found blocks in the bar I mean [TS]

00:22:46   there's a through enough nonsense they [TS]

00:22:48   think they keep the kids happy but yeah [TS]

00:22:51   I mean there's a point where transitions [TS]

00:22:53   out of something that's more familiar [TS]

00:22:54   but I don't that was intentional as I [TS]

00:22:56   thought they were saying look this is [TS]

00:22:57   the thing we're showing little walks the [TS]

00:22:59   amusement park amusement arcade they [TS]

00:23:03   don't ever give us a reason why there's [TS]

00:23:05   a backstory we don't have an explanation [TS]

00:23:07   of why these characters have a life we [TS]

00:23:09   don't know if there's a wreck it ralph [TS]

00:23:10   in 5,000 arcades are just here like in [TS]

00:23:13   that scene and toy story 2 where where [TS]

00:23:16   are all the best light years and yeah [TS]

00:23:18   yeah and that's which is really funny [TS]

00:23:19   too great existential crisis we don't [TS]

00:23:21   get any that this is just one arcade one [TS]

00:23:22   place it's sort of plays the US and then [TS]

00:23:25   I think about it and that brings up [TS]

00:23:26   another problem that i have with it ages [TS]

00:23:28   us out in ages us old-timers out as [TS]

00:23:30   introduced the new stuff i think yeah i [TS]

00:23:32   don't know i think that might have been [TS]

00:23:33   a mistake at least from my perspective [TS]

00:23:35   because that was when I I sort of lost [TS]

00:23:37   interest i still enjoyed the film but I [TS]

00:23:39   i was maybe I was just set up by that [TS]

00:23:42   those opening moments to expect [TS]

00:23:43   something different and then when it [TS]

00:23:45   changed gears it it sort of lost me but [TS]

00:23:47   apparently it you know if kids like it [TS]

00:23:49   then [TS]

00:23:49   thumbs up but one could I think it I [TS]

00:23:51   think it could have worked on multiple [TS]

00:23:52   levels like the way the good pixar films [TS]

00:23:54   do where you know that the parents get [TS]

00:23:56   all the the background material you know [TS]

00:23:58   and I'm even those pans you were talking [TS]

00:23:59   about with all the characters floating [TS]

00:24:01   around in the background there's nothing [TS]

00:24:02   going on back yeah you're right mean [TS]

00:24:04   maybe recognize you know since Star [TS]

00:24:06   somebody floating around back there but [TS]

00:24:07   but there's there weren't there were no [TS]

00:24:10   gags when the games that were a little [TS]

00:24:12   bit i mean like i wanted to see like [TS]

00:24:13   somebody bouncing on a hitting their [TS]

00:24:16   head on a block and having coins fly out [TS]

00:24:18   the top for so you know I just wanted [TS]

00:24:20   it's like that were like a video game [TS]

00:24:22   logic and even even really obvious ones [TS]

00:24:25   like that were in [TS]

00:24:26   they're not not Americans whatever [TS]

00:24:27   no-brainers he does use the konami code [TS]

00:24:29   to open up the safe right which was one [TS]

00:24:31   of the very very few references that [TS]

00:24:33   showed up in the tail end it was a good [TS]

00:24:35   moment although he had to spell that out [TS]

00:24:37   like I was oh yeah i saw that i said if [TS]

00:24:39   pics are made that there's no way he [TS]

00:24:41   would melt the words no way nice i put [TS]

00:24:43   down he would you just do the code and [TS]

00:24:44   you'd and pixar would trust that either [TS]

00:24:46   you're gonna get what that's a reference [TS]

00:24:47   to in the two seconds on screen or [TS]

00:24:49   you're not and move on but in this one [TS]

00:24:51   they had to have him saying it under his [TS]

00:24:52   breath he probably also wouldn't [TS]

00:24:53   inexplicably sound like a twin for no [TS]

00:24:55   apparent reason [TS]

00:24:56   comedy for the story part of this with [TS]

00:24:59   the whole like emotional problems of the [TS]

00:25:01   racer who wants to be racer is excluded [TS]

00:25:03   by the girls and record Ralphie like a [TS]

00:25:04   bad guy like that whole plot line thing [TS]

00:25:07   I thought that was competently done like [TS]

00:25:09   I didn't completely get bored out of it [TS]

00:25:11   like it wasn't her spring the library's [TS]

00:25:13   i was i was on board with it emotionally [TS]

00:25:16   like it didn't completely lose me and it [TS]

00:25:17   wasn't dumb down to the point where it [TS]

00:25:19   like i was totally disengages an adult [TS]

00:25:21   that I'm not interested in the in the [TS]

00:25:22   the plight of these two heroes and [TS]

00:25:25   everything that it wasn't super [TS]

00:25:26   complicated or anything but it kept me [TS]

00:25:28   engaged and i have to say that if I had [TS]

00:25:30   to pick one of the two things for you to [TS]

00:25:32   concentrate on either get like your gags [TS]

00:25:34   you know do a really good job on your [TS]

00:25:36   gags and have a good density or make [TS]

00:25:38   sure you have some sort of story that is [TS]

00:25:40   not embarrassing to an adult and of some [TS]

00:25:42   sort of emotional resonance I think they [TS]

00:25:43   picked the right one of the two is just [TS]

00:25:45   that we're so used to Pixar doing both [TS]

00:25:46   of them that were now we're snobby you [TS]

00:25:49   know that's the problem is they didn't [TS]

00:25:51   pick one they tried to do both and they [TS]

00:25:52   switched up halfway through and that [TS]

00:25:54   yeah i like but the open it was like [TS]

00:25:56   really i agree with you i mean that the [TS]

00:25:57   narrative was was very good and I i did [TS]

00:25:59   enjoy the kind of the emotional have to [TS]

00:26:02   you know Ralph recognizing himself in [TS]

00:26:04   the girl and all that and I think that [TS]

00:26:07   that if they had to pick one to be [TS]

00:26:09   heavier on yeah definitely the the [TS]

00:26:11   narrative is the way to go but you know [TS]

00:26:13   but there's nobody loved the symbolic [TS]

00:26:15   logic behind the into Candyland when he [TS]

00:26:19   opens up the vaults and it's all lines a [TS]

00:26:22   flowchart it's great i love that was a [TS]

00:26:24   great representation arrogant think they [TS]

00:26:26   did a good that did that scene actually [TS]

00:26:28   would like this represents the inside of [TS]

00:26:29   the game was just you know abstract [TS]

00:26:32   enough for you like I'm glad you didn't [TS]

00:26:33   try to make this real if you're going to [TS]

00:26:35   make it fake then you have license to do [TS]

00:26:37   whatever you want that like visually [TS]

00:26:39   Express [TS]

00:26:39   is what it is you're trying to say in [TS]

00:26:40   her little thing floating off to the [TS]

00:26:42   side with sparking wires was just fine [TS]

00:26:44   like okay that visually communicate what [TS]

00:26:46   you're trying to say you don't need to [TS]

00:26:47   do any more i talk about a plot twist [TS]

00:26:50   I did not make a properly concealed the [TS]

00:26:54   whole turbo thing where I i never was [TS]

00:26:57   like I bet that King candy is really [TS]

00:26:59   turbo from the old video game or do you [TS]

00:27:02   wonder wondering why they spent all that [TS]

00:27:03   time telling you about turbo earlier [TS]

00:27:05   well don't be set up right because they [TS]

00:27:07   use the phrase going turbo for a long [TS]

00:27:09   time and then they had to explain well [TS]

00:27:10   this is why we do that and I thought out [TS]

00:27:12   okay well that explains it and you think [TS]

00:27:14   that's the best the payoff right there [TS]

00:27:15   and very cleverly concealing what was [TS]

00:27:18   actually a not the reveal but the bigger [TS]

00:27:20   reveal was later and I thought that they [TS]

00:27:22   got me right now the guy I didn't see [TS]

00:27:24   that one that's good i got it but like a [TS]

00:27:26   few minutes ahead there's a point right [TS]

00:27:28   watching I was like wait uh yeah but you [TS]

00:27:32   know one of the things here in terms of [TS]

00:27:33   the beginning the the look right though [TS]

00:27:35   I love that when they show that turbo [TS]

00:27:36   seen that turbo is like this sort of i I [TS]

00:27:40   don't wasn't it but I know what that was [TS]

00:27:41   i was like the original game was like [TS]

00:27:43   even more primitive minute yeah it's [TS]

00:27:45   like a knight rider on the Atari right [TS]

00:27:47   yeah and it can only go in a 2d plane [TS]

00:27:48   it's not even pretending to go to a [TS]

00:27:51   vanishing point so when turbo makes his [TS]

00:27:53   way to the other racing game he can only [TS]

00:27:55   go across [TS]

00:27:55   yeah grass can't go cuz like that was [TS]

00:27:58   clever because we turn to be like oh [TS]

00:27:59   maybe he could race and yeah but he [TS]

00:28:01   doesn't exist and that other plan using [TS]

00:28:03   the wrong planet that kind of bothered [TS]

00:28:05   me actually because there was a video [TS]

00:28:06   game called turbo that i remember [TS]

00:28:08   playing in our means and one time when i [TS]

00:28:11   played it there were no other cars in [TS]

00:28:12   the game which was very disturbing like [TS]

00:28:15   did they put it out of order sign on and [TS]

00:28:17   unplug the game and kill everyone in the [TS]

00:28:19   machine that next day [TS]

00:28:20   that's like the theater that I went saw [TS]

00:28:21   this movie and there were no other [TS]

00:28:23   people in the theater the same i did [TS]

00:28:26   think that I thought that was clever the [TS]

00:28:27   way they did the whole out-of-order [TS]

00:28:28   thing i did like that [TS]

00:28:30   yeah but the problem with that is if [TS]

00:28:32   they unplug the Machine and everyone [TS]

00:28:33   dies there's there's two problems with [TS]

00:28:35   that one has nobody ever heard of [TS]

00:28:36   plugging the machine back in i think [TS]

00:28:40   they're gonna go to the junkyard writer [TS]

00:28:42   they're used for parts Adam it and then [TS]

00:28:44   the other thing is if you take it at [TS]

00:28:45   face value when we started closing down [TS]

00:28:47   all the arcades we have unwittingly [TS]

00:28:49   committed a digital apocalypto it's a [TS]

00:28:51   genocide yeah [TS]

00:28:52   Oh [TS]

00:28:53   my wife committed plenty of digital [TS]

00:28:55   genocides like just the number of tiny [TS]

00:28:57   little lizards guys I've killed in Mario [TS]

00:29:00   must be in the thousands all come back [TS]

00:29:02   there were few nice touches in there but [TS]

00:29:04   there's also what you know animated [TS]

00:29:06   movie plot line that happens and you [TS]

00:29:09   know that's what [TS]

00:29:10   hey you live in this volcano mentos [TS]

00:29:12   volcano randomly right [TS]

00:29:14   hey you live in Spencer's volcana oh [TS]

00:29:16   yeah parts of it were it was gonna be [TS]

00:29:18   something but it never really got [TS]

00:29:19   completely huh [TS]

00:29:20   the all that information seemed [TS]

00:29:22   extraneous at the time but you know met [TS]

00:29:24   those are not really video game-related [TS]

00:29:26   nothing that bothers me is when you [TS]

00:29:28   relate you couldn't even believe I know [TS]

00:29:30   what you because the gate had become [TS]

00:29:32   candy game at that it's all wanted with [TS]

00:29:34   your movie for kids and you guys are [TS]

00:29:36   dead inside [TS]

00:29:37   if you like this this so much in video [TS]

00:29:39   games like you can even if you're making [TS]

00:29:41   up your own video games you could come [TS]

00:29:43   up with a better premise then like don't [TS]

00:29:45   make it a candy basic premise for you [TS]

00:29:47   know deus ex machina at the end with the [TS]

00:29:48   with the beam and everything comes with [TS]

00:29:50   an equivalent video games premise like I [TS]

00:29:52   like the bugs like the idea that they [TS]

00:29:54   all go towards the light at the end of [TS]

00:29:55   their game to reset for the next player [TS]

00:29:56   but then when you come into the [TS]

00:29:58   candyland like you're right it became a [TS]

00:30:01   candy based movie instead of a video [TS]

00:30:02   game one right don't like that can see [TS]

00:30:04   that the bugs that was actually with [TS]

00:30:05   there's something silly like that is [TS]

00:30:07   subtle and I like that one is when fix [TS]

00:30:11   it Felix looks at the forgotten her name [TS]

00:30:13   the OJT might be an offer Jane Lynch [TS]

00:30:16   because it there was no attempt made to [TS]

00:30:18   my brand drag from her voice or her or [TS]

00:30:21   her appearance sorry sergeant Tamara [TS]

00:30:23   Jean Calhoun and sure so Calvin so fit [TS]

00:30:26   so there's two moments that I thought [TS]

00:30:27   were just nice where he looks at her [TS]

00:30:29   she's like oh you know you're so [TS]

00:30:31   beautifully rent here because he's [TS]

00:30:32   looking at them with real contracting [TS]

00:30:34   but the other part I liked is when she [TS]

00:30:37   says in passing all these bugs are [TS]

00:30:40   viruses are just code their self [TS]

00:30:41   replicating the they become whatever [TS]

00:30:43   they eat and they don't know they're in [TS]

00:30:45   a game and I was like that is a nice [TS]

00:30:46   little element i don't think they played [TS]

00:30:48   it up as well in some ways as they could [TS]

00:30:50   not right but it was a nice element was [TS]

00:30:51   like oh you know everybody else is in on [TS]

00:30:53   the guy they all know and they keep it [TS]

00:30:55   running because i don't want to get [TS]

00:30:56   unplugged or whatever it's their job its [TS]

00:30:58   other programmed but these things they [TS]

00:30:59   don't know their viruses it seems like [TS]

00:31:01   poor poor game designed to me [TS]

00:31:03   yeah haha [TS]

00:31:05   i'm reading one of these one of these [TS]

00:31:07   jasper fforde novels where they the [TS]

00:31:09   characters are literary detectives and [TS]

00:31:11   they go into books and try to prevent [TS]

00:31:13   crimes from being occurring like inside [TS]

00:31:17   novels and it's very much the same [TS]

00:31:18   premise which is amusing which is that [TS]

00:31:21   the the characters in the books know [TS]

00:31:23   that their characters in the books but [TS]

00:31:24   they're kind of its like their job right [TS]

00:31:26   i mean that's it's the same idea it's [TS]

00:31:28   it's not that they don't know that [TS]

00:31:30   they're in a video game they are it's [TS]

00:31:32   just that's their job and their role and [TS]

00:31:34   that you know they don't you know Felix [TS]

00:31:36   and the people in the in the building [TS]

00:31:39   they know they're in a game and yet they [TS]

00:31:42   and they celebrate their anniversary of [TS]

00:31:44   being in the game so it's not that it's [TS]

00:31:46   just like their job is to be through [TS]

00:31:48   that that role it's an interesting [TS]

00:31:49   approach is very much like the the you [TS]

00:31:51   know these books that I'm reading where [TS]

00:31:52   the characters in the novel's you know [TS]

00:31:55   they know their characters in the novels [TS]

00:31:56   and but they have to do what's in the [TS]

00:31:57   novel's when it's their time in the [TS]

00:32:00   chapter but when the book is going on [TS]

00:32:02   somewhere else they can do whatever [TS]

00:32:04   because they're different story and Buzz [TS]

00:32:07   Lightyear exactly whole premise of the [TS]

00:32:08   first movie [TS]

00:32:09   yeah exactly exactly right so it's kind [TS]

00:32:11   of interesting but that a that she says [TS]

00:32:14   that but then the bugs are not that [TS]

00:32:15   right the bugs don't play by the rules [TS]

00:32:17   the bugs are our bad cold virus with [TS]

00:32:20   that a bad idea [TS]

00:32:21   you're right yes a terrible well then [TS]

00:32:23   expect together the game the programmers [TS]

00:32:24   have no idea what's going on the record [TS]

00:32:26   they can travel over the the power [TS]

00:32:28   straight line and they didn't know the [TS]

00:32:30   power strip is I've written I've been so [TS]

00:32:32   many articles about the death of [TS]

00:32:33   broadband over power line and this movie [TS]

00:32:35   goes to contradict me there there's [TS]

00:32:38   video game characters living in your [TS]

00:32:40   power strips it's amazing [TS]

00:32:42   and how did sonic in there exactly it's [TS]

00:32:44   not an arcade character knows well he [TS]

00:32:46   that's why he's in a PSA only right he's [TS]

00:32:48   from console land right but he's hated [TS]

00:32:50   on arcade games i believe huh maybe [TS]

00:32:52   leave your games because you'll die [TS]

00:32:54   why would why would the arcade [TS]

00:32:56   characters have ever come into contact [TS]

00:32:57   with him to recognize him even as a [TS]

00:32:59   nyquil he so he's a star [TS]

00:33:01   he's just thinking about that when [TS]

00:33:03   they're growing up in the growing up in [TS]

00:33:05   logic gates cool he's like the paris [TS]

00:33:07   hilton video games i think that Naomi [TS]

00:33:09   boards are actually dreamcast boards and [TS]

00:33:11   they have [TS]

00:33:12   post the arcade version of the dreamcast [TS]

00:33:13   bored i'm getting my code name wrong but [TS]

00:33:15   there was there was a console crossover [TS]

00:33:16   with Maya with arcade games maybe just [TS]

00:33:19   team sonic was involved and that was [TS]

00:33:22   enough to carry his name according to [TS]

00:33:24   that article that i read that was a you [TS]

00:33:26   know protracted negotiation to you get [TS]

00:33:28   sonic to use and it ended up being well [TS]

00:33:30   will you let you use him but he can't be [TS]

00:33:32   the homeless character will be you know [TS]

00:33:34   and they ended up with well we'll put [TS]

00:33:35   him in a in a in a PSA and like them [TS]

00:33:38   into and what Nintendo characters do we [TS]

00:33:40   see in this movie [TS]

00:33:41   there's like bowser is it right but [TS]

00:33:44   that's about it right and then there's a [TS]

00:33:46   there's a mushroom at one point [TS]

00:33:48   yeah yeah I was hoping for um I wasn't [TS]

00:33:51   ready kilowatt instead of that little [TS]

00:33:52   police character is the surge protector [TS]

00:33:53   that would've been much better huh wrong [TS]

00:33:56   idiom I know I just I I kept expecting [TS]

00:33:58   to see something at the end where [TS]

00:33:59   there's congratulate story you know [TS]

00:34:02   hey and it's look it's donkey kong and [TS]

00:34:04   looks at this guy and they just sort of [TS]

00:34:05   never happened like they were they just [TS]

00:34:07   hit the I don't know it's a song about [TS]

00:34:10   the video game companies they just want [TS]

00:34:11   to play ball with this movie like to [TS]

00:34:13   make a deal with me and I don't blame [TS]

00:34:15   the company so much like what my [TS]

00:34:16   favorite parts of the movie was the the [TS]

00:34:19   tiny that flashback scene of the jane [TS]

00:34:21   lynch characters wedding and her husband [TS]

00:34:23   is told from our blog and and then later [TS]

00:34:26   with them with them with all absolutely [TS]

00:34:28   audience with gun straight like none of [TS]

00:34:30   that had to do with licensing that was [TS]

00:34:31   playing off with toys started so well [TS]

00:34:33   look we can't get Darth Vader right so [TS]

00:34:35   we're gonna make this their got like you [TS]

00:34:36   could play off the ideas that are funny [TS]

00:34:39   about video games are about toys without [TS]

00:34:41   having any licenses and I did that so [TS]

00:34:42   it's like you don't need the license [TS]

00:34:44   don't lean on that you can make up your [TS]

00:34:45   own stupid bug video game and have a [TS]

00:34:47   very funny segment like imagine you know [TS]

00:34:49   this rough woman's love life and the [TS]

00:34:51   ridiculousness of the enemies from our [TS]

00:34:53   panelists feeling her husband you know [TS]

00:34:55   the better one later when they do your [TS]

00:34:56   dynamite gal you're dynamite guess and [TS]

00:34:58   just in the big clunky uniforms in the [TS]

00:35:00   cafe [TS]

00:35:04   speaking of a Darth Vader did I imagine [TS]

00:35:07   things or at one point when the when [TS]

00:35:09   Ralph is underwater and he's breathing [TS]

00:35:11   through a straw did they use the dart [TS]

00:35:13   thrower and read a sound [TS]

00:35:14   yes yes Wow yes shameless or whatever [TS]

00:35:19   whatever source also was the Darth Vader [TS]

00:35:22   breathing sound I mean that might just [TS]

00:35:23   be a now been burned nights it i think [TS]

00:35:26   you'll be different for created that [TS]

00:35:28   synergy yeah yeah it's his scuba so do [TS]

00:35:32   you think that in like it right at the [TS]

00:35:34   last moment when the deal with me [TS]

00:35:36   laughter that's probably gonna get away [TS]

00:35:38   with it they sound like you can't find [TS]

00:35:40   soundboard recording of the Darth Vader [TS]

00:35:41   breathing like what are you going to do [TS]

00:35:43   come and get us my big problem with the [TS]

00:35:44   film was the fact that after seeing even [TS]

00:35:46   one time the sugar rush song was a [TS]

00:35:49   mental virus in my head for at least a [TS]

00:35:52   day or two could not I would close my [TS]

00:35:54   eyes and would start playing that music [TS]

00:35:56   / and also what that the sugar rush the [TS]

00:35:58   stalker was what i love about the and [TS]

00:36:01   credit and that music right is they got [TS]

00:36:04   they got a they got a japanese pop band [TS]

00:36:06   to do the sugar rush song and singing in [TS]

00:36:08   Japanese except for the chorus so it [TS]

00:36:10   felt kind of felt nicely insanely [TS]

00:36:12   authentic to me [TS]

00:36:28   and we have to say they got Buckner and [TS]

00:36:31   Garcia the authors of pac-man fever to [TS]

00:36:34   compose a wreck it ralph and perform [TS]

00:36:37   around sauce over the credits and that [TS]

00:36:40   was that was great and it and it as as [TS]

00:36:42   you'd expect it details the plot of rec [TS]

00:36:46   of fix-it Felix jr. of course it does I [TS]

00:36:48   in many have seen that menacing this oh [TS]

00:36:51   man also have to stop it Ralph is a [TS]

00:36:55   giant a man-child really [TS]

00:37:00   stop this very land until his world with [TS]

00:37:05   crazy [TS]

00:37:07   his own business on the Dreaming can [TS]

00:37:09   official release of paper saying him to [TS]

00:37:12   win your heart building sand timers much [TS]

00:37:16   to play man-to-man [TS]

00:37:22   thank you around if you haven't heard [TS]

00:37:26   the other songs on the pac-man fever [TS]

00:37:28   album i highly recommend you have some [TS]

00:37:30   out the Frogger songs fantastic and it's [TS]

00:37:33   amazing that they could get Buckner and [TS]

00:37:34   Garcia considering their difficulty in [TS]

00:37:36   licensing character I i assume butter [TS]

00:37:38   Garcia were you know not around anymore [TS]

00:37:40   but they apparently reformed in order to [TS]

00:37:43   record the call they want us back [TS]

00:37:47   we've been waiting for 30 hitters they [TS]

00:37:49   managed to avoid rock music fame and the [TS]

00:37:51   way you mean that you mean they haven't [TS]

00:37:53   been touring small clubs like a flock of [TS]

00:37:55   seagulls for the last five years yeah [TS]

00:37:57   state fairs I would watch a movie about [TS]

00:37:59   the disney intern who had to hire a [TS]

00:38:01   private investigator that's fine but you [TS]

00:38:07   know i guess i'm bummed because i said [TS]

00:38:09   like i saw the screening back in early [TS]

00:38:11   October and there was no song at the end [TS]

00:38:14   o the kill screen was not yet although [TS]

00:38:17   they were still rounding up Buckner [TS]

00:38:18   Garcia was easy to find ya know what [TS]

00:38:21   they're talking about i just a medium or [TS]

00:38:23   dyed his hair and then a bar serving [TS]

00:38:26   mongolian heard you in the provisional [TS]

00:38:29   as you said that massive music family [TS]

00:38:31   looted them and they didn't descend into [TS]

00:38:33   a cocaine and grupe binge and end up [TS]

00:38:36   being taken from us but before they [TS]

00:38:40   could put it before they could provide [TS]

00:38:41   the song for this for this film thank [TS]

00:38:44   goodness they failed [TS]

00:38:45   yeah but anyways that is so some nice [TS]

00:38:47   touches their to III the butter Garcia [TS]

00:38:50   and the sugar rush long which I felt was [TS]

00:38:51   perfect because it's like unintelligible [TS]

00:38:54   Japanese lyrics and then sugar rush over [TS]

00:38:56   and over again it's usually sing super [TS]

00:38:59   peppy super you know it's just very [TS]

00:39:03   sugary insane he shoots the room there's [TS]

00:39:06   a lot they got right about the about the [TS]

00:39:08   sugar rush game I thought in fact [TS]

00:39:09   especially when they show from the [TS]

00:39:10   outside and in the arcade I thought they [TS]

00:39:13   really nailed that one [TS]

00:39:14   although why vanellope would be in her [TS]

00:39:16   glitch outfit when she was supposed to [TS]

00:39:19   be a princess in the Rilla yeah [TS]

00:39:21   oh you would like your chapters with the [TS]

00:39:24   hair she wasn't no I think she was in [TS]

00:39:26   her out i think she was in a glitch i'm [TS]

00:39:28   going to go the internet available will [TS]

00:39:29   you do [TS]

00:39:30   who which wouldn't be a problem except [TS]

00:39:32   they made that picture kind of a major [TS]

00:39:33   brownie points right so I I you know [TS]

00:39:36   speaking of lb I thought uh-oh summer [TS]

00:39:39   was pretty fantastic [TS]

00:39:40   I thought she kind of stole the movie we [TS]

00:39:43   should thank goodness at least one of [TS]

00:39:44   the voice actors in this film is capable [TS]

00:39:46   of changing her voice slightly yes it's [TS]

00:39:49   not helped by the fact that they seem to [TS]

00:39:51   be that the animators seem to be unable [TS]

00:39:54   to come up with a character that doesn't [TS]

00:39:55   look almost exactly like your voice [TS]

00:39:58   actor and 30 rock and giving giving fix [TS]

00:40:01   it Felix the same down-home mannerisms [TS]

00:40:03   that 30 rock character has Jack McBrayer [TS]

00:40:05   slowly rock character just too cute by [TS]

00:40:07   that's that's a you know they that's a [TS]

00:40:10   method that that sometimes animated [TS]

00:40:12   films use where they probably Williams [TS]

00:40:14   Aladdin school of animation they [TS]

00:40:15   videotape them doing their voices and [TS]

00:40:18   now that's DreamWorks quality stuff that [TS]

00:40:20   come on man i don't know i don't i don't [TS]

00:40:22   like it yes it's Kenneth the page the [TS]

00:40:24   the sugar rush levels like like when [TS]

00:40:27   they're showing when they're showing the [TS]

00:40:29   video the the different race levels i [TS]

00:40:32   mean i could pick out individual parts [TS]

00:40:34   of the race tracks that were references [TS]

00:40:36   to I feel like specific mario kart [TS]

00:40:39   levels or at least you know it's like [TS]

00:40:41   well that's like rainbow road and that [TS]

00:40:42   one's like maple treeway and like at [TS]

00:40:45   specific and this one is like Oh what is [TS]

00:40:48   it the the the ones go rush 2049 the one [TS]

00:40:51   way you've got the the the snowboarders [TS]

00:40:55   going back and forth as you try to go [TS]

00:40:56   down and you think that was a dragon's [TS]

00:40:58   that dragon's lair call back if that's [TS]

00:41:00   from that we marry card level you're [TS]

00:41:02   thinking of them there you have to go up [TS]

00:41:03   yeah halfpipes to yeah exactly yeah yeah [TS]

00:41:07   so that that that that there was a [TS]

00:41:09   nintendo that rip that off there's a lot [TS]

00:41:10   of lot of mario kart lobby Mario carpets [TS]

00:41:13   and they're really i mean well those are [TS]

00:41:14   people who played Mario Cart a lot [TS]

00:41:16   because those were those are the levels [TS]

00:41:18   basically or the essential parts of [TS]

00:41:20   those levels so it was fun is the movie [TS]

00:41:22   theaters at two different theaters i [TS]

00:41:23   went to exercise and three theaters that [TS]

00:41:25   were showing wreck-it Ralph over the [TS]

00:41:26   last few weeks and they all had a [TS]

00:41:28   vintage arcade games in the lobby that [TS]

00:41:30   you can play that we're actually all set [TS]

00:41:32   up and running in pac-man and so forth [TS]

00:41:33   which was just a nice touch [TS]

00:41:35   see that's that's another of my problems [TS]

00:41:36   and I maybe I'm being too critical of [TS]

00:41:38   this game you guys got some drama [TS]

00:41:40   statements the black day but where where [TS]

00:41:43   the [TS]

00:41:43   jack is there working arcade anymore [TS]

00:41:45   where kids wait around in the morning [TS]

00:41:47   for the place to and retro places like [TS]

00:41:49   that yeah yeah yeah but it's like fat [TS]

00:41:51   before two-year olds that go in there [TS]

00:41:53   it's not a bunch of kids who are excited [TS]

00:41:54   to play fix it Felix again [TS]

00:41:56   well in the mall they have the old game [TS]

00:41:57   set up to and kids end up in those rooms [TS]

00:41:59   you don't have been your welcome all [TS]

00:42:00   like it'll be a bunch of modern stupid [TS]

00:42:02   stand-up shooter video games that also [TS]

00:42:04   have millipedes centipedes I haven't [TS]

00:42:06   seen at an arcade in the mall in a long [TS]

00:42:08   long time but maybe that's just a [TS]

00:42:09   Southern California kind of think [TS]

00:42:10   there's a bunch of stand-alone place in [TS]

00:42:12   seattle portland has we just think it [TS]

00:42:14   was the same poorly organized yeah a [TS]

00:42:16   crazy number then but Seattle we've got [TS]

00:42:18   on this thing called full-tilt that's [TS]

00:42:19   even a change to barcade in 106 and all [TS]

00:42:23   those things all but they have a mixing [TS]

00:42:26   of new games they have new crazy [TS]

00:42:28   japanese games and have no idea to play [TS]

00:42:30   that are super console crazy things and [TS]

00:42:32   then they have you know Lord of the [TS]

00:42:34   Rings pinball and and pac-man miss back [TS]

00:42:36   what is even less crowded places are out [TS]

00:42:39   there but you need to go to sending this [TS]

00:42:41   one that's where you find let's go to a [TS]

00:42:43   ski lodge like that small place like an [TS]

00:42:45   in New Hampshire Vermont you know now [TS]

00:42:48   although that is moon crested the [TS]

00:42:49   joysticks broken and they have pong pong [TS]

00:42:51   on the glass table pong to right there [TS]

00:42:54   around here you just look for a mini [TS]

00:42:56   golf course and there's sure to be a [TS]

00:42:58   huge arcade attached [TS]

00:43:00   yeah we were my son's birthday party was [TS]

00:43:02   the scandia and you know and they had a [TS]

00:43:04   giant arcade ancient mostly ancient [TS]

00:43:09   video games to you thought eighties [TS]

00:43:11   arcade smelled bad though [TS]

00:43:13   try one at scandia oh yeah oh my god [TS]

00:43:16   that's bad is not good it's not good [TS]

00:43:19   so at the at the screening what would [TS]

00:43:21   one that actually one of the most fun [TS]

00:43:22   things was that afterwards we went [TS]

00:43:24   outside and they took us to this little [TS]

00:43:25   dizzy [TS]

00:43:26   there's a disney animation museum in the [TS]

00:43:27   presidio here in San Francisco [TS]

00:43:29   yeah and they had video games that fix [TS]

00:43:33   it Felix video games so you can actually [TS]

00:43:35   get this on the I ipad and iphone now [TS]

00:43:37   but they had taken an original CRT from [TS]

00:43:40   like 1980-something you know half blown [TS]

00:43:43   out bad color you know when you go to [TS]

00:43:46   one side of the screen suddenly switch [TS]

00:43:47   switch shades of red and they they put [TS]

00:43:51   the game in there and basically coded it [TS]

00:43:53   for an old cathode ray tube [TS]

00:43:56   was awesome it was great people were [TS]

00:43:58   like you know they had set up for free [TS]

00:43:59   games that but it was a real eighties [TS]

00:44:02   like a you know donkey Conger or crazy [TS]

00:44:06   climber type console with a with the [TS]

00:44:08   fix-it Felix jr. playing on it was [TS]

00:44:11   really cool [TS]

00:44:11   now here's my question about the game [TS]

00:44:13   it's called Fisk fix-it Felix jr. rights [TS]

00:44:15   right now exactly Donkey Kong jr. has [TS]

00:44:21   the bad guy in the good guys switched [TS]

00:44:23   from the original Donkey call does that [TS]

00:44:26   mean regular fix-it felix felix is the [TS]

00:44:30   bad guy and Ralph others there's [TS]

00:44:32   backstory members he got his magic [TS]

00:44:34   hammer from his father Ralph says no he [TS]

00:44:36   makes a good point though it's a [TS]

00:44:37   parallel to Donkey Kong and Donkey Kong [TS]

00:44:39   jr. than in fact fix it Felix should be [TS]

00:44:41   hurling the magic hammer down on someone [TS]

00:44:44   waiting plumber I guess carpenter at [TS]

00:44:46   that point but it's more like rampage [TS]

00:44:48   and crazy climber than donkey kong well [TS]

00:44:50   yeah you're right right well but the [TS]

00:44:52   junior yeah junior he has but I think [TS]

00:44:54   with the backstory on the thing that [TS]

00:44:56   will happen is in the sequel then we'll [TS]

00:44:57   find out how he was once evil he was a [TS]

00:44:59   bad guy bad the eye for his or his dad [TS]

00:45:02   was the bad guy right he was bad guy bad [TS]

00:45:04   guy you know [TS]

00:45:06   fix-it felix and then can he fix his [TS]

00:45:08   relationship with his lost father with [TS]

00:45:11   his magic hands he will find lost father [TS]

00:45:12   lost father is another game you see and [TS]

00:45:15   and their console will be threatened to [TS]

00:45:17   be sold to a collector will not in any [TS]

00:45:20   way except happy yeah well I know those [TS]

00:45:23   guys they have garages full of games [TS]

00:45:24   we're going to japan i restored it being [TS]

00:45:27   sold in japan now it's just going to be [TS]

00:45:29   switched to a tabletop with people where [TS]

00:45:31   people spill beer and everything all [TS]

00:45:32   over it every day that's what they'll be [TS]

00:45:34   trapped in an emulator on the internet [TS]

00:45:36   to be a tear-jerking Sarah McLachlan [TS]

00:45:38   song about when he only on ya little big [TS]

00:45:41   man so sure [TS]

00:45:42   so you know I enjoyed it i thought it [TS]

00:45:44   wasn't a fun enjoyable video game movie [TS]

00:45:46   was not the the thing I guess I had [TS]

00:45:49   dreamed that it would be when I saw the [TS]

00:45:51   trailer which was really like toy story [TS]

00:45:53   4 right you know for video game [TS]

00:45:56   references but uh but i liked it i [TS]

00:45:59   thought i thought it was a as animated [TS]

00:46:02   features go I mean it was not maybe a [TS]

00:46:04   pixar kind of level thing but it was [TS]

00:46:05   good i thought they did a bit of really [TS]

00:46:07   good job i thought it was fun it wasn't [TS]

00:46:09   as good [TS]

00:46:09   it is i like you Jason it wasn't as good [TS]

00:46:11   as I thought it was gonna be already had [TS]

00:46:13   hoped it would be but it was enjoyable [TS]

00:46:15   enough to go see ya [TS]

00:46:17   I liked it a lot I i liked it alone just [TS]

00:46:20   explicitly because john c reilly voice [TS]

00:46:23   just kills me especially when he's doing [TS]

00:46:25   what is basically his Steve Brule voice [TS]

00:46:26   in the moron see Riley sounds like Paula [TS]

00:46:29   Tompkins version of him the happier I am [TS]

00:46:31   this might this is actually the first [TS]

00:46:34   movie I saw was rewatching one of the [TS]

00:46:36   Rings spoiler alert we will discuss that [TS]

00:46:39   a future accountable recently on DVD and [TS]

00:46:41   i found that I've been completely [TS]

00:46:43   finally jaded by having an HDTV i use it [TS]

00:46:46   but i never i didn't have a bluray so [TS]

00:46:48   I'm finally hit the point where dvds [TS]

00:46:51   look terrible to me find how the i [TS]

00:46:53   noticed I've been trying to not upgrade [TS]

00:46:56   technology was unnecessary and I we used [TS]

00:46:59   to watch movies when their DVD players [TS]

00:47:01   in computers that I carry around with me [TS]

00:47:03   I would watch them on the computer where [TS]

00:47:04   they looked somewhat better and more [TS]

00:47:05   vibrant but this movie is actually when [TS]

00:47:08   it comes out on blu ray I'll have to [TS]

00:47:09   think about this may be what drives me [TS]

00:47:10   to buy a blu-ray is to get wreck-it [TS]

00:47:12   Ralph and be able to have that enjoyment [TS]

00:47:14   of watching you know both at the [TS]

00:47:16   resolution and be able to stop motion [TS]

00:47:18   and catch all the jokes it might [TS]

00:47:19   actually push me over the edge [TS]

00:47:21   we finally got John had to happen was [TS]

00:47:25   the 3d any good in this by the way [TS]

00:47:26   because of you saw it in 3d [TS]

00:47:28   yeah yeah I thought it was pretty good [TS]

00:47:30   you know I I always assumed that 3d [TS]

00:47:33   animated movies are going to be better [TS]

00:47:35   at 3d because they actually have to plot [TS]

00:47:37   the depth as opposed to many 3d movies [TS]

00:47:40   these days which are shot in 2d and then [TS]

00:47:42   converted which is associated in the [TS]

00:47:44   foreground @ guys back about 30 feet and [TS]

00:47:46   it's like a series of Colorforms you [TS]

00:47:48   know you're like flat plane and then 10 [TS]

00:47:50   feet back into the flat plane whereas [TS]

00:47:52   with this you know you really did get [TS]

00:47:53   that that sense of depth below for [TS]

00:47:55   although although in that in that empty [TS]

00:47:57   a grand central thing you know it feels [TS]

00:48:00   even more empty when you're looking at [TS]

00:48:02   the background looking for jokes that [TS]

00:48:03   aren't there and it's just a mile back [TS]

00:48:05   and there's nothing there it really [TS]

00:48:06   jumps right out in your face [TS]

00:48:08   yeah there's no jokes here where the [TS]

00:48:10   qubits it what do you want we got Cuban [TS]

00:48:11   pacman ghosts the only time I've been [TS]

00:48:13   watching movies in 3d lately is if [TS]

00:48:15   people make a point to telling me like [TS]

00:48:17   with the life of pi [TS]

00:48:19   you must see it in 3d otherwise people [TS]

00:48:21   are just taking it for granted [TS]

00:48:22   and I don't care yeah I i ended up in 3d [TS]

00:48:25   in the amphitheater by kind of kind of [TS]

00:48:27   by accident it was the right time you [TS]

00:48:29   know so but it was it was fine it was [TS]

00:48:31   not offensive some every now and then I [TS]

00:48:33   see a 3d movie and I guess that's all [TS]

00:48:36   right should we move on and talk about [TS]

00:48:37   old video games now briefly why not if [TS]

00:48:40   you do it [TS]

00:48:42   I don't know how we want to structure [TS]

00:48:43   that should this be a draft of all if [TS]

00:48:45   you get that seems like a bad idea yeah [TS]

00:48:48   that's like another week long as you [TS]

00:48:50   have a favorite arcade game that i mean [TS]

00:48:52   i-i just to keep that simple favorite [TS]

00:48:54   arcade game from your youth that you are [TS]

00:48:56   mad that you played it you played a lot [TS]

00:48:58   of i played the hell out of this one [TS]

00:49:00   game that was called JT 10 for it which [TS]

00:49:04   I don't know what it's real name was I [TS]

00:49:05   might have been kidney injury or cat [TS]

00:49:07   ninja or something [TS]

00:49:09   it was in one of the like lounges in [TS]

00:49:13   UCSD there's a lot of fun [TS]

00:49:16   wow oh maybe he's going from Glen choice [TS]

00:49:21   was at a German game of suspect it's 10 [TS]

00:49:23   / was Alice be involved at all this game [TS]

00:49:26   was really what I wanted to console ever [TS]

00:49:28   made and it was putting volunteers what [TS]

00:49:30   lounge [TS]

00:49:31   whatwhat lounge Monty like in the mirror [TS]

00:49:33   last year college lounge wow that was [TS]

00:49:36   just called JT 104 which may have been [TS]

00:49:38   at secret code was a kid to get like a [TS]

00:49:41   cop's I major make his own console and [TS]

00:49:45   stick it in the mirror lounge nose la [TS]

00:49:47   one but there was a psych experiment [TS]

00:49:49   that was the name of the course i think [TS]

00:49:50   i don't know all i know is everybody was [TS]

00:49:52   always playing road blasters so this one [TS]

00:49:54   was open [TS]

00:49:55   John John just paste a link in the chat [TS]

00:49:57   room to ninja kid to Monte i don't--it's [TS]

00:50:00   jp104 it is it's ninja can do i found a [TS]

00:50:03   farm [TS]

00:50:03   Wow check that out there's a there's a [TS]

00:50:06   website is gonna picture of its logic [TS]

00:50:08   board [TS]

00:50:08   dang sorry internet connection i pick [TS]

00:50:13   two if this is not a draft type thing [TS]

00:50:14   well the anything-goes ok so the first [TS]

00:50:17   time going to pick is actually a ski [TS]

00:50:19   lodge pick this is one of the things [TS]

00:50:20   where I the only place i would see this [TS]

00:50:22   game is when i went skiing with my [TS]

00:50:23   family and it's one particular ski place [TS]

00:50:25   which was thinking butternut or some of [TS]

00:50:27   those thinking places and Massachusetts [TS]

00:50:29   not a big popular expensive ski place [TS]

00:50:31   small mole of the mountain [TS]

00:50:33   you're very old lodge but it had this [TS]

00:50:35   amazingly [TS]

00:50:36   advanced video game in it that I'd never [TS]

00:50:38   seen before it was called sidearms I [TS]

00:50:40   don't know if anyone remembers that came [TS]

00:50:41   but not by plenty of arcades near me [TS]

00:50:43   where I live but none of them had this [TS]

00:50:44   game and it was a Japanese game where [TS]

00:50:46   you play you come on screen is a [TS]

00:50:48   side-scrolling shooter and you play this [TS]

00:50:50   thing that comes on screen is like a [TS]

00:50:51   airplane / spaceship changes into a [TS]

00:50:54   robot and you shoot you know guys coming [TS]

00:50:56   at you from the right eye and you get [TS]

00:50:58   sort of weapon upgrades and she'll [TS]

00:50:59   upgrades and eventually you can join up [TS]

00:51:01   with another player either actual human [TS]

00:51:03   player or computer player to build a [TS]

00:51:05   larger robot a two-run so you've got [TS]

00:51:07   transforming robot that combines with [TS]

00:51:08   another transforming robot think it's [TS]

00:51:10   upgraded weapons and it's all Japanese [TS]

00:51:12   and crazy and has cool music and I love [TS]

00:51:14   that one and it was special to me [TS]

00:51:15   because you only see it when you're [TS]

00:51:17   skiing you can't you can't play at home [TS]

00:51:19   doesn't exist anywhere there's no [TS]

00:51:20   internet there's no ma'am you know so [TS]

00:51:22   that's my first pick in my second is one [TS]

00:51:25   that you all have actually heard of [TS]

00:51:26   which was star wars game because it had [TS]

00:51:29   better graphics and vector graphics are [TS]

00:51:30   very cool lorde article recently about [TS]

00:51:33   how all the arcade emulators and not [TS]

00:51:36   properly reproducing what vector [TS]

00:51:38   graphics are really like this is [TS]

00:51:39   actually drew with the electron beam [TS]

00:51:41   there were some pixels that was [TS]

00:51:41   interesting and you know suppose any of [TS]

00:51:44   this could see to play against all those [TS]

00:51:46   years was that this started talking [TS]

00:51:49   about the one where you got that you're [TS]

00:51:50   basically behind the controls of a [TS]

00:51:53   x-wing yeah and so did the second thing [TS]

00:51:56   that's great about the game was the [TS]

00:51:57   controller instead of just having a [TS]

00:51:58   terroristic they had was like a steering [TS]

00:51:59   wheel to to go left and right and it was [TS]

00:52:02   a tilting two handles to go up and down [TS]

00:52:04   and you're just controlling a mouse [TS]

00:52:05   cursor basically but because you were [TS]

00:52:07   controlling it with a weird-looking [TS]

00:52:08   control with buttons on your thumb and [TS]

00:52:10   your fingers that both the same thing it [TS]

00:52:11   didn't matter and your is this like a [TS]

00:52:13   rail shooter and you're shooting down [TS]

00:52:14   these giant asterisks they were coming [TS]

00:52:16   towards you which was supposed to [TS]

00:52:17   represent didn't make any sense and then [TS]

00:52:18   don't forget the little white boxes [TS]

00:52:20   yeah and at samples from the movie in it [TS]

00:52:22   you know you're all clear kid now just [TS]

00:52:24   blow this thing let's suppose they go [TS]

00:52:25   home you know [TS]

00:52:26   look at the size of that thing like all [TS]

00:52:28   these terribly compressed samples from [TS]

00:52:29   the movie that game was amazing when you [TS]

00:52:31   sat down it to the head the city and [TS]

00:52:33   versions anybody I waste so much money [TS]

00:52:35   on that John when I was in junior high [TS]

00:52:38   man have you seen the Vectrex emulator [TS]

00:52:40   for ipad yeah I say that one so niche [TS]

00:52:44   but again it's on a raster screens was [TS]

00:52:46   not quite the same i put that in the [TS]

00:52:47   show notes a while that I put in this [TS]

00:52:48   probably a lot of those early [TS]

00:52:49   vectorgames they would blow up after [TS]

00:52:51   like a month [TS]

00:52:53   wow cool but they wouldn't actually [TS]

00:52:55   physically explode but I mean they would [TS]

00:52:57   that boards would burn out very quickly [TS]

00:52:58   because they were generating so much [TS]

00:53:00   power [TS]

00:53:01   well I remember that vector exclaiming [TS]

00:53:02   they had like colored overlay panels [TS]

00:53:04   that you if you're playing a game that [TS]

00:53:06   he's read you like take off the front [TS]

00:53:07   put something as read in this plastic [TS]

00:53:09   right and I tempest did that right space [TS]

00:53:13   invaders that to it yeah and i read a [TS]

00:53:16   review of the ipad app and actually [TS]

00:53:17   people are saying it was pretty good of [TS]

00:53:19   of the ones that they've seen that are [TS]

00:53:20   trying to emulate this old look it [TS]

00:53:22   actually does a pretty good job but I [TS]

00:53:23   haven't tried it yet [TS]

00:53:24   dandy of a favorite me and I spent way [TS]

00:53:27   too much money and video games in the [TS]

00:53:29   eighties I i love the star wars game I [TS]

00:53:32   loved a black widow and used to Western [TS]

00:53:34   a lot of money playing that one man i [TS]

00:53:37   honestly have played so many that I'd I [TS]

00:53:39   couldn't pick a favorite [TS]

00:53:40   wow just just a lot of quarters spent [TS]

00:53:43   yeah way too much i wonder how much of [TS]

00:53:45   it your favorite has to do with like [TS]

00:53:47   Johnson's about a ski lodge pictures [TS]

00:53:48   just like what consoles happen to be at [TS]

00:53:51   the place where you were you know like I [TS]

00:53:54   played I cannot tell you how many [TS]

00:53:56   quarters are wasted on crystal castles [TS]

00:53:58   oh yea which was a track ball game was [TS]

00:54:01   being a coolie jump over the trees and [TS]

00:54:03   pick up the gyms get the James Bentley [TS]

00:54:05   bear right and might the round table [TS]

00:54:07   pizza that I went to in downtown San or [TS]

00:54:09   other you would go to like after a up a [TS]

00:54:13   peewee baseball game or after him after [TS]

00:54:15   a seventh grade basketball game or [TS]

00:54:17   anything like that that was where you [TS]

00:54:19   went and they had like three games and [TS]

00:54:22   one of them was crystal castles and I [TS]

00:54:23   just played it endlessly and so you know [TS]

00:54:27   if that hadn't been there would have [TS]

00:54:28   been something else and I would play [TS]

00:54:29   battles owner tempest er I don't know [TS]

00:54:31   what but I play crystal castles because [TS]

00:54:33   that was at the round table pizza and [TS]

00:54:35   was at the tabletop virgin Jason knows [TS]

00:54:37   the up right now I ours pizza head and [TS]

00:54:40   had the tabletop and you know that the [TS]

00:54:41   shame crying shame of it is that those [TS]

00:54:43   games are you know you can get emulators [TS]

00:54:46   for them but it's not the same because [TS]

00:54:48   the track track balls are really hard [TS]

00:54:50   emulate problem hey get the centipede [TS]

00:54:53   and all that too it's the same deal it's [TS]

00:54:55   just you can build your own control [TS]

00:54:56   panel and black yeah i can get nerd [TS]

00:54:59   actually panic software in portland they [TS]

00:55:00   have a they have a pc that's built into [TS]

00:55:04   an old into a console and it's running [TS]

00:55:06   an emulator and they've got the all the [TS]

00:55:09   all the buttons and a trackball in our [TS]

00:55:11   choices and you can buy premade yeah [TS]

00:55:13   like that as well that have the not only [TS]

00:55:15   the trackball but also the spinner for [TS]

00:55:17   games like breakout and yeah you can get [TS]

00:55:19   them all preassembled they're kind of [TS]

00:55:20   expensive for what they are right [TS]

00:55:22   yeah if you really want to experience [TS]

00:55:23   marble madness or crystal castles in [TS]

00:55:26   their original form that's what you have [TS]

00:55:28   to do I like crystal castles but not [TS]

00:55:30   that much was a tempest to have the knob [TS]

00:55:32   that's right did right Yeah Yeah right [TS]

00:55:34   because you just be spinning around the [TS]

00:55:35   outside of the little well yeah but you [TS]

00:55:38   could really annoy people you work with [TS]

00:55:39   by getting rid of your mouse replacing [TS]

00:55:41   it with a trackball yet to speedily pass [TS]

00:55:43   Steve you have a favorite oh man i have [TS]

00:55:47   so many favorites i could probably go on [TS]

00:55:49   and on and on but i will pick 2 i'll [TS]

00:55:53   pick up very early one and a more modern [TS]

00:55:55   one [TS]

00:55:56   the early one is is super super early [TS]

00:56:00   and it was one of the first games post [TS]

00:56:02   space invaders that I think really kind [TS]

00:56:04   of expanded what you could do with a [TS]

00:56:05   video game because when space invaders [TS]

00:56:08   came out I mean it was basically pong [TS]

00:56:10   Spacewar space invaders kind of change [TS]

00:56:12   things up and then from that point on [TS]

00:56:14   from nearly a year there was nothing but [TS]

00:56:16   space invaders with slightly different [TS]

00:56:17   slightly different guys going back and [TS]

00:56:22   forth right and some of them are in [TS]

00:56:24   color and some of them had your the [TS]

00:56:25   colorful overlays they would turn pink [TS]

00:56:27   or green as they went down the screen [TS]

00:56:28   and that was really the only variation [TS]

00:56:30   that you had in the game and then the [TS]

00:56:32   same company [TS]

00:56:33   taito I think I just worked hard to port [TS]

00:56:36   80 as I wish to call his here release [TS]

00:56:39   something called lunar rescue [TS]

00:56:40   yeah took what kind of started as a [TS]

00:56:42   space invaders experience where you had [TS]

00:56:44   a mothership and your ship would descend [TS]

00:56:46   from the top and you would actually [TS]

00:56:48   started more Frogger this was pre [TS]

00:56:49   frogger he had to avoid the asteroids as [TS]

00:56:52   you as you came down there was a bit of [TS]

00:56:54   a lunar lander we had to land on one of [TS]

00:56:56   these three pads and then a little [TS]

00:56:58   stranded spaceman would run over and [TS]

00:57:00   climb into the spaceship [TS]

00:57:01   and then all the asteroids that you have [TS]

00:57:03   been avoiding on the way down would turn [TS]

00:57:05   into ships which you then were able to [TS]

00:57:07   shoot at on your way back up to the [TS]

00:57:09   mothership and it brought so much to to [TS]

00:57:14   the formula [TS]

00:57:15   I you know where previously you thought [TS]

00:57:18   it was pretty cool that you know these [TS]

00:57:19   aliens would go back and forth and down [TS]

00:57:21   you could shoot him and this jizz was so [TS]

00:57:23   expanded so many different concepts were [TS]

00:57:25   brought in and it was exciting as a kid [TS]

00:57:31   who you know just loved being in arcades [TS]

00:57:33   and and and loved gaming go to see what [TS]

00:57:38   might be possible as as more creativity [TS]

00:57:41   was brought into these things and and it [TS]

00:57:42   was clear at that point that you know [TS]

00:57:44   video games going to continue to [TS]

00:57:45   progress and and and kind of go down the [TS]

00:57:48   path if it has led to today when arcades [TS]

00:57:51   have pretty much sadly dried up and [TS]

00:57:54   right yeah except apparently where you [TS]

00:57:56   guys live huh [TS]

00:57:58   absolutely there's even a cool part of [TS]

00:58:00   the country [TS]

00:58:01   it's really sad i think that that you'll [TS]

00:58:05   pick the kids r kids will never have [TS]

00:58:07   that sort of joy your closet discovering [TS]

00:58:10   my kids already my kids at the joy to [TS]

00:58:14   explode but 10 with it the I'm saying [TS]

00:58:17   that that joy of running across an [TS]

00:58:19   arcade that's filled with a bunch of [TS]

00:58:20   games when video games weren't [TS]

00:58:23   commonplace and it was just such a [TS]

00:58:26   thrill like you dad like when I was a [TS]

00:58:28   kid we go to Catalina Island and i would [TS]

00:58:30   spend the whole day my parents would be [TS]

00:58:31   driving around here the right mansion [TS]

00:58:33   and go to the beach or whatever [TS]

00:58:35   sure i will just head straight to the to [TS]

00:58:36   arcades bounce back and forth between [TS]

00:58:38   them all day and watch people play the [TS]

00:58:40   games to take the ferry across the [TS]

00:58:43   Catalina Island an amazing outdoor [TS]

00:58:46   adventure that you would spend playing [TS]

00:58:48   video games market because they had two [TS]

00:58:50   great 1i made there are only like a half [TS]

00:58:53   a mile from each other and I would just [TS]

00:58:54   bounce back and forth like to go to the [TS]

00:58:56   cloud for us inc costa rica and play [TS]

00:58:58   metroid that's my you know where he's [TS]

00:59:02   making a point i remember when i was a [TS]

00:59:03   kid that whenever whenever we go to the [TS]

00:59:05   mall you know there's always times every [TS]

00:59:07   mall had a huge arcade oh yeah he's [TS]

00:59:09   lying you buying you some got tough [TS]

00:59:11   skins and you would be at the party [TS]

00:59:13   yeah and you would like you always want [TS]

00:59:15   to steer steer the whole steal the [TS]

00:59:17   family towards it and and you always [TS]

00:59:19   want to run in to see if there are any [TS]

00:59:20   new games that were yeah you know new [TS]

00:59:22   and fantastic that you've never seen [TS]

00:59:23   before and that's something that you [TS]

00:59:25   know our kids will never get now be [TS]

00:59:28   interesting though because they're still [TS]

00:59:30   the experience of playing on big screens [TS]

00:59:31   and things I know that's moved most all [TS]

00:59:34   of its moved home but i wonder if [TS]

00:59:35   there'll be some kind of resurgence [TS]

00:59:37   because there's so many new games now [TS]

00:59:39   that are meant for our mobile devices [TS]

00:59:41   maybe they'll be there will be some [TS]

00:59:44   transition back people play stuff [TS]

00:59:45   together in common i don't know what my [TS]

00:59:47   kids and one of the biggest things that [TS]

00:59:49   they got a thrill out of the last year [TS]

00:59:50   is is airplane with games on the ipad [TS]

00:59:53   yeah so like a driving game that you [TS]

00:59:55   showed up on your your 48 inch TV and [TS]

00:59:58   use the ipad to steer [TS]

00:59:58   use the ipad to steer [TS]

01:00:00   for them that's like they use the ipad [TS]

01:00:02   they stick another video games but for [TS]

01:00:04   them that was like wow this is really [TS]

01:00:06   cool my kids really enjoyed just playing [TS]

01:00:08   a the mobile edition of Minecraft where [TS]

01:00:10   there you know they get to play in the [TS]

01:00:13   same world and for them that's the [TS]

01:00:14   they've done some split screen stuff on [TS]

01:00:16   the TV for for wii games but they really [TS]

01:00:19   like the idea like that one of them [TS]

01:00:20   could be in one room and somebody else [TS]

01:00:22   make me in the other room and but [TS]

01:00:24   they're they're in the same world the [TS]

01:00:26   three consensual kind of 3d world [TS]

01:00:28   together building stuff for killing [TS]

01:00:30   spiders or whatever they're doing and [TS]

01:00:31   you know they really they really dig [TS]

01:00:33   that but if that's a very different [TS]

01:00:34   thing than going to the mall it was an [TS]

01:00:35   hour drive for us to get to the mall and [TS]

01:00:38   so we go once every few months and you [TS]

01:00:40   know i would basically say that my mom [TS]

01:00:41   you know have fun at the department [TS]

01:00:44   store i'll be right here at the arcade [TS]

01:00:46   and just stay there and that that you [TS]

01:00:49   know that concept is gone [TS]

01:00:51   well the whole idea of here is a game [TS]

01:00:53   everyone wants to play and everyone has [TS]

01:00:54   to wait in line to play lon [TS]

01:00:56   after one out the other yeah okay [TS]

01:00:58   quarter to die into second i still [TS]

01:01:00   remember pacman coming oh man yeah [TS]

01:01:02   scarcely knew what our kids will never [TS]

01:01:03   understand its scarcity of things that [TS]

01:01:05   are here in digital form yes [TS]

01:01:07   yeah i'll be like I need a book it's [TS]

01:01:09   like well there are an infinite number [TS]

01:01:10   of these books you just need the proper [TS]

01:01:12   monetary units exchanger piracy i have [TS]

01:01:15   played so many hours of arkanoid [TS]

01:01:16   beginning to our home who was too [TS]

01:01:19   popular to let me play it [TS]

01:01:21   arkanoid great owl no it's not it just [TS]

01:01:23   break out our now as laser is our [TS]

01:01:26   breakout breakout with lasers I am until [TS]

01:01:29   Liesl Shakey's Pizza in California is [TS]

01:01:31   that too might be going on [TS]

01:01:32   no it's that worst if you that looks [TS]

01:01:34   back it dried up for a while but it has [TS]

01:01:36   it has returned in hell that kind of a [TS]

01:01:39   mini chuck-e-cheese down It was as if [TS]

01:01:41   they took the cardboard delivery boxes [TS]

01:01:43   and spray painted red on them and then [TS]

01:01:46   whisper the word she's over and call [TS]

01:01:48   that are now but they had a shaky is [TS]

01:01:51   what you feel after you eat their piece [TS]

01:01:52   was in the city still do lunch lunch to [TS]

01:01:54   buy it all we knew from pizza but that's [TS]

01:01:56   where i played arcade games i can't [TS]

01:01:57   remember what they were they also [TS]

01:01:59   blurred together because the pizza give [TS]

01:02:01   me the shakes barely yeah when do you [TS]

01:02:04   have a favorite i'm talking about i [TS]

01:02:06   played a lot of honorably missile [TS]

01:02:07   command which is like the most [TS]

01:02:08   oh man all possible yeah that fits my [TS]

01:02:11   personality that would play [TS]

01:02:13   the unwinnable the Kobayashi Maru Josh [TS]

01:02:15   meroo style video the only winning move [TS]

01:02:18   is not to play glad whatever missile [TS]

01:02:19   command is in German that's probably [TS]

01:02:21   missile your game console command is a [TS]

01:02:24   very German game it is huge it is evenly [TS]

01:02:27   attempt to blow away these missiles and [TS]

01:02:29   then it's the end and then you pick on [TS]

01:02:31   the end I was never that good at arcade [TS]

01:02:32   games I was very good at computer video [TS]

01:02:34   games when those stores first got a mac [TS]

01:02:36   well you know playing commodore 64 and [TS]

01:02:39   then on Max and other an apple to things [TS]

01:02:41   like that would be great in those games [TS]

01:02:43   and like loadrunner and although [TS]

01:02:45   loadrunner yeah but you know everyone [TS]

01:02:47   here to get you a whole episode about [TS]

01:02:50   loadrunner one video I was never good [TS]

01:02:52   arcade or something about the interface [TS]

01:02:54   I never never meshed well with that I [TS]

01:02:56   did much better with computer based [TS]

01:02:57   games was a different thing right and in [TS]

01:03:00   their windows pressure and that actually [TS]

01:03:02   determine something about whether a game [TS]

01:03:04   was good or not is like like I was [TS]

01:03:06   saying earlier about dragons lair that I [TS]

01:03:07   just walked away from that because i [TS]

01:03:09   thought this cause this is gonna cost me [TS]

01:03:10   too much and it's really it's really [TS]

01:03:13   hard and I can get you know a couple of [TS]

01:03:15   minutes out of pac-man that I can't get [TS]

01:03:18   or whatever that I can't get out of this [TS]

01:03:20   game and he shot somebody to shop around [TS]

01:03:22   you're like i wanna i want to like spend [TS]

01:03:24   these quarters in some place where I'm [TS]

01:03:25   going to get some time and that set save [TS]

01:03:27   my last quarter is to be like on the [TS]

01:03:28   Senate Peter game i knew i could play [TS]

01:03:30   for a long period of time of my last two [TS]

01:03:32   quarters like i can play the first few [TS]

01:03:33   quarters you playing games and never [TS]

01:03:34   played before you stink at the last year [TS]

01:03:36   like all right I'm i'm on a five minute [TS]

01:03:38   game [TS]

01:03:39   I'm gonna go put this in centipede i [TS]

01:03:40   know i can live for a long time did you [TS]

01:03:42   guys spend most of your arcade sessions [TS]

01:03:44   kind of holding your quarters and [TS]

01:03:45   walking around and watching people play [TS]

01:03:47   I was fun taking my kids to the arcade [TS]

01:03:50   recently and then them you know in the [TS]

01:03:51   games were only 50 cents it like 50 cent [TS]

01:03:53   pinball and whatever in didn't miss miss [TS]

01:03:56   pac-man have been 25 or 50 cent so [TS]

01:03:58   they're they're being nice and the [TS]

01:03:59   pricing of this place they're really [TS]

01:04:01   making the money on beer and ice cream [TS]

01:04:02   at full tell but they it was fun to [TS]

01:04:05   watch kids and they're like man these [TS]

01:04:06   quarters go fast i'm like i know i just [TS]

01:04:08   been twenty dollars in that machine and [TS]

01:04:10   how many we have left there like uh not [TS]

01:04:12   having not know [TS]

01:04:13   well I was but it was better when it was [TS]

01:04:15   one quarter per game once that once they [TS]

01:04:17   broke the one quarter of Game barrier [TS]

01:04:19   yeah well below that is that that was so [TS]

01:04:21   bad [TS]

01:04:22   actually I remember the first time I was [TS]

01:04:23   offended by videogame pricing was a it [TS]

01:04:26   was a [TS]

01:04:26   football game and you could you you know [TS]

01:04:30   is one-quarter to start playing the game [TS]

01:04:32   and you get to the end of the of the [TS]

01:04:34   first half hour or part of the way [TS]

01:04:35   through the door through the first [TS]

01:04:36   quarter and be like if you want to keep [TS]

01:04:38   playing the game put another quarter now [TS]

01:04:40   my what their oh well that goes all the [TS]

01:04:42   way back to that are yall with a little [TS]

01:04:44   X's and O's that you roll around with [TS]

01:04:45   the trackball I mean they required to [TS]

01:04:47   put in quarters for extra time so that [TS]

01:04:48   that's always tracking the dawn of time [TS]

01:04:50   let's let's talk inflation for one [TS]

01:04:52   second which is 25 cents in 1975 when I [TS]

01:04:54   was a small child is a buck seven today [TS]

01:04:57   so yeah we had a good apparently [TS]

01:04:59   well now because the games cost all [TS]

01:05:01   costs a dollar now I'm gonna see the [TS]

01:05:02   modern games they all climbed out of the [TS]

01:05:04   modern games as a to monitor for today [TS]

01:05:06   we've got the in-app purchases of stuff [TS]

01:05:09   right business you know and and it's [TS]

01:05:11   gonna be very much like the arcade thing [TS]

01:05:14   and you gotta give those guys credit me [TS]

01:05:15   and that the people who invented these [TS]

01:05:17   games like like how brilliant was that [TS]

01:05:19   to say to to build these artificial [TS]

01:05:22   barriers in and then it's like that [TS]

01:05:24   gotta have another quarter now [TS]

01:05:25   hmm right it's like there's nothing [TS]

01:05:27   there's no intrinsic value in it it's [TS]

01:05:29   just as a life where because i was with [TS]

01:05:31   them are pretty much like I knew that [TS]

01:05:33   they took a lot of quarters anyway they [TS]

01:05:34   were you know it was like a challenge [TS]

01:05:35   you know you if you were good you could [TS]

01:05:37   last like I could play tiger Helion [TS]

01:05:39   one-quarter of like an hour like I was [TS]

01:05:40   ridiculous you know you could get good [TS]

01:05:42   enough to be good at the games they [TS]

01:05:43   weren't unfair and I was with them all [TS]

01:05:45   way up to like at one afterburner came [TS]

01:05:47   out and it was fifty cents but it looked [TS]

01:05:49   insane it looks amazing i'm like oh sure [TS]

01:05:51   that's twice as good as you and i'll pay [TS]

01:05:52   fifty cents but right after that point [TS]

01:05:54   the games were no longer twice as good [TS]

01:05:57   anymore but they cost a dollar i'm like [TS]

01:05:59   right that is it afterburner wish later [TS]

01:06:00   the centipede but the game after [TS]

01:06:02   afterburner and you know it was not [TS]

01:06:04   twice as good as afterburner so you know [TS]

01:06:06   in the chatroom Clinton says arcade [TS]

01:06:08   sound like the casinos of the child [TS]

01:06:10   world how that does what they are now [TS]

01:06:12   except you could never get a payout we [TS]

01:06:14   went to Reno last year and in the casino [TS]

01:06:17   they had a fantastic arcade they know [TS]

01:06:20   what they're doing and it was the same I [TS]

01:06:22   mean really was like take your kids here [TS]

01:06:23   it's like gambling but it is it is [TS]

01:06:26   gambling except you don't get any money [TS]

01:06:27   back you just get tickets [TS]

01:06:29   well they have casino games they don't [TS]

01:06:31   have that happen if you've been in a [TS]

01:06:32   chuck e cheese lately they're all they [TS]

01:06:34   have gambling games where there's no [TS]

01:06:36   video green you get like little coin get [TS]

01:06:38   it [TS]

01:06:38   yes you know tickets yeah one of the [TS]

01:06:40   great things about ground control and [TS]

01:06:42   Portland's that all the games are the [TS]

01:06:43   original price and it turns out i'm an [TS]

01:06:46   adult I can get ten dollars in quarters [TS]

01:06:47   and it's nothing nothing on there like a [TS]

01:06:50   nickel right you can play games for a [TS]

01:06:51   nickel or a quarter and yeah probably [TS]

01:06:53   yeah it's better because it doesn't [TS]

01:06:55   matter right it was it was mommy's the [TS]

01:06:57   pit boss and she only had ten dollars [TS]

01:06:59   and you have to spend that over the [TS]

01:07:00   course of like two hours while they [TS]

01:07:02   played a of couple of rounds of bowling [TS]

01:07:04   wow man that's how that's how I learned [TS]

01:07:06   how to how to manage my money how to [TS]

01:07:09   make sure you by the end of it you had [TS]

01:07:11   lost every single night every single [TS]

01:07:13   cent that you had just like the very end [TS]

01:07:15   very end exactly time and you would [TS]

01:07:17   stretch it out to the exact the exact [TS]

01:07:19   last moment and you would play that last [TS]

01:07:20   game which you knew you would lose [TS]

01:07:22   immediately because time was running [TS]

01:07:24   short on that final quarter [TS]

01:07:26   well just remember i remember when they [TS]

01:07:28   first started the quarter inflation and [TS]

01:07:31   for me it was if it's a sit-down game [TS]

01:07:34   just walked by because it's gonna go [TS]

01:07:36   yeah [TS]

01:07:36   fifty cents 75 cents for a dollar I [TS]

01:07:39   think astron belt was the first one that [TS]

01:07:40   I remember being fifty cents you [TS]

01:07:43   remember that it was a it was serious [TS]

01:07:44   games that was legitimate [TS]

01:07:46   it was a yeah in fact actually dragon's [TS]

01:07:48   lair might have been slightly before [TS]

01:07:49   that was it that was a 50-cent came as [TS]

01:07:51   well yeah because there was the first 1i [TS]

01:07:52   remember there was multiple quarters but [TS]

01:07:54   but with the whole sit down games it was [TS]

01:07:56   almost like they said hey look this is [TS]

01:07:58   taken up to stand ups so we gotta charge [TS]

01:08:00   you twice as much I mean we're kinda [TS]

01:08:02   like rides like the afterburner sit down [TS]

01:08:04   move the game Maria was kind of like a [TS]

01:08:05   ride you like to hang on a video game [TS]

01:08:08   and i'm getting a ride and the [TS]

01:08:09   afterburner game was more fun when it [TS]

01:08:11   moved [TS]

01:08:11   yeah wasn't firefox the other one like [TS]

01:08:13   that oh yeah sit down the hall and the [TS]

01:08:15   whole thing moves with you when you're [TS]

01:08:16   steering the airplane yep that's right [TS]

01:08:19   hang on where you wrote the the [TS]

01:08:21   motorcycle and then move too much though [TS]

01:08:23   I think he actually had to put the work [TS]

01:08:25   into that one to make it proved that the [TS]

01:08:27   other vegetables all those games that [TS]

01:08:28   move broke because kids are animals [TS]

01:08:30   yeah they are that's so destructive yes [TS]

01:08:33   they are they [TS]

01:08:34   yeah we also had the things where you [TS]

01:08:35   just put a quarter in it was like a [TS]

01:08:37   spaceship and it rocked back and forth [TS]

01:08:39   there was no game you just got your [TS]

01:08:41   fingers right yeah yeah exactly that's [TS]

01:08:44   who needs a game just put in the thing [TS]

01:08:46   and it vibrates CA everybody wins [TS]

01:08:49   move on hope that keeps the kids happy [TS]

01:08:51   hey [TS]

01:08:52   Glenn you suggested this have we have I [TS]

01:08:55   have I done my job or other things that [TS]

01:08:58   you would still like to know I give you [TS]

01:09:00   four new lives [TS]

01:09:02   Jason oh yeah hooray but no the one [TS]

01:09:04   thing I would say is that that I'm one [TS]

01:09:06   thing we didn't cover and just mentioned [TS]

01:09:07   very briefly as it's fascinating to me [TS]

01:09:09   how you can get most of these games now [TS]

01:09:10   in like new form like that joystick with [TS]

01:09:13   the atari games built in which goes back [TS]

01:09:14   several years when you plug it into [TS]

01:09:17   those back i mean really before HDTV or [TS]

01:09:19   digitally was a big deal and you get a [TS]

01:09:21   joystick that was the original atari at [TS]

01:09:23   me from the same molds looked identical [TS]

01:09:25   with the games built-in you plug in [TS]

01:09:27   albany and then that's migrated to [TS]

01:09:30   number think geek did that I think it [TS]

01:09:32   was a joke their console for an iPad [TS]

01:09:34   because I've got one in my office yeah I [TS]

01:09:36   Cade right and so and then you've got [TS]

01:09:39   the Atari the greatest hits [TS]

01:09:41   iOS app as well so it's funny to me to [TS]

01:09:43   see like the nostalgia never laugh like [TS]

01:09:46   people are still playing pong that old [TS]

01:09:48   code has been it continues to be [TS]

01:09:50   monetized to this day it's shocking [TS]

01:09:53   there's a there's a 40th anniversary [TS]

01:09:55   pawn app for the iPad and it's free but [TS]

01:09:59   if you want to play it for any length of [TS]

01:10:01   time you have to basically by in-app [TS]

01:10:03   purchase stuff so they're still making [TS]

01:10:05   money on this crap 40 years later all [TS]

01:10:09   right anything else that we didn't cover [TS]

01:10:10   I never said my second game was really [TS]

01:10:13   wow i just totally i went into a haze [TS]

01:10:16   there and I just do you talk for a long [TS]

01:10:17   time and I assume there were two games [TS]

01:10:19   in their potato head is Deepak man it [TS]

01:10:21   was black christmas wasn't it was black [TS]

01:10:23   christmas like it was at ghouls and [TS]

01:10:25   ghosts actually which I think for me [TS]

01:10:28   that I think is the pinnacle of the 2d [TS]

01:10:31   side-scrolling run to the right two [TS]

01:10:34   things that involves that involves [TS]

01:10:36   skeleton spent a lot of quarters on that [TS]

01:10:37   college that involves scale and armor [TS]

01:10:39   zombies and nudity is there nobody [TS]

01:10:42   yeah you hit me with your armor oh [TS]

01:10:44   that's what's not need a real he went [TS]

01:10:47   down to his tighty-whities he did but [TS]

01:10:49   that might be the only tighty-whitey an [TS]

01:10:51   appearance in underneath the video game [TS]

01:10:53   actually [TS]

01:10:54   anyway like that game it was good times [TS]

01:10:56   and was apparently very hard although I [TS]

01:10:58   never really thought it was so well I [TS]

01:11:01   did you finish it you probably just died [TS]

01:11:02   after a couple minutes think you got [TS]

01:11:03   your quarters worth like all right now I [TS]

01:11:05   finished it a couple of times [TS]

01:11:07   well I found it very different in that [TS]

01:11:09   it became very frustrating the second [TS]

01:11:11   time through because the game actually [TS]

01:11:12   made you play it twice in order to get [TS]

01:11:14   to the end but I was fairly rude [TS]

01:11:17   there are many games that i would have [TS]

01:11:18   never finished if not for the magic of [TS]

01:11:19   name because i just did not have ever [TS]

01:11:21   have enough quarters never good enough [TS]

01:11:23   to go through and complete the entire no [TS]

01:11:25   never I i never got close to at some [TS]

01:11:28   point I got too far enough and crystal [TS]

01:11:30   castles that I that it tells you the [TS]

01:11:32   secret warp location to jump forward to [TS]

01:11:34   where you were without playing all the [TS]

01:11:36   earlier easier levels and that was like [TS]

01:11:39   a big that I think that's about as far [TS]

01:11:41   as I advanced in any video game that i [TS]

01:11:43   ever played in a way that's utterly [TS]

01:11:44   brilliant because that means more [TS]

01:11:45   quarters for us [TS]

01:11:47   yeah you jump right to the hard levels [TS]

01:11:49   and you instead of spending an hour on [TS]

01:11:51   the game while people stand behind you [TS]

01:11:53   are stacked their quarters up on the [TS]

01:11:54   front of the machine [TS]

01:11:55   it's 30 seconds that you did yeah i [TS]

01:11:58   remember tempest would let you start [TS]

01:11:59   again that like level 30 right give you [TS]

01:12:02   a whole bunch of points to that was that [TS]

01:12:05   was the that was evil and then you die [TS]

01:12:07   yeah yeah so you think it'd know like [TS]

01:12:11   you said you just feeding quarters in [TS]

01:12:12   level 30 over and over again [TS]

01:12:14   does anybody else remember that sick [TS]

01:12:16   feeling you had as a kid when you've [TS]

01:12:18   played this game for like you know 30 [TS]

01:12:20   minutes an hour and you've been feeding [TS]

01:12:21   the quarters and you have to continue [TS]

01:12:23   screen and you realize you have motors [TS]

01:12:25   and you're like holy crap you guys run [TS]

01:12:27   to change her into the change machine [TS]

01:12:29   during the countdown I've done that or [TS]

01:12:31   you're only 10 seconds and you can run [TS]

01:12:33   the machine if no one is that stick your [TS]

01:12:34   building that you get flat on the first [TS]

01:12:36   try and then you're gonna continue back [TS]

01:12:38   out you're like no no no you like yeah [TS]

01:12:40   like two tries with that bill that you [TS]

01:12:42   know I got a pretty good at reading [TS]

01:12:43   those bills well you know how when a [TS]

01:12:45   quarter doesn't go in the right you [TS]

01:12:47   don't give a little back spin [TS]

01:12:49   yeah does that do anything that makes [TS]

01:12:52   you feel good and purpose [TS]

01:12:55   well I think it gives the it gives it a [TS]

01:12:58   little bit more like stability like a [TS]

01:12:59   spinning bicycle wheel so it's harder to [TS]

01:13:01   perturb off its axis you know because [TS]

01:13:02   the but is there a lot of room in the [TS]

01:13:05   channel like there's only one place the [TS]

01:13:06   quarter can go [TS]

01:13:07   it's not like it's not just a little [TS]

01:13:09   channels little channel will get clogged [TS]

01:13:11   there is a bottleneck but then it opens [TS]

01:13:12   up you open up the back of the Machine [TS]

01:13:14   you see the basic fall into a big ten [TS]

01:13:15   and [TS]

01:13:16   so these things so a little bit of spend [TS]

01:13:17   could help it lets the Machine know that [TS]

01:13:20   she you've got style you know you're the [TS]

01:13:22   kind of guy will put a spin on a quarter [TS]

01:13:24   just because why not can't hurt i will [TS]

01:13:27   do it increasingly frantically over 45 [TS]

01:13:29   corners in a row i just imagined record [TS]

01:13:33   Ralph type people and they're going here [TS]

01:13:34   comes the quarter and let that one go [TS]

01:13:36   through these little guys living in that [TS]

01:13:39   channel for the quarter that's the [TS]

01:13:42   sequel don't need to surround their [TS]

01:13:43   break quarter motorized all the way down [TS]

01:13:45   it's actually built like a tcp/ip stack [TS]

01:13:47   so you need to like take 50 i mean if [TS]

01:13:49   your regular while and they think that [TS]

01:13:51   somebody stands there and pushes the [TS]

01:13:52   quarters back out while they have a [TS]

01:13:53   smoke drink and he was down in the you [TS]

01:13:56   know transport layer [TS]

01:13:57   yeah they're on break whenever they go [TS]

01:13:58   straight through there's nobody there to [TS]

01:13:59   catch now in candy for God's sake come [TS]

01:14:02   on we've had a long gaming sessions [TS]

01:14:05   about that one in campaign candy with [TS]

01:14:07   the rest of red widow named yea wise [TS]

01:14:10   King candy blow even almost does the [TS]

01:14:13   ticker laughs at a couple yahoo i love [TS]

01:14:17   like I love this video game you've got [TS]

01:14:20   here all right [TS]

01:14:22   yeah but it's really turbo huh/shock [TS]

01:14:26   alright spoiler spoiler horn [TS]

01:14:31   yeah we already but we did the yeah okay [TS]

01:14:35   this has been this has been enjoyable [TS]

01:14:37   and it's a it's it's fascinating we we [TS]

01:14:40   talked about the animated movie then we [TS]

01:14:41   talked about video games all works [TS]

01:14:43   together come together i thought this [TS]

01:14:45   was great so i would like to thank my [TS]

01:14:48   guests who are all old men who used to [TS]

01:14:50   play video games and don't have any [TS]

01:14:53   quarters to their names anymore so Glenn [TS]

01:14:56   fleischmann thanks for suggesting that [TS]

01:14:57   we do this and making me go to the empty [TS]

01:14:59   theater and watch wreck-it Ralph you [TS]

01:15:01   have our Mountain are you speaking [TS]

01:15:03   cuties that was for the Phillies [TS]

01:15:06   yeah that was pretty awful thank you man [TS]

01:15:08   this is a family podcast Steve lots [TS]

01:15:11   thanks for being on it's good to have [TS]

01:15:12   you back on on the podcast you went for [TS]

01:15:14   a little while where we didn't see you [TS]

01:15:16   and now you're back its truth and thank [TS]

01:15:18   you you cherry chase and dot muncher [TS]

01:15:23   oh that's designed for that up all [TS]

01:15:25   that's the best one yet [TS]

01:15:26   Monty Ashley great to have you back to [TS]

01:15:28   thank hello hello welcome to the show [TS]

01:15:31   yeah and Dan Frank's thank you thank you [TS]

01:15:36   for having wow the old prospectors back [TS]

01:15:41   and and of course John siracusa who has [TS]

01:15:44   a encyclopedic knowledge about video [TS]

01:15:46   games apparently insert coin Jason yeah [TS]

01:15:49   so until next time on the uncomfortable [TS]

01:15:52   podcast this is jason Snell game over [TS]