43: Pending An Apple Release
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Welcome to Under the Radar, a show about independent iOS app development.
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I'm Marco Arment.
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And I'm David Smith.
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Under the Radar is never longer than 30 minutes, so let's get started.
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So as we are recording this, we are about a week away from the "See You on the 7th" event,
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which is expected to be sort of like the big fall Apple event.
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They used to be pretty typical that Apple would do a couple of events in the fall.
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They seem to be moving to just one.
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So, like, next week on the 7th is going to be kind of it, probably, this year.
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And so, while the actual speculations about what's going to be announced and those types
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of things are mostly hardware-related, so we're not going to probably talk too much
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about that, but it seemed like a good time to talk through sort of the concepts of what
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to expect, what to prepare for, and what to think about going into next week.
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Because what will probably happen, at least this is just based on past history, hopefully
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predicting future results, is they'll have the actual announcement.
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I think it's at 10 a.m. Pacific next Wednesday.
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And they'll announce all the things, and that sometime a few hours after that, they'll release
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all the GMs of everything.
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So it'll be the GM of iOS, watchOS, Sierra, tvOS.
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Those will all go out, so we can download them and do all of our final tests and checks
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and all those kinds of things for hopefully all the app updates that we've been working
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And we'll have the opportunity to work on that.
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And then sometime, probably that night, it always drives me a little bit crazy because
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I live on the East Coast, and so all of these things are happening West Coast times, and
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so the opening of iTunes Connect to submit new binaries built with the new stuff will
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sort of open sometime late that night, usually.
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I'm trying to think, last year it may have been something like 10 p.m. my time, something
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It opened up, and so at that point, you can build your new app and you can submit it to
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the App Store because usually the new OS updates will be released to the public about a week
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So in this case, that'll be around the 14th, and in anticipation of the iPhones and any
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new hardware that's coming out, launching probably the following Friday.
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So typically in the last few years, they've staged it so that iOS updates come out first,
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those go out over the air to all the existing iPhones in the world, and then the iPhones
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will launch a few days later.
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And ideally, your app will be ready to go on day one.
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On the plus side, that's probably easier this year than it's ever been because App Review's
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so fast now that before, when App Review length was about a week, if you didn't submit in
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that first wave of people, so when they open up the floodgates at, say, 10 p.m. on Wednesday,
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if you weren't in that first wave, you may actually not be ready to go.
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Usually they do a great job, they would try as hard as they could, you kind of got the
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impression that during that week, App Review was all hands on deck.
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But still, it was always important to try and be in there really soon so that you were
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ready on day one.
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Whereas this year, if App Reviews are going to take a day or two, you may even be able
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to get a couple of rejection approval cycles through in that time.
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But that's sort of what I'm expecting for next week.
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Does that make sense to you based on past experience?
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- Yeah, I mean, that's the most likely to happen for sure.
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I mean, one thing that is worth observing this time is this is going to be the first
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big rush of submissions since the App Review delay dropped suspiciously from one week to
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less than one day.
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So it'll be interesting to see basically how much the influx of submissions affects
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that time, whether it really makes it spike back up to maybe a week or maybe does it keep
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itself nice and fast the way it has been for these last few months.
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Also, I think it'll be interesting to see what the rejection controversy of the year
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Like every year, every time there's a new version of iOS that adds new capabilities,
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the whole bunch of people try to take advantage of those and some of the things people try
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to do, Apple decides that's not within what we had in mind or that's not the kind of thing
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we want to allow.
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And so even if there wasn't necessarily a rule that explicitly prohibited it during
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development before, oftentimes new rules will be created and established during this initial
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Because it's not usually like evil or anything, it's usually just like Apple didn't realize
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that, "Oh, you know what?
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We didn't think about that thing that you just did with this new ability we had and
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we don't want you to do that."
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But inevitably this always causes lots of grief for all the people involved, the developer,
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Apple, and all of us who read about it and complain about it because ultimately these
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are all really messy policies and messy problems that are hard to get right on all sides.
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And so I think it'll be interesting to see what that will be.
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There's a lot of new stuff available that you can play with now, a lot of new app capabilities
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The entire Messages app store, to me it's fascinating.
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I'm really curious to see what happens there.
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I'm also really curious to see whether there will be a big rush of iOS 10 apps on day one
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or for day one.
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Because it seems to me, and this could just be anecdotal or the people I hang around with
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or whatever else, this is based on nothing except my own intuition and anecdotes, but
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it does seem to me that there is less of a push to get your stuff out there on day one
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As the app store economy becomes, as we discussed last episode, as the economy becomes a lot
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more challenging and a lot of indies just have bowed out or have had to take consulting
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work to pay a lot of the bills and a lot of, you know, there's basically, I think there's
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less upside now to rushing your stuff out and being there on day one for new platforms,
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new capabilities, new iOS versions, things like that, because the app market has cooled
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down so much for people like us.
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But I don't know, you know better than I because you are almost always out there on day one
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with new stuff.
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Do you think it's still worth getting out there on day one and do you expect a lot of
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people will or is it either not worth it or can people not really afford to spend that
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much time on it?
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I think so it is always, yeah, I've done a lot of getting ready for day one and this
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year my plan is, I originally had been hoping to have my next new app ready for day one,
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it doesn't look like that's going to happen, but instead I'm just going to have updates
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for iOS 10 and watchOS 3 for my main apps will be ready on day one, you know, they're
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essentially ready now, I'm in the final stages of testing and I've been focused on that and
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I think though that makes a lot of sense that if you have an existing product that has a
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new capability that it can take advantage of to be ready on day one, that's like, it's
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sort of you're in a doubly good situation there on the one side, like in this case,
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for a lot of my apps watchOS 3 is the big new thing and it's so great for me because
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my apps can really take advantage of that and be a lot better, so a lot of my apps are
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going to be switching to, they're going to require, still require iOS 9, but they're
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going to require watchOS 3 because watchOS 3 is just so much better and so I'm looking
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forward to just dropping support for watchOS 2 and plowing ahead there and it'll be better
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for developers and then I think also it's also beneficial to you because if you have
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an existing app, especially one with a reason, you know, any kind of existing audience following,
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whatever and you do an update that takes advantage of the new stuff, I think it's easier to
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get on Apple's radar for being featured or being in that group of, you know, things like
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or even not from Apple, just from the press, like it's easier to kind of get that little
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boost of attention, but other than that, like it is a, I think there was a time when trying
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to fight for that, that day one, like being the first to do something, maybe mattered
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more, but I will certainly say I don't think it matters nearly as much as it used to, to
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be in that first wave of things because in general it's so difficult and the volume of
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apps coming out on the app store is so high that in some ways it's worse to be in that
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Like this is always the tension that I've always felt when I come in, I come towards
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the end of the summer is on, there's the upside of being in that first wave is like there's
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that, there's a built in audience looking for new stuff, both on Apple and their editorial
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team as well as in the press as well as customers like, you know, I got a brand new phone.
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I wonder what I can do.
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Oh, it can do this cool new thing.
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I want to take advantage of that.
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But on the downside, you're competing against all the people trying to take advantage of
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that built in audience at the same time.
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And so you're like the, the focus that you could get on yourself is so much more diluted
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that even if you are ready and you are in that first wave and you do get some attention
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from some, some other things, you're going to be sharing that with, you know, tens or
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20 of the other apps.
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Like you're going to be one of the, you know, here's the 10 new apps for iOS 10.
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You need to be aware of like the, you're going to be in a slide show.
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You'll be, you know, you're on that slide show on the verge or something.
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You're not, whereas if you wait a couple months and you release your new app in November,
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say, you may actually just get attention on your own in a way that is probably a bit more
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constructive, especially when, you know, as like, this is a really busy time for the,
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for the press in general.
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And so they're not quite as much looking for articles to write.
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Like if you do it later when new things are a bit slower in the news cycle and you're
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just, you know, it's, it's nice for them to have something interesting to write about.
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Like that has a great benefit too.
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And there's always been that tension.
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There's always been that tension between if you're in that, like that new group, it's
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like your, your potential is bigger perhaps, but you're, the risk of getting lost in the
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noise I think is also higher.
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And I think so in general, like the fact that I'm not, I'm going to miss day one with my
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Like I, there's a time when I'd probably be worried about that at this point.
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I'm not really worried.
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I'm like, that's fine.
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I'll release it sometime this fall when it's ready and go from there.
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And I'm not too worried about being ready on day one, except for, you know, for the,
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for the iOS updates that I have now.
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And obviously if you have an app update that is necessary, you know, so if your app doesn't
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work correctly on the new platform or a situation like that, you obviously want to be ready
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on day one so that you don't have the situation where everyone installs iOS 10 and your app
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stops working.
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Like it starts crashing on launch or something.
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Like obviously you want to be ready on day one if that were the case.
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But in general, you can just kind of take it easy at this point, I'd say.
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And the good thing about that latter case too, about like if your app actually doesn't
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work on 10, you probably know that already because that probably happened during the
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beta period.
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And so many people are on the betas these days that you can generally be sure that if
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your app, if the, if the previous version build of your app, like if the, you know,
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building with the iOS nine SDK, but happened, but running it on iOS 10, if that has worked
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during the betas, it'll probably work during the GM.
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So you can be reasonably assured of that, you know, most of the time.
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But you know, I too have, have faced a similar dilemma of like, do you want to join the rush?
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Do you want to compete in the rush and, you know, try to catch that big wave early on?
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And ultimately I don't know how big the wave is.
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Like the idea here is that you are competing with all these other, you know, attention
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grabbing sources here and all these other apps that are vying for features and press
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reviews and everything else.
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The whole idea here is you're competing for that in order to get that, that massive
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wave of people and that the wave is, the assumption is that the wave is big enough that it's
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worth it, but I'm not sure the wave is big enough because like what I, what I've seen
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over the last, you know, well heck over the entire app store basically is, you know, there,
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there are obviously years where iPhone and iPad growth is better than others.
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And also the market has had fewer and fewer new customers I think over time or at least
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recently that, you know, it seems like there's a lot of the, a lot of the iPhone and iPad
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sales are selling to people who already had them and who were just upgrading.
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Basically people who already had Apple IDs who might have probably already heard of and
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bought or not bought your apps.
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And so what I've seen over time is, you know, major holidays like Christmas and major
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new iPhone and iPad releases used to cause big spikes in my sales and/or downloads.
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And over time the size of those spikes has actually decreased that in recent years those
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spikes aren't actually that substantial.
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And so maybe the right calculus here is to not compete for this big wave with all, with
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everybody else because the wave isn't that big anymore or at least it's not big enough
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to make it worth all the competition and fighting for all the attention.
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And so for me personally, I mean, this could always be wishful thinking because I'm not
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going to be ready on day one either, not even close.
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I have done only a very small part of the work on Overcast 3.0 so far and it's most
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likely going to be a spring release not a fall release if I had to take a guess now.
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But I, you know, I think that's ultimately not that bad of a thing because as you said,
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like there's so many people vying for the attention on day zero of the new release and
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the new phones being released that like I, as a user, as a person who loves apps and
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reads blogs about apps and stuff, I get overwhelmed with all the announcements that are made and
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I usually end up forgetting more than half of them.
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And I have to imagine that'll happen to a lot of other people too because there's
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just so much that happens during this time, so much is released that, you know, you could
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score big and get a lot of attention from it, but I think it's much more based on luck
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at that point than the rest of the year when there's less competition per day for attention
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and you have generally a better chance of being noticed.
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Yeah, and I think there's something to be said too for it's that looking at what you're
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trying to build and understanding if the, if it is truly a new, I guess.
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So I'm thinking about a little bit of the history with one of my apps, pedometer plus
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plus, which is a step counter.
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And I remember quite specifically how that app came to be because it was one of those
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cases where being there on day one turned out to be perhaps not essential, but very
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important for the way that it gained traction.
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And so several years ago when the Apple first added a motion coprocessor to the iPhone,
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they would go all the way through the summer, like in WDC, and there was no sign in any
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of the SDKs or in the GM or in the betas or anything about this new capability that was
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going to come out of the new phone.
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And at the event, Phyllis Shiller gets on the stage and says, "Hey, it has this motion
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processor that can count steps."
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And that evening, or I guess a few hours after the event, Apple updates the new GMs and I
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go into the beta diffs and there's this whole new class, CM pedometer, and it was a way
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of measuring and tracking steps.
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And at this point, there's no hardware that exists that can do that.
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The simulator doesn't do it.
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And I was like, "You know, but I think this is kind of cool.
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I'd like to make a pedometer using this API."
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And so I spent the next week, without any hardware, working on a version of the app
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that ultimately would become Pedometer++.
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And I remember that iPhone launched.
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I stayed up until, like I said, not quite overnight.
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I got up maybe at like 2 or 3 in the morning, I went to line up at my local Apple store.
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I went, I got an iPhone, I ran back to my office, I plugged it in, checked this app
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that I'd been working entirely theoretically the past week on, made sure that it worked.
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As soon as it showed any kind of step counting, I just submitted it to the App Store and hoped
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for the best.
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And it turned out that was a big boon for that particular app because there were no
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apps at all that were taking advantage of the M7 chip at that time.
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And so when people in the press, when people who had just bought these new phones were
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looking to see if it's, like, what is this new thing and how does it work, I was able
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to be an app that people could go and try.
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And so it was important to be in that first wave because there was this pent-up demand
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for that, that being in, if I had released the same app a few months later, there wouldn't
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have been nearly that same initial interest.
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And so that was a new situation, something completely new and something that being there
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on being the first sort of mattered.
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Whereas a lot of updates or a lot of apps that if you're doing something that wasn't
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completely impossible before, if you were doing just an update to an existing app or
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it's an app in an existing category that takes advantage perhaps of the new stuff but isn't
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completely new and revolutionary, then waiting probably doesn't matter as much.
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But I'm definitely, you know, every year I will go to the event, or go to the event,
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I'll watch the event next week, and one of the things I will certainly always be paying
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attention to is, like, is there something new that they're announcing here that hasn't
00:17:37
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been in the betas that is going to magically appear next Wednesday, and is there an opportunity
00:17:44
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And if there is, maybe I'll chase after it, but if it's not in that category where
00:17:48
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you have something very specific that wasn't possible before, it's probably fine to just
00:17:54
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- Yeah, I'm curious to think, like, what, you know, for what we have heard in the rumor
00:17:59
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mill about these new iPhones and possibly new watches, I wonder, like, what kinds of
00:18:05
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things might that be that become available next week that we don't know about yet?
00:18:10
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And according to the rumor mill, I think the rumor dual camera or dual lens camera on the
00:18:16
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big phone, the plus-size phone, that might be something interesting.
00:18:19
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You know, lots of people use their phones as cameras, that's a really big business dealing
00:18:23
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with camera apps and photo processing and everything else, so anything that is enabled
00:18:27
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by a substantially better camera might be a really new category to go into later, but
00:18:33
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of course there's going to be lots of competition in that, but--
00:18:35
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- And even there, like, the tricky thing is, whatever that new capability that camera has,
00:18:40
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the built-in Apple camera will probably be able to do it.
00:18:44
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- Oh, exactly, yeah.
00:18:45
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- 'Cause I think that's the thing where it gets really interesting, is finding an opportunity
00:18:48
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where there's a new capability that Apple isn't themselves addressing at all, like,
00:18:54
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that intersection is where really interesting app opportunities exist.
00:18:58
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- And of course, and the watch also, like, you know, if the watch hardware comes out
00:19:03
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as rumored sometime soon, who knows, and if the rumors are true that it has hardware GPS
00:19:08
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and maybe some other upgrades, like, would that also enable new stuff?
00:19:11
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- It's like, maybe, it's tricky, 'cause, like, so many of these things, I think about, you
00:19:18
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know, with the watch and GPS, and maybe I'm just not creative enough, but it's a tricky
00:19:22
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thing to imagine a totally new thing that you could do with that, like, it's useful
00:19:26
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for the watch to have GPS, but because it requires your iPhone to be near to it, to
00:19:34
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do anything with the data, unless you're doing it sort of retrospectively, your iPhone's
00:19:41
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had a GPS in it since the 3G, I think, or something like that, and so it's not a brand
00:19:48
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new, totally new capability, and so it's tricky to imagine what that would be, it's like,
00:19:55
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►
it'll probably make existing apps better, and those kinds of changes are ones that I
00:20:00
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think are less exciting from a, like, new category perspective, you know, even like
00:20:05
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you're seeing with the camera, like, there's lots of existing camera apps, and so even
00:20:09
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if you took advantage of the new dual camera system in some amazing and awesome and cool
00:20:14
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way, you're going into a already saturated market, it's not a new market that didn't
00:20:22
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exist before, where suddenly, rather than competing against thousands of apps, you're
00:20:25
◼
►
competing against ten apps, you know, that would be exciting, that would be interesting,
00:20:30
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►
but if you're, if it's just something that has been done before, but is just now better,
00:20:34
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that's a harder sell, I think.
00:20:36
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- That's a fair point, well speaking of things that have been done before, but are now better,
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- No, I don't think so.
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- Probably not even by a mile, right, I mean, you've been doing this stuff for a long time,
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Okay, so, I guess one of the things that seemed like it made sense for us to dive into is,
00:22:33
◼
►
if you have decided to, you know, join the rush and be in there in the sort of the wild
00:22:42
◼
►
craze to be in on day one, there's an interesting aspect to that that I don't think is very
00:22:48
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well documented, just sort of generally, and so it seemed worth talking about, and that's
00:22:52
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the process that goes into being featured by Apple.
00:22:57
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So this is, you know, I guess in many ways the goal, or at least it's a nice confirmation
00:23:02
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that the work you've been doing is, you know, is good, is worthwhile, is perhaps going to
00:23:07
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have some success.
00:23:09
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►
When you submit your application to the App Store, and you then get an email back from
00:23:14
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Apple saying your app is being considered for promotion, which I remember, you know,
00:23:20
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►
the first time I got one of those, I mean, it's like dancing around my office, like,
00:23:23
◼
►
that is so cool to, because up until that point, so much of your development process
00:23:27
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►
has been, you know, fairly isolated or lonely, like you've shown it to your friends, but
00:23:32
◼
►
obviously they're going to be nice to you because they're your friends, but Apple has
00:23:36
◼
►
no interest in being nice to you in that regard.
00:23:38
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►
Like if your app isn't good, they're not going to feature it, and so it's really cool to
00:23:44
◼
►
get that external validation when you get an email, and the way that process typically
00:23:48
◼
►
works is you'll get an email back and it'll say, you know, "Hey, your app is being considered
00:23:53
◼
►
for promotion within the App Store, and they need some things from you."
00:23:58
◼
►
And it's important to probably emphasize that they say "considered for promotion."
00:24:02
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It's anything that, any interactions you have with Apple in this sort of process are entirely,
00:24:09
◼
►
there's no guarantees that they may or may not end up actually featuring you, it's just
00:24:13
◼
►
going to depend on what makes sense, what you give back to them, you know, like a lot
00:24:17
◼
►
of times I get the impression that there's different groups, you know, they're trying
00:24:21
◼
►
to put together different campaigns or collections of apps on their end, and if they don't get
00:24:27
◼
►
enough of apps in one category or just they decide to go another way, maybe they'll just,
00:24:31
◼
►
you know, sort of, that particular promotion that they were thinking about may not ever
00:24:35
◼
►
But what they'll ask you for is essentially that banner that you see in the App Store.
00:24:40
◼
►
So if you open up the App Store right now on your phone and go to any category or the
00:24:44
◼
►
featured pages, you'll see, like, the not-the-app-icon display, the kind of the bigger rectangles
00:24:52
◼
►
that usually have the app's name and some kind of artwork associated with it, and essentially
00:24:57
◼
►
Apple is just asking you to make that banner for you.
00:25:01
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►
And so if you get one of these emails and you get that artwork, usually they'll give
00:25:06
◼
►
you, say, something along the lines of, you know, "You have a couple of days to get back
00:25:09
◼
►
to them," I would definitely encourage you to work hard to get something back to them.
00:25:15
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It's definitely -- I wouldn't push it in terms of if they say they need it by next Thursday,
00:25:20
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I'd get it to them next Wednesday.
00:25:21
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►
You know, you want to be responsive and doing everything you can on your end, because I
00:25:28
◼
►
imagine you're not the only one they're sending that email to, and so anything you can do
00:25:32
◼
►
to make their life easier is going to just increase the chances that you're going to
00:25:37
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►
end up being featured that much more.
00:25:39
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►
But you'll put together this big PSD file, you'll send it back to them, and then you
00:25:45
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►
And the waiting part is definitely always a little bit disconcerting.
00:25:49
◼
►
Like, you'll often find -- someone else will tell you that your app is being featured because
00:25:54
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►
you just never know when it's going to happen.
00:25:55
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►
There's not a lot of visibility into that.
00:25:57
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►
>> Enoch: And they don't tell you, even if they choose it.
00:25:59
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No one tells you unless you notice it or someone else does.
00:26:03
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>> It's not like a conversation you're having.
00:26:07
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►
You get the email that says, "Give us this thing," and you upload the thing into iTunes
00:26:11
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►
Connect, and then you just wait.
00:26:15
◼
►
It used to be FTP servers, and before it was email attack sprints at one time.
00:26:18
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►
The system has gotten a lot better over the years.
00:26:22
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So a couple things.
00:26:23
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Number one, most app metrics services, things like app figures, the one I use, they will
00:26:30
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►
usually have a way to track whether you're featured, so you don't have to be checking
00:26:34
◼
►
every store in every country with every category and every page.
00:26:37
◼
►
So usually they will have a way to track that, which is nice.
00:26:41
◼
►
Also, Apple will occasionally request things for their social media accounts, and you and
00:26:46
◼
►
I have both had this happen.
00:26:47
◼
►
So that's like the App Store account on Twitter, and I believe there's also one on Facebook.
00:26:53
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►
And the requirements are pretty different for those than for the regular promotional
00:26:57
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►
They have a lot of restrictions on them that basically mean that you will probably have
00:27:01
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►
to make something brand new just for that.
00:27:04
◼
►
Oftentimes you will have to go to a designer just for that or license a new stock photo
00:27:08
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►
or something like that.
00:27:09
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►
That's one of the ones I did.
00:27:11
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►
Those are probably not worth it in my experience so far.
00:27:16
◼
►
So basically these artwork requests, it is almost always worth responding to them completely
00:27:21
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►
and quickly, but it is not probably worth having to go hire a designer for a whole lot
00:27:29
◼
►
more time or buy new assets or create all new assets if it's going to be a lot of
00:27:35
◼
►
time or expense to you, because the chances of you getting featured are already not probably
00:27:39
◼
►
above 50%, and the chances of you getting featured in a place that drives enough downloads
00:27:45
◼
►
to matter is pretty low as well.
00:27:48
◼
►
And so keep your head straight when you get these requests.
00:27:52
◼
►
Don't go totally nuts trying to serve them with the most amazing stuff in the world,
00:27:56
◼
►
because the possible upside usually is fairly small, and the ones that have the larger upsides,
00:28:03
◼
►
like the big App Store banners, are actually the easiest ones to make usually.
00:28:08
◼
►
So don't go nuts.
00:28:09
◼
►
Yeah, and I think that's probably fair to say.
00:28:12
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►
I think it's important to, anytime you get an opportunity, and this applies probably
00:28:17
◼
►
to a lot of press publications as things as well, but in general, if you have an opportunity,
00:28:22
◼
►
someone's asking for assets from you to help them promote you, that's pretty much
00:28:27
◼
►
a good thing.
00:28:29
◼
►
And yeah, I wouldn't go crazy.
00:28:30
◼
►
Whenever I get the social media ones that ask for things, I'll go to a stock photo
00:28:36
◼
►
site, I'll find a relevant image, I'll format it in the way they need it and send
00:28:40
◼
►
it off, and it's maybe a couple hours' work.
00:28:43
◼
►
You could imagine going down the road of doing a lot of heavy work there, but it's probably
00:28:48
◼
►
not going to pay off.
00:28:50
◼
►
Because the difference between an amazing feature banner and just a basic feature banner
00:28:56
◼
►
is probably relatively small in terms of traffic, and like you said, the social ones I found
00:29:02
◼
►
have some impact maybe on downloads, but not very much.
00:29:07
◼
►
There's something not nearly as powerful as being promoted in the App Store, which
00:29:12
◼
►
is an app someone has launched because they're looking for an app, and then they see a promotion
00:29:17
◼
►
for an app, so they're ready in the "I want an app," "Oh look, here's an app,"
00:29:21
◼
►
"Oh, let me get this app."
00:29:23
◼
►
That's always going to be more powerful than someone's on Twitter looking at the
00:29:27
◼
►
news or on Facebook looking at pictures from their friends, and then they see something
00:29:35
◼
►
about an app.
00:29:36
◼
►
That's just never going to be as compelling, so I wouldn't worry about it quite as much.
00:29:38
◼
►
Exactly, yeah, so keep your head on straight, don't get your hopes up too far, but respond
00:29:44
◼
►
That sounds about right.
00:29:45
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►
All right, that's all the time we have for this week.
00:29:46
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►
Thank you everybody for listening, and we will talk to you next week.
00:29:50
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[BLANK_AUDIO]