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Under the Radar

19: Improving the App Store, Part 1

 

00:00:00 ◼   ► Welcome to Under the Radar,

00:00:01 ◼   ► a show about independent iOS app development.

00:00:03 ◼   ► I'm Marco Arment.

00:00:05 ◼   ► - And I'm David Smith.

00:00:06 ◼   ► Under the Radar is never longer than 30 minutes,

00:00:08 ◼   ► so let's get started.

00:00:10 ◼   ► So today we're going to unpack some of the things

00:00:14 ◼   ► that we think might make the App Store better.

00:00:17 ◼   ► And if you were a listener to Developing Perspective,

00:00:20 ◼   ► the show I did before this one,

00:00:21 ◼   ► you might know that about a year ago

00:00:23 ◼   ► I did a long, long series,

00:00:25 ◼   ► actually it may have been two years ago,

00:00:26 ◼   ► I did a long series about things that I thought

00:00:29 ◼   ► make the App Store better. And we both kind of make our livings inside of the App Store.

00:00:34 ◼   ► And so, as you would imagine, we have a lot of concerns, thoughts, goals, like things

00:00:39 ◼   ► we think about in the App Store, because it's a place we spend a lot of time both as a customer

00:00:44 ◼   ► but also as a producer. It's easy, I think, for us to look at the App Store and to just

00:00:50 ◼   ► kind of like whine about it, to look at it and say, "Oh, I wish it did this, I wish

00:00:54 ◼   ► it did that." Like, we all have some kind of like pet things that we think might make

00:00:58 ◼   ► better for whatever the better might mean to us. But it's challenging. It's difficult

00:01:02 ◼   ► for us to perhaps take the step back and say, "The App Store is the way it is, and whining

00:01:11 ◼   ► about that isn't going to change it." We can look at it and we can learn from it, and it's

00:01:15 ◼   ► like our job as developers is to understand how we can make a living inside of it as it

00:01:21 ◼   ► exists and hope that Apple is doing things on their end to make it better. But from the

00:01:27 ◼   ► outside, it seems like sometimes when I think about the App Store too much, I start to get

00:01:31 ◼   ► sad. And I go and, when I'm trying to be a good student of the App Store and understand

00:01:35 ◼   ► what's being successful, what's working, I go to the top grossing list, which isn't necessarily

00:01:40 ◼   ► the most constructive place, because that's not really the kind of apps I'm making. But

00:01:44 ◼   ► I go there and I look at the top grossing app, which right now as a recording is Clash

00:01:50 ◼   ► Royale. And I go to its IAP list and it's like, "What would you like to buy? A fistful

00:01:55 ◼   ► of gems, a pouch of gems, a bucket of gems, a barrel of gems, a mountain of gems, or a

00:01:59 ◼   ► wagon load of gems.

00:02:01 ◼   ► Wait, is that really what I thought you were joking?

00:02:03 ◼   ► No, no, no.

00:02:04 ◼   ► That is the list of the top in-app purchases in the top grossing app right now.

00:02:09 ◼   ► Oh, that's so sad.

00:02:10 ◼   ► And it's kind of sad too when I think about like I go to WWDC every year and almost always

00:02:15 ◼   ► they'll have like Apple will have a big slide that talks about how much money they've paid

00:02:19 ◼   ► out to developers.

00:02:20 ◼   ► Last year it was something like $14 billion or something.

00:02:24 ◼   ► And rather than that being exciting and encouraging and being like, "Yeah, let's do this, guys,"

00:02:29 ◼   ► it just kind of makes me sad because I look at that number and I just think, "Well, I

00:02:32 ◼   ► guess that's a lot of wagons full of gems."

00:02:35 ◼   ► And that's just not great.

00:02:37 ◼   ► Yeah, I mean, that number, outside of any information on the distribution of those stats,

00:02:44 ◼   ► the media might be a little more interesting, although honestly it would probably be pretty

00:02:47 ◼   ► sad too, just in the opposite direction.

00:02:50 ◼   ► But yeah, when you have these mega-hit games that are bringing in hundreds of thousands

00:02:55 ◼   ► of dollars a day or more, that's roughly what we're talking about here.

00:03:00 ◼   ► You could be bringing in millions of dollars a day.

00:03:02 ◼   ► From our perspective, it's really easy to look at that and be like, "Wow, why am I

00:03:06 ◼   ► even in the App Store if that's what succeeds?"

00:03:08 ◼   ► But that's not a very productive way to look at it or encouraging way to look at it.

00:03:12 ◼   ► I think a better way to look at it is we aren't even playing the same game as these people,

00:03:17 ◼   ► And what we need to be concerned about is,

00:03:19 ◼   ► is there a game that we can play here?

00:03:21 ◼   ► Like, is there a spot for us in the App Store

00:03:24 ◼   ► where we can succeed?

00:03:25 ◼   ► I think there's enough apps by smaller shops

00:03:29 ◼   ► that aren't abusive games like this.

00:03:31 ◼   ► There's enough apps that do succeed

00:03:33 ◼   ► that the answer to that is almost certainly,

00:03:36 ◼   ► yes, there is a spot.

00:03:38 ◼   ► But that doesn't mean necessarily

00:03:39 ◼   ► that it's easy to get into one of those spots.

00:03:42 ◼   ► Although it might not necessarily need to be easy.

00:03:45 ◼   ► But that also doesn't mean that Apple's doing everything

00:03:48 ◼   ► they can to make sure the rest of the store is healthy

00:03:51 ◼   ► besides just that top grossing list.

00:03:53 ◼   ► And there's lots of areas, I think,

00:03:54 ◼   ► for potential improvement that we're gonna talk about.

00:03:56 ◼   ► - Yeah, and I think it's one thing,

00:03:58 ◼   ► the thing that motivated, I think, this discussion,

00:04:00 ◼   ► why I wanted to sort of talk about it now,

00:04:02 ◼   ► is that if the first time in a long time,

00:04:05 ◼   ► I feel like there's outward signs that the App Store

00:04:09 ◼   ► is going to be changing this year.

00:04:13 ◼   ► and most significant of which is Phil Schiller

00:04:16 ◼   ► has now taken responsibility for it,

00:04:19 ◼   ► which I mean, I think Phil is awesome

00:04:20 ◼   ► and that's really encouraging to me,

00:04:22 ◼   ► but even just the simple fact of there's a change

00:04:24 ◼   ► in leadership there, that there's a change

00:04:26 ◼   ► in responsibility, like in my mind can only be good.

00:04:31 ◼   ► And I think I'm encouraged that even Phil

00:04:33 ◼   ► has kind of publicly, in a few random sort of tweets

00:04:36 ◼   ► or things, when people are bringing to his attention,

00:04:38 ◼   ► like there's weird issues in the App Store,

00:04:40 ◼   ► like I'll probably have a link in the show notes

00:04:42 ◼   ► tweet someone sent him showing a sort of like a featured area in the App Store for the puzzle

00:04:47 ◼   ► games, and it's just full, chock full of the 2048 clones. And you kind of have the, and

00:04:53 ◼   ► he, you know, his response to that is like, "That shouldn't happen. We'll look into it.

00:04:57 ◼   ► Thank you." And the fact that that kind of thing is even happening at any level makes

00:05:02 ◼   ► me encouraged. And so I think we wanted to do for the rest of the episode is to kind

00:05:05 ◼   ► of think through what are some things that we would like to see done, you know? Like

00:05:09 ◼   ► If we were sitting down in a room with Phil and he was like,

00:05:13 ◼   ► "As independent developers, what could I do

00:05:15 ◼   ► "to make the App Store better for you?

00:05:17 ◼   ► "What would that be?"

00:05:19 ◼   ► And think through what that would actually be

00:05:21 ◼   ► and things that we could think about

00:05:22 ◼   ► that would make the App Store an objectively better place,

00:05:26 ◼   ► both as a customer or as someone

00:05:28 ◼   ► who makes their living in it.

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00:07:12 ◼   ► All right.

00:07:12 ◼   ► I think that one of the biggest things I'd like to see,

00:07:15 ◼   ► I just wanna see signs of motion,

00:07:17 ◼   ► signs that Apple believes that this isn't as good

00:07:20 ◼   ► as it could be and is willing to take the steps

00:07:23 ◼   ► to prioritize real change and experimentation

00:07:27 ◼   ► and improvement in the App Store.

00:07:28 ◼   ► Because the App Store is now just under eight years old.

00:07:32 ◼   ► For being almost eight, it really has not changed very much

00:07:35 ◼   ► from the way it was launched.

00:07:37 ◼   ► There have been small improvements here and there,

00:07:39 ◼   ► but almost unchanged.

00:07:41 ◼   ► The entire industry, Apple included,

00:07:44 ◼   ► have we learned nothing since it started?

00:07:46 ◼   ► Obviously we've learned something.

00:07:48 ◼   ► So I think it's upon Apple to just show

00:07:52 ◼   ► that they're willing to make changes over time

00:07:55 ◼   ► as we learn what works, what doesn't,

00:07:58 ◼   ► what's healthy, what's not.

00:07:59 ◼   ► And so far we've seen very little of that.

00:08:01 ◼   ► So that's what I, my number one hope

00:08:04 ◼   ► is not any one particular change,

00:08:06 ◼   ► but just I really hope that Apple just shows signs

00:08:09 ◼   ► of not being complacent, not thinking that what they have now

00:08:13 ◼   ► is the inevitable end and as good as it can get.

00:08:16 ◼   ► - I agree, yeah.

00:08:17 ◼   ► And I think seeing, like I said,

00:08:21 ◼   ► in some ways it's any change.

00:08:22 ◼   ► Like there are certainly things that,

00:08:23 ◼   ► like pet things that I would like,

00:08:25 ◼   ► and which we'll certainly talk about,

00:08:26 ◼   ► But just having a sense that the App Store is going somewhere, and that I could--

00:08:32 ◼   ► like, if I look towards my own personal future of, like,

00:08:36 ◼   ► should this be the place that I'm making my living,

00:08:39 ◼   ► if it seems like it's sort of getting worse and worse,

00:08:43 ◼   ► or at least sort of has plateaued at a not great level,

00:08:47 ◼   ► that's not an encouraging thing to look forward to

00:08:50 ◼   ► and to seek to kind of invest my time and energy into,

00:08:54 ◼   ► versus something that seems like,

00:08:55 ◼   ► even if it's just a slow incremental process

00:08:57 ◼   ► of getting better and better, that would be great.

00:08:59 ◼   ► That would be encouraging.

00:09:00 ◼   ► Like that would be motivating

00:09:01 ◼   ► and something that would make it feel more worthwhile

00:09:06 ◼   ► to put all the time and attention

00:09:09 ◼   ► that I'm putting into the App Store currently.

00:09:12 ◼   ► - Yeah, I mean, that's, because I feel like where it is now

00:09:16 ◼   ► is not in a very encouraging place for people like us.

00:09:19 ◼   ► Right now, we can get by, but it's hard,

00:09:23 ◼   ► and there's not a lot of headroom.

00:09:25 ◼   ► It doesn't feel like it's on its way up anymore.

00:09:28 ◼   ► It feels like it's on its way down,

00:09:30 ◼   ► at least for people like us, you know?

00:09:32 ◼   ► And it feels like we have fewer and fewer options

00:09:35 ◼   ► over time of like how to make a decent living

00:09:37 ◼   ► in the App Store.

00:09:38 ◼   ► A lot of this is just market forces at work here.

00:09:41 ◼   ► A lot of this is not within Apple's control to change.

00:09:44 ◼   ► By far, the biggest problem in the App Store

00:09:46 ◼   ► for indies to get by is just that there's a massive amount

00:09:51 ◼   ► of relentless competition, not only for exactly

00:09:55 ◼   ► the same things that your apps do,

00:09:58 ◼   ► like if I release a podcast app,

00:10:00 ◼   ► there's already a whole bunch of podcast apps out there.

00:10:02 ◼   ► So that's problem number one.

00:10:04 ◼   ► Problem number two, anything I do in mine

00:10:07 ◼   ► that will be different or noteworthy,

00:10:09 ◼   ► other people will be able to do as well.

00:10:11 ◼   ► I don't have any kind of magical abilities

00:10:14 ◼   ► that nobody else can duplicate.

00:10:16 ◼   ► Anybody can do the same things I do.

00:10:18 ◼   ► And if you have an app that is popular at all,

00:10:21 ◼   ► that will happen because number three,

00:10:23 ◼   ► there are absolutely tons of developers out there.

00:10:28 ◼   ► They all are trying to make the same living

00:10:29 ◼   ► out of the same pie and the pie is growing

00:10:31 ◼   ► but so is that pool of developers.

00:10:33 ◼   ► And then finally number four,

00:10:35 ◼   ► there are lots of other things competing

00:10:37 ◼   ► for everyone's attention all the time

00:10:39 ◼   ► on their phones as well.

00:10:40 ◼   ► So even if your app does pretty well

00:10:42 ◼   ► against other similar apps,

00:10:44 ◼   ► you're also competing with literally everything else

00:10:46 ◼   ► they have available on their phone

00:10:47 ◼   ► which is everything in the consumer web world right now

00:10:50 ◼   ► basically, so you're competing with those top grossing games

00:10:53 ◼   ► or instead of listening to a podcast,

00:10:55 ◼   ► they could choose to go play Clash or whatever.

00:10:57 ◼   ► So you are competing with all of those things.

00:11:00 ◼   ► Because this is the hot place to be,

00:11:03 ◼   ► the level of competition is just immense and ruthless.

00:11:08 ◼   ► - Yeah, and I think I was, before the show,

00:11:10 ◼   ► I went and took a look at just trying to quantify

00:11:13 ◼   ► just how big the App Store is

00:11:16 ◼   ► and how much it's continuing to even grow,

00:11:18 ◼   ► And honestly, at the end of looking at all this,

00:11:21 ◼   ► I just had tremendous sympathy for the poor app reviewers.

00:11:24 ◼   ► 'Cause right now in the app store,

00:11:25 ◼   ► I think they're, I found a couple of conflicting numbers,

00:11:28 ◼   ► but the number's somewhere in the ballpark

00:11:29 ◼   ► of around two million apps.

00:11:31 ◼   ► And it seems like they're being added to the store

00:11:35 ◼   ► at roughly 2,000 a day.

00:11:38 ◼   ► Seems to be the best number I could get

00:11:39 ◼   ► kind of looking around, which means that during this show,

00:11:42 ◼   ► like during 30 minutes of this show,

00:11:44 ◼   ► something like 42 apps will have launched.

00:11:46 ◼   ► And that's just new apps.

00:11:47 ◼   ► - That's crazy.

00:11:48 ◼   ► It doesn't let even updates.

00:11:49 ◼   ► The poor people in App Review, I don't even

00:11:51 ◼   ► know how to conceive of the workload

00:11:54 ◼   ► that those poor people must have.

00:11:57 ◼   ► Even you can't release apps that quickly.

00:11:59 ◼   ► Even me.

00:11:59 ◼   ► I mean, I'm famous for having lots of apps.

00:12:01 ◼   ► And I look at this, and it's like how--

00:12:03 ◼   ► the first thing that I think that Apple

00:12:05 ◼   ► needs to work on is understanding

00:12:07 ◼   ► if they're going to do something about that.

00:12:09 ◼   ► Early on in the App Store, they used to always get up on stage

00:12:12 ◼   ► and talk about-- now we have 100,000 apps.

00:12:15 ◼   ► Now we have 500,000 apps.

00:12:17 ◼   ► Now we have a million apps,

00:12:18 ◼   ► as though having a big number were something desirous.

00:12:22 ◼   ► And in the early stages, maybe it was,

00:12:24 ◼   ► to say when they were first building out the app store,

00:12:27 ◼   ► it was an important thing to have lots of apps

00:12:29 ◼   ► and to cover all the different goals and things

00:12:32 ◼   ► that people might wanna do on their phones.

00:12:34 ◼   ► But my suspicion is at this point,

00:12:35 ◼   ► that of those, say, 2,000 new apps every day,

00:12:38 ◼   ► I can't imagine all of them,

00:12:41 ◼   ► or at least even the majority of them,

00:12:43 ◼   ► are really adding to the platform

00:12:45 ◼   ► and making it better and stronger.

00:12:47 ◼   ► and puts a tremendous load, I'm sure, on the app review team.

00:12:49 ◼   ► And so it means that you and I, when we submit a bug fix

00:12:52 ◼   ► update, say we have some problem in our app, we submit it,

00:12:55 ◼   ► we have to wait at least a week to get it reviewed and out

00:12:57 ◼   ► into the store.

00:12:59 ◼   ► And I can't imagine--

00:13:00 ◼   ► I've got to imagine some of that is coming from just

00:13:02 ◼   ► the sheer volume of junk.

00:13:04 ◼   ► And say 2,000 is the right number.

00:13:06 ◼   ► It's like 2,000 a day new apps are being approved.

00:13:10 ◼   ► What's the number of apps that are getting rejected?

00:13:13 ◼   ► Oh, boy.

00:13:14 ◼   ► It's just got to--

00:13:15 ◼   ► There's got to be things that Apple can do on that end.

00:13:17 ◼   ► And I don't know if it's changing the review guidelines, making it so that there's some

00:13:21 ◼   ► kind of extra barriers to actually submitting apps, to try and make, or being just sort

00:13:27 ◼   ► of harsher in app review and having higher standards on sort of a more editorial opinionated

00:13:34 ◼   ► side to make it so that people get the idea.

00:13:37 ◼   ► So very quickly you would expect that if the process of just sort of putting sort of not

00:13:43 ◼   ► high-level apps into the App Store became unsuccessful, after a while people would stop

00:13:48 ◼   ► doing that. It would be a waste of time and not really worth the effort or something.

00:13:51 ◼   ► Yeah, but that's so risky, though. Anything they do to try to make subjective judgments,

00:13:57 ◼   ► I feel like, is just asking for trouble. Because they already have a lot of these things now,

00:14:02 ◼   ► and they do often get crap for making a bad decision, usually warranted. Anything they

00:14:07 ◼   ► do to try to say, "Okay, well now your app doesn't have to just follow these rules,"

00:14:11 ◼   ► It also has to be like worthy a little bit, to some degree.

00:14:14 ◼   ► Even if it's just a minor degree,

00:14:16 ◼   ► this has to be like worthy of being included in the store.

00:14:19 ◼   ► It has to have value to somebody.

00:14:20 ◼   ► And they already define that minimum functionality rule,

00:14:23 ◼   ► which is vague, and that just refers

00:14:25 ◼   ► to a level of functionality.

00:14:27 ◼   ► What if there was also a level of minimum quality?

00:14:29 ◼   ► Again, there have been rules that kind of alluded to this

00:14:31 ◼   ► in the guidelines since the beginning,

00:14:33 ◼   ► but they haven't really been enforced very much.

00:14:35 ◼   ► The problem though is that this isn't just like

00:14:37 ◼   ► Phil Schiller making those decisions.

00:14:39 ◼   ► This is probably hundreds of employees in AppReview

00:14:43 ◼   ► who all have to be making those decisions constantly.

00:14:46 ◼   ► They're not gonna be able to kick every one of them

00:14:48 ◼   ► up to a manager for approval,

00:14:50 ◼   ► so you're gonna have to,

00:14:51 ◼   ► they have to come up with rules

00:14:53 ◼   ► that can be consistently enforced with a large staff.

00:14:57 ◼   ► The more room for subjectivity there is,

00:15:00 ◼   ► the harder it is to achieve consistency,

00:15:01 ◼   ► and they already have issues with this.

00:15:04 ◼   ► Anything they do to make the rules

00:15:06 ◼   ► to basically raise the bar

00:15:07 ◼   ► of their minimum quality standards,

00:15:09 ◼   ► they're gonna get so many more problematic rejections,

00:15:12 ◼   ► so much more bad press about problematic rejections,

00:15:15 ◼   ► and they're gonna have people like us complaining.

00:15:17 ◼   ► So it's a hard balance to strike.

00:15:19 ◼   ► I don't think they've struck the right balance yet.

00:15:22 ◼   ► Certainly, raising the bar is challenging.

00:15:25 ◼   ► - Oh, sure, yeah.

00:15:26 ◼   ► I mean, and I look at that and it's like,

00:15:27 ◼   ► I don't envy how they would make the decision.

00:15:30 ◼   ► But it seems like it's either you have to

00:15:32 ◼   ► take the approach of the Google Play Store.

00:15:35 ◼   ► The bar is, is this basically functional and not malware?

00:15:40 ◼   ► At least conceptually.

00:15:41 ◼   ► I'm not a Google Play expert,

00:15:43 ◼   ► but the app review process there

00:15:44 ◼   ► is much more streamlined and straightforward.

00:15:46 ◼   ► It says best I understand it.

00:15:48 ◼   ► Where you have very low bars

00:15:50 ◼   ► and you approach the problem almost more

00:15:54 ◼   ► on the demand side rather than the supply side.

00:15:57 ◼   ► You just let anybody who wants to have an app

00:15:59 ◼   ► be in the store.

00:16:00 ◼   ► If you do that, you just need to build the store itself,

00:16:03 ◼   ► like the front end into that,

00:16:04 ◼   ► such that users can very easily and quickly get away from things that aren't great and

00:16:11 ◼   ► are driven towards things that are good.

00:16:13 ◼   ► Because I think you could probably say the ultimate goal of the App Store, if you had

00:16:17 ◼   ► to try and boil that down, is that any time a customer downloads an app, they're getting

00:16:22 ◼   ► a good experience.

00:16:24 ◼   ► That would be a reasonable goal for what the App Store is trying to do, that a user says,

00:16:28 ◼   ► "I have a need," or "I want to be amused or entertained," or whatever it is.

00:16:32 ◼   ► and they go to the App Store, that the things that they find there are going to give them

00:16:38 ◼   ► a positive experience.

00:16:40 ◼   ► And there's a lot of things that the Apple could do, maybe on the editorial side, to

00:16:44 ◼   ► dramatically improve that structure.

00:16:47 ◼   ► Where right now, in the App Store app, there's the featured area, the top charts area, and

00:16:53 ◼   ► the explore area.

00:16:55 ◼   ► The featured area, I think they do a pretty good job.

00:16:57 ◼   ► There are very rarely things in that first tab of the App Store that I look at and I

00:17:01 ◼   ► I see, and that I'm like, "If someone downloaded that, they're going to have a bad experience."

00:17:07 ◼   ► If in the top charts area, it starts to get a lot more questionable, and there's a little

00:17:11 ◼   ► bit of self-filtering of that, that obviously people, in order to be on one of those lists,

00:17:17 ◼   ► lots of people had to have thought that your app was good, but it starts to get more questionable.

00:17:22 ◼   ► And then you get into the Explore tab, like that poor third tab in the App Store app,

00:17:25 ◼   ► which has been three or four different things over the last eight years, and just feels

00:17:30 ◼   ► like it's always turning over and it never quite finds its way, but that's the place

00:17:34 ◼   ► that you'll start to very quickly get into areas where the quality or at least the robustness

00:17:41 ◼   ► of those apps becomes more and more problematic as you go.

00:17:45 ◼   ► And it's like, maybe if Apple can't fix it on the review side, maybe it's just,

00:17:50 ◼   ► "Let's just focus on editorial.

00:17:52 ◼   ► Let's staff up dramatically, really go through the App Store."

00:17:55 ◼   ► And it's like, if we think these apps aren't good, maybe we just flag them as such, and

00:18:00 ◼   ► We say, like, you know, this is a B app,

00:18:02 ◼   ► and it's not gonna show up in certain places,

00:18:03 ◼   ► or it's gonna be very B prioritized

00:18:05 ◼   ► in the way that people can find it,

00:18:07 ◼   ► but it's still there?

00:18:08 ◼   ► Like, I don't know, is that better?

00:18:10 ◼   ► - I hope they would do something like that

00:18:11 ◼   ► behind the scenes, though I figure they probably aren't.

00:18:13 ◼   ► But if they did, it would probably not be wise

00:18:16 ◼   ► for us to know about that.

00:18:17 ◼   ► (laughs)

00:18:18 ◼   ► You know? - Sure.

00:18:19 ◼   ► - 'Cause I think that would cause issues.

00:18:21 ◼   ► You know, ultimately, what we want Apple to do

00:18:24 ◼   ► is to make it easier for apps like ours

00:18:27 ◼   ► to be successful and to be found by people in the App Store.

00:18:31 ◼   ► But it's worth challenging the assumption

00:18:33 ◼   ► that our apps are better.

00:18:34 ◼   ► You know, like if you look at what's actually

00:18:37 ◼   ► in the App Store and if you look at that top grossing list

00:18:39 ◼   ► and you see what succeeds, it's probably hard

00:18:42 ◼   ► for Apple to look at that and think they have

00:18:44 ◼   ► to do anything differently than what they're doing now

00:18:46 ◼   ► in like content choosing or steering the rules

00:18:50 ◼   ► in such a way to encourage or discourage different types

00:18:52 ◼   ► of apps than what they're getting now.

00:18:54 ◼   ► because what they're doing now is working very well,

00:18:57 ◼   ► just not for people like us,

00:18:58 ◼   ► but it's working very well for some people

00:19:00 ◼   ► and it's working very well by many metrics

00:19:03 ◼   ► for Apple's customers.

00:19:05 ◼   ► In the way that people are downloading a bunch of apps,

00:19:07 ◼   ► they are playing these games and putting their coins in,

00:19:09 ◼   ► it does work for a lot of people now, just not us.

00:19:14 ◼   ► So is that really a problem?

00:19:17 ◼   ► Like do you think Apple sees it as a problem

00:19:19 ◼   ► and do you think it actually is a problem?

00:19:21 ◼   ► - It's a tough question 'cause it's really hard

00:19:22 ◼   ► to separate, obviously, my own personal views and business from the more objective, if this

00:19:29 ◼   ► was not what I did, and I was just someone who just went to the Apple store, bought an

00:19:33 ◼   ► iPhone and opened up the app store.

00:19:37 ◼   ► And it is definitely a trap, and I think you're sort of right to point it out, in these types

00:19:42 ◼   ► of discussions in our community, that you can very easily slip into the very subjective,

00:19:48 ◼   ► like, indie apps are better kind of a mindset. And you end up with like, well, it's like,

00:19:54 ◼   ► if there's not a vibrant, independent community of app makers that somehow like the world

00:20:00 ◼   ► is a sad and terrible place. And, you know, you could argue in some ways, it's like, you

00:20:04 ◼   ► know, smaller companies tend to take bigger risks. And so more innovation happens or those

00:20:08 ◼   ► types of kind of more justifications. In some ways, what I hope is that if Apple is happy

00:20:13 ◼   ► with the majority of successful businesses in the App Store or a lot of the money for

00:20:19 ◼   ► the App Store, whatever, coming from those types of games and even just being game-focused

00:20:22 ◼   ► in general. It's games and big companies. In the top 10 grossing apps, there are other

00:20:29 ◼   ► things that aren't games. There's things like Spotify or services like that, big companies.

00:20:34 ◼   ► The reality is, and the hard thing to say to myself is, maybe that's fine with Apple

00:20:40 ◼   ► and they're totally cool with that. And in some ways, their actions thus far indicate that they

00:20:44 ◼   ► are. And there's the introspection of saying, "If that's the reality, am I just in the wrong place?"

00:20:52 ◼   ► At this point, it's not something that I really want to make a change about. I'm not saying,

00:20:58 ◼   ► "Oh, I want to get out of the App Store." When I look at that, I'm like, "Maybe at some point,

00:21:01 ◼   ► I will have to, though, because it would just sort of not be economically viable to do what I do,

00:21:08 ◼   ► and that would make me sad. But yeah, it's not up to me to decide what goes into the App Store,

00:21:13 ◼   ► or what apps should the App Store be geared around making viable. Obviously, I'd like for it to be

00:21:20 ◼   ► more viable for me, and I think you could make a reasonable argument that it's important to have

00:21:25 ◼   ► some base level of the smaller developers like us filling in cracks and pushing boundaries.

00:21:30 ◼   ► When new things come out, I've made my business in a lot of ways about watching Apple and how they

00:21:37 ◼   ► push new technology out in their phones or in iOS, looking for new opportunities, and

00:21:45 ◼   ► as soon as I can, jumping on those. And being able to take advantage of being smaller and

00:21:49 ◼   ► being able to make those kinds of decisions that maybe bigger companies can't. And that

00:21:54 ◼   ► seems like a good thing, but it's very selfish and self-centered to say, "If the App Store

00:21:59 ◼   ► doesn't make my business model work, then it's not good."

00:22:03 ◼   ► Now, the way that the App Store bothers me now though with like what succeeds and what

00:22:07 ◼   ► doesn't, you know, not only from just like a, you know, an obvious like envy that those

00:22:11 ◼   ► aren't my apps in the top grossing position, but what bothers me that I think might be

00:22:16 ◼   ► relevant here to Apple and to the users is that the apps that succeed today, I think,

00:22:22 ◼   ► make the iPhone look a bit like a cheap flea market. It is not like a high fashion or a

00:22:30 ◼   ► high quality branding angle that we see now today with like all these, you know, basically

00:22:37 ◼   ► like casino games. They're not, this is not like a classy great experience for a lot

00:22:43 ◼   ► of people and it doesn't make Apple's products look good to know that most people

00:22:48 ◼   ► are using them most of the time to like, you know, throw coins into a psychologically abusive

00:22:54 ◼   ► game that their friends and family made them obligated to play. I don't know. Obviously

00:23:01 ◼   ► people, it's a little bit snobby of me to say it because obviously a lot of people do

00:23:04 ◼   ► enjoy these games and are perfectly fine with that and I don't want to diminish their enjoyment

00:23:09 ◼   ► of those. But do you think from Apple's point of view, do you think that's really what they

00:23:12 ◼   ► want the iPhone to be in practice? Do they care and does that really fit the way they

00:23:19 ◼   ► want to brand this device?

00:23:20 ◼   ► I wouldn't think so. I mean, this is the funny thing. I was a fan of Apple before I was an

00:23:27 ◼   ► Apple developer. And the thing that I think is so... At a fundamental level, when I try

00:23:34 ◼   ► and think of the things that I associate with Apple and with their brand more generally,

00:23:41 ◼   ► is that there's a certain amount of trying to be more... It's more aspirational in the

00:23:47 ◼   ► the sense of they're trying to make it better. They're not just trying to make a basic works

00:23:54 ◼   ► is sufficient is fine phone. They're trying to make the best of anything. And in most

00:24:01 ◼   ► of the things that they do, whether or not they hit it or not is a whole other question.

00:24:06 ◼   ► But their goal, their mission is to make the best and to have, when you go into an Apple

00:24:13 ◼   ► store that you always come out with a good experience. They're not trying to be mediocre

00:24:18 ◼   ► or sufficient, they're always trying to be better. And if you would apply that kind of

00:24:23 ◼   ► mindset to the app store, you would imagine you'd end up with a different app store. If

00:24:29 ◼   ► they're willing to take that risk of, you know, they don't make the hundreds of different

00:24:35 ◼   ► variations of the iPhone, they try and make one that's really, really good and is the

00:24:40 ◼   ► the best. And in the same way, it's like they rather than trying to have all the different,

00:24:44 ◼   ► you know, it's like you go into an Apple store, it doesn't feel like going into Walmart. It's

00:24:48 ◼   ► like the App Store is much more like going into Walmart or something like that. Or worse.

00:24:52 ◼   ► Yeah, but it's that kind of a feeling, right? It's like, you go in and you see a charger,

00:24:56 ◼   ► whatever, you know, some iPhone accessory on the wall of an Apple store, and you expect

00:25:02 ◼   ► that that is going to be good, you know, it meets a certain basic level of criteria versus

00:25:07 ◼   ► Because if you go into Walmart or you go into Amazon and you're presented with probably

00:25:12 ◼   ► ten times the number of choices, you have a much harder decision and you're in a harder

00:25:18 ◼   ► position to make that choice because they haven't curated it for you.

00:25:22 ◼   ► They haven't looked at it and said, "We think these are the best," or "These are the ones

00:25:27 ◼   ► that you should try."

00:25:29 ◼   ► And I would hope that if they did that same kind of mindset onto the App Store that you

00:25:32 ◼   ► could end up with a better experience, and a better place overall, and one that would

00:25:35 ◼   ► fit the Apple brand better. The Google Play Store, I think, makes sense for Google. That's

00:25:41 ◼   ► sort of their thing. We index all the information everywhere. Their sort of mindset around having

00:25:48 ◼   ► a store that isn't strongly curated in the same way, it seems like that would be a better

00:25:53 ◼   ► fit potentially. But Apple could potentially take the other extreme and say, "You know

00:25:57 ◼   ► what? This is where we're going to go." I think that would fit for them. Ultimately,

00:26:01 ◼   ► obviously, I would like that, I think.

00:26:03 ◼   ► I would too. I mean like I was getting on a plane recently and I wanted to download

00:26:08 ◼   ► a whole bunch of like new good games and seeing what was actually successful in the top charts

00:26:12 ◼   ► and just trying to find good games for myself to play on the plane. Like if nothing else

00:26:18 ◼   ► the App Store should have tons of good games, right? But I honestly had a lot of trouble

00:26:21 ◼   ► finding any that had any kind of depth whatsoever. Most of them are like, you know, really like

00:26:26 ◼   ► stupid, simple, like shallow things that like you play it for 10 seconds like, "Oh, that's

00:26:31 ◼   ► it is? Okay. Like, it was actually really hard to find good stuff. I feel like we need

00:26:37 ◼   ► better stuff in the App Store, and we need Apple to think about how they can get better

00:26:43 ◼   ► stuff in there, how they can incentivize and sustain the development of better apps, not

00:26:48 ◼   ► just more apps.

00:26:49 ◼   ► >> Yeah, and I think there's some big problems here around, like, it's like the old, what

00:26:54 ◼   ► they call it, the broken window problem. You know, where you have, if you're in a neighborhood,

00:26:59 ◼   ► if you had a house that is derelict and has some broken windows in it. It starts to affect

00:27:10 ◼   ► things that even aren't just that one house. If the bar and the expectation for going to

00:27:15 ◼   ► the app store isn't high enough, it's going to have knock-on effects to lots of other

00:27:20 ◼   ► apps. And you end up with customers who have different expectations. They'll look at the

00:27:26 ◼   ► the App Store and say, "I think about our discussion last week about pricing," where

00:27:35 ◼   ► it's harder in some ways to convince someone to have a paid upfront app and to download

00:27:41 ◼   ► it. And some of that, I could imagine, is coming from a place of, A, there's a tremendous

00:27:46 ◼   ► competition which is always going to have a downward pressure on pricing, but also if

00:27:52 ◼   ► If you don't have good expectations that what you're downloading is going to be good, is

00:27:58 ◼   ► going to be worth it because you've been burned before, that's going to discourage you from

00:28:04 ◼   ► going ahead and downloading other apps and paying for them up front.

00:28:08 ◼   ► So you end up with more free apps, and if your app is free, then you have this vicious

00:28:13 ◼   ► cycle because the amount of time that you can justify putting into something if you

00:28:19 ◼   ► expect to only be able to make money back from it, either from consumable in a purchase

00:28:25 ◼   ► or even if you're just putting it out with ads in it. You're sort of the value of each

00:28:30 ◼   ► customer to you, and for the downside of having a customer have a bad experience, it just

00:28:34 ◼   ► continues to shrink down in kind of this negative cycle.

00:28:38 ◼   ► Exactly. All right, well, we're out of time today. I think we're going to continue this

00:28:43 ◼   ► discussion next week and with maybe some specific suggestions on how Apple can really make the

00:28:49 ◼   ► App Store better, specific areas that might be worth experimenting with. So thanks a lot

00:28:53 ◼   ► for listening and we will talk to you next week.

00:28:55 ◼   ► Bye.

00:28:55 ◼   ► Bye.

00:28:56 ◼   ► Thank you.

00:28:57 ◼   ► [ Silence ]