#75: Rates and Contracts
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Hello and welcome to Developing Perspective.
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Developing Perspective is a podcast discussing news of note in iOS development, Apple, and
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I'm your host, David Smith.
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I'm an independent iOS developer based in Herndon, Virginia.
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This is show number 75, and today is Thursday, August 30th.
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Developing Perspective is never longer than 15 minutes, so let's get started.
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All right, so first, I just want to point out yesterday I released the third in my interview
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series with Rob Rhyne.
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If you didn't catch that in your podcatcher or iTunes, definitely check it out.
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It was a really good discussion of design
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and how that informs your development.
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So I highly recommend checking that out if you didn't catch it.
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All right, so for today's show, I'm going to be--
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it's a bit of a follow-up or a companion show for this topic
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that I talked about on Tuesday, which is all about consulting
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and making the transition from one platform to iOS or Mac.
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Today I'm going to talk a little bit about rates
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and a little bit about the way you bill for your time
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if you're doing consulting.
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So a couple of sort of basic premises that I'm going to be sort of using for the purposes
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of my discussion.
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I'm assuming that you are doing consulting for the purpose of making a living, or at
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least to increasingly make it your living in terms of the way you cost things, the way
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you price things, the way you organize things.
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If you're doing it as just like a side thing for fun, it's probably different than if you're
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actually expecting to at some point make that your job, to make that how you make your living.
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So I'm just going to be starting from an assumption that this is where you're trying to go.
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That doesn't preclude you working on your own apps and those types of things.
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But I'm kind of getting at it as if you're going to be doing this professionally,
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you kind of approach it slightly differently. So I just wanted to set that up.
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So generally when you're doing consulting, there's two different ways that you can price your work.
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There are probably other variants, but for true consulting it's either going to be paid hourly,
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so you're exchanging your time for money, or it will be on a project basis,
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basis or often called firm fixed price or just fixed price, where you say, "I'm going
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to get paid a certain amount of money to deliver a certain amount of functionality."
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How long that takes is irrelevant.
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You can get into other kinds of big sort of pseudo-consulting where you're not necessarily
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paid all up front.
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Maybe you're paid in revenue or royalties or you're paying kind in other kind of things.
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It's like if you could potentially imagine you're doing work for something in exchange
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for something else.
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There's a variety of other things.
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They start to get really complicated.
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And especially things like revenue share and things, to my mind, those aren't really consulting.
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Consulting is coming into a project and saying, "I'm an expert.
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I'm a third party.
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Have no vested interest in the outcome other than I want to improve my reputation.
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I want to do a good job.
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But I'm not financially invested in the outcome.
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I'm financially invested in the production."
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So that's kind of the two ways that you can get paid though.
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You're exchanging your time,
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or you're exchanging functionality for money.
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And they're slightly different,
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and it's always hard,
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the most common question I ever get is which one's better.
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Should I charge hourly,
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or should I charge on a firm fixed price basis?
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And there's no right answer.
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And a lot of what that comes down to is
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you're taking different risks in each case.
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If you are doing the firm fixed price approach,
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your risk is that the client will never accept the work,
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and you will do hours and hours and hours and hours
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and hours and hours and hours of work
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and never get paid for it.
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To only get paid partially or typically a firm fixed price
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is something like maybe you're going to get,
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a common one I've seen is half up front
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and then 40% on delivery and 10% on acceptance
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into the app store or after a certain maintenance window,
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something like that, you kind of space out the payments.
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And that works.
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It's good, but you're always relying on the customer,
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your clients saying it's done and signing off on it.
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Hourly is a little different, because hourly you're saying,
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you have a contract saying they're going to pay you
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for so many hours of work.
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And if you've worked those hours,
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you're entitled to that money.
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Versus in firm fixed price land where you can quibble about,
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Did you finish?
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Is it ready?
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Those types of questions are a bit more abstract.
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Usually what I'd say is-- and also it's probably
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worth saying hourly contracts are almost always
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sort of fixed price.
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And by that I mean usually there's an hour cap.
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So a client is going to say, I'm going to pay you,
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for argument's sake, $100 an hour.
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And you can spend up to 100 hours on this.
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So it's a $10,000 contract.
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And if you spend less than that number of hours,
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you won't get paid for it.
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Or you won't get paid $10,000.
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If you were able to complete the work in 80 hours,
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you're only going to get $8,000.
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And so that's one tricky part of working hourly,
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is you're potentially leaving money on the table
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if you're truly doing it hourly.
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Usually how that works in reality
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is that the two are very similar,
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because you're usually going to take up your full amount.
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And if you're not, then you should probably be ready--
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you're probably ready to transition into firm fixed price land.
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I don't really know where I'd often recommend people start out.
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And I say that because it's simpler.
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You don't have to scope the work quite as aggressively.
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The actual way you do your billing and the invoicing and everything
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is much more straightforward.
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It's just you start a timer when you start working,
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and you turn off that timer when you stop working.
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It's also probably worth noting, it's really important that you define
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and how you're going to record your time in your contracts.
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It's just, there's lots of different ways to do it.
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You just kind of have to decide how you are going to do it.
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Are you going to keep track to the hour rounding up or down?
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Or are you going to keep track to the,
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I think a lot of the lawyers in legal profession,
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you keep track of time in six minute increments,
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so you essentially tenths of an hour,
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and you keep track of it that way.
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You just have to make sure that you and your customer
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are okay with the way you're doing it.
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The actual method you use doesn't really matter.
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Usually what I do is half hours,
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half hours rounded correctly,
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in terms of rounding up or down based on where it ends,
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except for always rounding up the first half,
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rounding up for the first half hour.
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So that's usually my approach, but it varies a little bit.
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I have some contracts where I'm still working on
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that are a bit to a tenth of the hour,
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and you just kind of use a clock,
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a stopwatch, it's not a big deal.
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So usually I would say, I recommend hourly first,
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and you want to move into firm fixed price.
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Firm fixed price has the big advantage of being very clear
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and defined for what you're going to get paid,
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and how much work you're going to do.
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But moreover, what I really love about firm fixed price
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is it incentivizes a behavior that I strongly encourage,
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and that is efficiency and quality of workflow and development.
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And by that I mean, if I have a firm fixed price contract for $10,000 to deliver this
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app, the quicker I can develop that app and the more efficiently and effectively I can
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do that, the more money I make.
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Essentially, the higher effective hourly rate I'll receive for that work.
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And so I'm incentivizing the right things.
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The thing that I always struggled with with hourly consulting is that you end up with
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this weird incentive that if I get towards the end of a project, say in that example
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I said before where I have 100 hours, I'm basically wrapping up and I've hit 80 hours
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of my contract.
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I have this weird psychology of, are you going to start chasing down work that isn't really
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Are you going to start finding things to do?
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Are you going to slow down a little bit, be a bit more distracted?
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I don't want to incentivize myself to not be working hard and working efficiently.
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That's why I tend to like firm fixed price.
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Usually I only do firm fixed price with clients I trust, so that's why I say you often start
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with hourly because the people I do consulting with these days, which is pretty few, a lot
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of my consulting is kind of behind me at this point, but the people that I do it with, I
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trust that they're not going to be trying to string me along and pulling me out, sort
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of, "Well, it's not quite ready.
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Could you do a few more things?
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Could you do this, that?
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Could you add this feature?
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What about this?
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Could we squeeze that in?
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I know it wasn't really part of the scope, but the app's really important to do with
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You have this weird thing that people end up with that,
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for the clients that I use, I'm very confident
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that's not going to be the case.
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And usually what you really want to do is end up in a place
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where your client wants to make you happy,
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in addition to you wanting to make your client happy.
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And so often this works out great for me,
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you find a really good client, they want to keep you.
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Hopefully they love the work you do
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and really want to keep you working for them,
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so if that's the case, you're doing well.
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So that's once you kind of work through
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you're going to invoice and contract the work, the real question is then what are you worth?
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What rates should you charge?
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How do you kind of work that out?
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So first, it's kind of like they say in the housing market, your time is worth whatever
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someone is willing to pay for it.
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And by that I mean don't get too wrapped up into what your rate is so much as each project
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in each negotiation is a new opportunity
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to understand how valuable you are in the market.
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And so don't get too wrapped up into,
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"Well, I charge $150 an hour.
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I charge $80 an hour.
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I charge $20 an hour."
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Like, whatever that rate is,
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what's your goal when you're starting a consulting project
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is to try and find that sweet spot
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where you're being, you're charging
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or making as much money as you can from the client, and the client is happy to do that.
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Your goal is to try and make it so that both parties, both people, you and the client,
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are happy and excited for that amount of money.
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I had a friend of mine who was starting out consulting and he was asking me, "What is
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your charge?"
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And I was like, "Well, the thing is," I answered him at that point, "What do you need to live
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What would a reasonable salary be if you're going to be doing this full-time?
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You have to cover those expenses.
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And I think what he found was helpful is if you're starting off from that place of like,
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"How much do I need to live on?" and then you're kind of working backwards potentially
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is often a good starting point.
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Because if you're not making enough to live on, what's the point?
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Why are you doing what you're doing and spending all this time and effort building something
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and working for somebody if you're not able to live on that income?
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So at the very least, you're going to need to look at it in that way and say, "I need
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whatever, $50,000 a year, $60,000 a year.
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I think I'm probably going to be able to be working 75% of the time to account for time
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in between projects."
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And you kind of reverse engineer from that to a rate.
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I'm not saying that's what you should bid or offer, but that's a good place to start
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Because if you're not making sort of your floor amount, you're just hurting yourself
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and you're hurting others.
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I mean, it's kind of a funny thing to say,
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but it's a common thing where you don't want to charge
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too little because you're not just undervaluing yourself,
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but you're also potentially hurting your peers,
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your other developers, people, by setting up false
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and unrealistic expectations for customers.
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And so basically, the good rule of thumb,
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if your customers aren't complaining or negotiating cost
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with you, you're probably not charging enough.
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Simple as that.
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If you say, "Hey, I'm going to do this project.
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"I think it will be about 80 hours.
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"My rate's $100 an hour."
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And they're like, "Sweet, that's great."
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You probably low balled yourself,
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because what you really want is them to come back
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and be like, "We're in the right ballpark,
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"but it's a little high.
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"Maybe we can ease that back."
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That means you are in the right place.
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Maybe you knocked 10% off, and everyone's happy.
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They feel like they got a deal,
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and you feel like you're in the right ballpark.
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What you really want to have happen at the end of the day
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is make both people happy.
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And charging or really starting off
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with a nice high estimate or high value
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you're putting on yourself is also your first line of marketing.
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If you come into a negotiation,
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you're trying to present yourself with an expert
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who really knows his stuff and is really worth it.
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And so if you come in and you're saying,
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and like, "Oh, man, I'm only worth like,
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"I charge $50 an hour.
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"Is that all right?
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"Is that enough?
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"Is that too much?"
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You're totally undervaluing yourself,
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and you're not doing yourself any favors
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from a marketing perspective.
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What you really want to do is to come in,
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and if I come in and say, "Yeah,"
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it's like, "Yeah, I'm $150 an hour.
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"I'm $200 an hour."
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And that's a pretty big number.
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It's the high end probably of what I think
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a lot of people charge these days.
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And what I'm doing though is I'm establishing myself
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as I'm worth it, I'm valuable,
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and if I work my way back from that,
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the customer sees it as they're getting a discount.
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And that's a good thing for them,
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but I'm started from a place of saying,
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you know, that first bit of marketing is I'm worth it.
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I'm worth a lot, and if you get me, you're winning,
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and especially if you get me at a cheaper price,
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that's gravy on your mashed potatoes.
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The thing I want to say is it's really a bad place
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to find yourself, if you're winning a competitive contract on price.
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You want to win because you're excellent, because you're awesome, because you really
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are doing great work.
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You don't want to win because you're the cheapest, because that's not putting either you or the
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client in a good position going forward.
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So you always want to be trying to make sure you're winning on quality, not necessarily
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So if you're in a competitive bid situation, I would far prefer to lose that because I
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I bid too much, then to win that and find out down the road that I can't do the work
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for what I bid for, or that it's not going to be worth my time.
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So then of course the last thing everyone always asks is, well, what should I charge?
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Right now, it seems like in the iOS development world, these are just kind of like, there's
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no science behind it.
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This is just me and my experience and talking to friends and people and so on.
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You're probably looking somewhere between 75 on the low end dollars an hour and kind
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of extrapolate it out from there if you're doing firm fixed price.
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Probably 75 is the lowest I'd probably go if you have any experience or expertise.
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Common rates probably going to be getting into maybe 125, 100, 125, 130, something like
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My typical rate these days is 150.
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That's usually what I say.
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At this point though, because I'm not doing ... I don't have a lot of interest in consulting,
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It'll probably be 1/5, maybe even up to 200.
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But that's kind of the range you should be playing in.
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Anything below that, and you're sort of hurting yourself
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and low balling the market.
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Hope that's helpful.
00:14:51
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That's it for today's show.
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As always, if you have questions, comments, concerns,
00:14:54
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I'm on Twitter as _DavidSmith.
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And otherwise, I hope you have a great weekend.
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Happy coding.
00:14:58
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Talk to you next week.