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Developing Perspective

#22 - After the Launch

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0:00:00Hello and welcome to Developing Perspective.

0:00:02Developing Perspective is a near-daily podcast discussing the news of Note and iOS, Apple

0:00:06and the like.

0:00:07I'm your host, David Smith.

0:00:08I'm an independent iOS developer based in Herndon, Virginia.

0:00:11This is show number 22 and today is Tuesday, September 6th, 2011.

0:00:17The format of Developing Perspective is that I'll cover a handful of links, articles, things

0:00:20I find interesting in the first part of the show and then move over to a more general

0:00:24discussion towards the end.

0:00:26This show will never be longer than 15 minutes.

0:00:28Let's get started.

0:00:30All right, the first slide I have today

0:00:32is just a really interesting thing.

0:00:34I think it was linked by Louis Mantilla and his Twitter feed.

0:00:37But it's a fascinating Tumblr that someone

0:00:39has put together that basically walks

0:00:41through a variety of products.

0:00:42At this point, it's mostly Apple products and things like that.

0:00:45But there's a whole other kind of other things.

0:00:47And it essentially analyzes them in terms of the golden ratio,

0:00:51which if you're not familiar with,

0:00:52is this kind of magical 1 to about 1.6 ratio

0:00:57that seems to crop up all over in nature

0:00:59and is very, very aesthetically pleasing.

0:01:01And it's just kind of fascinating.

0:01:02Like when they look at the Mac OS Lion logo even,

0:01:06like the icon with the lion in it, it fits that.

0:01:09And the iPhone 4 in a variety of ways.

0:01:11Just kind of fascinating to watch and look at.

0:01:14Next, there's just kind of a funny little joke

0:01:17that I saw that I thought would appeal to most developers.

0:01:20And I'll link to it, but I'll just read it right here.

0:01:23This is called the six stages of debugging.

0:01:25And basically, the first one is that can't happen.

0:01:31The second one is that doesn't happen on my machine.

0:01:34The third is that shouldn't happen.

0:01:37The fourth, why does that happen?

0:01:40The fifth, oh, I see.

0:01:43And the sixth, how did that ever work?

0:01:45So just a little bit of a humor to start the week off.

0:01:49I've definitely experienced personally all

0:01:51of those stages of debugging and can

0:01:54vouch for the veracity of that.

0:01:56And next, I have a little certificate repository

0:02:01that is something that will be helpful for certain people.

0:02:04Hopefully many of you don't have to run into this,

0:02:06but it's something that I personally needed

0:02:08and so I figured I'd share.

0:02:10And it's to a project that allows

0:02:12you to easily set up Microsoft Internet Explorer

0:02:17virtual machines on Mac OS.

0:02:20And essentially, it uses--

0:02:23if you're not familiar, Microsoft

0:02:24publishes these little virtual PC instances

0:02:27whose primary purpose is to be Internet Explorer 7, 8, 9,

0:02:33which is great.

0:02:34But you have to have Microsoft Virtual PC, which

0:02:37I don't believe runs on Mac.

0:02:38And so it's kind of a bit of a pain.

0:02:40And so this essentially configures and converts

0:02:43them to work with VirtualBox, which is an open, free,

0:02:47virtual environment, which you can also

0:02:49for all kinds of other cool things.

0:02:50Like, you can run a Lion instance in there

0:02:52and all kinds of cool stuff.

0:02:54But basically, it's just a nice way,

0:02:55if you ever need to do-- if you have a website

0:02:57for your application or you're doing website testing,

0:02:59it's a way that you can kind of spin up instances

0:03:01and try out all the different versions of IE

0:03:03without having to actually have a Windows machine kicking

0:03:06around.

0:03:08And lastly, I was just going to point out--

0:03:12which many of you probably saw over the weekend--

0:03:14but is over on TechCrunch, they had a big thing where--

0:03:21I guess, let's see.

0:03:22They had a big exclusive where MG Siegler

0:03:26was able to get his hands on the upcoming Amazon Kindle tablet.

0:03:30And basically, it's a seven-inch tablet

0:03:32that runs a forked version of Android.

0:03:35It's very focused on using the Amazon ecosystem

0:03:38to buy books and movies and all those types of things.

0:03:42And it's not necessarily news in the sense

0:03:45that it's a lot of things that we've been speculated

0:03:47about before, sort of in the past.

0:03:50The thing that I'm most interested in and why I'm bringing it up

0:03:53is I think for me, who is someone who has apps in the Amazon App Store,

0:03:56I think knowing for sure at this point, OK, it's coming.

0:03:59It's going to be $250.

0:04:01It'll probably do pretty well.

0:04:02It's like, all right, the Android apps that I have in the Amazon App Store,

0:04:06I think I'll make sure work nicely on a seven inch screen in a way

0:04:10that for a while I'd written it off.

0:04:13I'd find the Amazon App Store to be very low volume,

0:04:16low traffic, not very good.

0:04:18Maybe it's worth checking back into.

0:04:19So just something that I wanted to put on people's radars

0:04:22just in case you have a similar situation that you

0:04:24have some Android apps.

0:04:26The Amazon App Store may actually

0:04:27be a worthwhile thing rather than a bit of a waste of time

0:04:30than it was before.

0:04:31All right.

0:04:32And that's it for the links today.

0:04:34And I was going to move over into our general discussion.

0:04:37Today I was going to talk about--

0:04:39So this is sort of the third part in our series

0:04:41about submitting apps to the App Store, where

0:04:44we talked about the provisioning and setup part.

0:04:46Then we talked about the second phase, which is actually

0:04:50the submitting of the app.

0:04:51And I'm going to talk a little bit of what

0:04:53happens once you've submitted, once your app's approved

0:04:55and released and in the store, some of the things

0:04:58that you can expect there and what to look at.

0:05:00If you've released an app before,

0:05:01this is probably a fairly old hat to you.

0:05:03But if you're thinking about it or you're just curious,

0:05:05this is my experience having launched dozens and dozens

0:05:08apps for how that process goes and things to keep in mind.

0:05:12All right, so firstly, immediately

0:05:14after you launch an app, it'll go

0:05:16into a couple of different spots in the App Store itself.

0:05:21And see, these are the different places

0:05:23that your users can find you.

0:05:25One, obviously, they could search for you.

0:05:27They can do direct links.

0:05:28So if you create a link directly to your app,

0:05:31someone can click on that and take you to there.

0:05:34They could find you in the app sorted by release date list,

0:05:39which is very prominent on the devices themselves.

0:05:42It's a little less prominent in iTunes itself,

0:05:44but I think most people get apps from the device itself.

0:05:46So it works fairly well there.

0:05:49The challenge is that is less helpful than it used to be.

0:05:52It used to be when you first launched an app,

0:05:54you'd have a nice big bump at the beginning.

0:05:57And it was really quite nice because you kind of

0:06:01have a day or two where people would be seeing you a lot,

0:06:03because you're right at the top of the recently released list,

0:06:07which is sort of given equal listing versus top apps.

0:06:14And so you get a lot of traffic.

0:06:15I found recently, though, that that's very, very muted now.

0:06:18It used to be very strong.

0:06:21But at this point, the number of apps

0:06:25that are released every single day

0:06:27is so high that that number just-- in the first day,

0:06:33in the first hour, you'll likely be overrun

0:06:35by a whole other page of apps.

0:06:37And so that's just something that's not really especially

0:06:39helpful.

0:06:41So for example, and if you're curious about how many apps

0:06:46are submitted, the best place to go, I would know,

0:06:50is 148apps.biz, which is an app review site primarily.

0:06:56But the best part about it is it has a stats area.

0:06:59And in here, you can see the number

0:07:01of apps that were submitted per day overall and so on.

0:07:06As of August, so for the whole month of August,

0:07:08it averaged out to 782 apps per day.

0:07:13And so you can kind of get a sense for why the new release

0:07:16doesn't really help nearly as much as it used to.

0:07:20Because if you're looking at something like 32 apps being

0:07:22released every hour, your app would be at the top of overall

0:07:28for a very short period of time, especially

0:07:30because apps are typically reviewed in batches.

0:07:33And so anyway, so then the primary way

0:07:35that people will find your app is in the top paid or top free.

0:07:39These are generally speaking volume-based in terms

0:07:41of if you have a very expensive app

0:07:43and you're doing very well, you'll

0:07:45do high on sort of the top grossing list.

0:07:47But you may not necessarily do well on the top paid or top

0:07:50free, which are more based on just actual units sold.

0:07:53So this is why the race to the bottom happened

0:07:55and all those types of things.

0:07:57because a $0.99 app is more likely to have a higher

0:08:01volume than a $10 app.

0:08:03So that's just something to keep in mind.

0:08:05Something to-- I think it shouldn't necessarily

0:08:09drive your pricing, but it's making sure

0:08:11that if you're trying to be successful from visibility,

0:08:14then visibility is based on volume and so on.

0:08:16So that's why most of the top grossing apps, even now,

0:08:19are free with in-app purchases to make money in it,

0:08:22or advertising.

0:08:23They're primarily in-app purchase.

0:08:24because taking that approach allows you a lot of visibility

0:08:29in the App Store.

0:08:31And so once you're in the App Store,

0:08:33one thing I would always recommend that you do

0:08:36is that you need to check your app

0:08:38description, your screenshots, on a couple

0:08:41of different devices.

0:08:42Ideally, a retina and a non-retina display,

0:08:45those types of things.

0:08:46And just be looking for things that you weren't expecting.

0:08:49So for example, I've had problems

0:08:50where things don't display quite right, awkward breaks in my

0:08:57sort of description text where you get awkward line breaks,

0:09:01those types of things, things that you want to edit.

0:09:03Something else you can look at is how long your app's title is

0:09:07and making sure that it doesn't break at an unfortunate point.

0:09:10You can end up with sort of strange, misleading words being

0:09:13shown at the end because it's cut in half,

0:09:14those types of things.

0:09:15Just be mindful of that right after launch

0:09:17to make sure that you don't have any of those sort of biting

0:09:20in the butt.

0:09:21And let's see, the last-- let's see, other things about once you're in the App Store

0:09:26is that in there, there's always going to be-- your app will get a star rating.

0:09:30Your star rating is based on reviews.

0:09:32As a developer, I would say it's worth initially taking a look at that and making sure that

0:09:37there's no immediate big problems, especially looking at your one-star reviews.

0:09:42But overall, after a period of time, I found that it's very kind of-- it's just demoralizing

0:09:47to look in that. Because you have such a variety of users. You have some people who are, you

0:09:53know, it's like, "Oh my goodness, this app is amazing. It changed my life and I'm a better

0:09:58person because of it." And then the next, you know, five stars. Next review, one star.

0:10:02I can't believe this developer even considers themselves a developer. They should be ashamed

0:10:06of themselves. And it's just kind of non-constructive, I find, typically, to look through, spend

0:10:12too much time looking through your reviews,

0:10:14just focus on making your apps better.

0:10:17And probably more constructive is

0:10:19to focus on responses that you get from users in email

0:10:22or those types of support forms.

0:10:24Those users have made a bit more of an effort,

0:10:26and so they tend to be at least somewhat constructive.

0:10:28You've still got a few flaming trolls coming in saying,

0:10:31oh, it's terrible, oh, it's terrible.

0:10:33But you get a little less of that

0:10:35than you do just in the App Store reviews.

0:10:37So just something I'd recommend, because for a while

0:10:39I used to get really depressed and, oh, I

0:10:41wish I could contact this person.

0:10:42What's going on?

0:10:42But ultimately, there's just people who like being grumpy,

0:10:45and they feel entitled to--

0:10:47I mean, especially to say, I have a free app, right?

0:10:49So they've got something for free,

0:10:51and they're making it sound as though I've just robbed them

0:10:53of their life savings.

0:10:56So anyway, so that's sort of how you--

0:10:59so now you've launched your app.

0:11:00You're hopefully ranking fairly well.

0:11:02Kind of funny little notes from a ranking perspective

0:11:05is you'll notice distinct breakpoints

0:11:07in terms of revenue you'll get at different points in ranking.

0:11:12And it's kind of a funny thing.

0:11:13But basically, obviously, if you're the number one app,

0:11:15you'll do very well.

0:11:16Then there's sort of a level below that,

0:11:19which is sort of the one through five of the App Store, which

0:11:23is the first screen that shows up in your category

0:11:27or in any of the lists if you just open it up.

0:11:30And so that's without any scrolling, you're visible.

0:11:32So it's all about visibility.

0:11:34Then there's a slight drop for the one

0:11:36on the bottom of that, which I think is the fifth, which is

0:11:39half shown.

0:11:40And then the first 25 is another break point.

0:11:43We are kind of getting another sort of--

0:11:45I'm not saying these are consistent.

0:11:46Like you're making the same at each of these levels.

0:11:49But there's kind of these very distinct sort of stair steps.

0:11:51So rather than just sort of being a linear fall off

0:11:54with rank, it's like you have these very sort of abrupt

0:11:56jumps at these various points.

0:11:58And then the next break point runs

0:12:00to the 25, which is the first page.

0:12:02And then for each page thereafter,

0:12:04there's a fairly similar rank.

0:12:06So that's just something to keep in mind.

0:12:08And you can often end up-- sometimes it's worth--

0:12:10Overall it's probably not worth in the long run playing these games, but it's sometimes

0:12:14something that I found helpful is if you're at launch and you find yourself right on a

0:12:19cusp and say your app's $2.99, maybe it's worth for a weekend or two, like stay on a

0:12:25Friday right before weekends.

0:12:26For my apps I get best traffic on Sundays, so my Sunday rank is very important.

0:12:32Sometimes on a Friday I'll drop the price a buck just to kind of get over that hump

0:12:38so that for my profitable days, I've

0:12:41sort of ranked slightly higher.

0:12:42You'll often find that you'll lose money initially

0:12:44with that, obviously, because you probably

0:12:46won't make up the difference in volume for what you

0:12:48did from the price change.

0:12:50But it's just a little trick that you can sometimes

0:12:52play with just to kind of help that process out a little.

0:12:55But generally, like I said, don't do that too much.

0:12:58But sometimes it's very helpful, and sometimes it's worth doing,

0:13:01especially just at launch when you're

0:13:02trying to get traction.

0:13:04All right, so that's it, I think, for the App Store.

0:13:06The only other thing that you'll have to do once your app's

0:13:09launched is update it.

0:13:10The process is very straightforward.

0:13:12You go into iTunes Connect, say I have a new version,

0:13:14give it a new version number, say it would change,

0:13:16submit the update.

0:13:17But otherwise, that's it.

0:13:18And that's it for this kind of three episode arc,

0:13:21talking about submitting an app.

0:13:22Hopefully that was helpful.

0:13:23If you have any questions, comments, thoughts, complaints,

0:13:27either hit me up in my contact form on the website,

0:13:29or just developing perspective.com/contact.

0:13:34Or you can hit me up on Twitter.

0:13:36I'm @_davidsmith.

0:13:38Otherwise, I hope you like the show.

0:13:40If you like it, tell a friend, tell two, tell three.

0:13:42It's the best way to say thanks to me.

0:13:45And otherwise, have a good Tuesday.

0:13:48Happy coding, and I will talk to you later.