156: A Mac on Fire
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- I have not looked at the show notes, by the way,
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so whatever we're talking about is gonna be surprised to me.
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- New job, you trying to use an iPad full time.
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- So it's basically all you today, so good luck with that.
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All right, we're gonna go live.
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(electronic beeping)
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Boy, we sure got a lot of feedback
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about last week's episode, like a lot.
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And this, you know, so last week's episode,
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we were especially unusually critical of Apple,
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and in particular, their UI design recently,
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especially things like the Apple TV and the Photos app.
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We have so many responses from that,
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and they are split right down the middle.
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It was a very polarizing episode.
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About half of the comments said,
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"I can't believe you're so negative about Apple.
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"I'm getting so tired of this.
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"I just can't listen anymore.
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"I just can't take it anymore.
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"I can't take the negativity."
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And then the other half was,
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"I am so happy you guys are finally saying all this stuff
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"or that you are drawing attention to this problem
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"that I also agree with or have, or thank goodness,
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"I'm so happy you covered this."
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Including people in Apple who said
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they were very happy that we covered it.
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So I don't know what to think about that.
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- Did you actually count them?
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I meant to count them as well,
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because I felt like it was definitely,
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it was not lopsided one way or the other,
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but I'm like, you know how your perception
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of the feedback is different, like maybe,
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I'm thinking, am I weighing the ones that agree with me too much?
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Or am I weighing the ones that disagree because they feel bad too much?
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Like, so I said, you know, I should just count them, but I, of
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course I never got around to it.
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Um, but I should go back and do that to see, was it my, my impression just
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based on feel was that it was more, slightly more supporters than detractors.
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But I, you know, I could be wrong on that, but anyway, it was definitely not
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a landslide in one direction or the other.
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And, and like, it wasn't so much the volume of the feedback as each
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piece of feedback was very emphatic about whatever their point was. Either they really,
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really loved it and are like, thank God, uh, or that was a great episode or the best episode
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ever or whatever, or the exact opposite. That was the worst ever. I hate you all. Goodbye.
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Yeah, it's funny. I didn't count either, but, um, but at my conclusion was nearly identical.
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My conclusion was it was split really close to 50 50. I would actually say it was slightly more.
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you guys need to stop whining and slightly less, "Oh, thank goodness somebody's saying
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it." But it was near as makes no difference to 50/50. And I was, I don't know, it was
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a little bit sad to see so many people upset about it. But by and large, I felt like the
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feedback was certainly polarizing, like Markowitz said.
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Yeah, I felt better about even the people who didn't like it. I mean, if you don't like
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it, you don't like it. Like this, you know, everyone's entitled to their opinion, right?
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But I really felt like, as we've been talking about these various issues related to Apple,
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that that of all the episodes that we've had that have touched on these topics, I thought
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it was fairly constructive.
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Like that it wasn't just complaining for the sake of complaining, that we were trying to
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figure out like, what is, you know, describe the problem in detail, just like, I don't
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like Apple TV.
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Like we had reasons, right?
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And then trying to dig in why are those reasons there?
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What can they do differently?
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Like specific and constructive, right?
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without any sort of "therefore Apple is doomed" stuff.
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So I guess for some people, making it specific and constructive doesn't matter as much as
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just taking too long or whatever.
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Anyway, I'm not trying to change anyone's minds about what they do or don't want to
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hear in a podcast, but for my part at least, that's what I'm always aiming for is if you're
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going to be talking about problems that you're having, try to do it in a constructive way.
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try not to be mean-spirited, not to get carried away, but to really get to the heart of the
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matter and try to figure it out. Imagine that it was your problem to solve. How would you
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solve it? What is the way to fix this? That's what I'm always thinking.
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Yeah, I agree. So hopefully we'll have some happier shows over the next few, but knowing
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us, we'll see how that works out. But speaking of happy things, do we have any follow-up?
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a couple items here. This, in the last episode, as part of critiquing the photos UI and the
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general trend on the Mac of simplifying Mac applications, one of the quotes I threw out
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that I thought was—I still don't remember the designer's name—I thought was the
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guy, not the banging Oleson guy, maybe. Dieter Ram? Maybe him?
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That's who I think you thought it was. Yeah, I thought it was some designer, and
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many people pointed out to me after the show that the quote I was quoting about "as simple
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as possible but no simpler, was not a designer, apparently it's attributed to Albert Einstein
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and I booked this up on Wikipedia, or not Wikipedia, WikiQuote, sorry, sorry. And the
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actual quote, as is often in the case, the actual supposed quote that led to the thing
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I was quoting is much more complicated and much more Albert Einsteinian, I guess? Here
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it is. "It can scarcely be denied that the supreme goal of all theory is to make the
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irreducible basic elements as simple and as few as possible without having to surrender
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the adequate representation of a single datum of experience." That does not roll off the tongue,
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like as simple as possible and no simpler, right? This was from "On the Method of Theoretical
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Physics, the Herbert Spencer Lecture Delivered at Oxford, June 10, 1933." All right, so that is
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a real thing that he said that was recorded. It sounds a lot, you know, if you simplify the
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sentence, it is much like what I said. And the quoteinvestigator.com story talks about how the
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quote attributed to Einstein may have arisen from that, and the variant is "everything
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should be made as simple as possible but no simpler," and so on and so forth. So we'll
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put all these links in, like all these kind of quotes that you've heard attributed to
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a particular person. It's hard to know where they actually came from, but the sentiment
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rings true with enough people that this quote and this idea survives, despite its cloudy origins.
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All right, so tell me about Photos, Crop, and Aspect behavior theories.
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So a lot of my complaints were focusing on the Photos application, which I use a lot
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and which I still do like, but the frustrations with the Apple product design with using Photos
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as an example.
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And one of my major complaints was about dealing with the cropping photos and constraining
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their aspect ratio and stuff.
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And a couple people had some suggestions to make that easier inside the application.
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One of them is the keyboard shortcut, which if you hold down the shift key, you can constrain
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the proportion to the original proportions.
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The tricky bit with that is you have to hold down the shift key before you begin the drag,
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unlike a lot of other operations in like graphics applications or, you know, that you may be
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familiar with where you start, say, dragging a selection outline in Photoshop and then
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if you hit the various modifiers to constrain it, you can switch those modifiers in the
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middle of the drag.
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With this, you have to be holding down shift before you begin the drag.
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If you begin the drag, then nothing you do with shift makes any difference.
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So that's convenient to know.
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And there was a theory that nobody offered in the feedback, that I totally expected to
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get and literally nobody sent.
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A lot of people sent various keyboard shortcuts, but nobody sent this idea.
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And it is a reason to try to explain why photos, every time you go to edit an image and hit
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the crop thing, you have to hit the aspect menu and select original, even though that's
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what I want every single time.
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And you know, setting aside the keyboard shortcuts or whatever.
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Why does it not remember that every time I go to crop, I want the aspect to be the original?
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Why does it just not remember the last thing I used or have a preference or something?
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You don't even need a preference setting.
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Just basically when I change that pop-up menu, leave it that way until I change it again.
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And my theory, if I had to have someone explain that default, aside from them possibly just
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saying, "Oh, we never got around to making that sticky," would be that if you remember
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the last setting used in an application that's trying to be as simple as Photos is, someone
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go in there and have to make a square photo for something.
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So they would find the little aspect things,
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select square and resize their photo,
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and crop it and be done.
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And then three days later,
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come back and go to crop a photo
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and just try dragging the little outline
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and have it all of a sudden snap to a square.
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And they wouldn't understand,
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why does it keep snapping to a square?
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I don't want it to be a square or whatever thing.
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I wanna do free form cropping here.
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And they won't remember the settings there.
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They'll think it's broken
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or someone different will come to the program
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and not realize that it is remembering the last thing.
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So resetting from zero every single time
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gives what they think is the sensible default for everybody,
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which is unconstrained,
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which I don't even know if that's a sensible default,
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but in theory,
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you could argue that by remembering the last thing you
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picked, it's making the application appear broken
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to future people who may not know about the aspect menu,
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or even someone who picked it from the item last time
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didn't do it.
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I don't think that's a good reason to do it
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in an application like Photos,
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because I think that is not as common as like,
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I think you would be gearing the application
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to novices too much and that you should be realized
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that everyone starts off as a novice,
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but if you use photos year after year after year,
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eventually you will learn a thing or two
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and become, if not an expert,
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then at least a proficient user.
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And that constant annoyance of having to pick that
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or having to hold on the shift here,
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having to do whatever overwhelms it.
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So my opinion is still the same,
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but if I had to make the counter argument against my opinion
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or try to explain the behavior of photos as it exists,
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that's one explanation.
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And the other explanation a lot of people gave,
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which I think is not an explanation at all,
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and I think is obvious,
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but we should have pointed out in the past show,
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is that part of the simplification
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of these various Mac applications
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is to make them look and work
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more like their iOS counterparts.
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iOS counterparts obviously have to be more simple,
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necessarily, because they have to work
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on a phone screen in many cases.
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So obviously you can't have giant toolbars or buttons,
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you just don't have room for anything.
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You have to simplify, right?
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But on the Mac, the whole point of that discussion
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that on the Mac those same constraints don't hold.
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So for the sake of uniformity, trying to say,
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if we just make it look and work the same in both things,
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then you're just not treating the Mac
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the way it should be treated.
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The advantages of the Mac platform should be realized
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in the applications that run in them.
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It shouldn't be constrained to the lowest common denominator
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as defined by a phone or whatever.
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- Well, and also, in the same way that it was the best thing
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for the phone and for the iPad to not just have Mac OS
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shoved onto them and just ported onto them straight.
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In that same way, having iOS things just shoved straight onto the Mac is not appropriate for
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And we can look at the last, you know, what, five years of OS X releases, basically since
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Lion, as they have attempted to shove iOS things onto the Mac.
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And most of the time it really flops or it's just bad or at best mediocre.
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There's a whole bunch of like the iOSification of Mac that has been attempted and it just
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It just doesn't feel right on the Mac,
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just in the same way that the Mac UI
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wouldn't feel right on the phone.
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- I think the worst one is where they decide
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they have to have down, like,
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maybe not down to the Pixel,
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but basically the same glyphs, the same icons,
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the same sort of menus.
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Like when I see a Mac application
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with like basically an iOS 7 style button
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that is really just plain text,
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like that language doesn't fit in on the Mac
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because the rest of the Mac isn't like that.
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Most Mac apps are not like that.
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On the Mac, buttons have little outlines and stuff.
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They look like little capsules, blah, blah, blah.
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There is a design language for the controls and experience on the Mac, and it is different
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from the phone.
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And so when an Apple application lands on the Mac, setting aside the functionality and
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how many things are hidden away or if it's designed for a phone screen, they'll just
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change the surface part of it to look and act weird, and it just doesn't fit in.
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And so the photo suffers from all of that.
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It's massively simplified, lots of stuff is hidden, many things are constrained, like
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the little pop-up thing with the sharing thing that we talked about that's just way too small
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for no reason.
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The icons are sometimes identical to the ones on the phone and I think they're trying to
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make a family resemblance but they haven't, there has never been an iOS 7 style revolution
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in the Mac UI.
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Yosemite was as close as they came which flattened stuff out and took away a lot of the gloss
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and everything but it is by no means like iOS 7 was on the phone and the iPad where
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it radically changed the look and feel and the way you design applications.
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So anyway, before we get off photos, one last item is a lot of people suggested keyboard
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shortcuts, I know a lot of these, I've looked them up in the help zone and so forth.
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One of the issues that I've complained about in the past that I should have emphasized
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last time as well is that Photos likes to ignore my keystrokes.
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Not all of them, most of the time the keystrokes land, but if I had a penny for every time
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I hit the space bar and nothing happened in Photos, I would be able to buy a nice meal.
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And so the same thing for rotating or hitting enter to edit, or you know, command keys usually
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have a higher percentage like command R to rotate or C to crop and stuff like that, but
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I don't know where those keystrokes go.
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I don't know if there's a responder chain thing
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falling down and it's not like it's just like
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a mightily delayed and I get impatient and hit it again.
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Sometimes I will just say, you know what?
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I'm not gonna hit it again.
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Maybe it did register and I'll just wait.
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And after 10 seconds, you're like, nope,
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that space bar just went into the ether.
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So yeah, keyboard shortcuts are not,
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first of all, they're not a solution
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for most people using the application
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'cause most people never are gonna memorize
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those keyboard shortcuts.
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But even for me who knows some of them,
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the keyboard shortcuts become unreliable as well.
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Every time I do, you know,
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edit crop aspect original with the mouse cursor,
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it works every time, it's just tedious.
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So that's why I end up doing it repeatedly
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rather than attempting to do the keystrokes.
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'Cause if I do the keystrokes
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and I wait for a three count and nothing happens,
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then I end up going to the mouse anyway.
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- All right, somebody sent to us,
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and I apologize because I don't know who sent this in,
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but somebody sent us a Bluetooth headphone dongle concept,
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which was done by Sean Nelson.
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This is on partlysean.com.
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And I'm glad that one of you put this in the show notes
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I meant to and I completely forgot. This is actually a really interesting idea. So the
00:13:35
◼
►
general premise here is, hey, if the iPhone 7 really does give up the headphone jack,
00:13:43
◼
►
then what would Apple do to kind of bridge the gap between the phone not having a headphone
00:13:50
◼
►
jack and all of us having these headphones that are probably not Bluetooth? And so this
00:13:56
◼
►
Shawn Nelson Person did a prototype, a concept of, "Hey, here's how Apple could fix this."
00:14:04
◼
►
What it is is a circular puck that has a headphone port like you would find on the iPhone 6s,
00:14:12
◼
►
on one side a lightning port on the other for charging, and it will convert any headphones
00:14:17
◼
►
into Bluetooth headphones.
00:14:19
◼
►
It doesn't appear to have any buttons as far as I can tell.
00:14:22
◼
►
It does have a little clip on it so you can clip it to your clothes.
00:14:25
◼
►
This is a really, really clever idea,
00:14:27
◼
►
and I really think that this is a pretty good way
00:14:31
◼
►
to bridge that gap, but what did you guys think about it?
00:14:34
◼
►
- So it's interesting that it takes the approach
00:14:37
◼
►
of putting it on the phone end of the cable,
00:14:41
◼
►
and basically you plug your headphones into this,
00:14:43
◼
►
and they still have their full cable.
00:14:45
◼
►
As we discussed, as I brought up a couple weeks ago,
00:14:48
◼
►
you can't really put it on the headphone end of the cable,
00:14:52
◼
►
because there really is no standard size
00:14:55
◼
►
shape cable that would fit a large number of headphones that would go on that end. Because
00:14:59
◼
►
they all have just these different shaped plastic surrounds and everything. So anyway,
00:15:03
◼
►
it is smart to put it on that end of the cable. I will also say that these devices already
00:15:06
◼
►
exist. You can go on Amazon and you can get things like this. Not that it would be small
00:15:10
◼
►
and attractive and would have Apple logos on it or would charge by lightning. Those
00:15:15
◼
►
would all be new here, but you can get these things already. You can go on Amazon and get
00:15:20
◼
►
for probably like 30 bucks.
00:15:22
◼
►
You can get devices that adapt any end of any audio setup
00:15:26
◼
►
to and from Bluetooth.
00:15:29
◼
►
They're very common and some of them even work.
00:15:32
◼
►
So it's not, you know, we can try this today.
00:15:36
◼
►
We can see already what this is like today
00:15:39
◼
►
as long as we don't need it charged by lightning.
00:15:41
◼
►
It is a good idea for the most part.
00:15:43
◼
►
However, first of all, having a cable that dangles
00:15:47
◼
►
into your clothing but then doesn't plug into your phone,
00:15:49
◼
►
It kind of seems like, I don't know,
00:15:51
◼
►
is it really worth having that cable?
00:15:52
◼
►
It seems kind of clunky, but I don't know.
00:15:55
◼
►
I mean, I suppose it's better than having
00:15:57
◼
►
to buy all new headphones, but I don't know.
00:16:00
◼
►
It seems like a lot of complexity to solve this problem.
00:16:05
◼
►
If you're going to have a wire that goes down
00:16:08
◼
►
into your clothing and comes out of your headphones,
00:16:11
◼
►
why not just have a wired adapter
00:16:14
◼
►
that can then plug directly into the alleged lightning port
00:16:19
◼
►
that is headphone compatible of the alleged
00:16:21
◼
►
new headphone jackless iPhone 7.
00:16:23
◼
►
- Yeah, you covered all the points I was gonna make,
00:16:24
◼
►
which is that these things exist already,
00:16:26
◼
►
and that it's weird to have a wire,
00:16:28
◼
►
where do you put the wire,
00:16:30
◼
►
like especially if you have your phone in your pocket,
00:16:31
◼
►
and then this wire with a dongle is also in your pocket.
00:16:34
◼
►
They're like-- - Right,
00:16:34
◼
►
you have this wire to nothing.
00:16:36
◼
►
- Right, you have to put it somewhere,
00:16:37
◼
►
and you're not like you're gonna have it hanging
00:16:39
◼
►
from your ear swinging back and forth as you walk,
00:16:40
◼
►
so you'll probably stick it in a pocket.
00:16:42
◼
►
But the reason I can think of why Apple
00:16:44
◼
►
might find this solution attractive is that
00:16:47
◼
►
The wired adapter, they keep thinking that one way,
00:16:49
◼
►
one way is that if the passive lightning
00:16:53
◼
►
to headphone adapter that we've been surmising
00:16:56
◼
►
might be possible is not possible,
00:16:59
◼
►
then this is probably better than trying to make an adapter
00:17:02
◼
►
with a chip in it, like try to make an active adapter.
00:17:04
◼
►
It's more Apple-like than trying to make
00:17:06
◼
►
an active adapter, probably.
00:17:07
◼
►
But even if the passive thing does work,
00:17:12
◼
►
the passive thing, I don't know if you can sell
00:17:13
◼
►
the passive thing for 30 bucks, maybe Apple can,
00:17:15
◼
►
But the point is Apple can sell this for more money.
00:17:18
◼
►
That this little battery Bluetooth container thing,
00:17:21
◼
►
it's what Apple is good at,
00:17:23
◼
►
making very small, simple things
00:17:25
◼
►
that don't really have like an on/off switch
00:17:26
◼
►
or any complicated, you know,
00:17:27
◼
►
but inside are very, very precise.
00:17:30
◼
►
And it uses all of their expertise
00:17:32
◼
►
in terms of making very small chips and batteries
00:17:34
◼
►
and all that good stuff.
00:17:36
◼
►
And they can sell it to you for more money.
00:17:38
◼
►
And it does seem like a little bit more elegant solution
00:17:40
◼
►
'cause then your phone could be in one pocket
00:17:41
◼
►
and this can be in the other
00:17:42
◼
►
and they're not connected to each other.
00:17:45
◼
►
I can see them selling it as a more advanced version
00:17:49
◼
►
of a wired adapter.
00:17:51
◼
►
So, and this design looks neat.
00:17:53
◼
►
Like every time you see like a prototype of it,
00:17:54
◼
►
it looks like the little watch adapter,
00:17:56
◼
►
basically like a little circular thing
00:17:57
◼
►
with an Apple logo on it.
00:17:58
◼
►
Although I don't think they would put a giant Apple logo
00:17:59
◼
►
like that on it, but who knows?
00:18:01
◼
►
It looks like an Apple product.
00:18:03
◼
►
Looks like an Apple product they could sell.
00:18:05
◼
►
And as ridiculous as it may be,
00:18:06
◼
►
especially if they like put a clip on the back of it,
00:18:08
◼
►
like this guy's got a clip
00:18:09
◼
►
to his pants waistband or something.
00:18:11
◼
►
- That is not a good look.
00:18:13
◼
►
I don't know, I think it, I mean,
00:18:15
◼
►
is it any worse than clipping an iPod shot phone?
00:18:16
◼
►
Anyway, it looks plausible to me as an Apple product
00:18:19
◼
►
and I think they can sell it for more money.
00:18:21
◼
►
So especially if they can't do a passive adapter,
00:18:24
◼
►
I think this is a reasonable option
00:18:26
◼
►
that Apple might wanna consider.
00:18:27
◼
►
And as you pointed out, if Apple doesn't do it,
00:18:29
◼
►
there's a million third party ones
00:18:31
◼
►
that are already making it,
00:18:32
◼
►
they're gonna be excited by an iPhone
00:18:33
◼
►
with no headphone jack to say,
00:18:34
◼
►
now we have a new audience to advertise to.
00:18:36
◼
►
Hey, you just get one of those new phones,
00:18:38
◼
►
buy our little square dongle
00:18:40
◼
►
that we've been selling for five years.
00:18:41
◼
►
- Yet another thing you gotta charge.
00:18:44
◼
►
And spend 30 bucks on it.
00:18:45
◼
►
- No, it charges through lightning.
00:18:48
◼
►
- Yeah, I don't know.
00:18:49
◼
►
It seems like this is too clunky of a solution.
00:18:53
◼
►
I feel like Apple's solutions are going to be
00:18:56
◼
►
either buy new headphones or use this passive wire adapter.
00:19:00
◼
►
- And you're sure that the passive wire adapter
00:19:02
◼
►
is gonna be possible?
00:19:03
◼
►
- No, but if that rumor site was true
00:19:05
◼
►
that they were gonna have this,
00:19:06
◼
►
I mean, it's already possible today
00:19:08
◼
►
if you put some smarts in the adapter.
00:19:10
◼
►
You can do it on today's lightning ports
00:19:11
◼
►
with some circuitry and some smarts there.
00:19:14
◼
►
So we already know such a thing is possible.
00:19:16
◼
►
It would just be better if it could be passive
00:19:18
◼
►
and if the phone could sense it
00:19:19
◼
►
through a new revision of the port.
00:19:21
◼
►
- Yeah, I agree, but I'm just, I'm not sure,
00:19:23
◼
►
I'm not sure how Apple would prioritize that.
00:19:25
◼
►
Like, is it really important to make sure
00:19:27
◼
►
we can have passive adapters or are you just gonna say,
00:19:29
◼
►
you know, just deal with it and get new headphones?
00:19:31
◼
►
Everybody get new headphones.
00:19:32
◼
►
In three years, you won't care anymore.
00:19:34
◼
►
- Yeah, so when we go in tailgate,
00:19:37
◼
►
which we've spoken about on the show in the past,
00:19:39
◼
►
I have a TDK boombox, which is actually the model for this speaker thing, and it doesn't
00:19:48
◼
►
have any Bluetooth support on it.
00:19:50
◼
►
And so years ago, I got this absolutely terrible, like, $13 AGP Tech Bluetooth adapter.
00:20:00
◼
►
I'll put a link in the show notes, even though I don't think it's available anymore.
00:20:03
◼
►
It is a total piece of crap, but it works perfectly.
00:20:07
◼
►
And so, like the build quality is terrible, it's very chintzy looking.
00:20:11
◼
►
So think of like a USB key that has a headphone jack on the outside of it and, you know, plugs
00:20:17
◼
►
into a USB on the other side.
00:20:19
◼
►
So what I do is I plug this into a USB port that is on this speaker, on this TDK boombox,
00:20:24
◼
►
and this receives Bluetooth, and then I plug this little headphone cable from this Bluetooth
00:20:34
◼
►
to RCA converter basically. And so the headphone cable goes from there to the boom box and
00:20:40
◼
►
suddenly this boom box that has no Bluetooth support has Bluetooth support. This is the
00:20:45
◼
►
other direction than what we're talking about. But to your point earlier, Marco, you know,
00:20:48
◼
►
you can go either way with this. And it was $13. And I mean, it is a piece of crap, but
00:20:53
◼
►
it's been working perfectly for three years. So I guess is it really that crappy after
00:20:56
◼
►
all? But yeah, it works well. And so you'd be surprised what you can do for not a lot
00:21:03
◼
►
Yeah, those invisible fences for your pets only this is invisible wire someone in the
00:21:06
◼
►
Like like we were saying what like what's the point of having a little?
00:21:10
◼
►
Wire with a dongle that you stick in your pocket or clip on your pants
00:21:14
◼
►
That's like three inches away from where your phone is like there are still some advantages for that absurd scenario
00:21:18
◼
►
Mostly is that like when you want to take out your phone and do something?
00:21:21
◼
►
There's not a wire attached to it
00:21:23
◼
►
I guess probably people are you know who are used to listening on wired headphones are good at
00:21:26
◼
►
Taking out their phone to send a quick text or see something or whatever without
00:21:30
◼
►
wrangling the wire, but it is, I think, I keep thinking of it as a luxurious feature, like,
00:21:35
◼
►
the fact that the two aren't connected anymore, that they are now connected with an invisible
00:21:39
◼
►
wire, even though there's a stupid real wire still in play, because again, you're using your old
00:21:43
◼
►
headphones and they don't support this new phone, it is still a slightly more luxurious experience
00:21:49
◼
►
to be able to take out your phone without a wire attached to it. Invisible wires are better than
00:21:55
◼
►
wires in general, and if you can't get one of the wires entirely, which Apple will surely sell you
00:21:59
◼
►
Bluetooth headphones to do that but if you can't because you want to use your old headphones for whatever reason a
00:22:03
◼
►
Dongle like this as ridiculous as it seems I think it does actually have offer some material advantages to the point where I'm thinking like
00:22:11
◼
►
Maybe I would do it because my big problem is like when I'm walking from the parking garage to work
00:22:15
◼
►
Very often my headphone cord gets caught on like a door handle going through like the garage doors or up in the stairwells that work
00:22:21
◼
►
Or whatever and ends up yanking the headphones either out of my ears or out of my phone or both
00:22:26
◼
►
I would like it if I could, I mean obviously my solution
00:22:29
◼
►
is just use Bluetooth headphones, right?
00:22:30
◼
►
- Yeah, just use Bluetooth headphones.
00:22:32
◼
►
- Yeah, I use earbuds, I don't want to look like Ohura
00:22:35
◼
►
with the big thing coming out of my ear with the, anyway.
00:22:38
◼
►
- They have smaller things, look, get the Sennheiser MM400X.
00:22:42
◼
►
It is really basic, it's like something like 150 bucks.
00:22:46
◼
►
- Is it earbuds, it's not earbuds.
00:22:47
◼
►
- No, it's the new version I use for any kind of walking
00:22:52
◼
►
and often even travel purposes.
00:22:55
◼
►
I bring the predecessor to it,
00:22:56
◼
►
which is the Sennheiser PX210BT,
00:22:59
◼
►
which is long since discontinued,
00:23:00
◼
►
but the MM400X is seemingly the exact same thing,
00:23:05
◼
►
but with a microphone added
00:23:06
◼
►
so you can make phone calls on it.
00:23:07
◼
►
And these sound like complete garbage for music purposes,
00:23:11
◼
►
but for podcasts they're great
00:23:12
◼
►
'cause they have actual hardware buttons on the side.
00:23:16
◼
►
So they're small, they fold up,
00:23:18
◼
►
they can fit in any large jacket pocket
00:23:20
◼
►
and any bag very, very easily.
00:23:21
◼
►
Not a pants pocket, they're too big for that,
00:23:23
◼
►
but otherwise they're great.
00:23:25
◼
►
Battery life is great, they charge via micro USB,
00:23:27
◼
►
you can get new batteries for them if you want to,
00:23:29
◼
►
like separate batteries.
00:23:30
◼
►
And they have these amazingly useful buttons,
00:23:34
◼
►
actual buttons, like not just like a capacitive touch pad,
00:23:37
◼
►
which is infuriating, not some little tiny switches.
00:23:39
◼
►
You can operate them with gloves on in the winter
00:23:41
◼
►
'cause the buttons are nice and big
00:23:42
◼
►
and they make sense where they are.
00:23:44
◼
►
I listen to these exclusively when I'm walking
00:23:48
◼
►
with my iPhone 'cause I'm always listening to podcasts,
00:23:49
◼
►
so the sound quality doesn't matter.
00:23:51
◼
►
and they are so much better than anything else
00:23:54
◼
►
I've ever tried for portable podcast listening.
00:23:57
◼
►
- I like my earbuds with my little clicker on the wire.
00:24:00
◼
►
That's another thing, where would the clicker go
00:24:01
◼
►
if I didn't have a wire?
00:24:03
◼
►
- It goes to the ear cup.
00:24:04
◼
►
- No, I like the clicker down where it is.
00:24:06
◼
►
Anyway, whole point is I think I would actually
00:24:09
◼
►
find this thing vaguely useful if it existed,
00:24:12
◼
►
so much so that maybe I should just buy one of those ones
00:24:14
◼
►
that's already on Amazon and give it a try,
00:24:15
◼
►
but maybe I'll just hold out to see if Apple--
00:24:17
◼
►
- Yeah, there's one for 20 bucks.
00:24:19
◼
►
- Apple have Bluetooth earbuds
00:24:21
◼
►
and maybe that will solve my problems.
00:24:22
◼
►
- If you'd like to not spend $200
00:24:25
◼
►
on a set of Bluetooth headphones,
00:24:26
◼
►
my beloved Arctic P311s that I've had for like four years
00:24:30
◼
►
are still going strong.
00:24:32
◼
►
I use them for music, I use them for podcasts.
00:24:33
◼
►
They will not make Marco happy.
00:24:35
◼
►
I'm sure from an audio files perspective, they are terrible.
00:24:39
◼
►
But if you don't have hyper intense requirements,
00:24:44
◼
►
if you're not Marco Armond, they're like 30 bucks
00:24:48
◼
►
and mine have been going strong for years.
00:24:49
◼
►
- Now that I think about it,
00:24:50
◼
►
Bluetooth earbuds wouldn't help you because again,
00:24:52
◼
►
where would the clicker be?
00:24:53
◼
►
I really got new, I think the iPod shuffle killed me in that
00:24:55
◼
►
but the iPod shuffle-- - On your ear cup.
00:24:57
◼
►
- No, the iPod shuffle didn't,
00:24:58
◼
►
there's no ear cup in earbuds obviously.
00:25:00
◼
►
- Yeah, use mine with, the buttons are right there.
00:25:02
◼
►
It's even, it's easier and more reliable
00:25:04
◼
►
than using the clicker.
00:25:05
◼
►
- Headphones, it's too much.
00:25:06
◼
►
I can't, I don't, I can't pull that off.
00:25:08
◼
►
I did, it's too much to have big giant headphones on.
00:25:11
◼
►
- It's not as big as you think.
00:25:12
◼
►
- Try the P311. - Like the button.
00:25:14
◼
►
- They also have the buttons.
00:25:15
◼
►
- All right. - And they're only 30 bucks.
00:25:17
◼
►
Just saying.
00:25:18
◼
►
My point is, this concept I think is not entirely ridiculous.
00:25:23
◼
►
And if Apple doesn't make one,
00:25:24
◼
►
maybe I'll buy one and give it a try.
00:25:26
◼
►
- We should talk about bagels.
00:25:29
◼
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they have over there at Squarespace.
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Tons of people trust it, millions of customers,
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including some of the biggest brands in the world,
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because they host everything for you,
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they support everything for you,
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they manage everything.
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You don't have to manage some installation of a CMS
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on your own servers or anything like that.
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They manage it all for you.
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They have great support if you need it.
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There's people answering email all the time
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from all these different locations around the world.
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They have amazing support if you need it.
00:26:44
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All this is available right now.
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today at squarespace.com and if you go there today, make sure to use the offer code ATP
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to get 10% off your first purchase. Squarespace, build it beautiful.
00:26:56
◼
►
So I've had a big week so far. Yeah, so tell us about this. What exactly
00:27:01
◼
►
happened in your own words, Casey? Describe for the audience what happened. So
00:27:08
◼
►
yeah, so this past Monday I started a new job. I took the last week almost entirely
00:27:14
◼
►
I had a week of self-directed fun employment.
00:27:18
◼
►
I went into my old job on Monday for a few hours.
00:27:22
◼
►
Spent the remainder of last week just kind of relaxing and taking a break.
00:27:27
◼
►
And then on Monday I started a new job as an iOS developer, which is completely scary
00:27:32
◼
►
and completely awesome.
00:27:34
◼
►
To recap, in case you weren't familiar with my professional exploits, I had been working
00:27:40
◼
►
at a consulting firm doing .NET stuff for between three and a half years and four years.
00:27:47
◼
►
And I did like it, but my heart wasn't really in .NET anymore.
00:27:52
◼
►
I really do love C#, a hand on heart.
00:27:56
◼
►
I think C# is great.
00:27:58
◼
►
I really do love Visual Studio.
00:28:00
◼
►
I think Visual Studio is great.
00:28:02
◼
►
But everything around that, I just couldn't care less.
00:28:07
◼
►
Like, it just didn't do anything for me.
00:28:09
◼
►
And when I was hired at this job, I was told, "Hey, you know, you're going to be our iOS
00:28:15
◼
►
And I was the iOS guy, which was good, but the problem was we only ever landed one bit
00:28:21
◼
►
of iOS work.
00:28:22
◼
►
And when it's a consulting firm, you don't typically have the luxury of working on what
00:28:29
◼
►
you want to work on, you work on what you're told to work on.
00:28:32
◼
►
And that means a client will tell the company, "We will give you money to work on this thing,"
00:28:35
◼
►
And then the company tells the consultants, you know, my company tells us, "Okay, it's
00:28:41
◼
►
time to work on this thing."
00:28:42
◼
►
And it just so happened that the only time I ever did an iOS app was several years ago
00:28:48
◼
►
when I did an iPad app.
00:28:49
◼
►
And it was for all the wrong reasons.
00:28:52
◼
►
An executive decided, "Oh, we should be in the App Store," even though this, we don't
00:28:56
◼
►
really have anything useful to offer.
00:28:57
◼
►
And so we built an app to put in the App Store.
00:29:01
◼
►
Anyway, so I hadn't been unhappy necessarily, but I hadn't been terribly happy, and I just
00:29:07
◼
►
was trying to figure out, you know, what do I do?
00:29:10
◼
►
And it's hard, especially when you're a consultant, but it's hard in general.
00:29:13
◼
►
I mean, I kinda know how to write code for iOS.
00:29:17
◼
►
I know Objective-C reasonably well for someone who doesn't do it professionally.
00:29:22
◼
►
I sort of kind of ish no swift.
00:29:25
◼
►
So it's a hard thing to sell any employer on teaching you how to do this stuff on the
00:29:32
◼
►
job unless the employer is for some reason incentivized for you to learn this on the
00:29:38
◼
►
So for example, if my consulting firm had gotten a contract to do iOS work, then suddenly
00:29:42
◼
►
my employer, the consultancy, will be hugely incentivized for me to learn on the job.
00:29:48
◼
►
But it's pretty hard for them to sell me as a supposed expert when I'm not really an expert.
00:29:55
◼
►
And typically when you're going to a consulting firm, you're looking for experts.
00:29:59
◼
►
So it wasn't, it was clear to me that it wasn't really going to work out if I really, really,
00:30:04
◼
►
really wanted to pivot to iOS.
00:30:07
◼
►
It wasn't going to work at the consulting firm.
00:30:10
◼
►
And so a friend of mine, a mutual friend between Marco and I, a friend named Jamie, he had just
00:30:17
◼
►
gone to a local company here in town that their bread and butter is not iOS, but they
00:30:24
◼
►
They have their own iOS app that is part of their product offering.
00:30:28
◼
►
And he had been saying, "Hey, you should come join me.
00:30:30
◼
►
You should come join me.
00:30:31
◼
►
You should come join me."
00:30:32
◼
►
And finally I was like, "You know what?
00:30:33
◼
►
I should come join you."
00:30:35
◼
►
And so I interviewed and I got the job.
00:30:38
◼
►
I was very plain about what I do and do not know about iOS.
00:30:41
◼
►
But what was great about my new gig is they recognized, "Hey, you seem like you're a pretty
00:30:47
◼
►
darn good engineer."
00:30:48
◼
►
One of our engineers is saying, "You're a pretty good engineer."
00:30:50
◼
►
Sorry, Dr. Drang.
00:30:52
◼
►
And so we have faith that whatever you don't know, you can pick up.
00:30:56
◼
►
So let's do this.
00:30:58
◼
►
And I started this past Monday, and I haven't really gotten into too much code yet, but
00:31:04
◼
►
so far so good.
00:31:05
◼
►
And it is blowing my mind that the things that we talk about here and the things that
00:31:10
◼
►
I've been pumping into my ears by way of Marco's other show, and by way of, you know,
00:31:18
◼
►
and by way of Mobile Couch and so many of these other shows,
00:31:21
◼
►
suddenly this stuff that I've just longed to do,
00:31:24
◼
►
I'm now doing.
00:31:26
◼
►
And it's really, really exciting.
00:31:28
◼
►
And I'm petrified because I'm used to--
00:31:31
◼
►
I was a pretty darn good .NET developer.
00:31:33
◼
►
Not the best, but pretty darn good.
00:31:35
◼
►
And I wasn't often scared by the things I was asked to do
00:31:40
◼
►
in my day-to-day job.
00:31:41
◼
►
And now I am not a pretty darn good iOS developer.
00:31:46
◼
►
I'm at worst a rookie and at best an intermediate level iOS developer.
00:31:54
◼
►
And so I'm reaching on this and that's really, really scary.
00:31:58
◼
►
But I found that that's the best way to force myself to learn is to go straight into the
00:32:04
◼
►
deep end and just learn how to swim.
00:32:06
◼
►
So I'm excited.
00:32:07
◼
►
I'm excited just selfishly because this is what I've been wanting to do for a long time.
00:32:12
◼
►
I'm excited for the show because I think even though we don't get that deep into developer
00:32:17
◼
►
topics that often, it'll be nice to have someone else who does this sort of thing for a living,
00:32:21
◼
►
other than Marco.
00:32:23
◼
►
And I'm just excited to learn something new because I've been doing the same stuff for
00:32:27
◼
►
a long time.
00:32:28
◼
►
And the last really new thing I learned, if you don't count some React that I was dabbling
00:32:33
◼
►
with maybe a year ago, was when I taught myself Node for my blog.
00:32:38
◼
►
And that was in 2014.
00:32:40
◼
►
So it's about time for me to get scared and learn something new.
00:32:44
◼
►
So I don't know if you guys have any questions about that.
00:32:47
◼
►
If not, we can just put it in the parking lot.
00:32:49
◼
►
Oh, that was my first question.
00:32:50
◼
►
Do they have a parking lot?
00:32:52
◼
►
I have not seen one yet.
00:32:53
◼
►
I have not seen one yet, but I'm sure it's there.
00:32:55
◼
►
But anyway, but if you have any questions, I'm happy to field them.
00:32:58
◼
►
Otherwise we can just move it right along.
00:33:00
◼
►
So you talked about the tech differences of like C# versus Objective-C and, you know,
00:33:05
◼
►
the different IDE and all that other stuff or whatever.
00:33:07
◼
►
But setting that aside, getting back to the doing consulting
00:33:12
◼
►
work versus doing a product, I think
00:33:15
◼
►
you covered this in your blog post,
00:33:16
◼
►
but the idea with consulting work
00:33:19
◼
►
is sometimes you get a crappy job, but the job ends.
00:33:22
◼
►
And sometimes when you get a good job, that job ends too.
00:33:24
◼
►
But with product work, I imagine,
00:33:27
◼
►
without getting into details of what kind of product
00:33:29
◼
►
you're making or what kind of company you're working for,
00:33:32
◼
►
it's conceivable that you could get
00:33:34
◼
►
to be an iOS developer dedicated to working
00:33:36
◼
►
on a product that does nothing for you.
00:33:40
◼
►
The product is like, I'm an iOS developer
00:33:42
◼
►
and I'm working on a product,
00:33:43
◼
►
but I don't care about this product at all.
00:33:44
◼
►
Like I don't have any passion for this product.
00:33:47
◼
►
I don't, you know, and the customers who use this product
00:33:50
◼
►
are not really into the product
00:33:51
◼
►
and no matter how good I do my job,
00:33:52
◼
►
they're never gonna really appreciate it
00:33:54
◼
►
because it's like, you know,
00:33:54
◼
►
an industrial machine control thing or something
00:33:57
◼
►
where it's just not, you know what I mean?
00:33:58
◼
►
And in that case, you would be using the new technology,
00:34:00
◼
►
you'd be learning things,
00:34:01
◼
►
you'd technically be an iOS developer,
00:34:03
◼
►
but I'm thinking it's like,
00:34:04
◼
►
imagine if like your worst consulting gig
00:34:06
◼
►
just never end, never end it.
00:34:08
◼
►
So is part of your decision to go to this specific company
00:34:11
◼
►
the idea that, like, what do you care
00:34:13
◼
►
what the product is really like?
00:34:14
◼
►
Is it just better that it is a product
00:34:17
◼
►
that you can like work on and incrementally make better
00:34:18
◼
►
year over year over year, even if it's a boring product?
00:34:21
◼
►
Or do you also kind of need it to be a product
00:34:24
◼
►
that interests you more than like
00:34:26
◼
►
your least interesting consulting gig?
00:34:29
◼
►
- Yeah, no, it's a very fair question.
00:34:31
◼
►
I think I have to reach back just a half step
00:34:33
◼
►
and explain that I've been doing some flavor of consulting
00:34:36
◼
►
since roughly 2006.
00:34:38
◼
►
So it's been about a decade now.
00:34:40
◼
►
The first couple of years from '06 to '08, I was doing government contracting, which
00:34:44
◼
►
is not exactly consulting.
00:34:48
◼
►
I was working for a company that had a product, but literally the only people that bought
00:34:53
◼
►
that product was the US government.
00:34:55
◼
►
So really what ended up happening was the government said, "Hey, we want this new feature."
00:34:59
◼
►
And we said, "Okay, we'll do that."
00:35:01
◼
►
And so it was basically consulting.
00:35:05
◼
►
After that, it was just regular, no asterisks, honest to goodness consulting from '08 on.
00:35:12
◼
►
And I found that there have definitely been some projects where the client was awesome,
00:35:20
◼
►
and the project was a lot of fun.
00:35:23
◼
►
And eventually, what ends up happening is, as you described, Jon, the client either can
00:35:29
◼
►
stand on their own two feet, so to speak, or they feel like that product is complete
00:35:34
◼
►
enough for now." And then they say, "All right, thanks for your time. We'll see you later."
00:35:39
◼
►
And that's a total bummer, because here's something that you really invested in. The
00:35:43
◼
►
kind of consulting I was doing, I should also note, is typically project-based. So it was myself
00:35:48
◼
►
and a bunch of my co-workers at the consulting firm would swoop in, do a project, and then swoop
00:35:54
◼
►
out. And of course we would be working alongside the client, but the overwhelming majority of the
00:36:00
◼
►
work was done by the people at my consulting firm. It's not like your individual consultant
00:36:06
◼
►
who is just an individual contributor, and this is where the staff-og thing came in a
00:36:11
◼
►
couple of months back. And so typically with project-based consulting, you know, you build
00:36:14
◼
►
this project with your friends at work, and then it's like, "Okay, thanks!" And then you
00:36:18
◼
►
leave. And that's a total bummer. And even though it's nice to know that you have--that
00:36:26
◼
►
each project is to some degree a ticking time bomb because eventually it will go away, both
00:36:30
◼
►
the good and the bad. It's nice to think about... I really wanted to try walking on the grass
00:36:40
◼
►
on the other side of the fence, and I wanted to see, is a product company really what I
00:36:45
◼
►
wanted, and really what I want? And let me give you a really weird but concrete example
00:36:50
◼
►
of why I wanted this. So I believe it was my first day at the new job, and we actually
00:36:57
◼
►
had this like all-hands meeting off-site, which was just purely coincidental. And so
00:37:03
◼
►
we were in a different portion of Richmond at this all-hands, and then we needed to come
00:37:08
◼
►
back to the office afterwards. And we were traveling from the all-hands, I was at a hotel,
00:37:15
◼
►
to the office, and I got stopped at this light that typically will take two or three cycles
00:37:20
◼
►
for me to get through at this particular time of day. It was around lunchtime, and this
00:37:23
◼
►
This is right by a bunch of businesses and a bunch of eateries.
00:37:28
◼
►
So everyone's going to or coming back from lunch.
00:37:31
◼
►
And as I'm sitting at this light, I'm thinking to myself, "Oh my god, this is taking so long.
00:37:34
◼
►
Oh my god, this is taking so long.
00:37:35
◼
►
I'm going to have to make up this time because, oh god, I'm sitting here for like ten minutes."
00:37:39
◼
►
And it's one thing if you sit at a light for like a minute, you could just kind of flub
00:37:43
◼
►
that, and you know, whatever.
00:37:44
◼
►
A client isn't going to care if you bill them for one minute where you weren't actually
00:37:48
◼
►
But this is like ten minutes and I'm really, I can't bill the client for this ten minutes,
00:37:52
◼
►
And so now I'm gonna have to stay at work 10 minutes later than I plant a weight.
00:37:56
◼
►
Wait, I don't have a timesheet anymore.
00:37:58
◼
►
I'm not working for a client anymore.
00:38:00
◼
►
Oh my God, I don't have to give a shit.
00:38:03
◼
►
This takes an hour because I don't have to answer to anyone anymore.
00:38:08
◼
►
Not literally, of course, but you know what I mean.
00:38:10
◼
►
This is magnificent.
00:38:12
◼
►
And it's just stupid stuff like that.
00:38:15
◼
►
I'm just kind of...
00:38:17
◼
►
I was ready to take a break from consulting.
00:38:19
◼
►
And who knows?
00:38:20
◼
►
in a year or two, maybe I'll 1099 and I'll just go and if you're not an American basically
00:38:25
◼
►
I'll be an independent consultant and maybe I'll go back to a consulting firm. Who knows?
00:38:29
◼
►
But for right now, oh my God, it was magical not to have to stress about sitting in a stupid
00:38:35
◼
►
light for 10 minutes. And to come back around to John's question a little more concretely,
00:38:41
◼
►
I'm really, really amped to work on a product period. But I agree with you, John, that if
00:38:47
◼
►
If the product was something like Industrial Control System, it was not likely to keep
00:38:51
◼
►
my attention very long.
00:38:52
◼
►
Now, with that said, I don't intend to share what my employer is or who my employer is,
00:38:57
◼
►
nor what I'm working on.
00:38:58
◼
►
I don't know, it's just I'd prefer to keep that world separate.
00:39:01
◼
►
But I will say that the particular thing that I'm working on, although it is not for me,
00:39:07
◼
►
it is for a general audience.
00:39:09
◼
►
And depending on what lens you use to look at it, I genuinely think it's helping people.
00:39:16
◼
►
And I think that's pretty cool, being able to help people and make a difference in people's
00:39:21
◼
►
A small difference, but a difference nonetheless.
00:39:23
◼
►
And so, because of that, and granted I'm still in the honeymoon period, but I'm very hopeful
00:39:28
◼
►
that I'm really, really going to enjoy working on this.
00:39:31
◼
►
And additionally, the particular company I'm working for and the particular iOS app that
00:39:35
◼
►
I'll be working on, it isn't great.
00:39:38
◼
►
It's okay, but it isn't great.
00:39:41
◼
►
But the important thing is, the company knows that it isn't great, and they're looking to
00:39:46
◼
►
And so I'm getting in kind of on the ground floor and being able to influence some of
00:39:52
◼
►
those changes, insofar as I can help make architectural decisions, you know, not as
00:39:57
◼
►
much like, oh, we should use CocoaPods versus, God, what's the other one?
00:40:02
◼
►
I'm drawing a blank.
00:40:03
◼
►
- It doesn't matter, who cares?
00:40:04
◼
►
- It does, yeah, CocoaPods versus Carthage, I believe it is.
00:40:05
◼
►
- I'm gonna be in charge of all the most boring decisions on the software project.
00:40:08
◼
►
- Right, yeah, exactly, well, exactly.
00:40:09
◼
►
- This is gonna be our file naming convention.
00:40:12
◼
►
But you know what I mean.
00:40:13
◼
►
architectural decisions I can work with my friend Jamie who is pretty much lead architect I could work with him and we have a
00:40:19
◼
►
Good rapport because we work together in the past and say hey, I really like this
00:40:22
◼
►
Let's we should go that direction or you know
00:40:24
◼
►
This just doesn't feel right and and in some ways being a little bit ignorant as to how iOS
00:40:29
◼
►
Development works is kind of an advantage for these sorts of discussions because I don't have that
00:40:34
◼
►
background knowledge to
00:40:37
◼
►
influence or perhaps taint what I think about these decisions.
00:40:41
◼
►
And so I'm really, really amped to work on something and work on something for a long
00:40:45
◼
►
time, which is not what I've been doing for the last nearly decade.
00:40:50
◼
►
Does that answer your question or did I completely flub that?
00:40:53
◼
►
Yeah, thank you, Edward.
00:40:54
◼
►
I hadn't even thought about the whole time sheet thing because it shows how much consulting
00:40:59
◼
►
But yeah, that's got to be a big upgrade in lifestyle.
00:41:04
◼
►
I'm famil- I've done product work in some fashion or another for my entire career and
00:41:08
◼
►
for the most part it is better. Even, I can say, even working on a product that you're not actually
00:41:13
◼
►
interested in, the aforementioned and off-the-line industrial control software, that can be interesting
00:41:18
◼
►
too. Like everything can be interesting. I think the dark side of product work is like,
00:41:24
◼
►
like the both the best and the worst thing that could ever happen to a product you're working on
00:41:27
◼
►
is that you become very popular and very important to the company and a huge money maker. You're like
00:41:31
◼
►
Like isn't that all upside?
00:41:32
◼
►
No, because that means the product will live for a long time
00:41:35
◼
►
and will have a lot of customers
00:41:37
◼
►
and any change to it is consequential.
00:41:39
◼
►
And if you work there for five years, you will, you know,
00:41:43
◼
►
if you come five years after that happened,
00:41:45
◼
►
you will be inheriting a giant,
00:41:46
◼
►
possibly disgusting looking code base
00:41:48
◼
►
that nevertheless has to be treated as the golden,
00:41:51
◼
►
you know, child and can't be messed with.
00:41:53
◼
►
And if you were there from the beginning,
00:41:55
◼
►
you will have created five years worth of painting yourself
00:41:57
◼
►
into a corner and making dumb decisions
00:41:59
◼
►
that you come to regret.
00:42:00
◼
►
and now have this giant Jenga-style tower that's teetering,
00:42:04
◼
►
but nevertheless, the entire company is built on it.
00:42:06
◼
►
And you are both responsible for having made it this way.
00:42:09
◼
►
Back when you were younger and less experienced,
00:42:11
◼
►
past you was always the worst enemy of every programmer.
00:42:14
◼
►
And you don't have the option to say,
00:42:16
◼
►
well, unless you go change a different company,
00:42:18
◼
►
I wanna do a different project now.
00:42:19
◼
►
Let's go to different products.
00:42:20
◼
►
It's like, no, this product is the company.
00:42:22
◼
►
But that is both the joys and the sorrows of product work.
00:42:26
◼
►
But you are far from that now,
00:42:27
◼
►
especially if they have an app now
00:42:30
◼
►
know it's bad so you're kind of getting to go in there and clean up. Just try to
00:42:33
◼
►
keep five years from now, Casey, in mind when you're doing your work.
00:42:36
◼
►
Yeah, that's the idea. And we're, like I said, we're re-architecting everything and
00:42:41
◼
►
we're trying to make intelligent decisions as to how to do this so that it's sustainable,
00:42:48
◼
►
so that it's testable, which I know is Marco's favorite thing, you know, unit testing.
00:42:52
◼
►
I love unit testing. I test all over my, everything, yeah.
00:42:56
◼
►
Totally. Covering all my builders.
00:42:58
◼
►
Oh god, just stop.
00:43:01
◼
►
Some day he's going to get testing religion.
00:43:02
◼
►
It's going to be awesome.
00:43:03
◼
►
He's going to be like, you know what?
00:43:05
◼
►
Testing is actually a useful way to do so.
00:43:06
◼
►
Like I don't know when it's going to happen, but it could happen conceivably.
00:43:09
◼
►
Oh, I would love if I already had testing.
00:43:12
◼
►
No, no, as a way to do development.
00:43:15
◼
►
Rather than you write lines of code and you want to see those lines of code do the thing
00:43:18
◼
►
you wanted them to do.
00:43:20
◼
►
Not entirely test driven development, but just getting enough of it into you, it doesn't
00:43:24
◼
►
matter if no one else.
00:43:25
◼
►
Like it doesn't even matter.
00:43:26
◼
►
That's just the way I write code from now on.
00:43:29
◼
►
I think everyone can benefit from testing and I feel like you will turn that corner
00:43:33
◼
►
eventually where they're just waiting for it to happen.
00:43:35
◼
►
Given infinite time, everyone could benefit from testing.
00:43:37
◼
►
Oh, here we go.
00:43:38
◼
►
No, you'll just be dead.
00:43:39
◼
►
That's what happens with that.
00:43:41
◼
►
But it's conceivable, I could say, that it could happen.
00:43:44
◼
►
I think testing is a great idea that I don't do.
00:43:47
◼
►
Yeah, I think that's probably a fair summary.
00:43:50
◼
►
Anything else on the new job?
00:43:52
◼
►
Any other questions?
00:43:53
◼
►
Oh yes, the other thing that you should point out, because there was confusion about it,
00:43:58
◼
►
I wanted to bring it up, but another point is that a lot of people think like, "Hey,
00:44:01
◼
►
I left my job where I had to work in this big corporation like a Dilbert or whatever,
00:44:07
◼
►
and now I'm going indie."
00:44:09
◼
►
But you're not.
00:44:10
◼
►
You don't quite know what "indie" means, but Indy, Marco knows what "Indies" means, because
00:44:15
◼
►
he's basically been that for a very long time now.
00:44:18
◼
►
"Indie" just means like you kind of stop working.
00:44:20
◼
►
Well, it depends.
00:44:23
◼
►
It's kind of like indie rock.
00:44:24
◼
►
It's kind of like…
00:44:25
◼
►
It's a synonym for retired.
00:44:26
◼
►
Indie rock or independent movies, that term, especially independent movies, started to
00:44:31
◼
►
warp as small independent movies would nevertheless be bankrolled by big studios.
00:44:36
◼
►
I don't know.
00:44:37
◼
►
But anyway, the definition of indie for software is basically that you write software for a
00:44:44
◼
►
company that you own.
00:44:46
◼
►
It's been muddied a little bit by the fact that if all your paychecks come with a signature
00:44:51
◼
►
that says Apple Incorporated at the bottom of it, are you really indie? You're still
00:44:54
◼
►
kinda indie. The definition we still say yeah, even if every one of your paychecks is signed
00:44:58
◼
►
by Apple, you're still indie because you get to decide everything about the product, you
00:45:03
◼
►
own the product, you just are sort of outsourcing your distribution and your entire relationship
00:45:08
◼
►
with your customer and many other things to Apple, but you're still indie. But the bottom
00:45:12
◼
►
line is that, and also what comes with it is like you run the show, you make the decisions,
00:45:18
◼
►
And you're not running a 100 person company.
00:45:20
◼
►
Like is, you know, are the heads of the Omni group indie?
00:45:24
◼
►
No, not really.
00:45:25
◼
►
They've got a company.
00:45:26
◼
►
They've got a Mac software company, an iOS software company that a lot of people work
00:45:31
◼
►
Can you be indie with two people?
00:45:32
◼
►
Probably two or three.
00:45:34
◼
►
Maybe you're pushing it.
00:45:35
◼
►
But the idea is that essentially you are your own boss or something very close to it.
00:45:40
◼
►
And so in that case, if you worked on a product for a long time and you kind of got sick of
00:45:44
◼
►
it, even if it was selling well, because you're indie, you could say, you know what, I'm going
00:45:47
◼
►
to do something else now. As long as the next thing you do also sells well, and as long
00:45:50
◼
►
as you have some sort of transition plan for supporting the other one, or maybe you sell
00:45:53
◼
►
it to somebody like Marco loves to do, that's fine. You can do that. Whereas if you were
00:45:58
◼
►
in a company, especially if you're in a public company with shareholders and everything is
00:46:01
◼
►
scaled up and people care a lot, you can be like, "Well, I'm going to try a different
00:46:04
◼
►
product now. This one is perfectly fine and it's profitable, but I'm kind of bored of
00:46:08
◼
►
it. That doesn't happen in that world." So this is something that Gruber called the Nark
00:46:12
◼
►
a long time ago, the Life capital T capital L. I think it was in reference to Brent Simmons
00:46:17
◼
►
stopping net news wire development.
00:46:19
◼
►
Probably sort of in the post-internet age,
00:46:25
◼
►
sort of in the time when Apple was on an upswing,
00:46:27
◼
►
there was a resurgence in the old idea,
00:46:30
◼
►
the idea does exist for a long time,
00:46:32
◼
►
but there was a resurgence and a popularization of the idea,
00:46:35
◼
►
thanks to the internet and blogs,
00:46:36
◼
►
that if you are a computer programmer
00:46:39
◼
►
who liked Apple stuff,
00:46:40
◼
►
you could make a pretty good living for yourself
00:46:43
◼
►
by writing programs that other people who use Apple stuff
00:46:46
◼
►
would buy from you.
00:46:47
◼
►
and they would give you money
00:46:48
◼
►
and you would give them software.
00:46:49
◼
►
And if you can get enough of them to do that,
00:46:51
◼
►
through the magic of software,
00:46:52
◼
►
like it's not any harder work for you to sell an application
00:46:56
◼
►
to a hundred people versus a thousand
00:46:57
◼
►
versus potentially a million because bits are bits
00:47:00
◼
►
and you copy them and you don't have to manufacture them
00:47:02
◼
►
and there's no incremental costs.
00:47:03
◼
►
And you know, all the wonderful things about software
00:47:05
◼
►
that you can do a certain amount of work
00:47:08
◼
►
and the amount of work that you have to do
00:47:10
◼
►
does not scale with a number of customers.
00:47:12
◼
►
You do the work and then if 10 people buy it,
00:47:15
◼
►
You did the same amount of work as if 20 or 30 or 100.
00:47:19
◼
►
So people can make really good livings selling software.
00:47:21
◼
►
They were their own boss.
00:47:22
◼
►
They got to do something that they wanted to do.
00:47:24
◼
►
They got immense satisfaction out of it.
00:47:27
◼
►
And it was, you know, that's the life he was referring to.
00:47:30
◼
►
iOS gave a different view of that,
00:47:33
◼
►
but at this point, I think everyone who's involved
00:47:36
◼
►
in this ecosystem would agree that it is slightly harder
00:47:39
◼
►
to live the life.
00:47:40
◼
►
It is slightly harder to be an independent software
00:47:43
◼
►
developer who makes their living doing that, if only because the market is so much more
00:47:49
◼
►
I think we talked about this on maybe this podcast, maybe other ones, way distant past
00:47:52
◼
►
of like, if you're doing something that is really fun, and a lot of other people want
00:47:58
◼
►
to do it because it's fun, that's going to drive down the value of the thing you're doing.
00:48:03
◼
►
If a bunch of students want to make an iOS application for fun and give it away for free
00:48:08
◼
►
or close to free, and you say, "Well, but I've got to feed my family.
00:48:12
◼
►
I can't afford to give away, you know, like, like the value of what you're doing is being
00:48:16
◼
►
driven down because there are more people in the market. And so it makes it harder for
00:48:20
◼
►
a regular person who wants a family and healthcare and everything to be able to make a living
00:48:24
◼
►
as an independent software developer. It's not getting to the point where it's like being
00:48:27
◼
►
a professional athlete where a small amount can do it, but it's getting more to the point
00:48:30
◼
►
where it's like a regular job where it's not like if you're a decent programmer and you
00:48:36
◼
►
find a market need that's not being met and you sell an application, you're good to go
00:48:39
◼
►
for 20 years. You can just keep selling and revising that application for 20 years and
00:48:42
◼
►
you'll have a healthy lifestyle. Like those days are past because the market is just,
00:48:46
◼
►
you know, too crowded. But my question for Casey about his new job is maybe you didn't
00:48:53
◼
►
think about that now because you're like, I don't know enough about iOS development,
00:48:56
◼
►
but my question is, does that still appeal to you as sort of the real polar opposite
00:49:01
◼
►
grass is greener on the other side of the fence from the consulting world? Consulting
00:49:06
◼
►
world where you have to go where they tell you, you have to track your hours, your different
00:49:10
◼
►
clients or your masters at various times. And on the far opposite side is Marco's life
00:49:15
◼
►
where you call the shots, you decide what you're going to make, and you build it your
00:49:20
◼
►
way on your schedule and your time and find a way to make that a viable living. Does that
00:49:28
◼
►
still appeal to you?
00:49:29
◼
►
Well, I try to find a way to make it a viable living. It doesn't always work. So I make
00:49:32
◼
►
things my way, I call the shots, but then the market decides whether to pay me or not.
00:49:37
◼
►
Yeah, but like you have, you know, for the most part you've been successful doing that.
00:49:40
◼
►
Like I said, it's not an easy thing to do. Like, it's not like you can, you know, how
00:49:43
◼
►
many people do you know who are still living the indie life? My question for Casey is does
00:49:49
◼
►
I'm not even sure I am anymore, but that's fine.
00:49:52
◼
►
You're doing okay.
00:49:53
◼
►
I know what you mean, but I think App Store economics are such that it is very, very hard
00:49:58
◼
►
to do that anymore. And I think the number of people doing that is probably shrinking
00:50:05
◼
►
for sure, but I'm not like, you know, Overcast is not making as much as Instapaper did. And
00:50:12
◼
►
the trend lines for these things are generally downward. I mean, Overcast is making, you
00:50:17
◼
►
know, the overcast numbers are going up very slowly now with patronage, but it's making,
00:50:24
◼
►
still making less than what it did before the patronage model, which that was less than
00:50:27
◼
►
Instapaper made. So, you know, overall this whole market is getting harder.
00:50:31
◼
►
Yeah, I think, Jon, I understand what you're driving at. There's a couple of things to
00:50:37
◼
►
unpack here. First of all, it was easy for me to tell who did and did not read my entire
00:50:43
◼
►
blog post because those who did read the blog post, it was abundantly obvious that I am
00:50:48
◼
►
still working for the man. It's just a different man, figuratively speaking, of course. But
00:50:53
◼
►
those who didn't read the blog post or perhaps only read above the fold were like, "Oh,
00:50:56
◼
►
You went indie.
00:50:57
◼
►
Congratulations."
00:50:58
◼
►
So that was kind of funny.
00:51:01
◼
►
But to directly answer your question, I certainly have thought quite a bit about going completely
00:51:08
◼
►
independent.
00:51:09
◼
►
And to me, that means one of two things.
00:51:11
◼
►
It either means what you described, Jon, and what Marco is trying to and/or succeeding
00:51:16
◼
►
at doing—I'll let you be the judge of that—or it means I am consulting, but not as part
00:51:23
◼
►
of a consulting firm, but instead as an independent consultant.
00:51:28
◼
►
And this is, if you're in the United States, often referred to as 1099-ing, there's many
00:51:32
◼
►
other ways you can refer to it, but that means as a single person I am going and helping
00:51:36
◼
►
with something.
00:51:38
◼
►
And I am my own boss, I am my own salesperson, I am my own employee, I am everything soup
00:51:46
◼
►
And so what may happen, if I were to make a guess, I think one of a couple things will
00:51:52
◼
►
happen. Either I'll stay at my current job for quite a long time, or I will be here for
00:51:59
◼
►
a while until I really get to know iOS, and then maybe I'll try to split my time between
00:52:07
◼
►
a handful of clients. And those clients might be, say, Marco and Underscore, or maybe somebody
00:52:13
◼
►
else entirely. Or maybe I'll come up with that brilliant idea to make that impossibly
00:52:20
◼
►
great update to FastText or, you know, whatever. Whatever comes after FastText. But I don't
00:52:27
◼
►
think today I'm in a position that I would be comfortable being completely independent.
00:52:33
◼
►
As much as I think it would be fun and as much as I'd love to try it, I don't think
00:52:38
◼
►
I'm comfortable doing it today. I'm the only breadwinner for the family. And granted, I'm
00:52:41
◼
►
diversified a bit insofar as I have podcast income as well as regular income. I really
00:52:47
◼
►
want to continue to have health insurance that my employer helps me pay for. And the
00:52:54
◼
►
thing that I really want to do, like I said earlier, I kind of know how to do, but I don't
00:52:59
◼
►
really know how to do. And the best way to learn how to really do it is to just freakin'
00:53:04
◼
►
do it. And it's much easier, as I discussed earlier, to be a part of a product company
00:53:09
◼
►
who knows what they're getting into when they hired you and knows what you are or are not
00:53:13
◼
►
capable of. It's easier to learn on that job than it is to try to position yourself as
00:53:24
◼
►
an expert consultant but not really be an expert in it. So for now I'm really happy
00:53:29
◼
►
with the move. Again, I'm in the honeymoon period. There's certainly bad parts to this
00:53:34
◼
►
company like there are any company, but so far all the bad parts seem super manageable
00:53:38
◼
►
and all the good parts seem awesome.
00:53:42
◼
►
So I'm really enthusiastic.
00:53:44
◼
►
- Are you talking about considering the whole
00:53:48
◼
►
1099 independent consulting only because it is a thing that,
00:53:52
◼
►
I'm assuming you're talking about C# type consulting?
00:53:56
◼
►
- No, no, no, no, I meant, well, I mean it could be C#,
00:54:00
◼
►
- I was saying, if you were to do it now,
00:54:01
◼
►
it would be very difficult for you to be an iOS consultant
00:54:04
◼
►
because you don't have a lot of relevant experience,
00:54:05
◼
►
but you could consult on the same exact stuff
00:54:07
◼
►
that you were doing at the previous company.
00:54:09
◼
►
And to me, that's like the worst of both worlds,
00:54:12
◼
►
where you have to be a consultant,
00:54:14
◼
►
you have to work in a tech that maybe you don't like
00:54:16
◼
►
or is not as interesting to you as iOS,
00:54:19
◼
►
and you have to do everything yourself.
00:54:20
◼
►
And it's like all the downsides of being independent
00:54:24
◼
►
with none of the upsides of getting to decide
00:54:27
◼
►
what you wanna make, you know what I mean?
00:54:28
◼
►
- Yep, oh, I completely agree with you.
00:54:30
◼
►
And plus, I don't think I'm a very good salesperson.
00:54:33
◼
►
So I don't think I would be good at pounding the pavement
00:54:37
◼
►
whatever term phrase you want to use, and trying to drum up work for myself. I mean,
00:54:42
◼
►
I feel like, you know, I could shill for myself on the podcast and be like, "Hey guys, if you want a
00:54:47
◼
►
C# person, just let me know." But I'd rather not do that. And it's just, it's not, those sorts of
00:54:54
◼
►
things that you just described are not things that I'm interested in and not things that I think I'm
00:55:00
◼
►
good at. And just like you said, I don't, the things that I'm good at, like C# and that sort
00:55:06
◼
►
of thing, I don't necessarily want to keep doing. So you're exactly right. To go completely
00:55:12
◼
►
independent today, I would probably be backed into the corner of doing all the things I
00:55:16
◼
►
don't really want to do. And so I'd much rather have the steady and reliable paycheck and
00:55:24
◼
►
the help on health insurance that comes from working for "the man." And then we'll reevaluate
00:55:30
◼
►
in a couple years and see where things stand then.
00:55:32
◼
►
But like you, I think I can speak for you, Jon, I am extremely risk adverse.
00:55:37
◼
►
Is that the word I'm... averse?
00:55:38
◼
►
Jon Sorrentino Averse.
00:55:39
◼
►
Jon Moffitt Yeah, I always get it wrong, sorry.
00:55:40
◼
►
I'm extremely risk averse, and I'd rather have some of that risk consumed by my employer
00:55:49
◼
►
than have to shoulder it myself.
00:55:51
◼
►
Now, yes, this is where all of the internet and perhaps Marco is saying, "Well, your employer
00:55:55
◼
►
could fire you at any second.
00:55:57
◼
►
They could fold tomorrow."
00:55:58
◼
►
You never really, really know.
00:56:00
◼
►
And yes, that's true.
00:56:01
◼
►
But the way I perceive it, better, worse, or indifferent,
00:56:05
◼
►
is that this is less risky
00:56:07
◼
►
than going completely independent today.
00:56:09
◼
►
- You're at least outsourcing many of the jobs.
00:56:12
◼
►
You're outsourcing many of the risks and much of the work
00:56:15
◼
►
by working for somebody else.
00:56:17
◼
►
And I wouldn't say, you're totally right
00:56:19
◼
►
in predicting what I would say,
00:56:20
◼
►
that any job you could lose at any moment,
00:56:23
◼
►
you just kind of lose control
00:56:24
◼
►
when you're working for somebody else.
00:56:26
◼
►
But the fact is, if you go to work
00:56:27
◼
►
for an already established company
00:56:30
◼
►
that it already has multiple employees
00:56:32
◼
►
and your salary is not where 100% of their budget is going,
00:56:37
◼
►
then certainly it makes it less likely
00:56:41
◼
►
that they would fail on the market
00:56:43
◼
►
in a way that would affect you or things like that,
00:56:45
◼
►
compared to just you going on your own
00:56:47
◼
►
and trying to make one app
00:56:49
◼
►
and trying to see that one app succeed.
00:56:52
◼
►
'Cause the company that you're going to work for
00:56:54
◼
►
has already released that one app
00:56:55
◼
►
and it's already doing well enough for them to hire people
00:56:58
◼
►
to keep paying the bills, hopefully, you know. So, certainly you do reduce and outsource
00:57:04
◼
►
some of those risks by working for somebody else.
00:57:06
◼
►
Steven McLaughlin And additionally, I didn't leave my old job
00:57:09
◼
►
with my middle fingers in the air, you know. I left my old job in such a way that if things
00:57:15
◼
►
fell through with this one, I'm pretty sure I could go back without having to put my tail
00:57:20
◼
►
too far between my legs. And I'm pretty sure every job I've left, I could say the same
00:57:26
◼
►
And plus, as time goes on, you know, some of the people I worked with two or three jobs
00:57:31
◼
►
ago are now at other jobs where I've never worked.
00:57:35
◼
►
And so I could go work with old friends again at the new places they're now working at,
00:57:39
◼
►
which actually, if you think about it, is exactly what happened here.
00:57:42
◼
►
Jamie and I worked together a couple of jobs ago.
00:57:46
◼
►
We still kept in touch for a long time.
00:57:50
◼
►
And it ended up that this all came circling back around.
00:57:53
◼
►
I kind of hate myself.
00:57:55
◼
►
circled back to each other and now we're working together.
00:57:58
◼
►
Yeah, pin me later all over the parking lot. Yeah, exactly. So, you know, for those who
00:58:03
◼
►
are not independent, which I think is the overwhelming majority of us, if you leave
00:58:07
◼
►
a job not like a jerk, you also have that option. So even if this all fizzled tomorrow,
00:58:14
◼
►
I would still have the option of going back to the old job or working with some of my
00:58:17
◼
►
old co-workers from years ago. Yeah, there's always new bridges to burn.
00:58:23
◼
►
- I'm still disappointed that you didn't take us up
00:58:26
◼
►
on the offer to have me, Jon, and Underscore
00:58:28
◼
►
go into your old job and quit for you.
00:58:30
◼
►
- That would have been hysterical,
00:58:32
◼
►
but I don't think that would have been a wise choice.
00:58:34
◼
►
- Probably not, but it would have been really fun
00:58:36
◼
►
for us at least.
00:58:36
◼
►
Probably, I think you made the right choice
00:58:38
◼
►
for yourself though.
00:58:40
◼
►
- Yes, but it would have been enjoyable,
00:58:41
◼
►
and man, that would have been a really great
00:58:45
◼
►
YouTube video, if nothing else.
00:58:46
◼
►
- We are happy to burn anyone's bridges
00:58:48
◼
►
that they need burned.
00:58:49
◼
►
We're happy to do that.
00:58:51
◼
►
And that's the thing, I mean, I certainly had a list of grievances that I could have
00:58:57
◼
►
shared with my employer on the way out the door.
00:59:00
◼
►
And I think they knew some of the things that made me unhappy, like the fact that I wasn't
00:59:06
◼
►
And so when I told them I was leaving, they were a little surprised and a little bummed.
00:59:11
◼
►
But when I said I was leaving to do iOS work, they were like, "Oh, okay, yeah, that makes
00:59:19
◼
►
I feel like there's no good, or in my perspective anyway,
00:59:24
◼
►
no good comes of, hey, I quit, and by the way,
00:59:28
◼
►
let me tell you all the reasons
00:59:29
◼
►
why you guys are a bunch of jerks.
00:59:30
◼
►
No good comes of that, because everyone is a jerk
00:59:33
◼
►
in their own way, and I'm a jerk in my own way,
00:59:37
◼
►
and so we can all be jerks together, and that's okay.
00:59:40
◼
►
- Well plus, suppose you do go back to your old company,
00:59:42
◼
►
say in two years.
00:59:44
◼
►
You are now a two-year experienced iOS developer
00:59:47
◼
►
that they didn't have to pay you for training
00:59:49
◼
►
in the meantime, and now they can charge way more
00:59:51
◼
►
for your time.
00:59:52
◼
►
- Yeah, that's actually extremely true, yeah.
00:59:54
◼
►
So, we'll see how it goes.
00:59:55
◼
►
I'm really excited, I'm really scared,
00:59:58
◼
►
but I'm really excited, and I'm really anxious
01:00:01
◼
►
to see what it's like.
01:00:02
◼
►
It's gonna be interesting being client-side,
01:00:04
◼
►
and it's gonna be interesting,
01:00:06
◼
►
'cause most of the C# stuff I was writing,
01:00:08
◼
►
it was all server-side.
01:00:09
◼
►
I had written some client-side C# way, way, way, way,
01:00:12
◼
►
way back when, when I first started writing in C#,
01:00:15
◼
►
But I haven't done that in a long time.
01:00:17
◼
►
The closest thing I've come to client-side programming is
01:00:20
◼
►
And I'm not going to get into that holy war.
01:00:22
◼
►
But suffice it to say, I haven't done real, honest to
01:00:25
◼
►
goodness, client-side development in a long time.
01:00:27
◼
►
And additionally, I'm really looking forward to some of the
01:00:31
◼
►
engineering challenges of working on a mobile device
01:00:33
◼
►
that I haven't had to worry about in a long time.
01:00:35
◼
►
Like the processors are getting faster and faster and
01:00:38
◼
►
stronger and stronger.
01:00:39
◼
►
But cycles are not free.
01:00:41
◼
►
And more importantly, network traffic is not free.
01:00:44
◼
►
And even after having been there only a couple days,
01:00:47
◼
►
there's a couple of choices that have been made in the app
01:00:50
◼
►
for understandable reasons that I'm thinking to myself,
01:00:54
◼
►
ooh, that probably shouldn't be the way we do things.
01:00:57
◼
►
And I'm not the first one to this conclusion there.
01:01:00
◼
►
It's a known issue.
01:01:01
◼
►
But it's some of those engineering challenges
01:01:04
◼
►
that you don't have to think about that often anymore,
01:01:05
◼
►
even though you probably should, but you don't have to,
01:01:08
◼
►
that I'm really anxious to start worrying about again,
01:01:10
◼
►
even though it's going to be a complete pain in the tuchus.
01:01:12
◼
►
So we'll see.
01:01:13
◼
►
Just let me know when you get far enough into your Swift stuff that we can talk about, memberwise,
01:01:19
◼
►
initialize your proposals on the podcast, and bore Marko with it.
01:01:22
◼
►
All right, that sounds great.
01:01:24
◼
►
Is that the thing that Erika Sadens, forgive me, I don't know how to pronounce her last
01:01:28
◼
►
name, but she just had a blog post about that like a week ago, maybe a few days ago?
01:01:31
◼
►
Maybe, she's on the list, she blog posts about it.
01:01:34
◼
►
Swift Evolution, learn about the future of the language you're just learning.
01:01:36
◼
►
Yeah, exactly.
01:01:37
◼
►
So you can tell what you're learning now will be obsolete in T-minus three months when this
01:01:42
◼
►
proposal goes through.
01:01:43
◼
►
This is great though, as long as Casey keeps learning Swift, I don't have to really.
01:01:47
◼
►
We can just, you know, we'll just use you, right?
01:01:48
◼
►
I don't think that's how that works.
01:01:50
◼
►
Yeah, I'm pretty sure that's not how it works.
01:01:53
◼
►
Somebody I think it was Curtis had said it's about time that you guys got a Swift programmer
01:01:58
◼
►
on the show, which I thought was pretty funny.
01:02:00
◼
►
But anyway, so yeah, we'll see how it goes, but I'm really anxious.
01:02:05
◼
►
A lot of the existing code is of course in Objective-C, but all the new stuff is in Swift.
01:02:10
◼
►
I was looking at the Swift book over the Fun Employment Week, and I was trying to teach
01:02:17
◼
►
myself some of it.
01:02:18
◼
►
And a lot of Swift really does—and to be completely fair, this is all academic because
01:02:24
◼
►
I was working in a playground and just reading the book—but a lot of it looks really, really
01:02:30
◼
►
And it may be that once I start really developing with it, I will hate everything.
01:02:35
◼
►
But so far, I'm really enjoying it.
01:02:37
◼
►
It's looking really good to me.
01:02:38
◼
►
- So am I still in second place for amount of Swift written
01:02:42
◼
►
if you count the lines of code in my OS X reviews?
01:02:46
◼
►
- All right, just let me know Marco
01:02:48
◼
►
when you do more than 10 lines
01:02:49
◼
►
or whatever my line count is for the section
01:02:52
◼
►
where I put code samples of Swift in.
01:02:54
◼
►
- Well I will start learning Swift
01:02:55
◼
►
when desktop Linux takes over.
01:02:57
◼
►
It's always like a year and a half out.
01:02:59
◼
►
- Anyway, so I appreciate you letting me go on about that
01:03:04
◼
►
for a little while, but yeah,
01:03:05
◼
►
And also, I would be remiss of me not to mention that I've gotten so many people tweeting at
01:03:12
◼
►
me in response to the blog post and the announcement and Marco's blog post as well, or link post,
01:03:18
◼
►
and I really appreciate all of it.
01:03:20
◼
►
I didn't think that many people gave a crap about where I spent my time during the day,
01:03:24
◼
►
and I don't mean that in a nasty way.
01:03:26
◼
►
It's very flattering that people have been so enthusiastic, and so I really, really appreciate
01:03:34
◼
►
couldn't wait to pull you out of the parking lot.
01:03:36
◼
►
That was really it.
01:03:37
◼
►
Like, all like, you know, we never talked that much
01:03:40
◼
►
about your work just because, you know,
01:03:42
◼
►
it wasn't something you wanted to talk about on the show
01:03:45
◼
►
and we don't see each other privately that often.
01:03:48
◼
►
But it certainly did seem to me that some of the overhead
01:03:53
◼
►
of being in like a big corporate, not big corporate,
01:03:57
◼
►
but being in like a big company and doing the consulting
01:03:59
◼
►
work and having to track your time and everything,
01:04:01
◼
►
I can't even imagine the kind of stress
01:04:05
◼
►
that you have to internalize to have things
01:04:08
◼
►
like your traffic light incident of thinking about
01:04:11
◼
►
how am I gonna bill a client for the time
01:04:13
◼
►
I accidentally spent a little bit too much
01:04:15
◼
►
at this traffic light.
01:04:16
◼
►
It seems like that is something that,
01:04:20
◼
►
it's certainly working for any company has its stresses.
01:04:22
◼
►
Working for no company has its stresses,
01:04:24
◼
►
even though nobody else sees them except me.
01:04:29
◼
►
But I feel like you're making a move here that,
01:04:32
◼
►
at least by the way it sounds
01:04:33
◼
►
and by what you are describing so far,
01:04:36
◼
►
it sounds like you're moving towards less stress
01:04:40
◼
►
and towards something that is significantly more aligned
01:04:43
◼
►
with what you want to be doing
01:04:44
◼
►
and where you want to take your skills
01:04:47
◼
►
with things like iOS and moving towards client-side stuff,
01:04:50
◼
►
moving towards Swift.
01:04:52
◼
►
So it sounds like for what you want today,
01:04:55
◼
►
this is a way better fit for you.
01:04:57
◼
►
And so, I'm really happy for you.
01:04:59
◼
►
I am so happy to hear this, and I think anyone
01:05:02
◼
►
who's been following your work for the last couple years
01:05:06
◼
►
or whatever, anyone who's been following your work recently
01:05:08
◼
►
has probably noticed the same things,
01:05:10
◼
►
that what you were doing was not very well aligned
01:05:13
◼
►
with what you wanted to be doing anymore,
01:05:15
◼
►
and now this new job sounds like it is.
01:05:18
◼
►
- Yeah, yeah, I couldn't agree more, and I appreciate it.
01:05:20
◼
►
I'm really looking forward to it,
01:05:22
◼
►
and the funny thing about all of this is
01:05:25
◼
►
is that I've been able, and lucky enough, to go to WWDC in 2011, '12, '13, '14, and '15.
01:05:31
◼
►
And every single time I've been--I've felt almost, like, guilty that I've taken a ticket
01:05:37
◼
►
from, like, a "real iOS developer," because, you know, there was certainly a potential
01:05:42
◼
►
every single year that I could be doing an iOS project in the following year.
01:05:47
◼
►
But nevertheless, I hadn't done very many of them.
01:05:50
◼
►
And let's be honest, like we've talked about it more than a couple times on the show, fast
01:05:54
◼
►
This text was never that popular.
01:05:56
◼
►
Well, here it is, now that I'm an honest to goodness
01:05:58
◼
►
iOS developer, guaranteed I will not get a ticket this year.
01:06:02
◼
►
So I've ruined everything.
01:06:04
◼
►
But that's okay.
01:06:05
◼
►
Why don't you tell us about something that's awesome?
01:06:07
◼
►
- Speaking of making corporate things better,
01:06:10
◼
►
we are sponsored this week by Igloo.
01:06:12
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Igloo is the corporate intranet that you will actually like.
01:06:16
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Now if you ever worked in a corporate environment
01:06:17
◼
►
with parking lots, you know how painful
01:06:19
◼
►
intranets usually are.
01:06:21
◼
►
The content is so often stale,
01:06:23
◼
►
interface is really ugly, you can't access it on your phone or get any meaningful work
01:06:27
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►
done outside the office, Igloo is a modern intranet designed by human beings for other
01:06:33
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human beings that you will actually like. It's an easy to use collaboration tool that
01:06:37
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can help you do your best work. You can share files and updates with your team, coordinate
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calendars, manage department projects and more. Whether you're a large enterprise stuck
01:06:47
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using SharePoint, I'm so glad I've never seen SharePoint, I don't even know what it is,
01:06:51
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►
I just know it's Microsoft and everyone hates it.
01:06:53
◼
►
- Trigger warning, trigger warning, trigger warning.
01:06:54
◼
►
Oh my God, please stop.
01:06:56
◼
►
- Does the new job use SharePoint?
01:06:57
◼
►
- No. - Thank God.
01:06:58
◼
►
- Or if they do, I haven't seen it,
01:07:00
◼
►
and I wanna keep it that way.
01:07:01
◼
►
- Good, because nobody likes SharePoint.
01:07:04
◼
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If you're stuck with that,
01:07:05
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or if you're a fast-growing business
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overwhelmed by file sharing and calendar apps,
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that matches your brand's look and feel,
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mobile, laptop, desktop, anything,
01:07:18
◼
►
all today at igloosoftware.com.
01:07:20
◼
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So go to igloosoftware.com/atp.
01:07:23
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What is not to like here?
01:07:25
◼
►
Check it out today, igloosoftware.com/atp.
01:07:28
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01:07:30
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01:07:34
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01:07:36
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So that's pretty cool.
01:07:38
◼
►
Check out igloosoftware today, igloosoftware.com/atp.
01:07:41
◼
►
Thanks a lot.
01:07:42
◼
►
- All right, so just to keep this
01:07:45
◼
►
the all Casey, all the time show,
01:07:48
◼
►
I wanted to tell you about my last day at my last job.
01:07:51
◼
►
And this sounds like it's going to be boring, but bear with me here.
01:07:54
◼
►
I decided, because I wanted to be a model employee, and I don't need to hear emails
01:07:59
◼
►
about why this maybe was a bad idea, I'm sticking with it being a good idea.
01:08:03
◼
►
I decided to be a model employee and try to remove all of my stuff off my work computer
01:08:09
◼
►
for the last job.
01:08:10
◼
►
All my stuff off of it, just reload OS X, leave it in a position where, you know, it
01:08:15
◼
►
starts up and the first thing it's going to do is finish the installation.
01:08:21
◼
►
So I did that over the weekend right before this past Monday.
01:08:26
◼
►
So when I went in Monday, I effectively had no computer.
01:08:29
◼
►
I mean, I physically had one, but it was ready to get set up anew.
01:08:33
◼
►
I had taken a Mr. Clean Magic Eraser and cleaned the exterior of it.
01:08:37
◼
►
Everything was good.
01:08:38
◼
►
I put it back in the box because for whatever reason when they gave me the computer, they
01:08:40
◼
►
gave me the box.
01:08:41
◼
►
Everything was great.
01:08:43
◼
►
I really wanted to, however, scan a few tax-related documents at our scanner in the office.
01:08:50
◼
►
And the way the scanner works is, you know, it's a scanner/printer/copying machine.
01:08:55
◼
►
You can save something to a USB key, you can save something to, or you can send something
01:09:02
◼
►
Well, I didn't know how long my email address was going to last, because, you know, it's,
01:09:08
◼
►
maybe I could have keyed in my personal email address, but it was certainly intended to
01:09:12
◼
►
be used only for your work email addresses.
01:09:14
◼
►
And I'm literally there for like two or three hours to do an exit interview or two, and
01:09:19
◼
►
then get on my way.
01:09:21
◼
►
So I didn't even know if I would have an email address on this past Monday.
01:09:24
◼
►
It turns out I did.
01:09:26
◼
►
But I brought my iPad Mini with me, and what I wanted to do was I wanted to scan these
01:09:29
◼
►
documents and confirm that they scanned properly, and save them to Dropbox if at all possible.
01:09:37
◼
►
So how do you do that?
01:09:39
◼
►
Well, I brought a USB key, but the problem with that is I have no way to confirm whether or not it works.
01:09:44
◼
►
We don't have any, like, public terminals sitting around in the office.
01:09:47
◼
►
I'm sure I could have asked somebody awkwardly,
01:09:49
◼
►
"Hey, do you mind if I use your computer to see if my scanned W2 looks right?
01:09:53
◼
►
PS, don't look over my shoulder, please, because it shows you exactly how much I made last year, and that's a little awkward."
01:09:58
◼
►
So, I needed to do everything via my iPad.
01:10:03
◼
►
And what I ended up doing was I had sent the scans to my work email, which was still working,
01:10:12
◼
►
sat down on my iPad, looked at these scans, and then put them in Dropbox.
01:10:19
◼
►
That sounds like it was a pretty easy thing to do, but man did it take forever compared
01:10:25
◼
►
to using a Mac.
01:10:26
◼
►
I had to go to mail, I had to wait for the message to download, get angry when occasionally
01:10:33
◼
►
Finally Mail showed me that there was a new message but refused to download it.
01:10:37
◼
►
Force quit Mail, go back into Mail.
01:10:39
◼
►
Finally the message is there.
01:10:41
◼
►
Now I need to open the PDF.
01:10:43
◼
►
Then I need to open, do the little share sheet thing.
01:10:46
◼
►
Go to open in and then go to Dropbox.
01:10:49
◼
►
Then now I'm opening it in Dropbox.
01:10:50
◼
►
Now I need to tap tap tap tap tap to figure out what folder to go in.
01:10:54
◼
►
And I need to rename the file by the way.
01:10:57
◼
►
And then I can finally save it.
01:10:59
◼
►
Sometimes there was a share button.
01:11:01
◼
►
Sometimes there wasn't and I needed to tap and hold.
01:11:04
◼
►
What a frickin' nightmare.
01:11:07
◼
►
It took forever to do something that on a Mac would have taken like four and a half
01:11:13
◼
►
So it was both a wonderful experience in that I was able to accomplish this at all on the
01:11:19
◼
►
iPad, which I think even a little, even not long ago, I wouldn't have been able to, or
01:11:25
◼
►
it would have been even more taps to make this work.
01:11:28
◼
►
But all I wanted in the world was to have a Mac in front of me so I could make this
01:11:32
◼
►
go so much faster.
01:11:35
◼
►
Additionally, I needed to fill out another tax form which included a signature.
01:11:42
◼
►
On OS X, you can sign using your finger on the trackpad in preview, or you can sign a
01:11:49
◼
►
piece of paper, hold it up to the camera that's on your Mac, and it will "scan," really take
01:11:55
◼
►
a picture of your signature, and filter out all the background noise, if you will, and
01:12:02
◼
►
let you put your signature on PDFs.
01:12:06
◼
►
Simple to do.
01:12:07
◼
►
With the stuff that comes on iOS, I couldn't do that.
01:12:10
◼
►
I am sure there are like 300 different apps, like for example, PDF Pen, that would have
01:12:14
◼
►
let me do that.
01:12:16
◼
►
But I didn't have anything out of the box to do it, and that's frustrating.
01:12:20
◼
►
And I don't want to have to search the App Store, which as we discussed earlier, is a
01:12:24
◼
►
dumpster fire full of options to figure out the one that I wanted.
01:12:28
◼
►
Additionally, similarly, some of the PDFs that I scanned, I really wanted to rotate.
01:12:34
◼
►
On preview, that's Command-R. Easy peasy.
01:12:38
◼
►
How do you do that on an iPad without a third-party app?
01:12:42
◼
►
What I'm coming around to and bringing all this up is I really enjoyed the fact that
01:12:48
◼
►
I could sit on one of the couches at work, the old job where we had some couches, and
01:12:52
◼
►
actually there's some at the new job as well. I really enjoyed being able to sit on the couches
01:12:55
◼
►
at work and use a computing device that wasn't a laptop, but all I wanted in the world was to
01:13:02
◼
►
have a damn laptop. And I understand why Mike and Federico and CGP Grey and Jason Snell and others
01:13:11
◼
►
might enjoy that, because it was kind of cool being able to put puzzle pieces together to get
01:13:19
◼
►
most of this stuff done. But maybe I'm just old. I don't know why, but it just felt awful
01:13:27
◼
►
to have to jump through so many damn hoops to get what are comparatively super simple
01:13:34
◼
►
operations done on the iPad. And I don't know if you guys have any thoughts about this,
01:13:39
◼
►
Jared Ranerelle Many.
01:13:40
◼
►
Steven McLaughlin Yeah, well, and I didn't know if this is,
01:13:43
◼
►
if we're beating this horse to death, but I don't get why this would be fun for people.
01:13:48
◼
►
I just don't see why it would be fun.
01:13:50
◼
►
- I think I understand why it felt bad.
01:13:52
◼
►
Like, one reason, I mean, you kind of touched on it.
01:13:54
◼
►
Why might it feel bad to have this experience
01:13:56
◼
►
and why was it so difficult?
01:13:59
◼
►
Part of it has to be just simply a gap in knowledge.
01:14:03
◼
►
That, for example, Vitici could tell you
01:14:05
◼
►
exactly how you should be doing the thing that you're doing
01:14:08
◼
►
because he has experience.
01:14:09
◼
►
You know how to do it on the Mac
01:14:11
◼
►
because you've done it before on the Mac.
01:14:12
◼
►
Like, you know which programs,
01:14:14
◼
►
how to get things between them.
01:14:16
◼
►
And the comparison I always think is like,
01:14:17
◼
►
So many things that seem effortless to me and my Mac
01:14:20
◼
►
are not effortless to other people
01:14:22
◼
►
with less experience with Macs.
01:14:23
◼
►
We don't even think about these tools
01:14:25
◼
►
we have at our disposal, and you always know,
01:14:27
◼
►
you know, drag from this application to that one,
01:14:29
◼
►
but that one you can't drag directly into there.
01:14:31
◼
►
You can drag it onto the app icon for this application,
01:14:33
◼
►
but this other one you gotta go to the desktop intermediary,
01:14:35
◼
►
and who knows that you could drag anything out of there,
01:14:37
◼
►
and how do you know that sometimes you gotta hold down
01:14:38
◼
►
before the drag is active, and you can't just start dragging
01:14:40
◼
►
as soon as you click the mouse button?
01:14:42
◼
►
Like, these are things that we internalize,
01:14:43
◼
►
details that are just Byzantine
01:14:45
◼
►
and don't really make any sense and aren't consistent,
01:14:47
◼
►
and we don't have to go to the App Store and look for the applications we want,
01:14:49
◼
►
because we already have them installed, and we already know, you know, all that, like,
01:14:53
◼
►
that we know what to do on the Mac.
01:14:54
◼
►
And so you go to someplace where you don't know what to do, and you feel less competent.
01:14:57
◼
►
It feels like, "I know I could do this in two seconds in Realm X, where I am an expert.
01:15:03
◼
►
And now I'm in Realm Y, and it's frustrating to, you know, to get into, to feel like a novice."
01:15:09
◼
►
And that, I think, explains a large part of the dissatisfaction.
01:15:13
◼
►
And the fact that you could do it at all probably means that there is like
01:15:16
◼
►
900 better ways to do it that you just don't know yet because you don't have the apps installed
01:15:20
◼
►
But on the other side of this is what we talked about a lot is that in the end some things still just are easier
01:15:26
◼
►
To do on the Mac no matter what
01:15:28
◼
►
Arrangement things because sometimes some of the things that V
01:15:28
◼
►
Arrangement things because sometimes some of the things that V
01:15:43
◼
►
the true path forward. Like really this is just like, you're doing this to suffice for now.
01:15:47
◼
►
But I have to believe that maybe some of the things that you were doing actually would be just as easy if not easier on
01:15:53
◼
►
the iPad if you just knew how to do them.
01:15:55
◼
►
Yeah, you very well could be right. I guess the thing that frustrated me was that
01:15:59
◼
►
out of the box on OS X,
01:16:02
◼
►
all the puzzle pieces I need are there and are
01:16:07
◼
►
arranged pretty closely together
01:16:10
◼
►
So you just kind of have to you know shove them a little bit nearer to each other and they all fit and I think
01:16:15
◼
►
You've made a great point that a lot of that comes from experience whereas out of the box on iOS
01:16:20
◼
►
Those puzzle pieces may exist and help they may even fit together more nicely than they do on OS 10
01:16:27
◼
►
Although I'm skeptical but the problem is you have to seek them out and I personally
01:16:31
◼
►
Don't have that patience that Mike and Federico and so many others do now Marco
01:16:37
◼
►
What were you gonna say about all this?
01:16:39
◼
►
- I was actually gonna say something very similar
01:16:40
◼
►
to what Jon said, which is like, in the iPad's defense,
01:16:43
◼
►
you were not familiar with it.
01:16:45
◼
►
You know, you are an expert on the Mac.
01:16:47
◼
►
You are not an expert in doing this kind of thing
01:16:48
◼
►
on the iPad.
01:16:49
◼
►
And so yeah, there are ways to do these kinds of things
01:16:52
◼
►
that yeah, you just didn't know.
01:16:53
◼
►
It'd be similar like if you tried to use Linux,
01:16:56
◼
►
and Linux might have tons of tools to do these things
01:16:58
◼
►
and you just don't know about them, you know,
01:16:59
◼
►
things like that.
01:17:00
◼
►
So something to think about with iOS stuff
01:17:03
◼
►
and with people who are going to do like most
01:17:06
◼
►
or they work on iOS or all their work on iOS.
01:17:08
◼
►
I think there's a bit of a parallel to draw here
01:17:11
◼
►
between this kind of dilemma
01:17:15
◼
►
and the reason why so many people still buy laptops
01:17:20
◼
►
with DVD drives in them.
01:17:21
◼
►
And all of us geeks can look at this and say,
01:17:24
◼
►
why would anybody want a laptop with a DVD drive?
01:17:27
◼
►
What year is this?
01:17:28
◼
►
It is very common people still buy laptops with DVD drives
01:17:31
◼
►
because they say, well, what if I need it?
01:17:33
◼
►
I need this every so often.
01:17:35
◼
►
- It's very similar to how people justify
01:17:38
◼
►
buying SUVs a lot of times.
01:17:40
◼
►
- Or pickups.
01:17:41
◼
►
- Yeah, a lot of times people who buy SUVs,
01:17:44
◼
►
they choose them over a different kind of vehicle
01:17:47
◼
►
that they might be happier and more comfortable
01:17:50
◼
►
driving more of the time,
01:17:51
◼
►
or that might work better for them in other ways,
01:17:53
◼
►
might be easier to park or more efficient or whatever.
01:17:56
◼
►
They choose SUVs over those vehicles sometimes
01:17:58
◼
►
because they think they might occasionally need to use
01:18:02
◼
►
some of the features on the SUV.
01:18:05
◼
►
And even though 99% of the time they never use them,
01:18:09
◼
►
and during the entire time they own that SUV,
01:18:13
◼
►
the need for its benefits over a regular vehicle
01:18:17
◼
►
might only come up like three or four times.
01:18:19
◼
►
You know, and if they didn't have the SUV
01:18:22
◼
►
those three or four times,
01:18:22
◼
►
they probably could have found some way around,
01:18:24
◼
►
you know, we could rent a truck for this afternoon
01:18:26
◼
►
or whatever, you know.
01:18:27
◼
►
But people still choose those
01:18:29
◼
►
because of these occasional needs.
01:18:31
◼
►
And that's a very powerful force in decision making
01:18:35
◼
►
of when people are choosing these kinds of things
01:18:37
◼
►
that they're buying or using or owning.
01:18:39
◼
►
Because they think, you know,
01:18:41
◼
►
as much as I could get away with what I need
01:18:44
◼
►
90% of the time with this simpler, smaller option,
01:18:48
◼
►
whether that's iOS or a motorcycle,
01:18:50
◼
►
you know, as much as I can get away with that
01:18:53
◼
►
most of the time, that last like one or five or 10%
01:18:58
◼
►
the time that what I'm doing can't be done on this thing at all or can't easily be done
01:19:03
◼
►
on this thing, I'm going to be really upset if I don't just get the bigger, more capable
01:19:08
◼
►
thing to begin with. And sometimes that actually isn't a rational decision. Sometimes, like,
01:19:13
◼
►
you know, yeah, as if they could have been fine with the smaller thing and the bigger
01:19:16
◼
►
thing, they're actually less happy with it overall. But it's very hard to persuade people
01:19:22
◼
►
of that up front, and a lot of times, like, the times where the smaller tool isn't sufficient,
01:19:27
◼
►
they stick out in the person's mind and that affects their decision making forever.
01:19:32
◼
►
There have been so many times in my past travels during which I've owned a MacBook Air or
01:19:40
◼
►
a 13 inch MacBook of some kind and I have regretted not having the 15 inch.
01:19:46
◼
►
Now I have a 15 inch and I'm looking at it and I'm like, you know, I hardly ever
01:19:49
◼
►
need this to be this big.
01:19:52
◼
►
I really hardly ever, but it does occasionally happen.
01:19:57
◼
►
And so I'm tempted to go smaller for my next one, but it's in the back of my mind
01:20:02
◼
►
like, "Yeah, but man, I do really like it sometimes."
01:20:06
◼
►
So I think looking at the iPad, we have a kind of similar problem here where if you're
01:20:11
◼
►
super devoted to doing as much as you can on it, you can get quite a lot done on it.
01:20:16
◼
►
But people look at that concept and they think,
01:20:19
◼
►
"Yeah, but what if I want to do this one fairly
01:20:23
◼
►
"trivial thing that just by the design of the iPad
01:20:26
◼
►
"or by its hardware restriction or something,
01:20:28
◼
►
"it just can't do."
01:20:30
◼
►
Or by iOS's restrictions, it's very clumsy to do.
01:20:34
◼
►
And you only need one of those things
01:20:36
◼
►
for the idea of an iPad being your primary work machine
01:20:40
◼
►
to be dismissed in your mind or to seem impossible.
01:20:44
◼
►
And so many people will have one of those things at least.
01:20:47
◼
►
And I have tons of those things, so that's one of the reasons I don't do it.
01:20:50
◼
►
But I think in this case, it's a very hard problem to solve because that's the kind
01:20:55
◼
►
of thing that just takes years and years of software maturity and a blossoming third party
01:21:03
◼
►
ecosystem and advancement in the OS and the interface and everything.
01:21:07
◼
►
And right now, if you are accustomed to the Mac, it's really easy to just get a bunch
01:21:12
◼
►
of stuff done.
01:21:13
◼
►
The Mac has taken a beating in enthusiast communities
01:21:17
◼
►
recently 'cause everyone, it seems like everybody wants
01:21:19
◼
►
to flee from the Mac.
01:21:22
◼
►
And it seems like whenever the iPad or iPhones get better,
01:21:26
◼
►
we hear from people who are just like seemingly
01:21:28
◼
►
like can't wait to drop their Mac.
01:21:31
◼
►
Like it's like on fire.
01:21:32
◼
►
Like oh my God, I'm rushing these other things
01:21:35
◼
►
'cause I just hated my Mac so much.
01:21:37
◼
►
Thank God I can run to the iPad.
01:21:40
◼
►
And I don't feel that at all.
01:21:43
◼
►
I love the Mac, I think the Mac is great.
01:21:45
◼
►
And my only concern is when Apple messes with the Mac
01:21:49
◼
►
in ways that I don't agree with
01:21:50
◼
►
or that I think make it worse.
01:21:51
◼
►
But even those are few and far between, relatively speaking,
01:21:54
◼
►
and the Mac is awesome.
01:21:56
◼
►
And to me, the Mac is my work machine and my main machine.
01:22:01
◼
►
And I am not looking to constantly flee
01:22:05
◼
►
the things I'm using if they're working fine.
01:22:07
◼
►
But you know, I totally get the driving force
01:22:10
◼
►
that makes people think that way.
01:22:12
◼
►
But I do think when somebody like you goes to try the iPad
01:22:16
◼
►
as a work device, even for this one task
01:22:19
◼
►
you tried to do on it, when you run into one of those walls
01:22:22
◼
►
of things it can't do, it just seems like,
01:22:24
◼
►
oh my god, this thing is worthless,
01:22:25
◼
►
why would anybody ever do this?
01:22:26
◼
►
And there's basically, to summarize this very long rant,
01:22:30
◼
►
there's reasons on both sides, and it depends.
01:22:32
◼
►
Just like everything else that can always be summarized
01:22:35
◼
►
- This whole issue of Casey's iPad,
01:22:37
◼
►
use in trying to trying it out on for size reminded me of an older discussion
01:22:42
◼
►
I forget what podcast I have one of the ones with Mike he's in a million
01:22:45
◼
►
podcasts that's Mike with a Y that does not narrow it down at all we were
01:22:48
◼
►
discussing his use of the iPad and how he he remembered how it was just like an
01:22:53
◼
►
accessory thing but now there are so many things that he prefers to do he was
01:22:56
◼
►
talking about sitting in front of his Mac with his iPad using his iPad like
01:23:01
◼
►
he's literally sitting in front of his Mac but instead of using the Mac that's
01:23:03
◼
►
in front of him he's instead got his iPad propped up in front of him he's
01:23:06
◼
►
using it to do things like sorting through email or whatever.
01:23:11
◼
►
Certain classes of tasks that he, by his own admission, were less efficient on the iPad,
01:23:16
◼
►
but the thing that made him want to use it was that he found them more enjoyable to do
01:23:21
◼
►
on the iPad.
01:23:22
◼
►
And this is not necessarily the factor that is making people try to drop their Macs like
01:23:28
◼
►
they're hot, but...
01:23:30
◼
►
Different expression.
01:23:33
◼
►
It is like the idea that certain things and I've experienced this too. I think we all have with the iPad
01:23:38
◼
►
Maybe even Marco once in a while certain things feel more comfortable to do on the iPad not even ergonomically speaking, but just like
01:23:46
◼
►
Mentally like somehow that our brain goes into a different state or maybe we're sitting in a different chair
01:23:51
◼
►
I mean with Mike's example
01:23:53
◼
►
He was actually literally sitting in the same chair that he's in front of but he also talked about doing it in bed or whatever
01:23:57
◼
►
or just I don't know like just
01:24:01
◼
►
that it feels different to sort of like your body relaxes and you're just kind of like swiping things around on the screen to you
01:24:07
◼
►
Know flick this message over there a scroll down over there. Look at that
01:24:10
◼
►
I find that a lot of browsing stuff
01:24:12
◼
►
Like if I want to read through Twitter, like if I'm behind I want to catch up on Twitter or something
01:24:16
◼
►
I find it much more comfortable to catch up on Twitter on an iOS device than on my Mac
01:24:21
◼
►
Even though I know that it's more efficient to do on my Mac because I can open a link in a web browser
01:24:26
◼
►
Faster because my Mac is so much more powerful and bigger than when I click on the link
01:24:29
◼
►
Browser window opens there it is. It's very fast. I don't have to switch apps
01:24:32
◼
►
You know like I know intellectually that if you were to put a stopwatch on it or make any kind of objective measure of efficiency
01:24:40
◼
►
You would find that doing that task on the Mac is better
01:24:43
◼
►
But it feels better to do it on iOS device and someone the chairman said the lean back experience
01:24:49
◼
►
Maybe that's part of it like that. It's more relaxing
01:24:52
◼
►
Maybe it's just the context switch that we all spend so much time or at least I do sitting in front of a computer all
01:24:57
◼
►
day that, you know, sitting down on a couch also in front of a computer but the computer
01:25:02
◼
►
is really flat and you touch it somehow that like it's a mode switch and it feels more
01:25:06
◼
►
relaxing. But I think that is that's part of this and it factors into Casey's discussion
01:25:13
◼
►
of feeling like this is just you know, he what he was feeling was the other side the
01:25:16
◼
►
inefficiency that like, I know how to do this in this other realm and I have to do it on
01:25:21
◼
►
here and it's like a puzzle for me to solve and it's annoying and it's the worst kind
01:25:25
◼
►
of inefficiency because you know you'd already be done by now if you just did it on the Mac,
01:25:30
◼
►
But the flip side of that is when you acknowledge the inefficiency and then it just feels better.
01:25:38
◼
►
And I'm not entirely sure what all the different sources of that feeling are.
01:25:42
◼
►
I know a few of them, but I think it's an interesting phenomenon and I think everyone
01:25:46
◼
►
who's used an iOS device has felt that to some degree, even if you're just feeling it
01:25:49
◼
►
on your phone.
01:25:50
◼
►
I think that's a better example for Marco who doesn't really use iPads that much.
01:25:53
◼
►
Some things just feel better to do on your phone.
01:25:56
◼
►
I think Gruber has talked about how his preferred device for Twitter is his phone, because that
01:26:01
◼
►
just feels like the natural place to do a particular activity.
01:26:03
◼
►
And it's got to be less efficient.
01:26:04
◼
►
Like you can put fewer things on a screen, if you want to tap a link, it's much more
01:26:09
◼
►
of a pain and you got to go back and all this stuff, but it just feels better.
01:26:12
◼
►
Yeah, you know, to provide a counterpoint to my earlier lamentations, when I was on
01:26:20
◼
►
my way back from the armaments actually at the beginning of the year when we all congregated
01:26:26
◼
►
at Marco's house, I was sitting in the back of Aaron's car with Declan trying to keep
01:26:30
◼
►
him occupied and happy and whatnot. And when he wasn't actively in need of, you know, entertainment
01:26:35
◼
►
or whatever, I was sitting back there with the same iPad mini and I was watching us,
01:26:43
◼
►
I was using iPad multitasking and I had typically Waze in like a third of the screen on the
01:26:49
◼
►
right-hand side in the little multitasking area. And then the main window was either Slack or
01:26:54
◼
►
Twitter. Or occasionally, if we were in a stretch, like say the Jersey Turnpike, where we didn't
01:26:58
◼
►
really need to worry about directions or anything, I would have Twitter as two-thirds of the screen
01:27:04
◼
►
and Slack as a third of the screen, or maybe even half and half. And I have never taken a car trip
01:27:10
◼
►
that felt easier, because I was entertained the entire way. And granted, I'm talking to Aaron
01:27:17
◼
►
and stuff, and I'm helping Aaron and whatnot, or helping Declan and whatnot, but when I was just
01:27:22
◼
►
sitting there kind of doing my thing, I could not have enjoyed using the iPad more in that moment,
01:27:27
◼
►
because all the things that used to suck about using an iPad, just constantly double pressing
01:27:32
◼
►
the home button or using the multitasking gestures to go back and forth, back and forth,
01:27:35
◼
►
back and forth, back and forth, all of that went away when I could even use just two apps
01:27:41
◼
►
simultaneously. So in that case, it was magnificent being able to use the iPad. And I think using
01:27:48
◼
►
a laptop would have been considerably worse in the backseat of a car as you're hurtling down the road.
01:27:54
◼
►
Because for, among many other reasons, a laptop doesn't have a cellular connection. Yes, I could
01:28:00
◼
►
have tethered to my phone, but still, it was just, it would have been a lot more uncomfortable. And
01:28:08
◼
►
So there are definitely times and places,
01:28:10
◼
►
and I'm not trying to say that there's consumption
01:28:12
◼
►
versus creation, I'm not trying to get into that argument.
01:28:15
◼
►
It just so happened that it worked really well
01:28:19
◼
►
in this case for the sorts of things
01:28:20
◼
►
you would wanna do in the back of a car.
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Thanks a lot.
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- I reconfigured my email recently
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and accidentally had God mail route misconfigured
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for my hypercritical domain,
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and I could not get it turned back on fast enough.
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This is what it's like.
01:30:41
◼
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It goes, you don't even see all the crap that comes to it,
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because I don't really use that email address,
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◼
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but it is publicly visible,
01:30:48
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and so the web scrapers have long since found it.
01:30:51
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Boy, what a nightmare.
01:30:53
◼
►
- So I have talked way too much this episode.
01:30:55
◼
►
- People love you, man, this is great.
01:30:57
◼
►
People are all mad at me and Jon
01:30:59
◼
►
for being negative about Apple last week,
01:31:00
◼
►
So we needed you to rescue us this week and get all the listeners back.
01:31:04
◼
►
Jon, you played any good games lately?
01:31:06
◼
►
There's one game that I wanted to talk about, not review, because maybe we'll talk about
01:31:10
◼
►
it on some other podcast where we spoil the game and everything, but I just wanted to
01:31:15
◼
►
encourage people to take a look at the game, because I have played it and I enjoyed it,
01:31:20
◼
►
and I don't want to spoil it for you, but I do want to explain to you why you might
01:31:24
◼
►
want to play this game.
01:31:25
◼
►
The game is Firewatch.
01:31:26
◼
►
It's by Campo Santo.
01:31:27
◼
►
I don't know how to pronounce the name of that.
01:31:30
◼
►
I've never actually said it out loud until now.
01:31:31
◼
►
That seems like a reasonable guess.
01:31:34
◼
►
In cooperation with our friends at Panic, makers of Transmit and Coda and many other
01:31:39
◼
►
fine products and other fun things.
01:31:43
◼
►
And they started development in this game.
01:31:45
◼
►
This is a weird thing for Panic to even be involved in at all because they are a Mac
01:31:47
◼
►
and iOS software company, not a game maker, but there are a lot of gamers on the staff
01:31:52
◼
►
there and this is something I wanted to try.
01:31:54
◼
►
And so they helped to get this project underway and it's a bunch of game veterans actually
01:31:58
◼
►
making the game so this is not a bunch of newbies making this thing.
01:32:03
◼
►
It's my type of game if you heard me talk about games on other podcasts.
01:32:05
◼
►
I like artsy fartsy games which is a way of saying like not games that are filled, not
01:32:13
◼
►
the equivalent of blockbuster Hollywood blockbuster movies that are just like filled with space
01:32:17
◼
►
marines and huge budgets and millions and millions of people buy them.
01:32:21
◼
►
This is more like independent art house movies that have a limited appeal but the people
01:32:26
◼
►
them really love them. I love games like that. This is one of those games and the reason I want to
01:32:32
◼
►
encourage people to do this is back to something I talked about in Hypercritical and I always
01:32:36
◼
►
dwell on the skill barrier to enjoyment of video games. I really enjoy video games. I like other
01:32:41
◼
►
people to enjoy them but I know there's some inherent amount of experience with video games
01:32:46
◼
►
that you need to have before you can enjoy one much more so than other media like movies where
01:32:52
◼
►
maybe you need to have some knowledge of like the history of film but in general a really good movie
01:32:56
◼
►
can be enjoyed by anybody who sort of lives in the same society as you at the very least.
01:33:01
◼
►
But video games, really there rarely are a lot of skills that need to be acquired before
01:33:06
◼
►
you don't have to think about those skills and can instead enjoy the game for what it
01:33:11
◼
►
So Firewatch is one of those games that requires very little of you in terms of knowledge of
01:33:17
◼
►
how video games work, skill with a controller, whatever.
01:33:20
◼
►
There's not a lot of complicated mechanics, there's not a lot of rules or systems, it
01:33:25
◼
►
Doesn't demand lightning fast reflexes or anything like that.
01:33:28
◼
►
It does require you to know how to orient yourself in 3D space and it's sort of a first
01:33:33
◼
►
person type thing, but it is very slow and you won't be, for the most part, rushed.
01:33:37
◼
►
There is some limited amount of being able to use either a controller or a mouse and
01:33:41
◼
►
a keyboard required of you.
01:33:43
◼
►
Like it's not, you know, it's a game, you do have to play it, but it is very gentle.
01:33:48
◼
►
And I think it's an interesting game that gives me an opportunity to recommend it to
01:33:54
◼
►
to people who I wouldn't recommend, say, Destiny or some other game that I like that I just
01:33:58
◼
►
know is not going to be appealing to people who aren't into video games because it's just
01:34:01
◼
►
so complicated and so in-depth.
01:34:04
◼
►
So in my ongoing effort to get more people to like video games, I would encourage everybody
01:34:08
◼
►
who either has a PlayStation 4 or a Mac or a PC to check out this game.
01:34:14
◼
►
It does require a somewhat substantial Mac or PC.
01:34:18
◼
►
I forget what the actual requirements are, but some people have said on Twitter that
01:34:24
◼
►
It helps if you have a discrete GPU on the Mac.
01:34:26
◼
►
I don't know if that's a hard and fast requirement.
01:34:27
◼
►
I played it on the Playstation 4.
01:34:30
◼
►
It's nice to have a Playstation 4 but you're like, "Look, it runs on the Playstation 4."
01:34:33
◼
►
I have one of those.
01:34:36
◼
►
I think it runs better on a beefy gaming PC or a Mac with a big video card, but from all
01:34:42
◼
►
the people responding on Twitter, like you learn, nobody has a Mac with a good video
01:34:46
◼
►
card anymore.
01:34:47
◼
►
They all have the integrated graphics.
01:34:48
◼
►
People don't even have the discrete graphics in their laptops.
01:34:51
◼
►
Who gets discrete graphics?
01:34:52
◼
►
But anyway, check your requirements before you buy.
01:34:56
◼
►
It's available on Steam.
01:34:57
◼
►
They do have a better refund policy than the app store, so you might be in luck there.
01:35:03
◼
►
It's fairly inexpensive.
01:35:04
◼
►
It's like 20 bucks or something.
01:35:06
◼
►
It's not a long game, which you might think, "Oh, I'm not getting value for my money."
01:35:09
◼
►
But I think that is a good aspect of a game like this.
01:35:12
◼
►
The reason I'm recommending it is you don't have to sink like 100 hours into this thing.
01:35:17
◼
►
You can be finished with the game in between three and four hours.
01:35:21
◼
►
first run through the game was like three and a half hours. You could take much longer
01:35:24
◼
►
if you go slower or whatever, but the point is you're not investing your whole life in
01:35:27
◼
►
this game. It's more like watching a really long movie or maybe two really long movies.
01:35:31
◼
►
So think of the length as a benefit to people, I think of it like, as a benefit to people
01:35:37
◼
►
who don't play games that much because you don't want to send them to the game that,
01:35:40
◼
►
you know, really after the first 25 hours it really starts to get interesting. That's
01:35:43
◼
►
not, that's a nonstarter for people. I haven't said anything about what the game is about.
01:35:49
◼
►
It's called Firewatch.
01:35:51
◼
►
The idea is that it's like a big house in the middle of the woods that you look around
01:35:54
◼
►
in to spot fires in the woods and report them if you're like a forest ranger.
01:36:00
◼
►
That doesn't really tell you anything about the game, so what do I do?
01:36:01
◼
►
Do I just go to this place and look out the window?
01:36:03
◼
►
It is a narrative-type game where mostly you're in it for the characters and the stories.
01:36:10
◼
►
Again, it is not based on mechanics.
01:36:11
◼
►
You're not going to be traversing a tech tree or finding resources or leveling up your
01:36:19
◼
►
character or doing any of the other things you typically do in a more traditional game.
01:36:22
◼
►
This is much more of a narrative-driven game.
01:36:26
◼
►
All these things that I've said about the game may make people who are into games, the
01:36:31
◼
►
so-called hardcore gamers, who love games like Starcraft and Destiny and, you know,
01:36:36
◼
►
Battlefront and all these other things, like people who love those types of games, you
01:36:39
◼
►
know, gamey games, you know, the quote-unquote self-described gamers, may think this is not
01:36:43
◼
►
the game for them.
01:36:44
◼
►
And maybe it isn't, because I like this kind of games, I like artsy-fartsy games, but if
01:36:47
◼
►
demand the challenge of a Bloodborne or something, you are not going to find it here.
01:36:50
◼
►
So I, but I feel like gamers already know about this game.
01:36:53
◼
►
They know all the review sites, they've read reviews of it, they know if this is the type
01:36:56
◼
►
of game that they're going to like.
01:36:57
◼
►
I'm mostly talking to the people who would think "video games, that's not for me, they're
01:37:00
◼
►
too complicated, consider giving this a try."
01:37:03
◼
►
It could be, like I said, people on Twitter have been asking, I always ask them "have
01:37:07
◼
►
you played a first person game before?
01:37:08
◼
►
Do you have any sort of like medium level competence of like, oh I know which direction
01:37:13
◼
►
I'm pointed in in a 3D world and I can walk around and look at things?"
01:37:17
◼
►
That's really all that's required of you and some minor button pressing.
01:37:21
◼
►
If you pass that hurdle, give it a try.
01:37:24
◼
►
And Marco and Casey should definitely play it because it's short and they never play
01:37:27
◼
►
any games and they can both play it just fine.
01:37:30
◼
►
Whether they'll enjoy it or not, who knows, because I don't think either one of them likes
01:37:32
◼
►
artsy fartsy movies as far as that goes.
01:37:35
◼
►
But for everyone else, check it out.
01:37:37
◼
►
It's really cool.
01:37:38
◼
►
At minimum, the game looks beautiful.
01:37:40
◼
►
Even if you just launch it and look at the title screen and go, "Damn, those guys are
01:37:43
◼
►
good at what they do."
01:37:44
◼
►
Now, serious question, can we pull Merlin on this and do it in half and half, or do
01:37:48
◼
►
you really need to dedicate like three or four hours to it?
01:37:51
◼
►
I don't think you need to do it in one sitting.
01:37:52
◼
►
I did it in one sitting accidentally.
01:37:54
◼
►
Like I was saving this for the weekend, because I had the game for a little while, it's been
01:37:58
◼
►
out for a little while, and I was like, "Oh, I don't want to rush it on a work night or
01:38:02
◼
►
be up late or whatever.
01:38:03
◼
►
I'll just save it for the weekend."
01:38:04
◼
►
But last night, my wife wanted to do something else instead of watch a TV show with me.
01:38:08
◼
►
She wanted to watch one of the other shows that she watches, and I'm like, "Oh, I'll
01:38:10
◼
►
find something to do myself."
01:38:11
◼
►
I said, you know, I've got firewatch and people people are talking about in the internet
01:38:15
◼
►
Maybe I should just I don't know I just started maybe I'll just launch it
01:38:18
◼
►
See what it's like or whatever and then I started playing in of course
01:38:21
◼
►
I couldn't stop and you know, I just ran through the whole game one sitting you do not need to play this entire game
01:38:26
◼
►
one sitting but I would encourage you to play the game in a small number of sittings don't play for five minutes and then
01:38:31
◼
►
Leave the next day in five minutes leave for the next day
01:38:33
◼
►
Like because it is a narrative and because it is all about mood and character
01:38:36
◼
►
You need to have some amount of through line like you wouldn't watch
01:38:41
◼
►
Say you're watching like a four-hour movie. You wouldn't watch it in five-minute increments
01:38:45
◼
►
But if you want to do it in two sittings, that's probably okay
01:38:47
◼
►
Actually, that's really not okay because I have different rules for movies
01:38:49
◼
►
But this game I'm gonna say if you want to do it in multiple settings that fine if you do it all in one
01:38:55
◼
►
and I think it's even more powerful that way but asking someone to sit in front of their TV for three to four hours is
01:39:00
◼
►
Asking probably a bit too much of someone who's not into games. No fair enough. I'd like to try it
01:39:06
◼
►
I wanted to try it even before you were talking about it,
01:39:09
◼
►
but we'll see when I have the time.
01:39:10
◼
►
Knowing me, it'll be, I don't know,
01:39:12
◼
►
a year and a half from now, something like that.
01:39:14
◼
►
- Yeah, as long as you don't read any spoilers for it,
01:39:16
◼
►
just, you'll be fine.
01:39:18
◼
►
That's also part of the reason I was afraid
01:39:19
◼
►
I was gonna get spoiled on like,
01:39:21
◼
►
I better get going on this sooner rather than later.
01:39:24
◼
►
- Yeah, yeah, hopefully I'll find the time to try it soon.
01:39:29
◼
►
- All right, thanks a lot to our three sponsors this week,
01:39:31
◼
►
Squarespace, Igloo, and MailRoute,
01:39:33
◼
►
and we will see you next week.
01:39:35
◼
►
Now the show is over, they didn't even mean to begin
01:39:42
◼
►
'Cause it was accidental, oh it was accidental
01:39:47
◼
►
John didn't do any research, Marco and Casey wouldn't let him
01:39:52
◼
►
'Cause it was accidental, oh it was accidental
01:39:58
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And you can find the show notes at ATP.fm
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And if you're into Twitter, you can follow them @C-A-S-E-Y-L-I-S-S
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So that's Kasey Liss, M-A-R-C-O-A-R-M, Auntie Marco Arment, S-I-R-A-C, U-S-A-C-Racusa
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It's accidental (it's accidental)
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They didn't mean to, accidental (it's accidental)
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♪ I've got no tech podcast so long ♪
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- So here's a question.
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So I am interested in playing Firewatch.
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I have this iMac, I also have a PS4.
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I generally prefer using a computer for first person games,
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but I don't want to install Steam.
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Steam is fine, Steam is least of your concern.
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Steam is nice actually.
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I mean, this is a lot of Mac users' first experience
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with Steam and it looks atrocious and it's filled with like,
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I always wonder how companies don't get sued for this.
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Like you remember the old Gumball window widgets,
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the red, yellow, and green,
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you know, when they used to look like,
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they used to look like glowy spheres.
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Well, so Steam is entirely,
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Steam is not a native Mac application.
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I don't know what it's made out of,
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but they basically took Steam and dressed it up
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in the skin of a Mac application
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and, you know, with their own graphics.
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So they basically copied and pasted the old glowy balls
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from like 10.6 or whatever
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and put them in the corner of their windows
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and then just left them there.
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And as the OS has evolved, 10.7, 10.8, 10.9, 10.10,
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the little glowy balls are still up there
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and you realize that really isn't,
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like nothing on the screen is in native control, is it?
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And it's like, nope, there it is,
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a wolf in sheep's clothing.
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So it doesn't, it looks weird,
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it doesn't look anything like a Mac app or whatever,
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but here's what I like about Steam.
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- It also doesn't work
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and it installs all the startup items everywhere.
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It's like-- - No, no, no, no,
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startup, well yeah, it does want to run on launch,
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but you can turn that off.
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- Yeah, it constantly runs, it puts itself everywhere
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and it's a terrible app and it's like, ugh.
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Well here's what's good about Steam.
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It lets you download games and play them.
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Which sounds like, so what?
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But in the days before Steam,
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when you had to download some kind of installer
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to your Windows PC and get the installer to run
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on the same PC that other games are also installed on
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and they would fight each other
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and you'd have to fight over graphics card settings,
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there's a reason Steam is so popular.
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Because it took the terrible world of gaming on the PC,
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not necessarily the Mac,
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because there was very little gaming there at all,
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gaming on the PC and made it way less terrible.
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Is it still not as good as it should be?
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Maybe, but I love Steam and I even love Steam on the Mac,
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even though it has a weird update
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or even though it wants to launch on login items,
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like it does silly things, you can stop it from doing them,
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it doesn't come with malware, it has better,
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for the most part, it has better, you know,
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and refund policy and sales and trials
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and all the other things that you can do
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and early access and stuff, better than the App Store.
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Not that that's a high bar,
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but better than the App Store for buying games,
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probably better than the App Store for selling games as well.
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And Cable was tweeting today how exciting it was
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that on the day they launched Firewatch and Steam,
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they had already issued two bug fix updates.
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Because on Steam once your game is accepted
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to the Steam store, you do updates
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without any interference at all.
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You just post them and they go up immediately.
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- Yeah, I wouldn't mind Apple taking some of their
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inspiration for the App Store from Steam.
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If they wanna know where things should be improved,
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don't look at the App Store apps are garbage,
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but don't look at the Steam app
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because the Steam app kind of, to me,
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the Steam app feels like, hmm, how do I put this gently?
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It feels like not only a Windows app
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that is running on your Mac,
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not only that, because bad enough,
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but it also feels like it is a Windows web app
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designed to run in Internet Explorer 3.0,
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which they have embedded in the app,
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and is running in virtual PC emulation
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through Rosetta emulation on your Mac.
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That's how it feels.
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- I think it's better than the Mac App Store app.
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Don't you think it's better than the Mac App Store app?
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Just in terms of the sheer number of features,
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the ways you can view your data.
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- It is not as good as the iOS App Store app,
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which again is not saying much,
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but it is way better than the Mac App Store app
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because the Mac App Store app actually works worse
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than Steam, and that is saying a lot.
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'Cause the Steam app just does not work
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doing so many stupid little things.
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But wow, the Mac App Store app is even worse.
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- But anyway, I would heartily endorse Steam
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as a way for Mac users to get and play games,
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even though the place that you buy stuff through
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is a little bit weird and looks strange.
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Just because you will be successful.
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You will be able to purchase a game.
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It will download it for you.
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When you want to launch it, you go to Steam
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and you can double click it
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and you'll be able to play the game.
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- And you will never be able to get rid of Steam again.
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- You can uninstall it, fine.
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And that's the best thing about Steam.
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It's like, you know, all the great things
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about the App Store before the App Store.
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Say you're done playing a game
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and you want to free up some hard drive space, uninstall it.
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Wait, is the game gone?
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Did I lose everything?
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Well behaved modern Steam games,
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save all your save stuff and stayed in the cloud
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and everything so you can uninstall the game
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to free up disk space.
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Know that you can reinstall the game later
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and get all your stuff back.
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Again, well behaved Steam games.
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I have some older Steam games that don't do that
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and it really annoys me,
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but the good ones do everything right.