52: Necessary But Not Sufficient
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I'm drinking tea tonight. I feel like dignity.
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It is. That's like,
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it's not, I know it's not actually the 90s, but that's like the 90s equivalent of an internet world. Dignity.
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Yeah, so do you guys really, I mean Casey, you really honestly don't know what dignity is or was?
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I've heard of it, but I never paid attention to it. Did you use a computer in 2006? Yes.
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Have we not already completely established that both of us, myself especially, have no
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knowledge of anything that either of you considers worthwhile?
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Yeah, I guess, but I mean, you're at least a nice guy.
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I thought we established it was like me and then you two in another camp over there.
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Dignation was a podcast.
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So anyway, let's talk about Facebook Paper.
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Yeah, I talked about it last week.
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There was the startup movie and the crash and all those bad things, and we talked more
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about the app itself.
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But I hadn't really used it for more than a couple seconds, so after the podcast or
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sometime in the past week I tried to use it some more, and I'm flipping around and doing
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And it keeps interrupting me with video and audio instructions to tell me what I should
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do on any given screen.
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It's bad enough when you get the coach marks, like the iPhoto-style thing or whatever, or
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sometimes on startup and sometimes at the hit of a button where they'll show sort of
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magic marker, kind of drawings with arrows. Like someone wrote on your screen like it's
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a whiteboard and Comic Sans text telling you like click over here and tap over there and
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this is worse because it's audio. It's like you're sitting there trying to use your thing
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and someone starts talking to you and this little animation comes on the screen, swipe
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to the right to get to the next thing. It's like, okay, all right, whatever. You don't
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know what to do to make it go away because there's no X or maybe there is, I didn't see
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it. It's like, do I have to do what it's telling me? But eventually it goes away. I'm like,
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"Hey, yeah, I'll start using this."
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I go to the next screen and it says,
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"You can move this up for like, no, stop talking to me.
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It's, I know it's trying to be helpful,
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but now I think it's over the line of like,
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maybe someone would find a startup animation or movie
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interesting or charming for the very first time
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you launch the app and never see it again.
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But if it's like, there's like a pause,
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it's like, now you get to use the app
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and you start using it.
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And then it says, "By the way, I'm still here,
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this disembodied voice and these animations."
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And then it goes away again and you keep using the app
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and then you're on another new screen and another thing pops up, that really, really
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bothered me.
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I think that is trying to be helpful, but it's failing.
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It's the worst kind of help.
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If I had asked for that, if I had asked for a guided tour, sure.
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But if I think I've passed through the front door of the splash screen and now I'm really
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using the app and it keeps interrupting me, no good.
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So I give that a big thumbs down.
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It seems like these, I mean, you know, we're in this era now of these very highly progressive,
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experimental, gesture-based interfaces on so many apps. Really mostly on iOS, let's
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be honest, but so many iOS apps. And I kind of feel like, you know, gestural interfaces
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are really appealing to designers because they can look amazing, they can be really
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cool. Users who get used to them can love them, but it's really, really hard to have
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any kind of affordances that also look good and that are discoverable. And so you end
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up needing things like this on any--like, you know, people--universally, I've heard
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people love paper. Well, this paper. They love the other one, kind of, and the last
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one they never heard of, but they love this one, the Facebook one, and a lot of that is
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because it has this new experimental progressive gestural interface, but if you have to tell
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people how to use it with these things, to me that's just so annoying. It's such
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a failure of design, really. And I wonder, there are periods in software fashion where
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you can point to really tacky things that were iconic of that era, like the Flash intro
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page on websites, or Clippy in Microsoft Office. And I wonder if this is that thing for our
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current era, is that the stupid overlay that you have to show, or little tutorial videos,
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or little intro that you have to show on gesture-based iOS apps because nobody could figure out if
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looking at them what to do. And I wonder if we're ever going to move past that. I mean,
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this is a big problem in all gesture-based interfaces because -- and it's just like keyboard
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shortcuts. Gestures are just as discoverable as keyboard shortcuts for the most part, although
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actually in some ways they're a little bit less, but -- because there's no list. At least
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keyboard shortcuts you can like open the menus and you can eventually some people figure
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out that those little things next to the commands tell you the keyboard shortcuts. Anyway, so
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I wonder if we're going to move past this, really.
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And how long will it be until we look at an app like this
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that is so, like, too cleverly designed for its own
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good almost. It's so different from what we've
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had before that it has to have all these overlays and these help dialogues, which we've seen
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you know, paper's not the first thing to do, as we've seen this a lot in the last few years, but
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it just seems like a really bad hack. It seems like a really terrible
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design flaw to have to require these things.
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I think paper's the first one to interrupt me.
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Like, I'm used to either having it be something you go through on initial launch, or having
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it be something you ask for on demand.
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I'm not used to thinking I'm through with that part of the first launch experience,
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proceeding to use the app and then having it come back unprompted and say, "I've
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got to tell you something else now," and then having it go away again, and then having
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it come back.
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Like, that—it's not even so much the audio and the video that is great.
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It's the idea that you are never free of it.
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Like, I don't know how long it goes on.
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Does it keep reminding you?
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When does it decide that I know that you swipe up
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to do this thing or swipe left and right to do that thing?
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That's terrible.
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But for the gestural UIs, I think one of the problems--
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I don't think paper really solves this-- is you really
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need to have some kind of model.
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It doesn't necessarily have to be physical model,
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but it has to be a model that matches up
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with most of your users mentally,
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where the motions mean something
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or can have some sort of connection.
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And it's really difficult to do that.
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I mean, you can see it in Flipboard or in Paper,
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any of the other apps.
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So Paper, like left and right,
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is how you go through things.
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And that's like, all right,
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so they're lined up left to right,
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and you go from side to side.
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That in itself is already a little weird,
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because most of us are used to vertical scrolling,
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but okay, I can handle that.
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But then they have the thing where it folds over itself
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when you push upwards to see,
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Like if you want to see more on this flip-o,
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like this little panel folds down,
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and there's no sort of analog in real life,
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certainly not in the physical world,
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and not in any computer UIs that would indicate to you
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that that is a memorable motion for like,
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oh, push up, push down with my thumb, that does that.
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You really need to have some kind of connection
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to hang on to.
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The only way you can get away with not doing that
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is if it's an app people use obsessively and constantly,
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and they'll just learn them because you use it all the time.
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And maybe Facebook has that going for it,
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that people are gonna use it all the time,
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and eventually those motions
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just become second nature. Kind of like in your favorite Twitter app, everybody knows
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which way slide to see the conversation is and which way slide to reply is. And it's
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different in different Twitter apps. And whichever one you use all the time, you eventually just
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get used to it. But it really helps to have a physical model, kind of like the webOS cards
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metaphor or the iOS 7 task switcher, where you can kind of envision them as individual
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entities that you can throw off the screen or something like that. Some kind of thing
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to hang your hat on, because otherwise, imagine if every app was like paper. I think eventually
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you'd get confused and your thumb would be like, "Oh, I thought it was slide left, but
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it's slide right." You don't want to have to think about it on a conscious level and
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you're like, "What is slide up in this app? Does that show more detail or does that get
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rid of this item? And how do I get back to where I was? Is that slide to the left or
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do I pull down?" You only have a few axes to work with, and especially these whole screen
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or kind of grab the whole thing gestures. It's everybody fighting over up, left, right,
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down. No one has had the guts to really do 45 degree angles, or not 45 because it's a rectangle,
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but anyway, no one has had the guts to do specific angles, but I mean, eventually maybe that's going
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to come and it's going to be a revolutionary new thing. Not only can you fold it up and make some
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new panel come out and fold it down and make it flip over and fold it left and right to make it
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twist and slide, but at 45s it folds up into a little swan and flies away and, you know,
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it's really difficult. And I will confess that since I use enough different Twitter apps and
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and app.net apps and everything, that occasionally I
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do flick the wrong direction.
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Oh, I wanted reply, but I got show conversation.
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Because it's different in different apps.
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And there's nothing particularly right or lefty
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about show conversation and reply, physically speaking.
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What's this root metrics thing that one of you added?
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I glanced at this earlier, and it actually
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looked very interesting.
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And do you remember on the last show,
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I think I mentioned about Google,
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a project Google could do with all its Android phones
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it could measure the signal strength and the data throughput of various ISPs and then report
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that back to Google.
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So you'd have an idea of like, if I live in this exact spot in this house and I work in
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this building right here, what service has the best throughput and the best reliability
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and that type of information?
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That's the only information you can get if you have tons and tons of people all over
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the country in various locations, because you can't just have one person in each city.
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you really want to know specific data.
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After mentioning that show, someone whose name I lost,
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sorry, sent me the URL of this place called RootMetrics,
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and this is apparently a company, and that's what they do.
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They send people around to test the connectivity
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at various different ISPs from different places
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all over the United States, and I guess also the UK,
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and they said they've driven over 132,000 miles
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and done 3.5 million tests.
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You can look at their website, it's rootmetrics.com.
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They're not a sponsor.
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I read through their methodology and their claims,
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and it seems like they're doing it right.
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They're not affiliated with any network, as far as I can tell.
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Or if they are, they're hiding it very well.
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And they try to be objective and make
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sure they have enough samples to be statistically sound.
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So this apparently is a good idea,
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and someone's already doing it.
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So if you want to find out, I guess you go to this website.
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And I didn't even explore the website enough to know,
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is this an app I download?
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Is this a service I sign up for?
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Whatever it is, it seems like.
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They have an app.
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So it says that they have driven actually 540,000 miles.
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They've tested 137 markets.
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Well, I'm assuming that means they have done that.
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But additionally, you can download their app and do
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And I'm assuming that's how they aggregate
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all of the consumer information like you were describing,
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is that the idea is I'll download this app.
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I'll report in that I'm on AT&T.
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And they will add that to their database O info.
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And they point out another thing, they don't do user surveys, so they're not asking people
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how they think the connectivity is, because that would be terrible.
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And they emphasize that they have people looking at the statistics and making sure that they've
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achieved the proper level of significance and all that good stuff.
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From the five minutes I spent on the website, it looked interesting.
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I'm glad someone is doing that.
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All right, next up, I had this iPad Pro thing.
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or Mike Z. wrote in asking, you know, we were talking about the iPad Pro and moving towards
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the needs of regular people and everything always has to get better. And Mike Z said,
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"Are we sure that usability is infinitely improvable? What if computers, including mobile
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platforms, just aren't for everyone?" And I thought this was worth considering because
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we kind of faced a similar issue with programming languages and programming in general, where
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for a while, especially like late 90s, even before that really, but for a while there
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were these efforts to bring programming to every computer user. Everyone can be a programmer.
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And there were these efforts to make simpler and simpler languages that did more and more
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stuff for you, or had experimental types of syntaxes and commands, and were very simple
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and really made for "everyone." And the reason why everyone isn't a programmer today is not
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because the languages aren't simple enough, it's because programming, just conceptually,
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programming is complicated. And even if you don't have to do that much to tell the computer
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what you are trying to do, you still have to deal with the reality of things like the
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computer is not going to be able to really reliably guess if you don't tell it very well,
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or if you're ambiguous, you know, it doesn't really deal with that very well, or if you
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don't really necessarily know what you want, or you tell it what you want, but that's
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actually not what you want because you didn't tell it correctly. It's all these problems
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that make programming hard even for those of us who know how to do it.
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And so I think the reality that the conclusion of those kinds of efforts is that you can
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make programming easier up to a point, but after a certain point just the inherent nature
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of programming, the inherent complexity of doing a programming type task does keep a
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lot of people out of it, because they just can't think that way. They can't—
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I like how you think this was a '90s phenomenon. You should go to the 4GL Wikipedia page and
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do some reading. Because back from when I was first reading about programming, this
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was—I guess it goes in cycles like anything else, but yeah, 4GLs were the new big thing,
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and they were going to make it so you didn't have to do all that nasty programming.
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Yeah, so this is not a new thing, really. But it seems like it's kind of died down
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in recent years, as everyone's kind of realized that, you know, yeah, sure, our programming
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languages are not perfect these days, and there's always going to be room to improve
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programming languages, but, you know, inherently programming is complicated, and there are
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these concepts and realities involved with it that no matter how easy you make the language,
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it still has this built-in degree of complexity that you can never fully get rid of.
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So, you know, back to Mike Z's question, you know, does usability fall into this category,
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know, as he asks, what if computers just aren't for everyone? And I think that's a really
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interesting point because we see, you know, I've been banging this drum for a while now
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on the show, we see issues that Apple's run into with iOS where the realities of being
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a computing device get in the way of their pretty abstractions. Things like, you know,
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we talked about storage space being an issue and managing photos and backups and stuff
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like that and how you kind of slam into walls with that with iOS because they try to make
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it simpler and better for everyone, but then reality kicks in at some point and has a problem
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with that. And computers inherently, they are kind of complex, you know, and it doesn't
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really matter, you know, even the Chromebook, which uses just web services for everything,
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even that has complexity because you're talking about complexity of data and having data,
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having accounts that you log into or data that you manage, the concept of documents
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and files and where do you put them, where are they when you want to look for them, how
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do you copy stuff, move stuff, how do you manage things, where is the stuff backed up,
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where, you know, if it's backed up. All of these things I think are just inherent
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complexities of computers. And even if you have fantastic backup services, cloud services,
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interfaces, great interface design. I think the reality is you're still dealing with this
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is a computer. It does exactly what you tell it to and no more for the most part. And,
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◼
►
you know, if you tell it save this thing I just typed and name it this, it'll have that.
00:15:58
◼
►
And if you can't remember anything in it or the name, you're going to have a hard time
00:16:01
◼
►
finding it unless you browse. But there might be a million things to browse through because
00:16:04
◼
►
you've been doing this every single day for the last ten years. Like, it's--there's just
00:16:08
◼
►
inherent complexity in just having data in a computing system and managing it in some
00:16:13
◼
►
way no matter how good that system is. So I think while there is tons of room for improvement,
00:16:18
◼
►
I think there is a ceiling. And we are hitting that already. And I think we can kind of get,
00:16:25
◼
►
you know, logarithmically closer to it, but I think we're never going to, or asymptotically
00:16:29
◼
►
closer, whatever, you know, the asymptotes in math. We're going to get closer to it,
00:16:33
◼
►
but I don't think we're ever going to really be able to break through the ceiling of, you
00:16:38
◼
►
You know, there's this inherent complexity with these things.
00:16:40
◼
►
I think this is a bogus question, though, because he starts off, "Are we sure that
00:16:43
◼
►
usability is infinitely improvable?"
00:16:45
◼
►
Did any of us ever say it was infinitely improvable?
00:16:47
◼
►
I don't think anyone said or implied that.
00:16:49
◼
►
I mean, that's a crazy thing.
00:16:50
◼
►
If it was infinitely improvable, it would result in the technological destruction of
00:16:53
◼
►
the world, because every single person on the planet would be able to do everything
00:16:56
◼
►
that every computer is capable of without, you know, without any real effort.
00:17:00
◼
►
You know, if they could think they could make it happen, and even just given current technology,
00:17:05
◼
►
would just destroy the earth because they would immediately hack into nuclear missile
00:17:09
◼
►
silos because they know that it's something that they want to do. And computers are infinitely
00:17:12
◼
►
usable. No, it's not infinitely usable, but whatever the heck that means, obviously.
00:17:19
◼
►
And if there's some sort of inherent complexity with current technology, like given the hardware
00:17:24
◼
►
that we have and the limitations of that hardware, how usable can you make it? I believe, yes,
00:17:29
◼
►
there is a limit there as well. I don't think we're anywhere near that limit even for the
00:17:33
◼
►
given hardware, and hardware is getting better over time.
00:17:38
◼
►
So I think that we will always be chasing that, and we can always make them more usable.
00:17:42
◼
►
But more to the point of the iPad Pro thing, we've already seen that maybe computers aren't
00:17:46
◼
►
for everyone.
00:17:47
◼
►
Computers are totally for everyone.
00:17:48
◼
►
Have we not learned that computers are for everyone?
00:17:50
◼
►
Even before smartphones, PC has proved that computers are pretty much for everyone in
00:17:54
◼
►
the same way that anything can be for everyone.
00:17:56
◼
►
Yes, you have to live in a first world country where you can afford to have a computer and
00:17:59
◼
►
all that stuff.
00:18:00
◼
►
We've basically proven that, you know, given the resources, if you give a computer to everybody,
00:18:06
◼
►
they can find something useful to do with it.
00:18:07
◼
►
And yes, they're crappy and annoying and they have problems, but so do cars, so do houses,
00:18:12
◼
►
so do clothing, so does everything else that regular people can have.
00:18:14
◼
►
Smartphones, forget it.
00:18:15
◼
►
They are computers.
00:18:16
◼
►
They are for everyone.
00:18:17
◼
►
So yes, computing is definitely for everyone.
00:18:20
◼
►
Computers can get easier on the current hardware.
00:18:23
◼
►
And on the iPad Pro thing, are iOS devices more usable than personal computers?
00:18:28
◼
►
I think they are.
00:18:30
◼
►
So I don't see—I kind of see what he's getting at here, but I think it's kind of
00:18:33
◼
►
a straw man and doesn't really shed any light on the question we were asking, because
00:18:37
◼
►
I think we do all agree that iOS devices are easier than personal computers.
00:18:41
◼
►
How much easier, whatever.
00:18:42
◼
►
I think we also all agree that computers are for everyone, even if they may be annoying.
00:18:48
◼
►
It's proven by the existence of—everyone has one now.
00:18:52
◼
►
Almost everyone has one.
00:18:53
◼
►
So I didn't find this question as enlightening as Marco did.
00:18:58
◼
►
Do you want to tell us about something that's pretty cool, Marco?
00:19:01
◼
►
I would love to.
00:19:03
◼
►
Our friends at Transporter are back.
00:19:05
◼
►
Now we've had Transporter on the show before, and here's a quick rundown.
00:19:11
◼
►
Transporter is by Connected Data, this company that was spun off.
00:19:15
◼
►
It was created by some ex-Drobo people, and it got so good, Drobo bought them.
00:19:20
◼
►
So that's how good this thing is.
00:19:22
◼
►
The transporter is like an external hard drive that you buy and then you own it outright.
00:19:27
◼
►
There's no monthly fees, it's just a hard drive that you buy and it sits on your network.
00:19:33
◼
►
But then it has software and a web service that allows you to access it from anywhere,
00:19:39
◼
►
from any of your computers over the internet, and also sync things between multiple transporters
00:19:46
◼
►
and multiple computers.
00:19:48
◼
►
And all this happens with the files only being stored on your transporter or on any number
00:19:53
◼
►
of transporters that you choose to sync it with.
00:19:56
◼
►
They don't store your files in their cloud service or anything.
00:19:59
◼
►
So you have the data, you own and control the drive it's sitting on, and it's fantastic
00:20:05
◼
►
for privacy, everything's encrypted end to end when it's being transmitted, so you've
00:20:10
◼
►
got a lot of privacy stuff covered here, regulatory concerns if you can't use something like
00:20:16
◼
►
that realistically Dropbox is the competitor here.
00:20:20
◼
►
The Dropbox is the alternative
00:20:22
◼
►
and what you're gonna think of,
00:20:23
◼
►
well, I could just use Dropbox.
00:20:24
◼
►
And they address that head on.
00:20:25
◼
►
They don't try to hide that, don't mention the competitor.
00:20:29
◼
►
There's lots of advantages here
00:20:31
◼
►
and they're very happy to tell you about them.
00:20:32
◼
►
So one of the biggest, in my opinion at least,
00:20:34
◼
►
one of the biggest is just the economics at stake here
00:20:37
◼
►
when you have big data needs.
00:20:38
◼
►
So the transporter sync for just 100 bucks,
00:20:42
◼
►
that's the one with the USB port,
00:20:43
◼
►
you plug in your own hard drive
00:20:44
◼
►
and it has a network port on the side
00:20:46
◼
►
and it turns any drive you already have into a transporter.
00:20:48
◼
►
They also have 500 gigs for just 200 bucks,
00:20:52
◼
►
one terabyte for just 249,
00:20:54
◼
►
and two terabytes for just 349,
00:20:57
◼
►
if you don't already have a drive to use with it.
00:20:59
◼
►
So these things are very affordable,
00:21:00
◼
►
and they made a special coupon code this week.
00:21:04
◼
►
If you wanna buy the little one, the Transporter Sync,
00:21:06
◼
►
where you plug in your own drive,
00:21:08
◼
►
you buy the little one, use coupon code ATPSHARE
00:21:11
◼
►
for the whole month of February, you can use this code,
00:21:14
◼
►
ATP share and you get it for just 75 bucks.
00:21:17
◼
►
Really fantastic deal.
00:21:18
◼
►
And so anyway, back to why you want this thing.
00:21:22
◼
►
I'm kind of all over the place with this one.
00:21:24
◼
►
'Cause there's so much to talk about at Transporter,
00:21:26
◼
►
they can do so many things,
00:21:27
◼
►
you really should check this thing out.
00:21:28
◼
►
So when you compare this pricing,
00:21:31
◼
►
and there's no monthly fees,
00:21:32
◼
►
you just buy it upfront, that's it.
00:21:33
◼
►
You compare this pricing to if you wanted
00:21:36
◼
►
to store stuff on Dropbox or any of the cloud services.
00:21:39
◼
►
It's nowhere near this cheap.
00:21:41
◼
►
And there's privacy concerns with a lot of stuff, too.
00:21:45
◼
►
And Transporter has all these new features.
00:21:47
◼
►
So they're actually having-- they're in the advanced beta
00:21:50
◼
►
here for their desktop software.
00:21:51
◼
►
They're a little client that accesses this stuff
00:21:53
◼
►
and helps you with sync and everything like that.
00:21:55
◼
►
They're in an advanced beta.
00:21:56
◼
►
It should be out probably by the end of the month.
00:21:58
◼
►
The beta's public.
00:21:59
◼
►
You can go download it now if you want to.
00:22:00
◼
►
And it will sync your desktop, your documents folder,
00:22:05
◼
►
downloads folder, movies, music, and pictures optionally.
00:22:08
◼
►
They're all optional.
00:22:09
◼
►
you can have it automatically sync those folders
00:22:11
◼
►
with your transporter and then with any other Macs
00:22:14
◼
►
that you wanna log in with.
00:22:15
◼
►
And so you can kinda have your Mac special folders,
00:22:18
◼
►
desktop photos, all that stuff.
00:22:20
◼
►
You can have those things synced automatically
00:22:22
◼
►
without having to like explicitly store them
00:22:25
◼
►
on your transporter yourself.
00:22:26
◼
►
So it's even better than Dropbox in a way
00:22:28
◼
►
because you don't have to like change your habit of,
00:22:31
◼
►
oh, I wanna start storing these files in the Dropbox folder
00:22:34
◼
►
rather than just keeping them on the desktop
00:22:35
◼
►
or keeping them in the photos folder or whatever.
00:22:37
◼
►
They automatically sync all those things
00:22:39
◼
►
with this new beta software, do that by the end of the month,
00:22:41
◼
►
and I believe available now for anyone who wants to try it.
00:22:44
◼
►
They also have this great iOS app,
00:22:46
◼
►
where you can access through the little cloud reflector
00:22:48
◼
►
service, you can access your files right from the iOS app.
00:22:52
◼
►
Anything stored in the transporter,
00:22:54
◼
►
you can access right there from anywhere.
00:22:56
◼
►
So really great service here.
00:22:57
◼
►
So check out File Transporter, there's so much to say here.
00:23:02
◼
►
I've been talking for a while now,
00:23:04
◼
►
so there's just so many possibilities.
00:23:07
◼
►
You can sync folders, you can collaborate
00:23:09
◼
►
with multiple people, you can have a transporter at home
00:23:11
◼
►
and a transporter at work and have them sync
00:23:13
◼
►
do an automatic off-site backup.
00:23:15
◼
►
So many great options here.
00:23:17
◼
►
Go to filetransporterstore.com
00:23:20
◼
►
and then that's where you can find out more
00:23:22
◼
►
about the transporter, you can find out about
00:23:23
◼
►
the great prices they have for us,
00:23:25
◼
►
and if you use code ATPSHARE before the end of February,
00:23:29
◼
►
you can get the transporter sync for just $75.
00:23:33
◼
►
Otherwise, for any other transporter model,
00:23:36
◼
►
You can save 10% by using the coupon code ATP.
00:23:40
◼
►
So once again, go to filetransporterstore.com
00:23:43
◼
►
and check these things out.
00:23:45
◼
►
Use coupon code ATP share.
00:23:47
◼
►
You can even give these things,
00:23:48
◼
►
oh, that's once again the purpose of the share.
00:23:50
◼
►
You can give one of these as a gift.
00:23:52
◼
►
You can say, hey, happy Valentine's Day,
00:23:55
◼
►
my special someone, I got you a transporter sink.
00:23:58
◼
►
They really, you know, they're really pushing this.
00:23:59
◼
►
They want you to share these things with everybody.
00:24:01
◼
►
Just 75 bucks, you can't go wrong.
00:24:04
◼
►
So once again, thank you to Transporter for sponsoring our show.
00:24:09
◼
►
Thanks guys.
00:24:11
◼
►
Okay, so somebody has added "Flappy Bird Saga?" to the show notes.
00:24:19
◼
►
Which one of you is non-committal about talking about Flappy Bird?
00:24:24
◼
►
Oh, I added it. I'm committal. The question mark was just to allow you guys to reject the topic.
00:24:30
◼
►
I don't know that there's much to say, which means take a look at the timestamp now
00:24:35
◼
►
and we'll come back and say, "Well, that was good," in an hour.
00:24:38
◼
►
But I mean, it seems to me like a guy, a kid, do we know how old the developer is?
00:24:44
◼
►
28 or 29, one of those.
00:24:46
◼
►
Well, I'm barely older, so I can say kid.
00:24:49
◼
►
So, with a kid that wrote this, tried to do something that people say may or may not be good,
00:24:56
◼
►
but certainly was popular and didn't like the aftermath, which to some degree,
00:25:00
◼
►
to a very small degree, I think the three of us can sympathize with. Well,
00:25:04
◼
►
not John, because everyone loves John, but you and I can sympathize with that, Marco.
00:25:08
◼
►
And John doesn't have anything in the App Store either.
00:25:10
◼
►
Also true. So yeah, so he put something in the App Store, everyone, you know, went
00:25:14
◼
►
berserk about it, both good and bad, and then he pulled it because he wanted to
00:25:18
◼
►
go back to an easy and normal world, and everyone got mad about that. Like, I feel
00:25:23
◼
►
bad for the guy, I guess is what I'm trying to say. It just seems like a really crummy
00:25:27
◼
►
situation that didn't have to be.
00:25:29
◼
►
Yeah, that's kind of why it's a topic. I mean, the game itself was basically a meme.
00:25:35
◼
►
Like it wasn't, like no one actually really loved it as like, "Oh my god, this is the
00:25:40
◼
►
most amazing game ever." They, but it is like a funny, addictive game. And I think
00:25:48
◼
►
it wasn't really, like I'm sure when this guy made this game, I'm sure he did not
00:25:53
◼
►
expect to be number one in the app store. And I checked, I made a little post about
00:25:57
◼
►
this earlier, and I checked using our friends at AppFigures, because I have an account there,
00:26:02
◼
►
you can look up the rankings for any app in the store, so I checked to make sure, and
00:26:06
◼
►
it was still number one. It was number one for many days straight beforehand, and it
00:26:10
◼
►
was number one at the moment he took it off the store. I mean, has this ever happened
00:26:15
◼
►
before where somebody who had this extremely high profile iOS app in the middle of its
00:26:22
◼
►
massive wave of popularity, pulls it off the store for, you know, it wasn't a legal reason
00:26:26
◼
►
as far as we know, it wasn't, you know, it wasn't like any compelling reason except that
00:26:30
◼
►
he just couldn't take the barrage of hate and flames that he was getting and the attention
00:26:38
◼
►
he was getting as a result of being in that top position.
00:26:41
◼
►
Why was he getting the hate and flames?
00:26:45
◼
►
So people were looking like he was getting hundreds and hundreds or possibly thousands
00:26:50
◼
►
of Twitter messages, like, because once people figured out, you know, his Twitter username,
00:26:54
◼
►
he was getting tons of messages saying, like, you know, "Damn you for getting me to do this
00:27:00
◼
►
game. I've lost my life because of this game. Like, I've lost hours to this."
00:27:04
◼
►
But those are, like, supposed to be funny. Like, those aren't real.
00:27:07
◼
►
Well, but a lot, you know a lot of people online are not funny in their criticism.
00:27:13
◼
►
I saw when he said he was going to pull it, then he started to get the actual crazy threats
00:27:18
◼
►
because he said it was going to pull it. Oh, yeah, it got worse.
00:27:19
◼
►
And that's only because people don't understand what pulling from the App Store means I had I have to imagine that they don't understand because
00:27:26
◼
►
Obviously if they care at all about flabby birds
00:27:28
◼
►
They've already got it him pulling it from the store doesn't take it away from them, but people don't understand that but I
00:27:32
◼
►
It's it's a shame that people are so terrible, but they are and anytime you are high profile in any way
00:27:40
◼
►
you get more exposure to the good and the bad and
00:27:46
◼
►
Like he this is just some guy presumably and he didn't like it and wasn't prepared for it, and he pulled out of it I
00:27:54
◼
►
don't think it's I
00:27:56
◼
►
Mean it's terrible, but I see like I mean we all see terrible stuff like that all the time doesn't make it better or anything
00:28:01
◼
►
but like I think the I think the story is the phenomenon of the game and the person's reaction to it is
00:28:08
◼
►
Kind of like the reaction lots of people have lots of people will do something online that gets a little tiny bit of notoriety
00:28:14
◼
►
and they get lots of negative feedback about it.
00:28:17
◼
►
And how they react to it depends on, are they used to that?
00:28:20
◼
►
Are they used to getting lots of negative feedback
00:28:22
◼
►
from strangers?
00:28:23
◼
►
Do they have the ability to not look at it and not worry
00:28:27
◼
►
We talked about this before, about how you deal with
00:28:29
◼
►
negative feedback from people.
00:28:30
◼
►
And there's a scale to all of this.
00:28:32
◼
►
Obviously, his scale was massively bigger
00:28:33
◼
►
than someone who just writes a blog post
00:28:35
◼
►
that a few people read and complain about.
00:28:36
◼
►
But everyone has different tolerances.
00:28:38
◼
►
So the individual personal story of how
00:28:40
◼
►
handled crazy internet criticism. I'm not as interested in that as I am in the
00:28:47
◼
►
story of how a random game rocketed to the top of the charts on the App Store
00:28:53
◼
►
and, you know, why that happened. And truthfully, as a gamer, I'm interested in
00:28:58
◼
►
debating the merits of the game itself. But it seems like the human interest
00:29:02
◼
►
story is dominating the news these days. Like, when you put down the Floppy
00:29:05
◼
►
"Happy Birds Saga," I think people understand that phrase to mean, you know, "Let's talk
00:29:11
◼
►
about this guy's feelings and the terrible things that have been said to him over the
00:29:14
◼
►
internet," versus "Let's talk about the game," because I think people are over the game part.
00:29:19
◼
►
Well, I think there's two stories here. There's an article on Forbes where they interviewed
00:29:24
◼
►
him and they claim, apparently in the article he said that he took it down because it was
00:29:31
◼
►
an addictive product and that's a problem so it's best to get rid of it.
00:29:36
◼
►
And I've read a few things, I didn't have a whole lot of time, I read a few things today
00:29:40
◼
►
talking about the differences in cultures here.
00:29:43
◼
►
This is a guy in Vietnam and the culture over there around video game addiction is very
00:29:50
◼
►
different than it is here apparently because video game addiction is actually a pretty
00:29:54
◼
►
serious problem for a lot of Asian countries. And so it's looked upon almost the way alcohol
00:30:02
◼
►
addiction is here. Video game addiction is serious. And so to make something where everyone
00:30:07
◼
►
is telling you they're addicted to it is a more serious thing. Here it's just a fun,
00:30:12
◼
►
lighthearted thing. There it's more serious. So that's kind of bad.
00:30:17
◼
►
So I think one story here is the story of basically harassing this guy and I mean it
00:30:22
◼
►
was, it wasn't just people saying it was addictive, it was like all sorts of stories going up
00:30:29
◼
►
on major websites saying like, "This is the worst game ever made and it's popular."
00:30:33
◼
►
Just trashing the game.
00:30:35
◼
►
And it's a real, it was a real, I mean I have it on my phone, I actually downloaded it after
00:30:40
◼
►
he said he was going to pull it.
00:30:41
◼
►
So I'm like, well, I might as well get it so I at least know what I'm talking about.
00:30:47
◼
►
But so, you know, one problem is the flames that went into forcing this guy to take this
00:30:54
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down basically.
00:30:55
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And that's a pretty serious cultural problem, but I don't think it's one we can really deal
00:30:59
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with easily, unfortunately.
00:31:02
◼
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The other interesting story about this is why did this game get so popular?
00:31:08
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And the reactions that other iOS developers and other game developers have had as a result.
00:31:14
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And I think that's potentially even more interesting because, like, to me, I wrote this in my post
00:31:18
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today, to me, it's very obvious why it got popular.
00:31:22
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It's because it was, like, cute and charming and kind of crappy.
00:31:27
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In fact, really crappy.
00:31:30
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But it was exactly what succeeds in the app store.
00:31:34
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It was quick, it was simple, there was no learning curve, you could play it for six
00:31:37
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►
seconds and be done or you can play it longer than that if you want to. And you just launch
00:31:42
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it and for the most part you just launch it and it goes. There's not a million different
00:31:46
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splash screens, there's not a huge menu system like console games, stupid things. There's
00:31:52
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no in-app purchases and it's free, it just has an iAd at the top. It's hardly ever even
00:31:56
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populated because iAd has apparently a terrible fill rate at this scale. It was exactly what
00:32:03
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succeeds in the App Store. It was kind of retro, kind of new, I mean it was... of course
00:32:09
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it succeeded. And the game developers are all so upset because they put so much more
00:32:16
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time and money into their games that most of them don't do this well. But I think what
00:32:21
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this really is is kind of a wake up call to the game industry saying like, "Look, this
00:32:27
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is the kind of thing that does well. This is the kind of thing people actually play
00:32:31
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and download on the app store. And so all you guys out there, you know, trying to make
00:32:37
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like really, really high-budget productions and these really deep games trying to sell
00:32:41
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into this particular market, or people who are trying to, you know, gum everything up
00:32:46
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within app purchases and try to, you know, psychologically screw people that way, you're
00:32:55
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trying to do all that in a market where this is really the kind of thing that succeeds.
00:33:00
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And that's very frustrating to hear, I imagine.
00:33:02
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Don't you think there's tens of thousands of other games that have all those criteria?
00:33:07
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Like I would say— Well, there are now.
00:33:09
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No, no, before that.
00:33:10
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Like, what I'm saying is that may be necessary for massive app store success, but it is not
00:33:16
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Far from it.
00:33:17
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►
And the interesting question that I think is, why did this particular terrible addictive
00:33:21
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►
application that has nothing to it succeed when the tons of other pre-existing applications
00:33:29
◼
►
that fulfill all those same criteria didn't. There's so many thousands and thousands of apps,
00:33:34
◼
►
something made this particular one snowball, right? And it may be just happenstance, like it
00:33:42
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►
was some random fluctuation of things that caused this to snowball out of control. But I don't think
00:33:49
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it's anything about the application itself other than having those qualities you described, which
00:33:54
◼
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which I do not think are uncommon.
00:33:56
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I think there are tons of terrible, short, simple, fast to play, free, ad supported games
00:34:02
◼
►
with addictive mechanics on the App Store.
00:34:05
◼
►
But this particular one happened to Snowball.
00:34:08
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►
And I'm not talking about the clones that came after, I'm talking about for years before.
00:34:12
◼
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Like the App Store has so many apps, tons of apps that fill these criteria.
00:34:15
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►
And so the devious story is like, oh, there's some sort of conspiracy going on here, or
00:34:20
◼
►
you hacked the App Store, or you have paid reviews or whatever.
00:34:23
◼
►
And the more banal story is we don't know exactly why it snowballed like this.
00:34:28
◼
►
It could have been any other app, but it happened to be this one.
00:34:31
◼
►
If someone could track that down to show the download tree of the individual people and
00:34:36
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►
how did this spiral up to be this thing.
00:34:39
◼
►
I think you got it right first when you said this is a meme.
00:34:43
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►
How do memes become popular?
00:34:44
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►
There are tons of funny things written on the internet all the time, but every once
00:34:47
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►
in a while, a few of them catch hold.
00:34:49
◼
►
Are they funnier or more culturally relevant, or do they have qualities about them that
00:34:53
◼
►
other memes don't? Usually not. Usually they're pretty much all one big giant meme stew. And
00:34:58
◼
►
any of them, if you looked at them in isolation, you could say, are equally dumb, equally funny,
00:35:03
◼
►
appeal to the same sort of base instincts of people. Why is one massively popular and
00:35:08
◼
►
the other one not? And it's just, it's like, you know, chaos theory. It's like some butterfly
00:35:12
◼
►
flaps its wings somewhere and this guy's game in Vietnam goes. And that's why it's kind
00:35:16
◼
►
of, you know, a tragedy that he gets all this negative feedback because it really, I don't
00:35:20
◼
►
think he did, I haven't seen any evidence that he did anything nefarious to get his
00:35:24
◼
►
rankings. So he was, he's like a victim of a tornado or a lightning strike in the bad
00:35:29
◼
►
way, in that he should have, he could not have had any expectation that his game would
00:35:33
◼
►
go like this, because if he had looked on the App Store before publishing this game,
00:35:36
◼
►
he would have found tons of games with all the same qualities that went nowhere. And
00:35:40
◼
►
yet his game didn't go nowhere, it went all the way to the top. And it's, I would like
00:35:44
◼
►
to understand that phenomenon, but I think that I'm more in favor of the butterfly flapping
00:35:49
◼
►
its wings theory of how this became successful.
00:35:52
◼
►
See, I would actually say that it is very obvious when you sit down and look. This game,
00:36:01
◼
►
with the exception of the iAd, occasionally interfering the top part of your view, which
00:36:05
◼
►
doesn't even mess with the game at all, and I don't know how he's making that much money
00:36:08
◼
►
on ads because I don't know how anybody would ever tap on that ad, but with the exception
00:36:13
◼
►
of the of IAD the game was actually like impeccably implemented. Oh I disagree. Wait wait wait
00:36:23
◼
►
it was impeccably implemented to the essence of what makes App Store games addictive and
00:36:30
◼
►
what people actually want. No. And I think that's what is driving everyone crazy. I totally
00:36:35
◼
►
disagree. What's driving everyone crazy is that they don't want to believe that this
00:36:39
◼
►
This is what the market is, but this is what the market is.
00:36:43
◼
►
The market is not...
00:36:44
◼
►
This game is not...
00:36:45
◼
►
I understand what you're getting at, but you could tap into those same bad instincts in
00:36:50
◼
►
people more efficiently than this game with a better game.
00:36:53
◼
►
This is not...
00:36:54
◼
►
It's not a terrible game.
00:36:55
◼
►
It's not like a piece of garbage game.
00:36:57
◼
►
He doesn't deserve to have people telling him he made a bad game or anything like that.
00:37:01
◼
►
It's just that obviously it's so successful people want to tear it down.
00:37:04
◼
►
But where I draw the line is people trying to say that this game succeeded because it
00:37:08
◼
►
implementation wise in this game there are many complaints you could have on it from a game design perspective and even from a
00:37:14
◼
►
Let's let's plug into the worst instincts and people and exploit them
00:37:18
◼
►
I would say that terrible ripoff
00:37:20
◼
►
You know clone things like candy crush are more efficient and better at plugging those buttons because I well candy crush is too complicated
00:37:27
◼
►
This was so simple or whatever again
00:37:29
◼
►
I I think you could go to the App Store and find many games with similar mechanics that are
00:37:35
◼
►
I mean very similar. Maybe you're not going through pipes or whatever. Maybe you're trying to jump over something
00:37:40
◼
►
But kind of not very well implemented difficult for bad reasons
00:37:44
◼
►
Very quick the reason this game became popular is because everyone was playing it now. That's you know no one goes there anymore
00:37:51
◼
►
It's too crowded that type of statement makes no sense
00:37:54
◼
►
But seriously the phenomenon here is that it snowballed
00:37:57
◼
►
That it becomes relevant as larger groups of people did it if you were the only person on the planet and you had access to
00:38:02
◼
►
the entire app store and you downloaded this game you would throw it away and not play it a lot.
00:38:07
◼
►
It's only interesting because you know this is the game that everybody's talking about and because
00:38:11
◼
►
you can compare your score with everybody else and comparing your score with everybody else only
00:38:14
◼
►
happens because everyone else is playing it. You're not, people aren't playing it because it's awesome.
00:38:18
◼
►
Like it's a self-fulfilling prophecy. So the quality of this game is not what caused it to
00:38:22
◼
►
be the phenomenon. Again, necessary but not sufficient. So it had barely the necessary
00:38:28
◼
►
qualities to be a mega hit, but that is not sufficient to be a mega hit.
00:38:33
◼
►
I mean, if you look at this individual game, and if you go back in time and substitute Flappy Birds with any of the other games,
00:38:38
◼
►
perhaps some of the better games that fulfill all those same criteria, we'd be having the same conversation about them.
00:38:44
◼
►
I don't think it has anything to do with game quality.
00:38:46
◼
►
And that's why I would advise people not to copy the attributes of this game in
00:38:49
◼
►
terms of the implementation. For example, people are like, "Oh, the collision detection. It's brutal, but fair."
00:38:56
◼
►
It may be fair technically speaking but to give just one game design tip that anyone would pick when you die from hitting something
00:39:03
◼
►
Good games will show you what where you hit. Did you hit too high? Did you hit too low?
00:39:08
◼
►
They'll they'll sort of pause the animation long enough you to realize the error of your ways
00:39:12
◼
►
This one doesn't even do that and that doesn't add to the game that makes the game worse
00:39:16
◼
►
But you know like that that's not enough to derail it because everyone's playing this game
00:39:21
◼
►
No one's gonna say well
00:39:22
◼
►
I was playing Fly Who Birds, but I played the Fly Who Birds clone that does a competent
00:39:26
◼
►
job of showing you where you hit something. No, no one cares about that. It's just an
00:39:29
◼
►
unimportant detail. But that does not make this a good game.
00:39:32
◼
►
I really think that you're wrong. I think you're right that what carried it and what
00:39:38
◼
►
gave it this massive later boost and what pushed it into number one was the social effect.
00:39:44
◼
►
You're totally right about that. I completely agree. And also, you know, the fact that it
00:39:47
◼
►
had social game center leaderboards. And because it was so hard, you can try to beat your friend's
00:39:56
◼
►
high score of six.
00:40:00
◼
►
If you want to talk about hard games, have you played Super Hexagon?
00:40:03
◼
►
Yes. Well, hold on. Before we go to that, all of that worked with this game. It was
00:40:09
◼
►
incredibly, like, sticky with people. It got people engaged into this stupid game. And
00:40:18
◼
►
I think this, see this is where I think that you're not giving it enough credit. You're
00:40:22
◼
►
totally right, the social aspect carried it and boosted it up to number one and kept it
00:40:26
◼
►
there, but what got it the initial traction at all is because it is a really, like, fun,
00:40:34
◼
►
cute game, even though it's terrible. It's like, it has the little 8-bit Mario-like graphics,
00:40:41
◼
►
it has the cute name Flappy Bird, like, you know, it's... and it is execute for what it
00:40:47
◼
►
is. You know, like it's very similar to the old helicopter flash game that everyone's
00:40:50
◼
►
seen a million times, right? And the helicopter flash game was also a terrible game, but we
00:40:55
◼
►
all played it. Like, what this is, he did the, he nailed the formula exactly. Whether
00:41:02
◼
►
Whether he knew he was doing it, and he probably didn't realize he was doing it, whether he
00:41:06
◼
►
knew or not, he nailed what people like in iOS and current trends with the 8-bit graphics
00:41:13
◼
►
and the name and everything.
00:41:15
◼
►
He didn't nail them, though.
00:41:17
◼
►
He barely crossed the bar for them.
00:41:19
◼
►
That's what he did.
00:41:20
◼
►
He did not nail them.
00:41:21
◼
►
He barely limped across the bar of the few criteria that matter.
00:41:25
◼
►
Necessary, but not sufficient.
00:41:26
◼
►
How many times do I have to say that?
00:41:27
◼
►
You're still not getting it.
00:41:28
◼
►
You're like, "Yeah, but he met all those criteria."
00:41:29
◼
►
Yes, he did.
00:41:30
◼
►
But meeting those criteria is not sufficient for you to be the game.
00:41:34
◼
►
It's everything else that makes it the game.
00:41:36
◼
►
And he just barely made it.
00:41:38
◼
►
It's like, it's barely competent, right?
00:41:40
◼
►
It has no progression.
00:41:44
◼
►
The collision detection and the animations are barely sufficient to get the job done.
00:41:50
◼
►
When the game center banner comes down over the screen, it does stutter on my iPod Touch,
00:41:54
◼
►
so it's not like it's even smooth 60 frames per second performance the whole time.
00:41:57
◼
►
No one's using iPod Touch, though.
00:42:00
◼
►
It is barely sufficient.
00:42:02
◼
►
Super Hexagon is my best example of a very difficult game that is a good game, but did
00:42:08
◼
►
not cross the bars, the sufficient bars for it to be massively popular, because it is
00:42:12
◼
►
too complicated and too abstract and does not have a cute name, right?
00:42:15
◼
►
Yeah, it's not cute.
00:42:17
◼
►
It's not like... it doesn't draw people in.
00:42:20
◼
►
No, it's too complicated.
00:42:21
◼
►
Yeah, I mean, what I'm saying here is not that he did everything perfectly, but that
00:42:27
◼
►
But all of the elements to having a hit, he got them all.
00:42:31
◼
►
Like, yeah, there's thousands of other games in the store that have many of these, but
00:42:37
◼
►
No, they have all of them!
00:42:39
◼
►
They have all of them!
00:42:40
◼
►
Very few have all.
00:42:41
◼
►
And that's what he got here.
00:42:43
◼
►
No, they have all of them, and they do them better.
00:42:46
◼
►
I really, I strongly disagree.
00:42:48
◼
►
I've downloaded so many games.
00:42:50
◼
►
The title of this episode needs to be necessary but not sufficient.
00:42:56
◼
►
So many games have, like, most of these elements, and then they really blow one.
00:43:01
◼
►
They give it a terrible name, or a terrible icon, or a terrible art style,
00:43:04
◼
►
or, like, it's just a little bit too much friction to get into it, or it's a little too long, or a little too, like, it...
00:43:10
◼
►
So many games, you know, are, are like 90% there, and then they blow the last 10% in some way,
00:43:16
◼
►
and that keeps them from becoming a megahit.
00:43:19
◼
►
And I really think that he had all the elements here.
00:43:22
◼
►
He nailed it. Well, he if you had a time if you had a time machine
00:43:25
◼
►
I would send you back in time before flappy birds was created
00:43:29
◼
►
I would give you a week to make this exact game and then I would laugh as nobody downloaded it
00:43:33
◼
►
I couldn't make it. I mean now I could now that I have something to copy you could make it
00:43:37
◼
►
Yes, I'm saying go back in time make make a clone of flappy birds before a flappy bird exists
00:43:42
◼
►
I'll give you a month to develop it. You'll put it out
00:43:44
◼
►
you'll probably do a better job with the animations than this did and
00:43:47
◼
►
No one will download it and will not become a phenomenon because that's not what made it successful
00:43:51
◼
►
It would just sit there languishing with the rest of the crappy free games that have similar
00:43:55
◼
►
qualities to them.
00:43:58
◼
►
I still disagree, but I think we should move on.
00:44:01
◼
►
Well, what would you like to talk about?
00:44:04
◼
►
Should we talk more about games?
00:44:06
◼
►
Before we do, we have more sponsors that I want to get through before we're three hours
00:44:10
◼
►
into talking about Flappy Birds.
00:44:12
◼
►
This was going to be a quick topic.
00:44:16
◼
►
We could keep going.
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How about you tell me about something cool?
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Speaking of games, I had seen via a friend of the show, Ben Thompson, a really interesting
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►
post about how in-app purchases... did you know they're ruining the game industry?
00:47:18
◼
►
I was not aware of this, and by not aware of this, I mean I've been witnessing it.
00:47:22
◼
►
So anyway, there's this post where they have two links to two videos.
00:47:28
◼
►
One of them is a review of the original Dungeon Keeper from 1997, although I guess it's been
00:47:35
◼
►
updated slightly to run on modern hardware.
00:47:38
◼
►
Well, anyways, it's this video review of Dungeon Keeper
00:47:41
◼
►
and it's quite long, but you get the idea
00:47:43
◼
►
after about five or 10 minutes about what the game is about.
00:47:47
◼
►
And then further down on the same post,
00:47:50
◼
►
you see a review from the same individual
00:47:53
◼
►
of Dungeon Keeper for iPad and Android from this year.
00:47:56
◼
►
And that review is about eight minutes
00:47:58
◼
►
and is filled with profanity,
00:48:01
◼
►
which immediately I enjoyed it because of that,
00:48:04
◼
►
But it shows how unbelievably woefully bad the company that put this game out ruined
00:48:13
◼
►
And in short, you kind of dig out stuff, I've never played it, but I guess you dig things
00:48:18
◼
►
out in a dungeon, go figure, and in the original game, the game cost, you know, five or ten
00:48:23
◼
►
bucks or something like that, and you could just play it.
00:48:25
◼
►
Well, in the modern version of the game, it costs, I don't remember if it costs money
00:48:30
◼
►
or not, but anyway, whether or not it costs money to even get the game, when you dig the
00:48:34
◼
►
things out, which is the whole point of the game, it's on an artificial time lag.
00:48:38
◼
►
So you have to wait a day or whatever it is in order to dig out another square of,
00:48:43
◼
►
of dungeon and guess what you can pay to make this quicker.
00:48:48
◼
►
And even as someone who doesn't play very many games, with the exception of threes,
00:48:52
◼
►
which I'm addicted to, even as someone who doesn't play very many games, be it
00:48:56
◼
►
console or computer or iOS, I even, I could tell that this was unbelievable.
00:49:03
◼
►
and to me the most egregious example of just ruining a game for the purpose of in-app purchases.
00:49:10
◼
►
So I don't know, did either of you guys see this?
00:49:12
◼
►
Oh yeah, of course, it was everywhere. John, what do you think about this?
00:49:16
◼
►
Yeah, that's something you and I will actually agree on more, Marco. And the analogy I was
00:49:21
◼
►
thinking of, well, before I get to the analogy, I think the explanation for this is the same as the
00:49:26
◼
►
analogy I'm going to make, is that the App Store and all that stuff has reduced the barrier to
00:49:30
◼
►
to entry for people making games.
00:49:33
◼
►
And I know we all like to think of the big bad App Store,
00:49:37
◼
►
Apple is the gatekeeper, and we can't sideload apps
00:49:40
◼
►
and they decide what comes on and everything.
00:49:42
◼
►
But compared to what it used to be like to make games,
00:49:47
◼
►
Apple's gate is way more open than other gates were.
00:49:51
◼
►
For the most part, Apple doesn't control for quality,
00:49:55
◼
►
as we see from-- just look at any app on the App Store,
00:49:58
◼
►
do a search.
00:49:59
◼
►
I mean, they control for malware and a few things like porn and stuff like that.
00:50:04
◼
►
But for the most part, if your game compiles and complies with their rules, even if it
00:50:08
◼
►
is the worst thing ever, they'll put it on the store.
00:50:13
◼
►
And the analogy that always comes to mind is network television.
00:50:15
◼
►
It used to be there was this limit to access to television.
00:50:19
◼
►
It was limited because there was no cable, so it was limited to the spectrum, and the
00:50:24
◼
►
spectrum was not particularly wide for old television technology.
00:50:27
◼
►
So you had a sort of, not an artificial limit, but a sort of hard limit due to technology
00:50:33
◼
►
on how many television networks there could be in the United States.
00:50:36
◼
►
And the power to broadcast things in television was in the hands of relatively few people
00:50:43
◼
►
who controlled like the major networks, only a couple channels, and some very powerful
00:50:47
◼
►
people who controlled all of that.
00:50:50
◼
►
And those few people, however we may think of them, relatively speaking, they were some
00:50:57
◼
►
high-minded individuals in some respects, in that because there was only four or five
00:51:02
◼
►
or six of them, old, bold white men somewhere deciding what gets to go on television, they
00:51:07
◼
►
could afford to have principles about things that they all sort of agreed on. So, network
00:51:17
◼
►
TV news was sort of, not a loss leader, but like, they felt it was important to inform
00:51:22
◼
►
the public and it was probably, actually might have been part of some FCC mandate and stuff
00:51:25
◼
►
like that, where they would make news programming that by modern standards is boring, but they
00:51:30
◼
►
would tell us the things that we thought we needed to know. Kind of a paternalistic, we
00:51:34
◼
►
know best, we control access to the airwaves, we have high-minded ideals about what's important
00:51:40
◼
►
for you to know and what is rubbish and you shouldn't see. And yeah, we'll run soap operas
00:51:43
◼
►
during the day and I Love Lucy and all that other stuff, but the network news is where
00:51:48
◼
►
we're going to really concentrate on this.
00:51:50
◼
►
Compare that to today, where there's tons of channels. Cable has eliminated the fight
00:51:55
◼
►
for Spectrum and it opens it up to many more networks, starting with like CNN doing news
00:51:59
◼
►
and all the other things.
00:52:00
◼
►
And now this 24-hour news just made it...
00:52:04
◼
►
There's so much more room for news.
00:52:06
◼
►
And increased competition, lower barrier to entry, more news to be made has caused them
00:52:12
◼
►
to compete with each other to figure out what it is that people want.
00:52:15
◼
►
And what they want to see is OJ riding around in a white Bronco and coverage of celebrities
00:52:20
◼
►
and all those other things that we all say are just terrible that we shouldn't be watching.
00:52:24
◼
►
But letting more news and television flow out has caused this to happen. It is freeing us from
00:52:34
◼
►
the totalitarian—well, it's not totalitarian, but the rule of those few bald white men controlling
00:52:41
◼
►
what we have on. And you can no longer afford to have these high-minded ideals, because if you
00:52:44
◼
►
want ratings, you have to show the stuff that people want. And it's not like, "Oh, I blame
00:52:48
◼
►
those people for making the content, or I blame the people who want the content for
00:52:53
◼
►
It's simply the reduction in friction.
00:52:56
◼
►
And the App Store has so massively reduced friction in the market of gaming compared
00:53:00
◼
►
to how hard it was to get a game on a console or how hard it was to get a computer game
00:53:04
◼
►
published or whatever.
00:53:05
◼
►
The friction is so low now that inevitably you see the exact same thing even worse, more
00:53:10
◼
►
accelerated just figuring out what it is that people want.
00:53:14
◼
►
the equivalent of the trashy 24-hour news channels that just show things like Nancy
00:53:19
◼
►
Grace and stuff like that, as opposed to the nightly use with Ted Koppel, you could afford
00:53:24
◼
►
to be more sophisticated.
00:53:27
◼
►
And so the question is, is free ruining the game industry?
00:53:30
◼
►
Free is ruining the game industry in the same way that cable has ruined news, in the same
00:53:35
◼
►
way that to pick an industry that the technological barriers went away sooner, like McDonald's
00:53:41
◼
►
has ruined the food industry.
00:53:43
◼
►
When you remove all the friction and you let everybody compete, you will necessarily get
00:53:47
◼
►
a redistribution of quality.
00:53:48
◼
►
Whereas if you artificially limit it and put some people in charge of it, they have the
00:53:53
◼
►
power to make the average better, but the number much smaller.
00:53:58
◼
►
When you reduce the friction, the number becomes massive, the average goes way down, but I
00:54:02
◼
►
still think there is more good stuff.
00:54:04
◼
►
So overall, I think free has not ruined the game industry.
00:54:07
◼
►
I think net-net there are more good games now than there were before.
00:54:11
◼
►
It's just that there are so many more games and so many more games that appeal to the worst in us
00:54:16
◼
►
That that's what we see because most people are going to be playing the crappy games that appeal to the worst of them
00:54:21
◼
►
It's just a law of numbers
00:54:22
◼
►
But I think there are more better games now than there were before so I don't think free is ruining the game industry
00:54:28
◼
►
It just seems that way
00:54:30
◼
►
Wow, I I don't even know how to
00:54:36
◼
►
All right, well moving on
00:54:40
◼
►
So apparently business happens after hours or gets quietly leaked after hours
00:54:45
◼
►
Late breaking Marco shared something with us moments ago
00:54:50
◼
►
Apparently Comcast is buying Time Warner
00:54:53
◼
►
Because that sounds wonderful doesn't everyone hate Time Warner doesn't everyone hate Comcast well not more
00:55:00
◼
►
I think people hate Time Warner more not possible. I don't know I think people hate Comcast see
00:55:05
◼
►
I've never actually had I've never lived in a Comcast area
00:55:07
◼
►
I have lived in two time Warner areas and they've been fine. You know not not great, but fine
00:55:13
◼
►
It's a great merger when we're debating which company is more hated
00:55:16
◼
►
Again, well these are American ISPs. They're all awful. Well. We don't we don't we don't hate
00:55:22
◼
►
I think those of us who are files customers
00:55:24
◼
►
We may not like Verizon wireless for various reasons
00:55:27
◼
►
But I think we're all more or less happy with like we're all glad that we have files because the pricing is
00:55:32
◼
►
Kind of around the same as what we hear from cable companies
00:55:36
◼
►
And we're happy with the service in terms of reliability and speeds the only one I hear better things about is
00:55:40
◼
►
And I don't know if this is just because this is one of the few places
00:55:43
◼
►
I visit every year
00:55:44
◼
►
But uh the what used to be cable vision on Long Island Optima online always comes out really high and the rankings of bandwidth and
00:55:51
◼
►
People seem to like it
00:55:52
◼
►
I don't like it that much for like the house that we rent there that has it
00:55:54
◼
►
It looks kind of crappy to me, but that gets highly rated, but I hear Comcast
00:55:59
◼
►
Yes, lots of people hate because it's why but I hear lots of complaints from the people I know in
00:56:02
◼
►
in the New York City area about Time Warner.
00:56:05
◼
►
- Oh yeah, well, and I've actually,
00:56:06
◼
►
I've had Cablevision/Optimum Online,
00:56:09
◼
►
'cause that's, they serve Westchester,
00:56:11
◼
►
so I've had that in two different places,
00:56:13
◼
►
and it was fine, it was great.
00:56:15
◼
►
Like, it was actually better.
00:56:16
◼
►
Time Warner I had in Brooklyn,
00:56:18
◼
►
and it was very clearly oversold where I was,
00:56:23
◼
►
and Time Warner in Manhattan,
00:56:25
◼
►
I've had it in the Tumblr office,
00:56:27
◼
►
we had that briefly, and it was pretty bad.
00:56:30
◼
►
'Cause Manhattan has a problem where pretty much anything
00:56:34
◼
►
that's not like a thousands of dollars a month dedicated
00:56:39
◼
►
leased line to your office, like anything less than that
00:56:42
◼
►
where you're just getting like files or business cable,
00:56:45
◼
►
they're all terrible 'cause it's for the same reason
00:56:47
◼
►
everything else in Manhattan, it's traffic.
00:56:49
◼
►
It's like you have way too many people crammed into
00:56:52
◼
►
way too small of an area and there's even traffic
00:56:54
◼
►
on the internet.
00:56:55
◼
►
Like there's too much traffic even for that
00:56:58
◼
►
so that everyone's backhauled and pipes and everything
00:57:00
◼
►
overloaded in Manhattan too. And the buildings are all old, so a lot of times you only have
00:57:03
◼
►
like one choice of what the buildings even would permit in or already have hookups for.
00:57:08
◼
►
It's a bad scene there. But I don't know. What scares me about this deal, assuming that it's real,
00:57:17
◼
►
and I would assume that this is subject to regulatory approval, although the way things
00:57:23
◼
►
have gone in the US with the FCC and regulatory approval for things like giant internet companies
00:57:29
◼
►
merging, I don't imagine they're going to have problems with that. I think they should,
00:57:34
◼
►
but they won't. And so I just think it's sad. I mean, the last thing that we need in the
00:57:40
◼
►
U.S. is less broadband competition.
00:57:44
◼
►
>> Yeah. All the people in other countries have been telling us since last week or whenever
00:57:47
◼
►
we talked about net neutrality that I don't even remember which countries they were. But
00:57:50
◼
►
some places apparently have laws that if you own the wires, you can't run an ISP. And that
00:57:55
◼
►
would be an easy way to—because one of the things is like the common carrier things where
00:57:59
◼
►
where it's like, well, if you own the wires, you have to rent access, you're required by
00:58:02
◼
►
law to rent them out to other people. And then you're like, grumble, grumble, all right,
00:58:06
◼
►
fine, we'll rent them out, but we'll do a crappy job of it. The law where it has to
00:58:10
◼
►
be split, where one company can't own both of them, seems much better to me, because
00:58:13
◼
►
then the interests are aligned. Like the company that owns the wires is in the business of
00:58:16
◼
►
renting them out. And it's not like you have the company that owns the wires and an ISP
00:58:21
◼
►
also is forced by the government to rent them out, but always does a crappy job and rents
00:58:25
◼
►
out the crappy quality of service to other people.
00:58:29
◼
►
Many systems are better than what we have now, and I think preventing the merger, I
00:58:32
◼
►
agree that they probably shouldn't be allowed to go forward, but the bottom line is, Time
00:58:35
◼
►
Warner will probably get better as a result of this, and it will give Comcast more power
00:58:40
◼
►
to raise prices and screw everybody.
00:58:42
◼
►
So it's like, not allowing this merger doesn't really make things better, it just stops things
00:58:47
◼
►
from getting worse in one respect and possibly better in another.
00:58:50
◼
►
So yeah, we need sane laws on tech and we won't get it because we're in America.
00:58:54
◼
►
Well, there is one thing to point out that the chat and Twitter are both very happily
00:58:59
◼
►
pointing out right now, that competition in this instance is weird because the way US
00:59:05
◼
►
cable companies work, you almost never, I've never heard of a place where you could choose
00:59:10
◼
►
between two different cable companies in like four-year house or office.
00:59:13
◼
►
Like usually—
00:59:14
◼
►
In Massachusetts, we had three up here.
00:59:17
◼
►
I think that's still the case.
00:59:21
◼
►
I had Comcast and Fios in the same place, and RCN cables were running to my house when
00:59:27
◼
►
They all did internet.
00:59:28
◼
►
They all did internet, phone, television, everything.
00:59:32
◼
►
Well, but yeah, usually you'll have one phone company and one cable company, and you can
00:59:37
◼
►
get things through both.
00:59:39
◼
►
And if the phone company is Verizon Fios, then you can get TV through that too.
00:59:43
◼
►
Or even AT&T's U-verse, isn't that?
00:59:46
◼
►
Anyway, I don't know what these things are.
00:59:48
◼
►
But yes, I'm a rarity, but I have three choices.
00:59:50
◼
►
I could have picked any three of those and fulfilled all my needs.
00:59:53
◼
►
I could have picked all three of them and picked the internet from one, phone from the
00:59:55
◼
►
other and television from the other if I wanted to.
00:59:57
◼
►
Obviously they make that economically unfeasible, but that is a rarity.
01:00:00
◼
►
Mostly from what I hear, it's like all I can get at my house is Comcast or something like
01:00:05
◼
►
Usually you can choose one phone company with DSL or, if you're lucky, fiber, and one cable
01:00:09
◼
►
company and that's it.
01:00:10
◼
►
And so Time Warner and Comcast are not so direct competitors where they have to really
01:00:16
◼
►
compete on price because they're usually not competing for the same customers.
01:00:20
◼
►
I think this is bad is in consolidation of, you know, now we're going to have even fewer
01:00:27
◼
►
major national ISPs. And Comcast, which is already, I think it was the biggest ISP in
01:00:32
◼
►
the country already, Comcast, which already has way too much power over things like net
01:00:38
◼
►
neutrality in the U.S., you know, like if net neutrality starts going badly for us,
01:00:44
◼
►
Comcast is going to be the first company to start screwing people over. Like, they're
01:00:48
◼
►
going to jump right on that. They have a terrible track record with this. They are just horrible
01:00:56
◼
►
people in that company.
01:01:00
◼
►
It isn't necessarily the problem of you'd have less competition for pricing in your
01:01:04
◼
►
area for cable. It's the problem of now one company is going to be in charge of even more
01:01:10
◼
►
of the US's connected broadband. The number of companies that are representing the entire
01:01:16
◼
►
connected US is shrinking and the and these are like two of the biggest ones
01:01:20
◼
►
that are now going to be become one and that's that's pretty bad well and I it
01:01:25
◼
►
would be just terrible of me not to say that I have had Comcast on at least a
01:01:31
◼
►
couple of occasions and it is without a shadow of a doubt I believe my most
01:01:38
◼
►
hated company other than perhaps Airlines it was terrible it was my only
01:01:44
◼
►
only reasonable option and I hated it.
01:01:48
◼
►
I hated it at least 100 times more
01:01:50
◼
►
than the Mac Pro discussion.
01:01:52
◼
►
I hated Comcast.
01:01:54
◼
►
The customer service was awful.
01:01:57
◼
►
It was, I would wait for an hour to talk to someone
01:02:00
◼
►
who had no idea what they were doing
01:02:02
◼
►
and no matter what fancy thing I said to them
01:02:04
◼
►
to indicate that I'm not an idiot,
01:02:06
◼
►
I would still have to unplug my router
01:02:08
◼
►
and then I would have to do this
01:02:09
◼
►
and then I would have to do that
01:02:11
◼
►
and it was just a freaking nightmare.
01:02:13
◼
►
The service was never terribly good.
01:02:15
◼
►
Rates went up constantly without any, any notice.
01:02:19
◼
►
And without any real reason.
01:02:20
◼
►
Whenever I went to the local office to like return a piece of broken
01:02:25
◼
►
equipment or exchange something, whatever the case may be, it was a 50 50 shot
01:02:28
◼
►
that that would actually show up on my bill and then I would have to call
01:02:31
◼
►
the customer service to see, Oh, okay.
01:02:33
◼
►
Well, I returned this in person to your office.
01:02:36
◼
►
I didn't even put it through the mail two weeks ago.
01:02:38
◼
►
And yet you're still charging me for this thing that I haven't had for two weeks.
01:02:42
◼
►
I cannot even begin to tell you how terrible Comcast is.
01:02:45
◼
►
Whereas by comparison, and I know I've talked about how wonderful Fios is and I know no
01:02:49
◼
►
one wants to hear it, but just a few weeks ago when I had an issue with, I forget which
01:02:55
◼
►
piece that was in the house, but it wasn't the router, it was something upstream from
01:02:59
◼
►
the router, but it was something in the house.
01:03:00
◼
►
It was like the ONT or something like that.
01:03:02
◼
►
Well anyways, I said to the person on the phone, "Well, you know, I've looked at the
01:03:07
◼
►
router but I've got this and this and this problem and I'm looking at the ONT and it's
01:03:12
◼
►
got this, this and the other thing going on and that completely bypassed me through all
01:03:16
◼
►
the stupid drivel and I think the guy even said, "Oh, you know what you're talking about.
01:03:20
◼
►
All right, let's try this just to be safe."
01:03:22
◼
►
And I think I talked about this on the show.
01:03:23
◼
►
Like he had me unplug something, replug something just to confirm that the outlet itself wasn't
01:03:28
◼
►
an issue which was a perfectly reasonable course of action and then the next day that
01:03:32
◼
►
That morning, they said, "What went from an all-day, you have to be home all day because
01:03:39
◼
►
we're not going to tell you when we're coming."
01:03:41
◼
►
It ended up that I actually almost got woken up by their phone call to say, "Hey, we'd
01:03:45
◼
►
like to fix your problem as soon as possible."
01:03:47
◼
►
Whereas Comcast was, I believe they missed an installation appointment or two at one
01:03:52
◼
►
I'll stop because I could go on forever, but I cannot tell you how bad Comcast is.
01:03:57
◼
►
And the fact that they're buying another major cable corporation petrifies me because
01:04:01
◼
►
Who's a competitor anymore? Fios is the Apple TV of the Verizon conglomerate. Youverse is the
01:04:09
◼
►
Apple TV of the AT&T conglomerate. My parents have it. It's very good, but it's like a pet project,
01:04:17
◼
►
as far as I'm concerned. My parents used to have Charter Communications. I don't know if that's
01:04:20
◼
►
even still a thing anymore. I mean, what are the big companies other than Comcast? I think you're
01:04:26
◼
►
right, Marco, that's basically Comcast and then a bunch of little guys. And that's scary. That's
01:04:31
◼
►
not good for anyone. And Verizon and Comcast entered this shady agreement a few years ago
01:04:37
◼
►
that basically Verizon agreed to stop expanding Fios. Right. That can't be legal. The good thing
01:04:43
◼
►
about the little guys, though, like I don't know who owns Cablevision or Optima Online or whoever,
01:04:48
◼
►
maybe they're already owned by Comcast, but like the little guys have some reasonable chance of
01:04:53
◼
►
like they're not going to be swallowed up by the other ones unless they buy them because
01:04:57
◼
►
they own, you know, they own their regional areas and Comcast is not going to come and
01:05:02
◼
►
pay to string new wires there and if those companies don't have to rent their wires out
01:05:06
◼
►
to them, they're not going to, what Comcast will do instead I guess is buy them if it's
01:05:09
◼
►
worthwhile to them, which is what they're doing with Time Warner. And hopefully eventually,
01:05:14
◼
►
even our crappy laws will step in and say, you know, when Comcast tries to buy Verizon
01:05:17
◼
►
or vice versa, they'll say, "Okay, you can't do that." But no, it's not a great situation.
01:05:22
◼
►
And I think we would all be happier if the service itself would improve.
01:05:29
◼
►
Like instead of just, "Oh, your profits are improving or you're merging and doing stuff
01:05:33
◼
►
like this," like, would you care how bad the customer service was if you just got good
01:05:36
◼
►
speeds all the time?
01:05:37
◼
►
Like I have had Fios for, I don't know, for as long as I could possibly have had it, many,
01:05:41
◼
►
many years now.
01:05:42
◼
►
And I've never called their customer service.
01:05:44
◼
►
It could be terrible as far as I know, but it just always works.
01:05:47
◼
►
It doesn't go down.
01:05:48
◼
►
I never have to call them.
01:05:49
◼
►
It doesn't break.
01:05:50
◼
►
All the equipment is still going eventually.
01:05:51
◼
►
assume it will break or I'll need to get it upgraded or something, but so far so good.
01:05:54
◼
►
So if Comcast put as much energy into improving its service as it does into buying up other
01:05:58
◼
►
companies and trying to figure out how to make money, maybe it'd be like, "Well, the
01:06:02
◼
►
customer service is terrible, but boy, the speeds are great." And I bet Fios, I bet
01:06:06
◼
►
Verizon, if you had a bad customer service experience, it would annoy you, but you'd
01:06:09
◼
►
be like, "Well, I still enjoy the speeds and the connection, and for the most part,
01:06:12
◼
►
it's been reliable."
01:06:13
◼
►
But what's compelling them to do that?
01:06:16
◼
►
Yeah, nothing. Yeah, that's why they're not doing it. Nothing.
01:06:19
◼
►
And that's the problem.
01:06:20
◼
►
And the competition is what makes everyone get better.
01:06:24
◼
►
It's the same reason why, although I don't prefer Android, I want Android to be incredible
01:06:28
◼
►
because that makes iOS that much better.
01:06:31
◼
►
And I just seen a tweet or an article or something like that a day or two ago saying that suddenly
01:06:36
◼
►
Comcast had just ratcheted up their speeds in the areas around Google Fiber.
01:06:41
◼
►
Or maybe it was in Chattanooga where I know that they have municipal or their power company
01:06:46
◼
►
or something like that.
01:06:47
◼
►
weirdo set up that I've talked with Bradley Chambers about, wherein they get just absurd
01:06:52
◼
►
speeds from a source that you wouldn't expect, either the municipality or like the power
01:06:57
◼
►
company or something.
01:06:58
◼
►
Well anyways, in those areas, Comcast will actually be okay, from what I gather, because
01:07:03
◼
►
they're compelled to, because otherwise no one will subscribe to them.
01:07:07
◼
►
And I don't know, I guess for regular human beings, Fios isn't compelling enough, but
01:07:10
◼
►
I agree, Jon.
01:07:11
◼
►
I've had to call customer service twice maybe,
01:07:15
◼
►
and it was because of random one-off things
01:07:18
◼
►
that are kind of expected to happen
01:07:20
◼
►
over the course of several years.
01:07:21
◼
►
And otherwise, I've never, ever, ever, ever
01:07:25
◼
►
had an issue with it, ever, ever.
01:07:27
◼
►
And I use the ActionTech router, not for WiFi,
01:07:30
◼
►
but I use it as a router.
01:07:31
◼
►
And I know that's Marco's favorite thing in the world.
01:07:34
◼
►
And I've actually not even had problems with that.
01:07:36
◼
►
So I can't stress enough how wonderful Fios is
01:07:40
◼
►
how god-awful terrible Comcast is.
01:07:44
◼
►
Thank god that we are sponsored by somebody better than Comcast.
01:07:49
◼
►
Our third sponsor this week, our friends at Hover.
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Hover is high quality, no hassle domain name registration.
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And you can use promo code...
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I am serious.
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That is fantastic.
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Hover.com/ATP use promo code "Who the hell is Casey?"
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This is an all Casey promo code episode.
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For 10% off.
01:08:20
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So what is Hover?
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Hover is, in my words, not theirs, Hover is a domain registrar that doesn't suck.
01:08:27
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And if you've used domain registrars before to register domain names, you know that not
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sucking is pretty rare.
01:08:35
◼
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And not only do they not suck, but they're pretty good, actually.
01:08:38
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They have amazing support, they have a beautiful design, they have, I love Hover and their
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sister company Ting, part of the Two Cows family of companies, they have this awesome
01:08:49
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support thing where they have phone support.
01:08:52
◼
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You can do online stuff too, but if you want you can call them anytime during a business
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◼
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day and a person picks up the phone.
01:08:59
◼
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It's a no hold, no transfer, no wait policy.
01:09:03
◼
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You call them during a business day and a real person picks up the phone, there's no
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◼
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like long hold times and the person who picks up is actually able to help you.
01:09:11
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They don't have to transfer you 17 times to have you explain everything, all this
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crazy stuff. It's fantastic phone support. So in addition to all that, see Hubber's
01:09:19
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really focused on, you know, they want people who have ideas, who want to
01:09:25
◼
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start a new website, buy a new domain for your email address, whatever the
01:09:30
◼
►
case may be, they want people who have ideas to be able to just find a great
01:09:34
◼
►
name, get it set up, and then get back to making your idea work. They know that domain
01:09:39
◼
►
registration is not like the place you go to hang out all day. You know, they know that
01:09:43
◼
►
this is like, this is something that you need to do something else. So they want to make
01:09:47
◼
►
it as easy as possible for you to get in, get out, and just get what you need. They
01:09:51
◼
►
can have that. To pull it down. So, and they have, I mean, you guys have probably heard
01:09:58
◼
►
all these crazy new TLDs that are being released. You can get like dot laundry or something.
01:10:05
◼
►
They have so many really stupid ones being released honestly. Like I don't know what,
01:10:12
◼
►
you know, it seems like, is it ICANN that makes the final decisions on these or the
01:10:17
◼
►
IANA, Iama on Reddit?
01:10:19
◼
►
I know what you're saying, I never can keep them straight.
01:10:22
◼
►
like the creation of new TLDs, whoever makes those decisions is just comically misguided
01:10:29
◼
►
about how things are named on the internet. Like, the TLD is not usually used for, you
01:10:38
◼
►
know, important purposes. Usually it's like you pick the one that either like completes
01:10:43
◼
►
the spelling of a domain hack for you, so you can get like, you know, thing.gs, so it
01:10:48
◼
►
it says things!" and stuff like that. Or you get one that's kind of accidentally related.
01:10:55
◼
►
Like we have ATP.fm even though we are not in the Federated Islands of Micronesia. It
01:11:02
◼
►
just happens that that's kind of sound related. And just like TV, is it Tuvalu or Tuvalu?
01:11:07
◼
►
No one who has a .tv domain name is actually in Tuvalu. But people use it. "Hey, it's
01:11:14
◼
►
.tv!" It's just like .me I think is another country too. It's like, you know, that just
01:11:17
◼
►
happens to mean something in English, you know, so that got popular. .co is Columbia,
01:11:25
◼
►
but it's close enough to .com that everyone's like, "Oh, well, that'll work. We'll just
01:11:28
◼
►
start using that." So that all works. And then the new domains are all these crazy things
01:11:34
◼
►
like .lighting and, like, .photography. And, like, you know, this is not AOL keywords.
01:11:44
◼
►
I know this is a sponsor, Reed, but I'm making this a topic temporarily.
01:11:51
◼
►
I'm so annoyed by the list of these new domains because they're so useless, they're so cheesy.
01:11:57
◼
►
Who is going to name their business "supplies.photography"?
01:12:01
◼
►
What they did was sort of how Mac OS X made movie computers real.
01:12:06
◼
►
Because it used to be before Mac OS X, movie computers did these crazy animations that didn't exist on real computers.
01:12:11
◼
►
real computers and things would go bloop bloop and you're like oh that's not what real computers
01:12:14
◼
►
are like it's so stupid and then Mac OS X came out it's like oh it's a real computer it does
01:12:18
◼
►
that genie thing it's actually a real thing well this makes what your parents would say for domain
01:12:22
◼
►
names or what like late night comics would say I need to go to uh you know doggy dot woof woof
01:12:30
◼
►
and we'd be like dot woof woof isn't a real tld don't you know it like they wouldn't know that
01:12:34
◼
►
it was like tom orgnet or whatever they would just say like you know paper bags dot lunchtime
01:12:39
◼
►
right? And they say backslash after that, right? But now those things are real TLCs and it's like,
01:12:46
◼
►
no, you're making all the worst bad things about people who didn't know technology come true.
01:12:50
◼
►
Exactly. By the way, why do all movie and TV computers make noises every time you touch
01:12:57
◼
►
anything? Text appearing on the screen. I can't stand it. A window appears.
01:13:02
◼
►
Everything makes noise. Drives me nuts. All right, different topic. Finish the ad.
01:13:10
◼
►
Anyway, so if you want to get a sensible TLD, like the ones we've had forever, you can get pretty much all of them in hover. They keep adding new ones all the time.
01:13:19
◼
►
And they have almost everyone I've ever looked for. However, if you want to get one of the new stupid ones, you can now do that as well.
01:13:26
◼
►
So you can get I just look they now have today or yeah today a new batch became available
01:13:34
◼
►
including dot equipment dot camera dot estate
01:13:38
◼
►
Dot gallery and dot lighting so now you can you know you can have your new like you know
01:13:45
◼
►
ATP dot lighting in case we want to start a lighting related company
01:13:48
◼
►
I'm sure there's enough of those to justify an entire top-level domain on the internet
01:13:53
◼
►
So they have all sorts of these new crazy domains,
01:13:56
◼
►
and there's like this two year long schedule
01:13:59
◼
►
where they're gonna roll out a whole bunch of them
01:14:00
◼
►
at ICANN level, and so all the registrars are joining in,
01:14:04
◼
►
or at least all the good ones,
01:14:06
◼
►
but if I was gonna register any of these,
01:14:07
◼
►
I'd do it at Hover because they have their panels
01:14:12
◼
►
nice and easy to use, they have great support.
01:14:14
◼
►
They have this new, this, oh no, this is not new,
01:14:16
◼
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this old but awesome service called Valley Transfer
01:14:20
◼
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where if you wanna transfer some names to Hover
01:14:22
◼
►
and you don't want to have to deal with the process,
01:14:24
◼
►
they will do the transfer for you
01:14:26
◼
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if you just give them the credentials
01:14:28
◼
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to log into your old registrar.
01:14:29
◼
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They will transfer everything over for you.
01:14:31
◼
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It's really great.
01:14:32
◼
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So they have all sorts of stuff.
01:14:33
◼
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They have email, Google Apps for your domain,
01:14:37
◼
►
they support that.
01:14:39
◼
►
And their attitude is very honest.
01:14:41
◼
►
They don't try to aggressively upsell you
01:14:43
◼
►
or cross-sell you to crazy stuff.
01:14:44
◼
►
They didn't tell me to say this,
01:14:47
◼
►
but we all know that the implication here,
01:14:50
◼
►
or rather the alternative here,
01:14:51
◼
►
is if you ever did a checkout at GoDaddy, oh my god.
01:14:55
◼
►
It's like, it's worse than the App Store.
01:14:58
◼
►
It's like, the amount of crap they present to you
01:15:01
◼
►
is so, it's unbelievable.
01:15:05
◼
►
And it's like, they use, you know,
01:15:07
◼
►
there's like all these shady things like,
01:15:09
◼
►
oh well do you not want us to not give your
01:15:12
◼
►
disclosed information to people who are
01:15:15
◼
►
possibly affiliated with us and you can pay
01:15:17
◼
►
an extra $12 a month to have privacy
01:15:20
◼
►
so that we won't spam you and all.
01:15:22
◼
►
It's like, it's so weird with other registrars.
01:15:25
◼
►
Hover has sensible defaults.
01:15:27
◼
►
They don't badger you.
01:15:29
◼
►
Things like domain privacy,
01:15:30
◼
►
they give you for no additional cost.
01:15:32
◼
►
So let me get back to, back to reality here.
01:15:35
◼
►
Thanks a lot to Hover for sponsoring the show.
01:15:37
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Fantastic for your target.
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and use the promo code,
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who the hell is Casey for 10% off.
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♪ Who the hell is Casey ♪
01:15:48
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We should know that the promo code is only for new customers though.
01:15:52
◼
►
Yes, that's right.
01:15:53
◼
►
I also should point out that moon dot lighting is already taken, and I'm very sad about that.
01:15:57
◼
►
Oh, that's too bad.
01:15:59
◼
►
Not surprising, but unfortunate nevertheless.
01:16:01
◼
►
These TLDs are really the worst.
01:16:03
◼
►
I mean, it's...
01:16:04
◼
►
Like, we've had stupid TLDs in addition to these for a while, like dot museum.
01:16:10
◼
►
Like, when was the last time you saw it?
01:16:11
◼
►
Like, even museums don't use dot museum.
01:16:14
◼
►
If they don't use it, who else is going to use it?
01:16:16
◼
►
Yeah, I don't get it.
01:16:18
◼
►
It makes no sense to me, but whatever.
01:16:21
◼
►
Do we want, let me do something brief about iBeacons
01:16:25
◼
►
and Bluetooth LE and then we can maybe talk
01:16:28
◼
►
about Copeland 2010 for six hours.
01:16:30
◼
►
- Oh, not on this show.
01:16:32
◼
►
That one is, put a line in the notes, next show.
01:16:35
◼
►
- All right, well, let me talk briefly about iBeacons
01:16:38
◼
►
and then maybe we can wrap.
01:16:40
◼
►
So I've had a little bit of time between projects at work
01:16:43
◼
►
over the last week and a half, and I've been fiddling
01:16:46
◼
►
with iBeacons and Bluetooth Low Energy.
01:16:49
◼
►
And in case you live on--
01:16:50
◼
►
- Translation, I've been slacking off at work.
01:16:52
◼
►
- No, no, no, no, no, I've been between projects,
01:16:54
◼
►
it's true. - Sure, yeah.
01:16:55
◼
►
- Don't, you know, don't be a jerk.
01:16:58
◼
►
- I have my share of slacking off at work, don't worry.
01:17:01
◼
►
- No, they're slacking off at work
01:17:03
◼
►
and then there's doing things
01:17:04
◼
►
that are professional development
01:17:06
◼
►
when you're in between client projects.
01:17:07
◼
►
- Right, it's your 90% time.
01:17:09
◼
►
- Right, well, so. (laughs)
01:17:12
◼
►
All right, I'm gonna try to be serious here, darn it.
01:17:14
◼
►
And so I was piddling with iBeacons and Bluetooth Low Energy.
01:17:17
◼
►
And so in case you don't know what that is, in iOS 7, Apple came up with a standard that
01:17:21
◼
►
they said they would make a standard, which just like FaceTime, they haven't, wherein
01:17:26
◼
►
you can have over Bluetooth Low Energy a small data packet that's broadcast that includes
01:17:31
◼
►
a GUID or UUID or GUID, depending on how you want to pronounce it.
01:17:36
◼
►
Did you say GUID like squid?
01:17:38
◼
►
That's awesome.
01:17:39
◼
►
That's how I've always pronounced it.
01:17:40
◼
►
I don't know.
01:17:41
◼
►
So strictly speaking, it's a UUID in the Apple platforms.
01:17:45
◼
►
But you can broadcast a UUID, a major integer, a minor integer, and I believe a little bit
01:17:52
◼
►
of text as well.
01:17:53
◼
►
I forget off the top of my head.
01:17:55
◼
►
And the idea is you can set up an iPad, for example, like let's say a cash register iPad.
01:18:01
◼
►
And you can set it up to beam over Bluetooth Low Energy this, "Hi, I'm here and I'm waiting
01:18:06
◼
►
for someone to talk to me."
01:18:07
◼
►
And on an iPhone, if you have, let's say this is the Apple Store, because the Apple
01:18:13
◼
►
Store is doing this, if you have the Apple Store app on your iPhone, not the App Store
01:18:18
◼
►
mind you, but the Retail Store app, as you walk into an Apple Retail Store, it will actually
01:18:25
◼
►
say, "We see you're at the Apple Store.
01:18:28
◼
►
Is there anything we can do for you?"
01:18:30
◼
►
And they took this even further at WWDC and they said, "Hey, if you think about it,
01:18:35
◼
►
You could use the major and minor integers to do something like specify the major integer
01:18:40
◼
►
is what store number you're in, and the minor integer is where you are within the store.
01:18:46
◼
►
So you could say if it's Macy's or something like that, a department store, you're in the
01:18:51
◼
►
men's section.
01:18:52
◼
►
And perhaps when you walk in there with your iPhone, the Macy's app, if you have it installed,
01:18:57
◼
►
could pop up and say, "Hey, we see you're in the men's section.
01:19:00
◼
►
Did you know that ties are on sale?"
01:19:02
◼
►
And so on and so forth.
01:19:03
◼
►
It's both extremely cool and it could be extremely creepy.
01:19:07
◼
►
You could think of less creepy uses like at a museum, we were talking about .museum earlier,
01:19:12
◼
►
where as you go between exhibits, there could be eye beacons all over the place saying,
01:19:16
◼
►
"Hey, we think you're at such and such exhibit.
01:19:18
◼
►
Let me show you a screen about that," rather than you having to go and search for information
01:19:23
◼
►
about that exhibit.
01:19:24
◼
►
Well, anyway, so I've been playing with this over the last week and a half.
01:19:28
◼
►
And really the whole point in me bringing this up was to say that Bluetooth Low Energy
01:19:34
◼
►
apparently has a hell of a lot more energy in it than I thought it did.
01:19:38
◼
►
And I say that because I had my RetinaPad Mini sitting on my desk at work and then I
01:19:44
◼
►
walked across the office, which I know doesn't mean anything to anyone, but suffice to say
01:19:49
◼
►
it was a solid, I don't know, 10 to 20 meters or 10 yards if you're an American.
01:19:58
◼
►
And so it was through and it was through a few walls and I could still very faintly of
01:20:03
◼
►
course but I could still pick up from my iPhone 5s my retina pad minis beacon being transmitted
01:20:11
◼
►
via Bluetooth low energy a solid like 10 or 20 meters away which I just thought was remarkable
01:20:15
◼
►
because the way it was pitched it sounded to me like it was going to work in the span
01:20:21
◼
►
of you know a couple of meters at most and that doesn't seem to be the case at all.
01:20:26
◼
►
And I just thought it was very interesting and I will also say that it was actually fairly
01:20:32
◼
►
straightforward to get it to work and the code really isn't that bad.
01:20:36
◼
►
And I also ordered from Red Bear, which is some company out of I believe Hong Kong, I
01:20:42
◼
►
ordered a Beacon B1.
01:20:43
◼
►
Actually I ordered three of them for the company, which are basically these standalone eye beacons.
01:20:50
◼
►
And so what you can do is you can connect to them using an app that they have and program
01:20:54
◼
►
them with your GUID/UUID and program them with what major and minor number you want.
01:20:58
◼
►
And you can use them as a physical iBeacon.
01:21:02
◼
►
And the reason you can do that is because the "standard" that Apple came up with for
01:21:07
◼
►
iBeacons really isn't that complex.
01:21:09
◼
►
And so people reverse engineered it pretty quickly and they've come out with the physical
01:21:15
◼
►
hardware devices that you can use in order to be an iBeacon.
01:21:20
◼
►
And I just thought this was all fascinating.
01:21:22
◼
►
I don't really know where this is going in the future, but the thought of having what
01:21:27
◼
►
is basically geolocation within a building where GPS isn't probably going to work very
01:21:32
◼
►
well and additionally isn't accurate enough, I just think that whole thing is fascinating.
01:21:36
◼
►
But maybe that's me.
01:21:37
◼
►
I don't know.
01:21:38
◼
►
Do you guys have anything to say about that?
01:21:40
◼
►
That's like the fantasy of every computer, every business person told about computers
01:21:47
◼
►
for the past 50, 70 years has been hammering on the—and when they're right near the
01:21:52
◼
►
cafe we'll tell them we're having a sale on coffee like people are obsessed with giving you just-in-time advertising information every
01:21:58
◼
►
Both utopian and dystopian sci-fi movie would have some scene where the character not used to the future
01:22:04
◼
►
Wanders by some sign that notices he's there and tells them that something is available for his purchase
01:22:09
◼
►
That's related to his interests or changes to talk to him or whatever
01:22:12
◼
►
and yeah, but mostly for me, that's kind of dystopian, but I
01:22:20
◼
►
I like the idea of using the similar type of technology
01:22:24
◼
►
where it's like, it's not,
01:22:26
◼
►
it's longer range than Near Field,
01:22:29
◼
►
it's not as long range as Wi-Fi,
01:22:31
◼
►
but it's almost as low power as,
01:22:34
◼
►
you know, it's not gonna be as low power
01:22:35
◼
►
as Near Field obviously, but it's much lower power,
01:22:38
◼
►
like making it more feasible.
01:22:39
◼
►
To do something like, like pipe in GPS for example,
01:22:44
◼
►
like to do the equivalent of positioning within a building
01:22:46
◼
►
without having to use GPS,
01:22:47
◼
►
but have it be similarly accurate by using all the in,
01:22:51
◼
►
all the in-store beacons as sort of a proxy
01:22:53
◼
►
for an actual GPS beacon that's somewhere else
01:22:56
◼
►
and because the beacons know where they are.
01:22:58
◼
►
I don't know how this would work,
01:22:58
◼
►
but position within a building is good
01:23:00
◼
►
because even if it's just for like,
01:23:03
◼
►
you're in the mall and you wanna find out
01:23:05
◼
►
where the heck the, you know, children's,
01:23:08
◼
►
the jamboree is 'cause you wanna buy clothes
01:23:10
◼
►
and you haven't been in this mall before,
01:23:12
◼
►
it would be nice and the mall would consider it a feature
01:23:15
◼
►
if you could just look on your phone
01:23:17
◼
►
and like type in G Y M and tap on the first thing and it would tell you how to get to the Jim Bury.
01:23:21
◼
►
Like wayfinding within buildings to find, you know.
01:23:24
◼
►
If that was so common that it was boring, you wouldn't have that thing that we have now.
01:23:28
◼
►
Like it used to be when you wanted to go on a long car trip,
01:23:30
◼
►
you'd like look up the maps in your little Atlas thing
01:23:33
◼
►
or get one of those AAA booklets that tells you all the different turns and stuff like that.
01:23:36
◼
►
Now we just take for granted that if you want to go somewhere and you know the address,
01:23:39
◼
►
you can just hop right in your car type in the address and drive there.
01:23:42
◼
►
But we still do the thing when you get into a building where you got to go to the front desk
01:23:45
◼
►
and find out what floor this place is on and what number it is, and you look up on the
01:23:49
◼
►
little sign by the elevators to show where you have to go.
01:23:53
◼
►
That's the equivalent of bringing the Hagstrom into your car and looking stuff up or getting
01:23:56
◼
►
a little AAA manual.
01:23:57
◼
►
So if this stuff does become pervasive, there's boring, very benign uses of it that would
01:24:03
◼
►
eliminate yet another one of those things that we can tell our kids that we used to
01:24:06
◼
►
have to look things up.
01:24:07
◼
►
It would be like telling people you have to go through a Rolodex to find someone's phone
01:24:10
◼
►
number, if they still know what phone numbers are by the time we're telling them these stories.
01:24:14
◼
►
So I mostly give this tech a thumbs up, but I think people will try the dystopian things
01:24:19
◼
►
first, and I think those won't fly as well as something more utilitarian and boring.
01:24:23
◼
►
Yeah, I would agree with that.
01:24:25
◼
►
I should also mention that the iBeacon API within core location on the iPhone, or iPad
01:24:32
◼
►
actually, it does tell you a basic idea of whether or not you're close to any of the
01:24:39
◼
►
beacons you can see.
01:24:40
◼
►
So it gives you a vague proximity of basically you're on top of it, you're near it, you're
01:24:45
◼
►
far away from it, or I can barely tell.
01:24:49
◼
►
And the other very interesting thing about iBeacon specifically is that you can actually
01:24:53
◼
►
have it, have iOS start or provide a notification that you are within that region even if your
01:25:02
◼
►
app isn't running.
01:25:04
◼
►
And so for the nerds, CLBeaconRegion is the class in question and there's a property,
01:25:08
◼
►
entry state on display and it says when set to yes the location manager sends beacon notifications
01:25:14
◼
►
when the user turns on the display and the device is already inside the region these notifications
01:25:19
◼
►
are sent even if your app is not running in that situation the system launches your app into the
01:25:23
◼
►
background so it can handle the notifications which is actually extremely interesting to me
01:25:27
◼
►
because i can't think of a way in which i i guess you could with push notifications but are there
01:25:33
◼
►
any other ways marco that you could just have your app started arbitrarily in the background
01:25:38
◼
►
background refreshes and stuff, but like for a particular,
01:25:42
◼
►
like when you stumble into a spot,
01:25:44
◼
►
I guess, I mean you can do geofence tricks,
01:25:47
◼
►
you could do like all the various location-based APIs
01:25:50
◼
►
exist now, like the major updates and regular updates
01:25:54
◼
►
and geofence and stuff like that, but otherwise,
01:25:57
◼
►
I don't think any of them are really reliable enough.
01:25:59
◼
►
If you wanted to simulate this behavior with anything else,
01:26:02
◼
►
you couldn't really do it very well.
01:26:04
◼
►
- Right, and that's the thing.
01:26:05
◼
►
And I just thought this was all very interesting,
01:26:07
◼
►
And something a little bit different that, to my knowledge, not a lot of people have
01:26:12
◼
►
really been exploring.
01:26:13
◼
►
And I don't know how to explore that in a non-retail sense because you need these physical
01:26:18
◼
►
devices beaming these Bluetooth packets in order to do anything with iBeacons.
01:26:25
◼
►
But I could see it being just really cool and really interesting things coming from
01:26:30
◼
►
And I agree, Jon, that there's a dystopian version which is, "Hey, ties are on sale.
01:26:34
◼
►
Hey, unmentionables are on sale.
01:26:35
◼
►
Hey, pots and pans are on sale."
01:26:37
◼
►
Or there's the cool version of, "Hey, let me tell you where we see that you're in
01:26:42
◼
►
such and such a location in the museum.
01:26:43
◼
►
If you'd like to look at the gallery of M cars in the BMW Welt, well, you need to go
01:26:48
◼
►
upstairs and to the left," or whatever the case may be.
01:26:51
◼
►
And I just think that would be really cool.
01:26:52
◼
►
I don't know.
01:26:53
◼
►
I think with a lot of this stuff, reality kind of gets in the way for me.
01:26:58
◼
►
Like I tend to adopt this stuff very slowly and very late compared to everyone else because
01:27:03
◼
►
– like I still use paper boarding passes at the airport.
01:27:05
◼
►
I still don't use the thing on your phone, the Passbook thing, because usually there's
01:27:14
◼
►
some level of complexity and fumbling and delay with technology that like, you know,
01:27:20
◼
►
if there's like a quick paper way to do something, I'll usually do it that way.
01:27:24
◼
►
Or if there's like some simple way, like, I'd be much more likely to look around the
01:27:29
◼
►
floor of the museum I'm at for a directory or for a map than I am to like take out my
01:27:35
◼
►
my phone and try that. Because so often this stuff doesn't work right or it's not worth
01:27:40
◼
►
the effort to take your phone out of your pocket, unlock it, find the app, find the
01:27:43
◼
►
thing and wait for it to connect, drain your battery. There's all these little tiny costs
01:27:50
◼
►
that add up to make it kind of clunky in so many cases that I'm usually very skeptical
01:27:56
◼
►
of stuff like this and usually I avoid it for years after everyone else tries it. And
01:28:04
◼
►
And usually it dies out and it's not a problem and I save myself the time of ever having
01:28:10
◼
►
The museum thing, I have a friend who works in a museum and he had been, for years, taking
01:28:14
◼
►
a bunch of old school like iPods, I think even the ones with wheels and stuff, and charging
01:28:19
◼
►
a bunch of them up and filling them with audio programs that people would, you know, go use
01:28:23
◼
►
the little click wheel to scroll through.
01:28:25
◼
►
Like they were manually making their own tour.
01:28:27
◼
►
As a sort of manually guided audio tour, you'd go to a certain section of the museum, rotate
01:28:32
◼
►
a little wheel and hear a little story about something.
01:28:35
◼
►
And if people were willing to tolerate that, especially museum patrons, which are like,
01:28:39
◼
►
you know, senior citizens and rich people, and I don't know who goes to museums, but
01:28:42
◼
►
like, this would be a vast improvement if you could use these beacons and give a bunch
01:28:49
◼
►
of people iPod touches, because the whole problem was trying to make something that
01:28:51
◼
►
was guided so that people didn't have to manipulate the device.
01:28:54
◼
►
And if you just walk up to something and the little thing in your hand starts playing it,
01:28:59
◼
►
that's an improvement.
01:29:00
◼
►
So I think there's definitely small areas where this will become influential.
01:29:05
◼
►
It only becomes really something that regular people encounter if those beacons are everywhere.
01:29:11
◼
►
Like that's where the big value—like beacons in a few places and beacons in a few stores
01:29:14
◼
►
has some value, but if you just assume that when you went into a mall the thing would
01:29:18
◼
►
be filled with beacons, then now you've got sort of a platform on which people can do
01:29:23
◼
►
both more interesting and more terrible things.
01:29:26
◼
►
And now you can launch that platform at .domains or .holdings or .systems.
01:29:34
◼
►
Is that one?
01:29:35
◼
►
I don't think it is.
01:29:37
◼
►
Oh, I got it.
01:29:39
◼
►
Beacon.plumbing.
01:29:40
◼
►
That's your new site right there.
01:29:42
◼
►
And we're done.
01:29:43
◼
►
Museum.solutions.
01:29:44
◼
►
Thanks a lot to our three sponsors this week, Squarespace, Transporter, and Hover.
01:29:49
◼
►
And we will see you next week.
01:29:54
◼
►
Now the show is over, they didn't even mean to begin
01:29:58
◼
►
'Cause it was accidental (accidental)
01:30:01
◼
►
Oh, it was accidental (accidental)
01:30:04
◼
►
John didn't do any research, Margo and Casey wouldn't let him
01:30:09
◼
►
'Cause it was accidental (accidental)
01:30:12
◼
►
It was accidental (accidental)
01:30:15
◼
►
And you can find the show notes at ATP.fm
01:30:20
◼
►
And if you're into Twitter, you can follow them
01:30:24
◼
►
@C-A-S-E-Y-L-I-S-S
01:30:29
◼
►
So that's Kasey Liss, M-A-R-C-O-A-R-M
01:30:33
◼
►
Auntie Marco Arment
01:30:36
◼
►
S-I-R-A-C-U-S-A-C-R-A-C-U-S-A
01:30:41
◼
►
It's accidental
01:30:44
◼
►
They didn't mean to
01:30:49
◼
►
Tech podcast so long
01:30:53
◼
►
I was gonna say that a new life awaited you in the off-world colonies but I
01:30:58
◼
►
realized neither one of you would get that so never mind. Nope. You got to listen
01:31:02
◼
►
to the Bionic a couple episodes ago where they were going through these domains
01:31:04
◼
►
it's freaking hilarious. The soft match. I was just thinking the same thing. It's just like I
01:31:11
◼
►
was listening to that episode I was walking my dog and so I couldn't like go
01:31:15
◼
►
check out the list myself immediately and I kept listening through it I'm like
01:31:18
◼
►
this can't be real half of these have to be made up this has to be a joke and
01:31:22
◼
►
And then I get home and I look and they're all real.
01:31:25
◼
►
Like every one of these stupid domains, they're all real.
01:31:29
◼
►
- Do we ever find out if Mike got Mike.sexy?
01:31:32
◼
►
Is .sexy available?
01:31:34
◼
►
- I don't, no, I don't think it's available yet.
01:31:35
◼
►
I think it's in, like there's all these--
01:31:37
◼
►
- It's in the hopper.
01:31:38
◼
►
- Is it just me or is this, is the whole TLD thing,
01:31:42
◼
►
you think, a scam by ICANN to get whatever little
01:31:45
◼
►
percentage of the registrations that they get
01:31:47
◼
►
from all the trademark owners who gotta go register
01:31:50
◼
►
all their trademarks, all these different TLDs.
01:31:52
◼
►
I don't-- I'm interested to see how it goes.
01:31:56
◼
►
Because the cache and the technological advantages
01:32:02
◼
►
of dot com back in the days when address bars used to-- I mean,
01:32:05
◼
►
I guess maybe it was on the Mac platform.
01:32:07
◼
►
But remember when address bars used to stick on dot com
01:32:09
◼
►
for you instead of doing a search if you just
01:32:12
◼
►
typed in a word by itself?
01:32:13
◼
►
That right away was a huge advantage.
01:32:15
◼
►
You didn't want the dot net or the dot org
01:32:17
◼
►
because you knew if they typed foo and hit return
01:32:20
◼
►
in the address bar, which people used to do back in the day, use the address bar, they
01:32:23
◼
►
would go to foo.com and then it would try www.foo.com and do all those heuristics.
01:32:29
◼
►
And now that's gone, but I still think there's a cachet to having the .com for most people.
01:32:34
◼
►
And I wonder if there'll be a stigma associated with having clownpenis.fart, as the joke goes,
01:32:42
◼
►
or any other TLD that looks like you're kind of like fly by night or couldn't you get the
01:32:50
◼
►
the dot com, like the social aspect of TLDs, not the technical aspect and not whether there's
01:32:55
◼
►
a TLD that's perfectly suited for you. Kind of like, we were here first and we got the
01:33:00
◼
►
dot com and everyone else has dot com and you look weird because you have this other
01:33:05
◼
►
thing. The only place I can see where this would work out well, and I don't know if they
01:33:08
◼
►
allowed triple X or whatever, but all the porn sites I assume will rush to get triple
01:33:12
◼
►
X, dot sex or whatever, because people are probably typing those into their browsers.
01:33:15
◼
►
They're typing.
01:33:16
◼
►
We haven't. We've had .xxx for I think a couple years now.
01:33:20
◼
►
Have we? I thought they didn't want to let... Do we have .sex? I don't know.
01:33:24
◼
►
I'm sure that's one of the proposed ones. I mean, the thing is
01:33:28
◼
►
these are released under... And by the way, before we leave this topic,
01:33:32
◼
►
we've had .biz and .info for a long time now.
01:33:36
◼
►
And no one uses them. Yeah, and .name. We've had .name.
01:33:40
◼
►
I've got a .name. Yeah, and .name is not
01:33:44
◼
►
too abused, but Biz and Info, those are your spam. The only things on there are spam. It's
01:33:54
◼
►
100% spam. It's affiliate marketing spam and just crap.
01:33:57
◼
►
**Ezra Klein-Fung:** This colloquy.info is the only .info site that I know of that I
01:34:01
◼
►
would visit legitimately. And I guess they couldn't get the .com. That's my first
01:34:04
◼
►
assumption. Like, why would you get colloquy.info?
01:34:06
◼
►
Right, exactly. So, you know, but you know all these domains, like, they, it's like
01:34:14
◼
►
the people who made the yellow pages designed this domain name system. It's like, like,
01:34:18
◼
►
they think that anyone is going to want to have like, oh, like for instance, there's
01:34:23
◼
►
a dot diamonds. And if you're like, do you think major diamond companies are going to
01:34:29
◼
►
move their sites or create new sites as like, you know, company name dot diamonds? Or is
01:34:33
◼
►
Or is that going to be really cheesy looking immediately?
01:34:37
◼
►
It's a bonanza for domain squatters.
01:34:39
◼
►
I think if you're going to think, who is this going to hurt the most?
01:34:42
◼
►
It seems like it's going to hurt the domain squatters the most, because you know they're
01:34:44
◼
►
just going to have parking pages and-- well, maybe not hurt them, but all those accidental
01:34:49
◼
►
results you get on Google that are just someone squatting to redirect you, you know they're
01:34:54
◼
►
going to be all over .diamond.
01:34:55
◼
►
Because God forbid someone accidentally types something that looks like that or get a Google
01:34:58
◼
►
result that goes that.
01:35:00
◼
►
many new places that look legitimate to someone at a glance that they can drive you through
01:35:04
◼
►
to probably take you to a porn site or something.
01:35:07
◼
►
Right. And I just think the tax this is going to place on trademark holders, to try to like,
01:35:13
◼
►
"Okay, well, to what degree do you have to buy them?"
01:35:17
◼
►
I don't think so. Is Coca-Cola going to get coca-cola.plumbing? I don't think they are.
01:35:21
◼
►
They're going to let that one go. They don't care. It would be an easy way to get money
01:35:28
◼
►
out of them, but I think they're gonna look at that list and say, "If the list was five
01:35:32
◼
►
more, every corporation would buy the extra five." But the list is too long now. They're
01:35:35
◼
►
gonna be like, "Okay, well now you've pushed me to this and I'm going to say, 'No, I'm
01:35:39
◼
►
not gonna get Coca-Cola dot all of these. I'm just gonna keep...'" Who knows if Coca-Cola
01:35:44
◼
►
even has Coca-Cola dot info or Coca-Cola dot biz? I bet they don't even have them. So I
01:35:48
◼
►
think they're gonna stick with the dot com and I don't know what's gonna happen with
01:35:51
◼
►
all these top-level domains, but...
01:35:53
◼
►
Dot Florist. Yeah. It's just, I mean, infinite numbers of podcast episodes could be recorded
01:36:01
◼
►
about these domains. I know the technical reasons why, like, why do we have the top
01:36:05
◼
►
low domains at all? Like, I understand how DNS works and everything, but if you were
01:36:08
◼
►
to remove the technical limitations and just say, "What if the entire name was up for
01:36:14
◼
►
grabs and when you got a domain, you just picked the name and you just got Coca-Cola
01:36:17
◼
►
and there was no dot com, right?
01:36:21
◼
►
Then you could put dots in your names if you wanted,
01:36:23
◼
►
and people can make up any sort of something dot something
01:36:26
◼
►
dot something if they wanted to.
01:36:28
◼
►
In some ways, it would be cleaner
01:36:30
◼
►
in that you're just fighting over ASCII characters that
01:36:34
◼
►
make-- or the Unicode with that crazy escaping system
01:36:36
◼
►
they have in domain names-- just a bunch of characters.
01:36:39
◼
►
And it's just this weird artifact
01:36:41
◼
►
that there's this certain last segment of it
01:36:43
◼
►
because of the way DNS works and the top level domain holders
01:36:46
◼
►
that that's limited. But everything in front of that you can get, you know, I don't even know if
01:36:50
◼
►
there's length restrictions anymore, there probably is somewhere out in the distance, but
01:36:53
◼
►
you can just put any crazy garbage you want to try to fish people or whatever, and it just has to end
01:36:57
◼
►
in one of these other crazy things. And the list of crazy things is getting bigger, so I'm kind of
01:37:01
◼
►
okay with that. Like, it's moving us more towards, you just register a name, and here's some length
01:37:06
◼
►
limits, and here's the character encoding has to be, and you just pick the name and we map it to
01:37:09
◼
►
your IP address somehow. So yeah, maybe that's the end game. Top level domains. It's not a fixed
01:37:16
◼
►
list. You just pick what you want the last part of your thing to be.
01:37:18
◼
►
Well, wasn't that a proposal like a year and a half or two years ago? Didn't, didn't
01:37:22
◼
►
I can propose that they'll just allow dot anything and, and allow people to register
01:37:26
◼
►
any TLD they wanted? But I, I think that didn't go anywhere, which, that might be for the
01:37:31
◼
►
best. I don't know. Like, it seems like all of, I mean, the value of a domain is so much
01:37:36
◼
►
smaller now because everyone just searches. And like, you know, Google ranking is so much
01:37:41
◼
►
more important. Now, one thing that might be relevant here is how much weight is Google
01:37:47
◼
►
going to put on these keywords, these new TLDs? Is this going to count favorably towards
01:37:53
◼
►
your rank on Google for these searches?
01:37:56
◼
►
No, I think Google has long since learned to disregard. If anything, it's going to
01:38:01
◼
►
be a negative. It probably is for that info. Their weighting is not based on philosophy.
01:38:06
◼
►
It's based on practical results.
01:38:09
◼
►
Their battle with spam or whatever is like, practically speaking, if more .biz domains
01:38:14
◼
►
are crappy and have spam, they're going to get downranked.
01:38:16
◼
►
There's not someone saying, "Well, that seems more specific because it says .museum."
01:38:20
◼
►
I don't think that's anywhere in their algorithm.
01:38:24
◼
►
All I want to know is, are you going to get overcast.weather?
01:38:30
◼
►
Is .weather one of them?
01:38:31
◼
►
I don't even know.
01:38:32
◼
►
I don't even know.
01:38:33
◼
►
They probably have .podcast.
01:38:34
◼
►
They might have .podcast client.
01:38:36
◼
►
That's the funny thing, they don't.
01:38:37
◼
►
And there is one proposed .app, which I would love to get overcast .app, and that's one
01:38:41
◼
►
that would be interesting.
01:38:43
◼
►
Oh, .app would just drive people crazy.
01:38:46
◼
►
Like, imagine trying to discuss, like...
01:38:49
◼
►
Well, it would drive Mac heads crazy.
01:38:52
◼
►
Yeah, like, what is the website for your app?
01:38:55
◼
►
It's whatever, .app, and I use terminal.app to use mail.app to go to that.
01:39:01
◼
►
I mean, someone would get terminal.app and mail.app and make something out of it. Ugh.
01:39:06
◼
►
Filename extensions. They ruin everything.
01:39:09
◼
►
And that's what these are, really. They're like keyword spam domain extensions. Ugh.
01:39:16
◼
►
It's just so tacky. Seriously, who are these people who come up with this and say, "That's
01:39:22
◼
►
a good idea"?
01:39:23
◼
►
People submitted them, wasn't it? Wasn't it like a semi-pseudo-democratic process?
01:39:27
◼
►
I bet the people submitting them were all the people who make those parked, spammy phishing
01:39:33
◼
►
Yeah. Yeah, I mean, it's just, like, it seems like they're trying to make one for, like,
01:39:37
◼
►
every major industry, basically. And a bunch of weirdly minor ones. It's just an odd list.
01:39:44
◼
►
But like, this is clearly, everything about this is designed by committee. Like, it's
01:39:51
◼
►
obvious that there is no guiding authority here whatsoever. It's just all like, "Well,
01:39:57
◼
►
I guess we'll invite all these different stakeholders to the table and we'll come
01:40:00
◼
►
up with something with this task force that everyone can agree on."
01:40:04
◼
►
And there's no authority here saying, "Yeah, but this is all kind of a bad idea."
01:40:10
◼
►
>> Anything else going on?
01:40:13
◼
►
>> I gotta get up early, so I'm...
01:40:17
◼
►
>> Do you want to talk about this Patreon thing?
01:40:20
◼
►
>> The what?
01:40:21
◼
►
So Patreon is this site that basically lets you, you as a creative person, get money from your fans every time you release something.
01:40:31
◼
►
So you can say like, you know, every podcast episode I release, or every three blog posts I make, or every five songs I write,
01:40:40
◼
►
you, the audience, can pledge ten bucks or five bucks or whatever for every X that I do.
01:40:46
◼
►
Oh, is this what Jonathan Mann is doing?
01:40:48
◼
►
Yeah, yeah, exactly.
01:40:50
◼
►
So the idea of it's pretty good,
01:40:53
◼
►
there's good people behind it.
01:40:54
◼
►
Anyway, they emailed us inviting us
01:40:57
◼
►
to put our podcast on there,
01:40:59
◼
►
and I don't feel good about that.
01:41:03
◼
►
'Cause like, you know, it's different.
01:41:05
◼
►
Like with Jonathan Mann,
01:41:05
◼
►
he doesn't like fill his stuff up with ads,
01:41:08
◼
►
and he doesn't really like,
01:41:11
◼
►
if you don't have a lot of great options
01:41:13
◼
►
to make money with your stuff directly,
01:41:15
◼
►
then that's fine.
01:41:16
◼
►
But we make money through ads,
01:41:17
◼
►
and we make good money through ads.
01:41:19
◼
►
And we make, I think, more through ads than we would ever make through direct payments.
01:41:23
◼
►
Yeah, I think if this is your only way, if you decide the way you're making money is
01:41:27
◼
►
people are going to buy the thing, the consumers of the thing are going to buy it, then something
01:41:31
◼
►
like Patreon is great.
01:41:32
◼
►
But if you're ad-supported, it almost feels like all you're trying to do is to get a little
01:41:36
◼
►
bit extra by soaking your 200 best fans for money.
01:41:40
◼
►
And I would much rather see, if you're going to soak your 200 best fans for money, I would
01:41:43
◼
►
much rather see them get something out of it like a t-shirt or something.
01:41:46
◼
►
Yeah, exactly.
01:41:47
◼
►
then they're getting something, like then they have something that expresses their super
01:41:50
◼
►
fandom, like, whereas with Patreon, like, they would have got the shows anyway, and
01:41:55
◼
►
I would rather sell somebody swag than do the studying. But if you're trying to do a
01:42:00
◼
►
non-ed supported podcast, I would totally do something like this, because you're looking
01:42:03
◼
►
for some way to efficiently get money from people who want to give it to you for the
01:42:07
◼
►
thing that you make.
01:42:08
◼
►
I agree on all counts.
01:42:10
◼
►
But we should do t-shirts or something.
01:42:11
◼
►
Yeah, oh, definitely.
01:42:12
◼
►
But we need a better logo before we do t-shirts.
01:42:16
◼
►
Probably something without the f***ing Mac Pro on it.
01:42:19
◼
►
I still don't have mine yet!
01:42:23
◼
►
You should take the "new" off of it.
01:42:25
◼
►
Well, I guess this has ATP now.
01:42:26
◼
►
You should put "soon" or "delayed."
01:42:31
◼
►
That is kind of funny.
01:42:32
◼
►
Put "2013" in quotes.
01:42:35
◼
►
Will anybody, I mean, like, yeah, people are getting them now, but it's like, now I think
01:42:39
◼
►
shipping estimates have slipped to April.
01:42:41
◼
►
Yeah, Rich Siegel still doesn't have his.
01:42:44
◼
►
And slipping to April, I would love to know if that's, like, is there a problem or is
01:42:50
◼
►
that demand?
01:42:51
◼
►
And, like, it's almost hard to believe that it could be demand.
01:42:54
◼
►
You're like, "Seriously?
01:42:55
◼
►
That many people on Mac Pro?"
01:42:56
◼
►
It's like, "Okay, I can imagine some delay because, like, they weren't ready to start
01:42:59
◼
►
manufacturing and couldn't build up an inventory."
01:43:01
◼
►
But surely by this point, like, it's almost like there's some part shortage or some other
01:43:05
◼
►
thing that's preventing…
01:43:07
◼
►
Well, I think, as far as I can tell, the bottleneck might be Intel.
01:43:12
◼
►
Because if you try to buy these CPUs, not all of them, but if you try to buy, like,
01:43:17
◼
►
especially the 8-core, you can't buy one.
01:43:20
◼
►
Like everywhere they're out of stock.
01:43:22
◼
►
They should swap in some i7s.
01:43:25
◼
►
Keep the prices saying, "Don't tell anybody, 'Hey, this has better single-threaded performance.'
01:43:28
◼
►
I don't know what's good."
01:43:29
◼
►
I guess they can't do that because of the PCI Express.
01:43:30
◼
►
Yeah, they definitely can't do that.
01:43:32
◼
►
I know, I know.
01:43:33
◼
►
But yeah, so I think the problem might be Intel, but it also might just be, like, you
01:43:38
◼
►
this is a brand new factory in a brand new place with a brand new staff making a brand new product
01:43:44
◼
►
that they probably didn't think was going to sell in massive volumes.
01:43:48
◼
►
But it's a metal tube. Is it more complicated to manufacture than an iPhone? I don't know.
01:43:53
◼
►
No, but it's inexperienced. This is like a new thing. It's this new plant in Austin doing this
01:44:00
◼
►
cool... Or is it in Austin? Somewhere. It's this new plant doing this crazy thing and with all these...
01:44:07
◼
►
Just say it, it's lazy Americans.
01:44:09
◼
►
- I don't know, I don't know if it's lazy,
01:44:10
◼
►
but it is Americans, as opposed to these places in Asia
01:44:13
◼
►
who have been manufacturing things like this
01:44:15
◼
►
for a long, long time, and at massive volumes.
01:44:19
◼
►
Whereas here, we have a lot less
01:44:21
◼
►
of the infrastructure set up for that here.
01:44:22
◼
►
- I like the part shortage theory,
01:44:24
◼
►
and secondarily, distant second, the demand theory.
01:44:28
◼
►
But presumably, if it's demand, we'll hear about it,
01:44:30
◼
►
and either Apple will tout it and say,
01:44:32
◼
►
"Wow, we sold, put the new Mac Pro on sale,
01:44:34
◼
►
"and the sales were way more than we thought they would be."
01:44:36
◼
►
they'll announce some number, but I doubt they'll never mention the number. And the
01:44:39
◼
►
other way to tell would be like on the earnings call, like margins on Macs went up, if Horace
01:44:43
◼
►
or somebody can calculate that and say like, "Well, what could possibly be driving margins
01:44:48
◼
►
up in the Mac market? Maybe the new bajillion dollar Mac Pro is selling huge numbers." But
01:44:52
◼
►
part sure sounds like the most likely culprit.
01:44:55
◼
►
Yeah, if I had to take my best guess, I'd say it's Intel. Yeah, the more I think about
01:45:02
◼
►
this and look at what's coming and my current setup.
01:45:06
◼
►
The more I think that I should use this Mac Pro
01:45:10
◼
►
whenever it comes in, and honestly,
01:45:12
◼
►
if it doesn't come in in the next month,
01:45:13
◼
►
I might just even cancel it.
01:45:14
◼
►
I mean, just wait 'til the next one at this point.
01:45:17
◼
►
- Don't cancel it, you have to get it.
01:45:18
◼
►
It's your job.
01:45:19
◼
►
- I already got the Apple carrier.
01:45:20
◼
►
They've already invoiced me.
01:45:22
◼
►
- You have the thing where it starts, yeah.
01:45:25
◼
►
- And now, yeah, now I'm gonna have to call
01:45:27
◼
►
and make them move the data up from whenever,
01:45:29
◼
►
like I got the Apple carrier delivered like a month ago.
01:45:33
◼
►
And so, but yeah, so now I'm definitely thinking
01:45:35
◼
►
with this one, like this is,
01:45:37
◼
►
whatever the next Mac Pro comes out
01:45:39
◼
►
with the Haswell EP chips, that will be like,
01:45:43
◼
►
you know, 10, 15% faster single threaded stuff.
01:45:46
◼
►
I'll probably upgrade to that for myself
01:45:49
◼
►
and then give this one as, to Tiff for her upgrade.
01:45:52
◼
►
- Yeah, there you go, this is the hand me down thing.
01:45:54
◼
►
- Which will make my office much quieter.
01:45:56
◼
►
- People in the chat room just cannot accept
01:45:58
◼
►
that I don't want a gaming PC.
01:45:59
◼
►
Somehow it's like a form of arrogance that I don't want a gaming PC.
01:46:04
◼
►
I just don't want one.
01:46:05
◼
►
I want different things than you.
01:46:07
◼
►
You can have a gaming PC.
01:46:08
◼
►
I don't want one.
01:46:09
◼
►
It's not, I don't think it's anything to get upset about.
01:46:15
◼
►
Just make a damn gaming rig and get over yourself.
01:46:17
◼
►
I'm not getting over, I don't think I'm too good for a game.
01:46:19
◼
►
I just don't want one.
01:46:20
◼
►
There's a thing I don't want.
01:46:22
◼
►
You can want it and you can get it, but I don't want it.
01:46:24
◼
►
And it doesn't make either one of us a better person than the other person.
01:46:29
◼
►
If I had a house where I could have a second computer set up, then I would be much more
01:46:34
◼
►
interested in a gaming PC, because I would say, "Well, I've got the gaming PC over there
01:46:36
◼
►
and my Mac over here," and I would decide which place I wanted to put which one.
01:46:39
◼
►
But I don't have that.
01:46:40
◼
►
And I don't want a KVM.
01:46:41
◼
►
"Why don't you want to get a KVM?
01:46:43
◼
►
Get over yourself!"
01:46:44
◼
►
I don't want it.
01:46:45
◼
►
I just don't.
01:46:46
◼
►
I don't want an extra complexity.
01:46:47
◼
►
I don't want one computer that does everything.
01:46:48
◼
►
I love that we just trolled Casey into another Mac Pro discussion.
01:46:52
◼
►
He's trying to go to bed.
01:46:54
◼
►
Just wait until yours arrives.
01:46:56
◼
►
Then his day of reckoning will come.
01:46:58
◼
►
He just hung up!
01:47:02
◼
►
He just lopped it.
01:47:06
◼
►
Did you see that picture from Underscore where he had
01:47:08
◼
►
his Backblaze mug on top of his Mac Pro?
01:47:10
◼
►
I'm assuming that was his Mac Pro.
01:47:14
◼
►
That was actually a Backblaze blog post.
01:47:16
◼
►
Oh, oh well.
01:47:18
◼
►
I was like, "I didn't know Underscore had a Mac Pro."
01:47:20
◼
►
Anyway, you could find out if that warms your coffee.
01:47:22
◼
►
And then accidentally spill it in G.R.
01:47:24
◼
►
$7,000 computer.
01:47:26
◼
►
$7,000 computer.
01:47:28
◼
►
- Mine was not that.
01:47:29
◼
►
It would have been $7,000
01:47:30
◼
►
if I kept the original configuration,
01:47:32
◼
►
but I felt too bad about that.
01:47:33
◼
►
And I'm like, "No, I can't do this."
01:47:34
◼
►
- Yeah, well, here, that's the one advantage
01:47:37
◼
►
that the Mac Pro probably doesn't have
01:47:38
◼
►
those little water detector things inside it.
01:47:40
◼
►
- Yeah, that's true, actually.
01:47:42
◼
►
- You're like, "What coffee?
01:47:43
◼
►
"Why does it smell like coffee in there?
01:47:44
◼
►
"I don't know, you must be crazy."
01:47:45
◼
►
- For some reason, it smells like really good coffee
01:47:47
◼
►
inside this computer.
01:47:48
◼
►
- Does it smell Kenyan?
01:47:49
◼
►
'Cause I don't have Kenyan.
01:47:51
◼
►
No, it doesn't smell Kenyan at all.