18: Aluminum-Colored Aluminum
00:00:00
◼
►
Can we do the Accidental Car podcast for a minute?
00:00:05
◼
►
Pretty please.
00:00:06
◼
►
We had a big week last week.
00:00:08
◼
►
It was a good week.
00:00:09
◼
►
It was a huge week for everybody.
00:00:12
◼
►
For the show, for John Siracusa.
00:00:15
◼
►
For everybody who matters, it was a big week.
00:00:18
◼
►
I had such a great time at WWDC and I know I speak for both of you guys in saying that.
00:00:23
◼
►
And it was especially peculiar for me, having kind of been that guy that hangs out with
00:00:28
◼
►
Marco and John for the last couple years and now getting recognized occasionally.
00:00:33
◼
►
It was the trippiest, most flattering and awesome thing.
00:00:38
◼
►
I don't even know what to make of it.
00:00:39
◼
►
I'm still like processing it all.
00:00:40
◼
►
See, I told you that would happen.
00:00:42
◼
►
When we started this podcast, I told Casey, "Look, just so you know, if you're on a podcast
00:00:48
◼
►
and people listen to it, next year at WWDC, everyone is going to know who you are."
00:00:53
◼
►
And sure enough, that's exactly what happened.
00:00:55
◼
►
People were coming up.
00:00:57
◼
►
John and I, people have known who we were at WBC for a few years, a little bit, but
00:01:02
◼
►
Casey, oh my god, he was the star. Everyone's like, "Oh my god, I love you on the show!"
00:01:07
◼
►
Everyone was so thrilled. Nobody gave a crap about us. Everyone was so thrilled to meet
00:01:12
◼
►
That is a very flattering, bold-faced lie.
00:01:14
◼
►
You were there!
00:01:16
◼
►
Well everyone was excited, but I think it was like, "Oh, you're Casey! Oh, you're Marco,
00:01:20
◼
►
and you're John." But no, all kidding aside, it was extremely flattering, and many thanks
00:01:25
◼
►
everyone who had the chutzpah to say hi. I know we talked about it a couple shows ago,
00:01:29
◼
►
but it was still extremely cool to meet all of these people that I perhaps wouldn't have
00:01:35
◼
►
had the opportunity to meet otherwise because we would have both been just faces in the
00:01:37
◼
►
crowd. So many thanks for all you guys and gals that said hi and had nice things to say
00:01:43
◼
►
no less. We only had a couple verbal complaints about Neutral, and I consider that a moral
00:01:49
◼
►
I was impressed that anybody actually listened to Neutral who came up to us at that conference.
00:01:53
◼
►
That's true.
00:01:54
◼
►
And we did have a few fans who really wanted us to bring it back.
00:01:58
◼
►
Yeah, which was also weird.
00:02:00
◼
►
And as a quick aside, I drove an M3 today.
00:02:02
◼
►
Yeah, which generation was that?
00:02:05
◼
►
Nice, all right.
00:02:06
◼
►
Yeah, it was really cool.
00:02:08
◼
►
It was like my car plus 10%, 15%.
00:02:12
◼
►
We should do a podcast about cars sometime.
00:02:13
◼
►
Yeah, maybe.
00:02:14
◼
►
You think anyone would like that?
00:02:17
◼
►
I don't think anyone will.
00:02:19
◼
►
It's not bad the pricing on the M3 is not your car plus 15%.
00:02:22
◼
►
No, it's not.
00:02:23
◼
►
No, it's not.
00:02:24
◼
►
Well, actually, I guess it's in the ballpark. How much does an M3 these days?
00:02:27
◼
►
I think a well-equipped one is something like 70 or 80, right? I mean, I think it's like
00:02:32
◼
►
in the 70s, something like that? I don't know. I never priced one out.
00:02:35
◼
►
I mean, my car plus 15% would have been... Oh, no, you're right. My car plus 15% was
00:02:41
◼
►
not even near 70. I'm dead wrong. Anyway, all right, so we should probably talk about
00:02:46
◼
►
nerdy stuff that's not cars. What did you guys think of WWDC? Let's start with Mr.
00:02:51
◼
►
Didn't we do a whole show about this last time?
00:02:53
◼
►
Well, yeah, but a lot has happened since then.
00:02:56
◼
►
We can ignore everything.
00:02:58
◼
►
I have things in the notes.
00:03:00
◼
►
Consult the notes.
00:03:03
◼
►
Actually, I've been pulling a Marco
00:03:04
◼
►
and largely ignoring the notes, but I do have them up.
00:03:06
◼
►
So with that in mind--
00:03:08
◼
►
I don't even have Chrome open.
00:03:10
◼
►
You don't have your Chrome jail open?
00:03:12
◼
►
John, would you like to talk about any of the Mac Pro
00:03:15
◼
►
details we've learned?
00:03:16
◼
►
Yeah, I got a little Mac Pro follow up.
00:03:19
◼
►
So we talked about it at length on the last show,
00:03:23
◼
►
And there are two things that I want to talk about since then.
00:03:27
◼
►
The first one is about this article that I wrote a while ago called "The Case for a True
00:03:32
◼
►
Mac Pro Successor."
00:03:35
◼
►
And it was me arguing the point before we knew what the fate of the Mac Pro was, that
00:03:38
◼
►
Apple should continue to push the envelope in desktop computer performance for all the
00:03:44
◼
►
same reasons that car manufacturers make these ridiculous cars that nobody buys that are
00:03:52
◼
►
that are not practical and that cost way too much money,
00:03:57
◼
►
and that lose money for the companies,
00:03:59
◼
►
all because they want to push the limits of car technology
00:04:02
◼
►
and performance.
00:04:03
◼
►
And in the end, deep, deep down, because the people who
00:04:06
◼
►
work at those companies love cars.
00:04:08
◼
►
And that's why they want to make supercars or halo cars,
00:04:11
◼
►
as I call them.
00:04:12
◼
►
And so when the new Mac Pro was announced last week,
00:04:18
◼
►
I thought I had addressed this in the last week's show,
00:04:20
◼
►
but apparently not clearly enough.
00:04:21
◼
►
of people ask me, "So is this a true Mac Pro successor? Does this meet the criteria
00:04:28
◼
►
that you laid out in the case for a true Mac Pro successor, or are you still disappointed?"
00:04:32
◼
►
And the fact that on the last show I was saying how this doesn't quite look like it's the
00:04:35
◼
►
machine for me, so on and so forth, people are like, "Oh, I don't see how this isn't
00:04:39
◼
►
a true Mac Pro successor, isn't it?" Well, so to be clear and spell it out, yes, this
00:04:43
◼
►
is definitely a true Mac Pro successor. It completely fits the mold of the super-card
00:04:48
◼
►
type things. It's ridiculous, it's crazy, it does not look like a normal computer. We
00:04:53
◼
►
don't know the price yet, but I assume it's going to be really expensive, certainly more
00:04:57
◼
►
expensive than the other things there. It has compromises that most people wouldn't
00:05:01
◼
►
expect, like the dual GPUs that are going to be these big honking GPUs that maybe everybody
00:05:06
◼
►
doesn't need, but at the same time it doesn't have any internal spinning disk storage, which
00:05:10
◼
►
is kind of like a supercar that has like 900 horsepower but a trunk that fits one little
00:05:14
◼
►
tiny bag in it, right? And I'm hoping, or I'm assuming Apple hopes that they sell way
00:05:19
◼
►
more Mac Pros than people sell their top-end supercars, but this computer, despite or perhaps
00:05:25
◼
►
because of the fact that it doesn't satisfy all of the practical needs of various pro
00:05:30
◼
►
users and stuff, definitely fits the bill. So despite the fact that I was disappointed
00:05:35
◼
►
in it last week for various personal reasons, as I thought I expressed in the last show,
00:05:41
◼
►
I'm happy that Apple continues to innovate to use Phil Schiller's bird in this area and
00:05:48
◼
►
to continue to chase the high end.
00:05:50
◼
►
And the second thing about the Mac Pro is that my opinion of it has softened a little
00:05:55
◼
►
bit from my own personal views since last week's episode, in that since then I've learned
00:06:02
◼
►
or actually been reminded, and I don't know why I didn't think of this last week, that
00:06:07
◼
►
the gaming performance, the thing that's really been holding me back, like, "Oh, I'm going
00:06:09
◼
►
to spend all this money on this machine, and I'm going to have all these compromises with
00:06:12
◼
►
no internal storage and everything, and I'm going to get a machine that's not going to
00:06:16
◼
►
fulfill one of my main criteria, which is to be able to play PC/Mac games really, really
00:06:21
◼
►
well, because it's got these pro GPUs in them.
00:06:25
◼
►
And to people who aren't familiar with the pro GPU market, or maybe people who are familiar
00:06:30
◼
►
— more familiar than I was — that sounds crazy.
00:06:33
◼
►
It was like, "Well, these are super high-end GPUs.
00:06:35
◼
►
Isn't that great for gaming?
00:06:36
◼
►
aren't these going to be, you know, like they're, these are like $2,000 GPUs, and
00:06:40
◼
►
there shouldn't you have awesome gaming performance on this? And if you look at like Windows benchmarks
00:06:45
◼
►
and stuff for these pro GPUs that are used for like CAD and 3D programs, and they test
00:06:51
◼
►
Windows games on them, the gaming performance of these GPUs is terrible. And you say, how
00:06:54
◼
►
can I spend $1,500 on a video card and get terrible gaming performance? And the answer
00:07:01
◼
►
is the drivers. The drivers are made to run Maya or AutoCAD or whatever other programs
00:07:07
◼
►
and used for professional design. And those programs demand precision and repeatability
00:07:13
◼
►
and reliability. They don't demand all sorts of the performance tricks that gaming GPUs
00:07:19
◼
►
use. So you'll see a GPU that costs three times as much as another one not perform as
00:07:24
◼
►
well in a game. And on the PC side, on Windows, when you buy one of those high-end GPUs, you
00:07:30
◼
►
get these special, you know, certified OpenGL drivers to be used with whatever software
00:07:35
◼
►
you bought and it works. And when you buy just like a gaming video card, even a super
00:07:39
◼
►
high-end game video card, you get a totally different driver. And that one is optimized
00:07:44
◼
►
to make sure you get really high frame rates in Crysis 3 or whatever, because they tuned
00:07:47
◼
►
the driver for that. And a lot of that tuning has to do with cheating, where they can say,
00:07:50
◼
►
"Yeah, the OpenGL spec says we're supposed to do this and that in terms of line precision
00:07:55
◼
►
anti-aliasing or occlusion or whatever, but we found that in this game, we can detect when this game is running.
00:08:01
◼
►
I don't know if they still did that, but in the old days they would detect which specific game is running
00:08:05
◼
►
and perform some optimization that they knew wouldn't cause any noticeable graphical glitching in that game
00:08:09
◼
►
just to get more performance out of it.
00:08:13
◼
►
And that's why I was disappointed. Oh, pro GPUs, that means crappy game performance.
00:08:16
◼
►
It's like the worst of both worlds, expensive video hardware and crappy game performance.
00:08:20
◼
►
But, on the Mac, that is not the case.
00:08:23
◼
►
on the Mac, historically Apple has shipped, used the same driver for the pro cards and
00:08:30
◼
►
the non-pro cards.
00:08:31
◼
►
And in the past that's meant that Apple's game performance sucked equally across all
00:08:35
◼
►
the GPUs because they always optimized the drivers for correctness.
00:08:38
◼
►
They would say, "Okay, let's do exactly what the OpenGL specs does and correctness first
00:08:42
◼
►
and we'll worry about speed later and we'll try to tweak it and so on and so forth."
00:08:44
◼
►
But over the past several releases, I think starting in 10.7, Apple has really tuned their
00:08:49
◼
►
video drivers to actually get decent performance out of games by working with companies like
00:08:53
◼
►
Valve and stuff to sort of do all those cheaty little things that you can do to make game
00:08:56
◼
►
performance better.
00:08:58
◼
►
But at the same time, those same drivers were also driving their high-end carts.
00:09:02
◼
►
So it's my expectation that when I get this new Mac Pro, which I think I am going to get
00:09:06
◼
►
now, it's going to use the exact same drivers as a Mac Pro that had a high-end Radeon like
00:09:12
◼
►
a previous generation Mac Pro.
00:09:14
◼
►
It's not going to be a special, slow, dumb, high-precision driver just for these things.
00:09:19
◼
►
going to use the exact same driver as the gaming video card would use, and that means
00:09:22
◼
►
it should have pretty darn good gaming performance, at least as good as it would have had a Mac
00:09:29
◼
►
gaming card.
00:09:30
◼
►
Now, it doesn't quite help me that much unless Apple also does drivers for boot camp, so
00:09:33
◼
►
that if I reboot into Windows, I don't want to be forced to use the Windows slow drivers
00:09:37
◼
►
for this Pro GPU or whatever, but just having decent Mac gaming performance on the thing
00:09:43
◼
►
makes me feel a lot better, so I think I'm definitely getting one of these machines now.
00:09:46
◼
►
Now, I have to ask, for your priorities as high performance, but also significant gaming,
00:09:54
◼
►
now that we know what the compromises are for the next Mac Pro, at least we know most
00:09:58
◼
►
of them, I think, why not a high-end iMac?
00:10:02
◼
►
The video cards on those things are not desktop cards.
00:10:07
◼
►
Some of them might be.
00:10:08
◼
►
Don't some of them use laptop GPUs?
00:10:10
◼
►
I think they're actually pretty good these days.
00:10:12
◼
►
I mean, it's not going to be like the equivalent of like a $400 desktop card, but I think they're
00:10:18
◼
►
pretty good.
00:10:19
◼
►
Yeah, that's what I'm looking for.
00:10:20
◼
►
They're not powerful and they're not replaceable, so I couldn't even upgrade them.
00:10:24
◼
►
Not that the GPUs are in the Mac Pro replaceable, but if I'm going to buy a machine, I always
00:10:27
◼
►
buy it with the very fastest GPU that's in it so that I can use it for five years or
00:10:33
◼
►
whatever, and at the end of those five years it'll still be good.
00:10:35
◼
►
Like I bought the highest end non-Pro video card that I could get with my current Mac
00:10:39
◼
►
Pro. And to this day, I can still play modern games on it at the full resolution of my screen
00:10:44
◼
►
with the settings on normal or even up on high. So I just want to get mileage out of the card,
00:10:48
◼
►
you know? And that would be the 8800GT?
00:10:50
◼
►
Yeah. I mean, think of a game that came out recently. Well, not that...
00:10:55
◼
►
I'm the wrong person to ask. But I'm surprised that that... Because the 8800GT is now like,
00:11:00
◼
►
what, five years old? I'm surprised, given the pace of video card innovation,
00:11:05
◼
►
I'm surprised that you can still do that with a five-year-old card.
00:11:08
◼
►
I mean, I can't play the very latest games, but I'm not playing the very latest games.
00:11:11
◼
►
When Portal 2 came out, I could play it just fine.
00:11:14
◼
►
Full frame rate, full resolution, anti-aliasing, everything, alright?
00:11:17
◼
►
And that was only a couple years ago.
00:11:18
◼
►
I think the most recent game I played was Walking Dead, which is not a graphically intensive
00:11:23
◼
►
game, but it ran fine.
00:11:24
◼
►
Diablo 3, when that came out, ran fine.
00:11:27
◼
►
This is all going to be impaired by what I hope will be my retina screen on my Mac Pro,
00:11:34
◼
►
So then that video card maybe won't last quite as long, because, I don't know, I don't know
00:11:38
◼
►
how many games will take advantage of their retina resolution going forward.
00:11:42
◼
►
But that's what I want, especially in a machine where it's not replaceable.
00:11:45
◼
►
I want to get the most mileage out of it.
00:11:47
◼
►
So I wouldn't want to buy something that's OK performance.
00:11:50
◼
►
It's obvious anything I buy is going to be faster than the 8800 GT.
00:11:54
◼
►
But I wouldn't want to buy an iMac with a sort of mediocre desktop GPU with not too
00:12:00
◼
►
much VRAM in it.
00:12:01
◼
►
That's probably going to last me three or four years, and then I would have to not play
00:12:07
◼
►
PC games anymore, think about upgrading it sooner than I wanted, especially since if
00:12:10
◼
►
I bought an iMac, the screen will probably last me five years easy, because I would probably
00:12:13
◼
►
hold out for a retina iMac, right? And I would be like, "Oh, I don't want to get rid of the
00:12:16
◼
►
screen. The only thing that's wrong with this machine is this stupid GPU that I can't replace."
00:12:21
◼
►
So better to get a machine where everything is maxed out to a ridiculous degree, and then
00:12:26
◼
►
the whole machine will age sort of together.
00:12:29
◼
►
So I had a thought about the displays, and a lot of the scuttlebutt at WWDC was, "Geez,
00:12:34
◼
►
didn't release a retina display for the Mac Pro. I mean, they made some hand-wavy talk
00:12:41
◼
►
of, "Oh, this supports 4K screens," blah, three of them, in fact, if I'm not mistaken.
00:12:47
◼
►
But they never announced an actual Apple display. And one of the things that occurred to me
00:12:51
◼
►
when the three of us were at dinner one night was, if the Mac Pro is this black—I believe
00:12:57
◼
►
it's aluminum, anodized aluminum, whatever it is, it's black—so if they release a retina
00:13:02
◼
►
display. If Apple releases a retina display, is that also going to be black? And is this
00:13:06
◼
►
the first time that we have not aluminum-colored aluminum or aluminum devices from Apple that
00:13:13
◼
►
are computers, I should say, in a long time?
00:13:16
◼
►
Right, that aren't just iPods.
00:13:17
◼
►
Right, right.
00:13:18
◼
►
Their displays are already black, though. Like, the part you can see when you're sitting
00:13:21
◼
►
in front of one. I guess the foot is silver, but they've already changed the surface
00:13:24
◼
►
of the things to be black, like the frame around the display.
00:13:27
◼
►
Not all of them.
00:13:28
◼
►
And it goes edge to edge now, right?
00:13:29
◼
►
Well, not on my high-res MacBook Pros.
00:13:31
◼
►
I mean, your point is still absolutely fair.
00:13:33
◼
►
I mean, the external monitors, like the external ones.
00:13:35
◼
►
Yeah, they change the external monitors
00:13:37
◼
►
to be black when they're facing you
00:13:38
◼
►
with the exception of the foot.
00:13:39
◼
►
And I think that still matches with the black computer.
00:13:43
◼
►
You know, I don't think that clashes.
00:13:45
◼
►
I think that's-- they're neutral tones, right?
00:13:50
◼
►
So why no displays then?
00:13:52
◼
►
Oh, I don't know.
00:13:53
◼
►
I mean, maybe they haven't decided what they can do,
00:13:54
◼
►
haven't decided pricing.
00:13:56
◼
►
Well, my theory is-- and I forget
00:13:59
◼
►
I said this last week or not, that it's interesting that Haswell is out for laptops, but they
00:14:06
◼
►
only mentioned the MacBook Airs and they only updated the Airs. So my theory is sometime
00:14:11
◼
►
later this year, in quotes, probably alongside the Mac Pro launch, they will potentially
00:14:19
◼
►
also launch new Retina MacBook Pros with Haswell with Thunderbolt 2. And alongside those, they
00:14:28
◼
►
will launch Retina displays. And only then the new Mac Pro and the new Haswell Retina
00:14:35
◼
►
MacBook Pros will be able to drive them.
00:14:37
◼
►
Do you know if that's a possibility? Haswell, CPU, and chipset, does it support Thunderbolt
00:14:46
◼
►
Thunderbolt 2, from what I know, which I think the best person to ask for this would be an
00:14:51
◼
►
An-Lol Shimpi, but the—and I'm sorry for the pronunciation if I got that wrong, which
00:14:56
◼
►
which I probably got at least some part of it wrong.
00:15:00
◼
►
I believe that the Thunderbolt 2 chip or chipset
00:15:04
◼
►
or whatever it is that does it is separate
00:15:06
◼
►
from the main motherboard chipset
00:15:08
◼
►
and then can be installed or integrated
00:15:11
◼
►
into any modern Intel board, I think.
00:15:14
◼
►
And therefore-- - Yeah,
00:15:16
◼
►
Chad Riggs says it does.
00:15:17
◼
►
I suppose that's, I would have to know the dates on that.
00:15:20
◼
►
I vaguely remember the code names
00:15:21
◼
►
of those two different chipsets.
00:15:23
◼
►
I think I only remember the, not the current one,
00:15:25
◼
►
the next next one which is like Falcon Ridge or something but anyway I believe
00:15:28
◼
►
I believe Falcon Ridge is Thunderbolt 2. I think that's the next next one. The next one is
00:15:33
◼
►
something else Ridge. Anyway that is a reasonable reason why they those things
00:15:37
◼
►
could have been delayed that they're gonna run Thunderbolt 2 but right because
00:15:40
◼
►
it's weird that they didn't get any mention at all and yeah and those chips
00:15:44
◼
►
are ready like it's what we think anyway I mean the other explanation is maybe
00:15:47
◼
►
that Intel can't deliver those CPUs in volume yet that that's possible that's
00:15:52
◼
►
certainly a more boring explanation for for the delay but Macbook Air doesn't use the same thing the Macbook Air uses the ultra low power
00:15:58
◼
►
Vailing correct this big honking package thing which is totally different and apparently is enough of those to say hey the Macbook Airs are
00:16:03
◼
►
shipping today right and
00:16:05
◼
►
Usually I would expect those would be like the better binned parts because those are the ones that can run at super low voltages right
00:16:11
◼
►
I mean like you would think if they can deliver those they can probably deliver the big ones
00:16:14
◼
►
yeah, you would think so I think the
00:16:18
◼
►
What do you call it?
00:16:19
◼
►
The Thunderbolt 2 chipset thing could be the delay.
00:16:22
◼
►
Or it could be they just have excess inventory
00:16:23
◼
►
of the Retina MacBook Pros they want to get rid of
00:16:25
◼
►
or something.
00:16:26
◼
►
I don't know.
00:16:27
◼
►
Or they're just holding it back until they
00:16:29
◼
►
can launch the Mac Pro, which is at least Q3,
00:16:32
◼
►
because the Mac Pro CPUs aren't out yet.
00:16:34
◼
►
And so if they can do a big Pro launch, where they satisfy
00:16:38
◼
►
all the Pros at once with a Mac Pro, new Retina MacBook
00:16:41
◼
►
Pros, and a Retina display, that would be a nice little event.
00:16:45
◼
►
And maybe they coincide it with a minor update
00:16:48
◼
►
to Final Cut X or something like that.
00:16:51
◼
►
Something like that.
00:16:52
◼
►
It would make sense to combine those timers
00:16:55
◼
►
and to coalesce those timers into one thing.
00:16:58
◼
►
That whole Mac Pro announcement was just really weird.
00:17:03
◼
►
I mean, it was acknowledged to be weird in the keynote,
00:17:05
◼
►
where they're like, we normally don't do this.
00:17:07
◼
►
It's like, yeah, you normally don't do this.
00:17:09
◼
►
Like, where you say, this product is really off
00:17:11
◼
►
in the distance, but we know that people
00:17:13
◼
►
are going to freak out if we don't say anything about it.
00:17:16
◼
►
It's almost as if last year at WWDC they said,
00:17:19
◼
►
"I know you're all waiting for a Mac Pro announcement,
00:17:21
◼
►
"and here's these ones that aren't really that new,
00:17:24
◼
►
"but trust us, next year we'll have a good one."
00:17:26
◼
►
I mean, they kinda did that by having a public statement,
00:17:28
◼
►
or not a public statement, an email response
00:17:30
◼
►
from Tim Cook saying, "Oh yeah, I know.
00:17:32
◼
►
"Next year, we'll have something nice."
00:17:33
◼
►
But like, pre-announcing products, it's just crazy.
00:17:36
◼
►
And I guess they did it for damage control,
00:17:38
◼
►
because if they didn't, we all would've come out.
00:17:39
◼
►
I mean, that's why none of us expected
00:17:41
◼
►
a Mac Pro announcement, we were even joking about it,
00:17:43
◼
►
because we knew it couldn't possibly be ready,
00:17:45
◼
►
because we knew what kind of CPUs it would have to use,
00:17:47
◼
►
and those weren't ready.
00:17:48
◼
►
And sure enough, those aren't ready.
00:17:50
◼
►
But Apple said, you know what?
00:17:51
◼
►
We're going to show it to you anyway.
00:17:53
◼
►
You can't buy it for a while.
00:17:54
◼
►
We won't even tell you if we have monitors for it.
00:17:56
◼
►
We won't tell you anything about pricing.
00:17:57
◼
►
But it's here.
00:17:58
◼
►
It's shaped like a garbage can.
00:18:00
◼
►
It's coming.
00:18:02
◼
►
I think a good point, too.
00:18:04
◼
►
QRS in the chat room said Aperture 4, maybe,
00:18:08
◼
►
is something to consider here.
00:18:10
◼
►
You know, the new Mac Pro has this pretty lopsided design where it has only one CPU
00:18:18
◼
►
socket, so it can get a good amount of CPU power in there, but then it has this insane
00:18:23
◼
►
amount of GPU power that seems, from the wording they've used and what's on their side, it
00:18:29
◼
►
seems as though the dual GPU setup is not optional.
00:18:33
◼
►
It looks like all the Mac Pros will come with the same GPU setup.
00:18:37
◼
►
And if that's the case, and obviously that's going to have potential cost implications,
00:18:43
◼
►
but that is a really lopsided power balance of, you know, you get some CPU power, but
00:18:48
◼
►
what you really want to buy this thing for is the GPUs.
00:18:51
◼
►
And what's interesting, you know, I've seen a few places report that only one of the GPUs
00:18:59
◼
►
is going to be used to drive the displays, and that the other one is going to be used
00:19:04
◼
►
exclusively for OpenCL-type computations.
00:19:09
◼
►
So it's interesting that you're going to have this ridiculous amount of power that today only a few apps
00:19:14
◼
►
really make any good use of, right? I don't think it's very widely supported yet.
00:19:19
◼
►
Maybe Apple's Pro apps are going to be substantially shifted
00:19:24
◼
►
over to put a lot of work into OpenCL, maybe more than they already are.
00:19:29
◼
►
already doing some.
00:19:32
◼
►
Aperture already uses the GPUs like crazy.
00:19:34
◼
►
And it's not so much that one GPU is dedicated to OpenCL.
00:19:37
◼
►
It's that only one GPU is connected up
00:19:39
◼
►
to the Thunderbolt ports.
00:19:41
◼
►
So what's the--
00:19:42
◼
►
And so they're both available for OpenCL.
00:19:44
◼
►
When you write an OpenCL program,
00:19:46
◼
►
you'll see both of those GPUs as available as whatever
00:19:48
◼
►
the-- I think what they call them, like computing resources.
00:19:51
◼
►
You see one CPU and two GPUs.
00:19:53
◼
►
So you can use both of them.
00:19:55
◼
►
It's just that only one of them has a place
00:19:58
◼
►
where you can plug in a display.
00:19:59
◼
►
So the other one is never going to drive a display, but even when one is driving a display,
00:20:04
◼
►
you could run OpenCL stuff on both of them.
00:20:06
◼
►
Right, okay.
00:20:08
◼
►
And then what's interesting about that is that now you'll have this Mac Pro that, for
00:20:14
◼
►
other reasons, it probably is going to be a pretty bad deal.
00:20:18
◼
►
It's probably not going to be a great value for its CPU performance.
00:20:21
◼
►
It's not going to be a great value for its RAM ceiling.
00:20:23
◼
►
There's all these different things.
00:20:24
◼
►
I expect this thing to cost like $3,000 or $4,000 bucks base.
00:20:30
◼
►
But if pro users are using these certain software
00:20:33
◼
►
packages that make really great use of OpenCL,
00:20:37
◼
►
then this machine is going to blow away
00:20:39
◼
►
the entire rest of the Mac lineup so much.
00:20:43
◼
►
Well, think about what those people would have to pay before.
00:20:46
◼
►
During the lunchtime demo where the guy from Pixar, W2C,
00:20:49
◼
►
was up there demoing that program
00:20:50
◼
►
and saying how great it was.
00:20:52
◼
►
If he wanted to get the equivalent GPU
00:20:53
◼
►
power in another machine, like even just the current Mac Pro, it would probably cost him
00:20:58
◼
►
the price of a new Mac Pro just to buy the video cards, because they're so ridiculous,
00:21:02
◼
►
like $3,500 for the video card.
00:21:05
◼
►
And that's another thing on the Mac Pro.
00:21:07
◼
►
I was thinking about pricing.
00:21:08
◼
►
I think I tweeted this at Dr. Wave this week, where when we both came out of the-- Marco
00:21:14
◼
►
and I came out of the keynote, we both said like $2,999 was our base price for the thing.
00:21:23
◼
►
But now I think I've changed that, and I think they could hit 2,500 for the lowest, lowest
00:21:30
◼
►
And I think the way they could do that is the AMD Fire Pro GPU line comes in a lot of
00:21:35
◼
►
different sizes.
00:21:36
◼
►
And if Apple decides to offer anything other than the super duper high-end one, they could
00:21:43
◼
►
reduce the price a lot.
00:21:44
◼
►
Because I think everything else in there is relatively cheap.
00:21:46
◼
►
Like there's not as many moving parts.
00:21:47
◼
►
There's just one Intel CPU that cuts like 500 bucks off the price right there, which
00:21:52
◼
►
Apple's going to have crazy margins on their stupid PCI Express SSD thing, I'm sure, whatever.
00:21:57
◼
►
The RAM middling. And if they can get the "crappy" Fire Pro GPUs in there with much,
00:22:04
◼
►
much less VRAM instead of the maximum, I think I read together the maximum.
00:22:07
◼
►
I believe there's six gigs each.
00:22:08
◼
►
Yeah, six gigs each. I thought it was six gigs combined. So six gigs of VRAM each. And
00:22:12
◼
►
again, gaming video cards at this point have two gigabytes of VRAM, like the most expensive
00:22:16
◼
►
gaming cards you can get. These are going to have six gigs each.
00:22:18
◼
►
And you know it's not gonna ship with a base RAM of the whole machine of 12 gigs
00:22:22
◼
►
You know like like the video cards are gonna have more RAM than the main machine
00:22:25
◼
►
I think the base might be 16 gigs
00:22:27
◼
►
But but anyway if they if they cheap out on the GPUs
00:22:29
◼
►
You could they could have an entry-level model that no one wants to buy including me for a 2,500 bucks
00:22:34
◼
►
So it sounds like both of you guys are in for one though
00:22:38
◼
►
Marco's gonna buy one for every room in the house doubles a ways better
00:22:44
◼
►
I think I'll probably buy one, but I'm not--
00:22:49
◼
►
the big two questions about what the price is going to be, and whether there will be retina displays.
00:22:54
◼
►
If this ends up being one of the only machines that can drive a retina display,
00:22:59
◼
►
and maybe the only one that can do it really well when those eventually come out,
00:23:04
◼
►
then I'll buy one, no question. Because I really want a desktop-sized retina display.
00:23:09
◼
►
the only one that's going to be able to play games on the right
00:23:11
◼
►
end of the display.
00:23:11
◼
►
I know how important that is to you.
00:23:13
◼
►
Right, yeah.
00:23:13
◼
►
I don't care about that at all.
00:23:15
◼
►
I would feel kind of like an idiot
00:23:18
◼
►
buying this computer that has these two
00:23:19
◼
►
ridiculous high-powered GPUs and using them most of the time
00:23:24
◼
►
to display TextMate and a web browser or Xcode.
00:23:29
◼
►
That's usually what I'm doing.
00:23:30
◼
►
Someone asked on Twitter today, won't text editor developers
00:23:35
◼
►
and the people who write Xcode now change their applications
00:23:38
◼
►
to take advantage of those dual GPUs.
00:23:40
◼
►
- Right, yeah, how?
00:23:42
◼
►
- I'm having trouble thinking of a way
00:23:45
◼
►
that you can use that kind of GPU power
00:23:47
◼
►
in your text editor unless all the text
00:23:50
◼
►
was like made 3D and flying through
00:23:52
◼
►
some kind of world as you typed, I don't know.
00:23:54
◼
►
- So we're getting the Matrix text editor.
00:23:57
◼
►
- Right, Minority Report.
00:23:59
◼
►
- Yeah, right.
00:24:00
◼
►
All right, so is that all on the Mac Pro?
00:24:03
◼
►
- I guess for now.
00:24:04
◼
►
I mean, we really don't know much about it yet.
00:24:06
◼
►
That's the big thing.
00:24:07
◼
►
Like, until we know pricing and options,
00:24:11
◼
►
and possibly retina question,
00:24:14
◼
►
I think it's gonna be hard to make any other
00:24:17
◼
►
really great statements about it,
00:24:18
◼
►
just because we don't have it yet,
00:24:20
◼
►
and there's so much we still don't know.
00:24:22
◼
►
- All right, there's another piece of follow-up
00:24:26
◼
►
that I think mostly John wanted to talk about,
00:24:28
◼
►
then maybe we can do a sponsor.
00:24:29
◼
►
So, John, tell me about the new Xbox
00:24:31
◼
►
that just came out today.
00:24:34
◼
►
- Yeah, this is the obvious joke.
00:24:36
◼
►
You know, sometimes you wonder if these stories happen
00:24:42
◼
►
because there's a perfect name for it.
00:24:46
◼
►
They just couldn't resist.
00:24:47
◼
►
So the show note and the million headlines
00:24:50
◼
►
is Xbox 180, which is the obvious headline for the story
00:24:54
◼
►
that Microsoft has reversed its decision on all of the DRM,
00:24:58
◼
►
digital rights management, used game, always online things
00:25:02
◼
►
about the Xbox One that everyone hated.
00:25:05
◼
►
And so to recap, things that people hated were the Xbox had to check in with Microsoft
00:25:10
◼
►
servers every 24 hours you were locked out of it.
00:25:13
◼
►
People hated that.
00:25:14
◼
►
People who were like, especially the military, are people who are going to be away from an
00:25:17
◼
►
internet connection for a long time, even just people who didn't like the idea of having
00:25:19
◼
►
to check in.
00:25:21
◼
►
The fact that you couldn't sell games, game disks to people because the game disk was
00:25:26
◼
►
just a convenient way for you to get the bits onto your computer and all the rights of the
00:25:29
◼
►
game had to do with the DRM.
00:25:32
◼
►
And so if you bought a game in a store and you got the disc,
00:25:35
◼
►
selling that disc to your friend was pointless
00:25:36
◼
►
because if they put that disc into their machine,
00:25:38
◼
►
it would do nothing for them because it would say,
00:25:39
◼
►
"Oh, you don't own this game
00:25:40
◼
►
"because you don't have the rights to it
00:25:41
◼
►
"according to our servers."
00:25:43
◼
►
And game companies were allowed to not allow their games
00:25:45
◼
►
to be resold even in digital form.
00:25:48
◼
►
And so all these things pissed off gamers
00:25:50
◼
►
and at E3, Sony hammered them in their presentations.
00:25:55
◼
►
Sony's presentation was all about,
00:25:56
◼
►
"Look at how much better we are than Microsoft."
00:25:59
◼
►
And Sony was getting like standing ovations
00:26:01
◼
►
for standard features of game consoles for the past two decades.
00:26:05
◼
►
Like, "Oh my God, it's amazing!
00:26:07
◼
►
I can buy a disc in the store and then sell it to my friend! Woo!"
00:26:10
◼
►
Anyway, Microsoft was really getting hammered.
00:26:13
◼
►
I saw one online poll, maybe it was Amazon or some other site.
00:26:17
◼
►
It was like, "Hey guys, who's thinking about
00:26:20
◼
►
getting one of the next generation consoles?"
00:26:22
◼
►
It was just PS4 versus Xbox One, because no one cares about the Wii U.
00:26:28
◼
►
Normally those polls like on the dawn of a console generation launch are always like
00:26:32
◼
►
50/50 each because all the fanboys from both of the consoles go there and they all fill the ballot box and it's like you know
00:26:37
◼
►
Pretty pretty much a dead heat and this was like not over 90% for the ps4 and like the rest for the Xbox one
00:26:44
◼
►
So it looks like a blowout and that's just you know, one random poll could have just been a bunch of Sony fans
00:26:49
◼
►
Who knows but like you never I've never seen that at all the console launches that I've been through
00:26:53
◼
►
So things were looking bad for Microsoft and what they did which was kind of gutsy but also kind of
00:26:58
◼
►
Lame and weird or whatever was just reversed everything. It said never never mind
00:27:03
◼
►
It's exactly like the Xbox 360 you go to the store you buy discs and that's it
00:27:07
◼
►
You can sell the disc it works exactly like the 360 and they also eliminated all the good features of the Xbox one where you
00:27:13
◼
►
Know everyone in your family could play the game for free
00:27:15
◼
►
Even if they didn't live with you like up to ten people in your family could play the game
00:27:18
◼
►
So if you bought it then like your brother at college automatically got the game for free
00:27:23
◼
►
he didn't have to buy it again, you didn't have to ship him a disk.
00:27:26
◼
►
And pure digital downloads now, it's just like the 360 where you can do a digital download,
00:27:30
◼
►
but if you buy a physical disk, the disk has to be in the drive while you're playing the
00:27:33
◼
►
game, which sucks and is stupid because why does the disk need to be there?
00:27:36
◼
►
Oh, it's because they just completely reversed everything they said.
00:27:39
◼
►
I don't even know how they can do this at this late stage.
00:27:41
◼
►
It seems like all the deals involved with publishers and all the software involved,
00:27:47
◼
►
they're a completely reversing course.
00:27:49
◼
►
And most people are happy about it.
00:27:51
◼
►
They got rid of the Always Online thing.
00:27:52
◼
►
They said you have to be online when you set up your Xbox one
00:27:55
◼
►
But after that you can just be completely offline and as long as the game you're using doesn't need internet connectivity to run
00:28:00
◼
►
Then you're fine
00:28:02
◼
►
So this is kind of a mixed bag it it's good in that they reverse their stupid decisions
00:28:08
◼
►
It's bad and that they got rid of all the things that might have been cool
00:28:12
◼
►
And I think it's bad like long term because as I think I said when we originally talked about the Xbox one
00:28:16
◼
►
Everything they were doing
00:28:18
◼
►
It was done badly, but in broad strokes the idea that you don't own a physical disk instead you own rights to something online
00:28:25
◼
►
That's good for all the convenience reasons
00:28:27
◼
►
They just need to get the particulars of it right like once once that's the case you can't you don't use that to then give
00:28:34
◼
►
The publishers more power and forbid people from reselling games and everything just make it instead
00:28:38
◼
►
You should say okay now
00:28:39
◼
►
It's even easier for you to sell a game to your friend sell it through our online thing you don't have to
00:28:43
◼
►
You know bring the disk over to their house, and you don't have to do any of those stuff
00:28:46
◼
►
and it's not tied to your account or whatever, you should be able to sell games, sell used
00:28:50
◼
►
games, resell them, and let Microsoft take a little cut.
00:28:53
◼
►
I think Apple has shown that people are not opposed to the idea that the middleman gets
00:28:58
◼
►
some small cut from providing the convenience of buying and selling goods online.
00:29:05
◼
►
So it's kind of a shame that we've kind of hit the reset button because Microsoft's policies
00:29:09
◼
►
were so boneheaded, but the overall idea that spinning plastic disks are stupid and should
00:29:14
◼
►
really just be an accelerated way to download things for you and really the entire marketplace
00:29:19
◼
►
should be online. I mean Apple's proven. The entire marketplace is being aligned for everything.
00:29:22
◼
►
For their desktop operating systems, for their desktop software, for their handheld software.
00:29:25
◼
►
That model works. People like it. It's great. And Apple's taken 30%. I mean Microsoft could take
00:29:30
◼
►
like 5% of used game sales and gamers would still love them for the convenience of being able to
00:29:35
◼
►
one-click sell their game to their friend and get, you know, 10 bucks back or whatever.
00:29:41
◼
►
So that's the story. I'm kind of sad about it. I was never gonna buy an Xbox One anyway.
00:29:45
◼
►
It's just kind of sad to see Microsoft backpedal like that, when really what they could have done
00:29:49
◼
►
is just fixed everything and kept the good and just got rid of the bad.
00:29:52
◼
►
So thumbs up on this? I mean, it sounds like you are not pleased with this,
00:29:57
◼
►
but you are pleased with where it ended?
00:29:59
◼
►
It's better than what they had before. What they had before was just a terrible policy
00:30:04
◼
►
that everyone hated. They just threw out the baby with the bathwater. And, you know,
00:30:08
◼
►
Like, I like them trying to make progress.
00:30:11
◼
►
They just went a little bit off in the wrong direction.
00:30:14
◼
►
And their correction was history eraser button.
00:30:17
◼
►
This never happened.
00:30:18
◼
►
This thing just behaves like the Xbox 360.
00:30:20
◼
►
Never mind, guys.
00:30:21
◼
►
Marco, you want to talk to us about Squarespace?
00:30:25
◼
►
I would love to talk to you about Squarespace.
00:30:27
◼
►
This episode is brought to you, in fact, by Squarespace.
00:30:30
◼
►
They have the all-in-one platform that makes it easy to create your own website.
00:30:34
◼
►
For a free trial and 10% off, go to squarespace.com and use offer code ATP6 for Accidental Tech
00:30:41
◼
►
Podcast the month of 6.
00:30:43
◼
►
Squarespace has always updated their platform with new features, new designs, and more support.
00:30:47
◼
►
They have beautiful designs for you to start with and tons of style options for you to
00:30:51
◼
►
adjust so you can really create your own space online.
00:30:54
◼
►
Hence the name, you know.
00:30:56
◼
►
Squarespace takes care of hosting, SEO, and they even make sure your site has a responsive
00:31:00
◼
►
mobile design so it looks great on any device.
00:31:03
◼
►
It's incredibly easy to use, and if you ever need any help, they have amazing support that
00:31:10
◼
►
Squarespace starts at just $8 a month, and that includes a custom domain name if you
00:31:13
◼
►
sign up for a year in advance.
00:31:16
◼
►
As we said earlier, you can try Squarespace for free, no credit card required.
00:31:19
◼
►
That's really nice.
00:31:21
◼
►
You don't have to give them a credit card to start your trial, and then if you forget
00:31:23
◼
►
to cancel it, they bill you.
00:31:24
◼
►
No, no, no, it's not like that at all.
00:31:27
◼
►
Free trial, no credit card required.
00:31:29
◼
►
If you purchase, make sure you get 10% off and support our show by using the coupon code
00:31:36
◼
►
Squarespace is everything you need to create an exceptional website.
00:31:39
◼
►
Thanks to Squarespace for sponsoring.
00:31:40
◼
►
Yeah, and I mean, our site is run on Squarespace and neutrals, and we've never had not one
00:31:47
◼
►
Wait, has that worked?
00:31:48
◼
►
Never had not one?
00:31:49
◼
►
You know what I meant.
00:31:50
◼
►
I'm getting more and more southern with each passing day.
00:31:52
◼
►
It's not terrible.
00:31:53
◼
►
It's just different.
00:31:54
◼
►
Well, you have to offset us.
00:31:55
◼
►
Yeah, well, that's true.
00:31:56
◼
►
So I want to talk about iOS 7 a little bit, and we have a couple of things in our accidental
00:32:03
◼
►
And I want to go off the rails a little bit, and I want to actually go back to ATP episode
00:32:09
◼
►
And the reason I want to do that is because ATP episode 1, before it was really a podcast
00:32:15
◼
►
at all, was the three of us talking about an iPhone Plus.
00:32:20
◼
►
And we were talking about how one could extrapolate and theorize what size it would be, whether
00:32:26
◼
►
or not it would exist, et cetera.
00:32:28
◼
►
And one of the things that's been bugging me
00:32:30
◼
►
in a good way about what we saw during the keynote
00:32:35
◼
►
was that gestures are a big deal in iOS 7.
00:32:38
◼
►
And specifically, there's a gesture
00:32:40
◼
►
to go back a screen in iOS 7.
00:32:43
◼
►
And there's been a lot of talk about gestures in iOS 7.
00:32:47
◼
►
And the thing that struck me about the gesture
00:32:48
◼
►
to go back a screen is if it's very easy, kind of system-wide,
00:32:52
◼
►
to go back one level, it may not be so terrible to have a back button that, at least for right-handed
00:33:00
◼
►
people, is too far away. So, in other words, if you look at the iPhone 5, for most normal-sized
00:33:07
◼
►
people, the back button is—and normal-sized right-handed people—the back button is way
00:33:12
◼
►
up and to the left and is a little bit of a stretch to reach. Well, what if you didn't
00:33:16
◼
►
have to reach that anymore? Then could the phone—would that be enough to make it not
00:33:21
◼
►
annoying to have a bigger phone. Does that make sense?
00:33:24
◼
►
Well, first of all, I think that you... it sounds like you're saying that right-handed
00:33:28
◼
►
people have to hold their phone in their right hand.
00:33:31
◼
►
That's true, and obviously, well, that was the assumption, but you're already making
00:33:34
◼
►
a great point.
00:33:35
◼
►
What's wrong? What? You do that?
00:33:38
◼
►
I hold my phone in my right hand.
00:33:39
◼
►
Yeah, I hold my phone in my right hand.
00:33:41
◼
►
That's crazy talk!
00:33:42
◼
►
Well, I mean, I don't have a phone, but you know what I mean. I hold my iPod touch in
00:33:44
◼
►
my right hand. I mean, I do it lefty too, but...
00:33:46
◼
►
You guys are nuts.
00:33:47
◼
►
Well, think about the slide to open. How do you do that with your left hand?
00:33:51
◼
►
That's weird. My left thumb. No, it works much better when you're
00:33:55
◼
►
pulling your thumb towards them when you're extending your thumb out. Agreed.
00:33:59
◼
►
You guys are nuts. Well, I think what's interesting also, and
00:34:03
◼
►
I don't know, this might
00:34:07
◼
►
I think I can safely say without violating the NDA
00:34:11
◼
►
I don't think anyone's going to complain if I say that auto layout has been
00:34:15
◼
►
heavily encouraged. And so you look at a few things. You look at that they're really pushing
00:34:22
◼
►
you to use auto layout. And the new design of iOS 7 even, and the designs they're kind
00:34:30
◼
►
of encouraging by example in the apps of things like shirping away ornamentation and big heavy
00:34:35
◼
►
textures and everything else, the designs are probably pretty stretchable. And more
00:34:41
◼
►
so than they used to be. You know, where it used to have, it used to be back before the
00:34:45
◼
►
iPhone 5 that you could design like the old Tapbots apps before Tweetbot, it was like
00:34:52
◼
►
Convertbot and stuff like that, where you could basically design a 320x480 screen and
00:34:58
◼
►
that was it. That was your whole app. You could just design this one big bitmap because
00:35:02
◼
►
you only had one screen size to deal with.
00:35:05
◼
►
It was like web development with tables when you'd slice up everything into images and
00:35:09
◼
►
to make everything about tables.
00:35:10
◼
►
And iOS 7 is responsive design.
00:35:12
◼
►
Exactly, yeah.
00:35:13
◼
►
Like, iOS 7 is-- like, the visual style
00:35:17
◼
►
they're going for-- you know, first the iPhone 5
00:35:19
◼
►
told everyone, oh, crap.
00:35:20
◼
►
You know, if your app is not just like a scrolling view
00:35:24
◼
►
with bars on top and bottom, this
00:35:26
◼
►
is going to be non-trivial to do.
00:35:28
◼
►
But now I think the encouragement
00:35:32
◼
►
to use auto layout, plus this back gesture,
00:35:36
◼
►
plus the whole style of iOS 7 being so flexible, I think, more easily and breaking fewer things
00:35:45
◼
►
visually. I think that all is, if not pointing to different iPhone screen sizes, I think
00:35:52
◼
►
it would at least pave the way to make that a lot easier to do if they chose to. And reading
00:35:58
◼
►
the tea leaves a little bit, it would not surprise me at all if they did a new iPhone
00:36:03
◼
►
this fall that was, and maybe they do more than one,
00:36:07
◼
►
but we talked before, I think they need a bigger screen
00:36:11
◼
►
iPhone, because whatever Tim Cook says about the displays,
00:36:15
◼
►
whatever people who are big Apple fans say about phone
00:36:19
◼
►
sizes, the fact is the market is demanding them significantly.
00:36:23
◼
►
And Apple is losing a lot of the high-end market,
00:36:27
◼
►
which is the profitable market. They're losing a lot of that high-end market by
00:36:31
◼
►
not having a larger screen phone.
00:36:34
◼
►
- I saw a monstrous phone today.
00:36:35
◼
►
I'm assuming it was a Samsung,
00:36:36
◼
►
and it was in the hands of a young child,
00:36:38
◼
►
and it just made it look even bigger.
00:36:40
◼
►
It was like comically, yeah.
00:36:41
◼
►
I guess it had to be one of those note things,
00:36:43
◼
►
but it was ridiculous.
00:36:44
◼
►
It looked like an iPad mini.
00:36:45
◼
►
Yeah, there's a bunch of things in iOS 7
00:36:47
◼
►
that lend itself to this.
00:36:49
◼
►
Even like the lock screen with the gesture for swiping,
00:36:52
◼
►
where you don't have to swipe in that one particular region,
00:36:53
◼
►
you can swipe anywhere.
00:36:55
◼
►
The icons in the home screen are bigger.
00:36:57
◼
►
So, I mean, anything they make bigger,
00:37:00
◼
►
you're like, oh, well, this will look more normal on a larger size.
00:37:03
◼
►
Even in the navigation bar, the text that's in the buttons that would say the word "back"
00:37:08
◼
►
for the back button, that text is larger because the buttons don't have borders around them.
00:37:13
◼
►
And anything that they make larger, you think, okay, well, when this is on a larger phone,
00:37:17
◼
►
it will fit in better there.
00:37:19
◼
►
It's not going to complete extremes because they do have the adjustable text sizing.
00:37:22
◼
►
Did they show that in the keynote?
00:37:24
◼
►
I just broke it in the A.
00:37:25
◼
►
I thought they did.
00:37:26
◼
►
But whatever.
00:37:28
◼
►
adjustable text sizing doesn't actually alter the size of things like navigation elements,
00:37:33
◼
►
because that would force people to use auto layout.
00:37:34
◼
►
You really use auto layout.
00:37:35
◼
►
Right, like the bar metrics are all, I think, permanent.
00:37:38
◼
►
Right, but like I said, the button text is bigger.
00:37:41
◼
►
So they're trying to strike a balance.
00:37:42
◼
►
They don't want everything to be bigger, because then it would look wrong on the smaller phone.
00:37:45
◼
►
They don't want everything to scale, because that will make app development a nightmare.
00:37:48
◼
►
But you know, auto layout combined with larger icons, combined with bigger text on the navigation,
00:37:52
◼
►
but with the same nav bar sizes and all that stuff, it's like, I mean, as we were discussing
00:37:57
◼
►
in the first episode of ATP, we don't expect a humongously bigger phone, just a little
00:38:01
◼
►
bit bigger, and bigger in two dimensions.
00:38:05
◼
►
And so I think iOS 7 is perfectly suited for an ever so slightly bigger iPhone that both
00:38:09
◼
►
has a slightly higher resolution and also like a lower dot per inch, because then you
00:38:13
◼
►
could, you know, those two factors combine, those two relatively small factors combine,
00:38:18
◼
►
give you a phone that is bigger than the iPhone 5, but is not comically large.
00:38:23
◼
►
Right, and before, when we were talking about this,
00:38:26
◼
►
whenever that was, like five months ago,
00:38:28
◼
►
or whatever that was, I had my theory about,
00:38:31
◼
►
well, they can keep the same resolution,
00:38:33
◼
►
just make everything a little bit bigger,
00:38:35
◼
►
and everyone would be fine with that.
00:38:37
◼
►
Now, I'm not so sure that's the case.
00:38:39
◼
►
I think you're right that they could just increase
00:38:41
◼
►
the resolution a little bit, and just make the panel,
00:38:44
◼
►
give us, what is it now, four inches diagonal?
00:38:47
◼
►
Give us maybe like a five inch one,
00:38:49
◼
►
or even four and a half inch would look substantially larger.
00:38:52
◼
►
larger. And I think they could do that and even just scale the resolution up proportionally
00:38:58
◼
►
if they really want to. And I think now they're obviously preparing for non-fixed resolution
00:39:07
◼
►
iPhones, if that makes sense. Or rather, for multiple sizes of iPhones. I think the pieces
00:39:13
◼
►
are in place now that the T-leads are starting to line up to say, "This is probably where
00:39:18
◼
►
they're heading."
00:39:19
◼
►
It still doesn't quite address the Andy and Nocko issue that I think we discussed in that
00:39:22
◼
►
first episode, which is that the reason he loves Android phones with larger screens is
00:39:25
◼
►
not just that it's larger, which I think is at least half of it, but there's another part
00:39:29
◼
►
of it is that Android phones, when running on larger screen, or Android software running
00:39:34
◼
►
on larger screen phones, put up more UI, and a miniature version of what iPad version of
00:39:41
◼
►
Because once you have the iPad version, "Oh, I've got all this space, I can have a totally
00:39:43
◼
►
different UI," well, a slightly bigger phone, if it's bigger enough, maybe you have room
00:39:48
◼
►
room for a toolbar and before you didn't. Maybe you have room for one more toolbar button.
00:39:52
◼
►
There are things that you can do to actually give you an application that doesn't just
00:39:55
◼
►
give you more viewable area for your content, which is great and everything, and doesn't
00:39:58
◼
►
just have larger text sizes and larger buttons, but also says, "Oh, this is room for a little
00:40:02
◼
►
bit more information and maybe a feature that didn't fit on the phone can fit there." I
00:40:06
◼
►
don't know if Apple's phone would be bigger enough to even give you one more toolbar icon
00:40:11
◼
►
for the space or one more toolbar word in the new world of iOS 7 where they like to
00:40:15
◼
►
words sometimes instead of icons, but it's possible. It's possible that applications,
00:40:20
◼
►
like you've got optimized for iPad, right? So it's a totally different application, basically,
00:40:24
◼
►
even though under the covers it might be very similar, but the UI can be very different.
00:40:27
◼
►
And then you have your iPhone 5 size version of it, and then you have your iPhone 6 Plus
00:40:32
◼
►
or whatever, where you get one more toolbar icon, or you didn't have a toolbar before
00:40:36
◼
►
and now you do, or you have another little row of things on the right side or something
00:40:39
◼
►
like that. I would really be interested in seeing that, but that's the last piece of
00:40:42
◼
►
the puzzle. I don't think that's necessary. I think simply making a larger screen is plenty.
00:40:47
◼
►
Bigger resolution, larger everything. People will still love that. But if it's possible
00:40:52
◼
►
to optimize your app for it, the apps that do that to provide a little bit more UI and
00:40:56
◼
►
features, I think that will be the icing on the cake.
00:40:59
◼
►
Yeah, we'll see what happens. I just thought it was interesting that all the signs are
00:41:04
◼
►
pointing more towards yes. And that gesture, I don't know why, but for me it really made
00:41:09
◼
►
me think, you know what, this iPhone Plus or whatever they're going to call it, that
00:41:12
◼
►
really could be a thing.
00:41:14
◼
►
The other thing that's been noodling at me all week since I left the keynote was their
00:41:19
◼
►
talk about iOS version adoption.
00:41:22
◼
►
And the general gist of it is that, oh, everyone upgrades to the latest version of iOS immediately.
00:41:27
◼
►
And of course, immediately is defined as a few weeks or whatever the case may be.
00:41:32
◼
►
But people upgrade to the latest version of iOS very quickly.
00:41:35
◼
►
And that's generally true, especially on point releases.
00:41:38
◼
►
But what occurred to me was, I remember reading David Smith's iOS version stats and seeing
00:41:44
◼
►
that adoption of iOS 6 was not that quick at all because everyone was freaking out about
00:41:50
◼
►
Well, I think that's actually not supported by the data.
00:41:55
◼
►
That's a very, very common theory.
00:41:58
◼
►
But like, so basically the theory was, okay, everyone's holding back because they don't
00:42:03
◼
►
want iOS 6 maps, etc.
00:42:05
◼
►
And then the theory was that once Google Maps app comes out,
00:42:10
◼
►
then you should see a big bump in 6 adoption.
00:42:13
◼
►
And you didn't.
00:42:14
◼
►
Like there was almost no change in the rate of adoption
00:42:17
◼
►
when the Google Maps app came out for iOS.
00:42:22
◼
►
And so it looks like that probably was not the reason.
00:42:26
◼
►
I mean, for me, I think the biggest reason
00:42:28
◼
►
why iOS 6 adoption-- I think it climbed
00:42:31
◼
►
at a relatively normal rate.
00:42:33
◼
►
And then it just kind of peaked at like 92 or whatever percent
00:42:36
◼
►
that it is now.
00:42:37
◼
►
And if you look, iOS 5 adoption-- like iOS 4 adoption
00:42:41
◼
►
has shrunk proportionally, as you'd expect.
00:42:43
◼
►
iOS 5 adoption has kind of hit a wall.
00:42:46
◼
►
And my theory there is all about the iPad 1.
00:42:49
◼
►
Granted, Apple has sold a lot more devices
00:42:55
◼
►
that run everything else than the iPad 1.
00:42:57
◼
►
But there still are a lot of iPad 1s in use.
00:43:01
◼
►
because the iPad 1 was sold until like what, two and a half years ago?
00:43:05
◼
►
Like it wasn't that long ago that it was still sold
00:43:08
◼
►
and people were buying this like $500+ computer type device.
00:43:15
◼
►
And it's not on a contract, it's not subsidized,
00:43:19
◼
►
so they expect that to last more than two years.
00:43:23
◼
►
So there are still a lot of iPad 1s in use that can't run iOS 6
00:43:27
◼
►
And I don't know how much of the percentage of people still on five that represents. Probably
00:43:33
◼
►
not even the majority of it, but I bet that's like a big solid chunk in there that just
00:43:38
◼
►
is not going away anytime soon.
00:43:41
◼
►
And you know what, you're probably right. I just know whether or not it was dated back
00:43:45
◼
►
or not, maybe I made that up. But certainly anecdotally, I know a lot of my mildly nerdy
00:43:51
◼
►
friends had said, "Oh, I can't get that new Apple Maps thing. It's terrible. I won't have
00:43:55
◼
►
And either way, I mean, I was just trying to build up to the question, not argument,
00:43:59
◼
►
of what do we think about iOS 7 adoption?
00:44:02
◼
►
Do we think it'll be quick?
00:44:03
◼
►
Do we think it'll be really, really slow by comparison to other versions of iOS?
00:44:07
◼
►
My inclination is I feel like it will be kind of in the middle, which is, of course, the
00:44:13
◼
►
worst hedging ever.
00:44:15
◼
►
But I really think it'll be less quick than a lot of the less remarkable major releases.
00:44:21
◼
►
But I think a lot of people are going to really like it.
00:44:23
◼
►
And I think that, yeah, I think it'll be all right,
00:44:26
◼
►
but I'm curious to hear what you guys think.
00:44:28
◼
►
- I think it'll probably be driven,
00:44:30
◼
►
like a lot of these things are,
00:44:31
◼
►
they're driven and aided by the fact
00:44:33
◼
►
that Apple continues to sell more and more phones.
00:44:35
◼
►
Now, granted, the growth rate has leveled off a little bit,
00:44:38
◼
►
but assuming iOS 7 launches with a new phone,
00:44:43
◼
►
like, and the new phone's gonna come with iOS 7,
00:44:47
◼
►
and people will very quickly stop buying the old one,
00:44:49
◼
►
and so you get this immediate boost
00:44:51
◼
►
just like all the iPhone 5s or 6 or whatever the heck it is, especially if it's an iPhone
00:44:57
◼
►
If they don't do a 5s and it's actually a different form factor, and if it's like a
00:44:59
◼
►
bigger one or something, that will give iOS 7 a huge boost out of the gate and skew the
00:45:06
◼
►
But I have to think that the adoption will probably be about the same as it was for 6,
00:45:11
◼
►
if only because that thing where they push the updates at you...
00:45:15
◼
►
I mean, I know iOS 7's going to have automatic updates, and same for Mavericks and everything.
00:45:19
◼
►
Again, I think these are in the keynote.
00:45:23
◼
►
That will drive adoption going forward even more.
00:45:26
◼
►
But even just the current model where they're like, "Hey, there's a new version of iOS.
00:45:29
◼
►
Do you want to upgrade?" and people hit a button and then it does it, that's what's
00:45:33
◼
►
driving all this adoption.
00:45:34
◼
►
It's like Jeff Atwood's post from, I guess it's years ago at this point, of the infinite
00:45:41
◼
►
Google Chrome is one of the pioneers in this where you don't do anything, you don't have
00:45:45
◼
►
to make any choices, you use it and if you don't know anything about it, if you use it
00:45:50
◼
►
and quit that program and relaunch it, it is updating itself, unbeknownst to you. They'll
00:45:53
◼
►
put a little colored arrow or whatever in the toolbar and if you notice that you can
00:45:57
◼
►
go, "Oh, I can update Google Chrome now," or whatever. It used to be more intrusive.
00:46:00
◼
►
Now it's just like, "Look, we're going to update your Google Chrome. There's nothing
00:46:03
◼
►
you can do about it." I mean, maybe there is some way to stop it, but the defaults are
00:46:07
◼
►
you're going to get updated. What version of Google Chrome you're using? Who knows?
00:46:11
◼
►
The latest. That is the idea that you don't have versions of software that you get confused
00:46:15
◼
►
comfortable with, like where you buy a 2002 car.
00:46:18
◼
►
Sorry about the cars again.
00:46:19
◼
►
And you're like, oh, I'm happy with this car.
00:46:21
◼
►
If you went out in your driveway and it was replaced with a 2003
00:46:23
◼
►
model, you'd be like, but I like the 2002 one.
00:46:25
◼
►
I like the way the shifter worked,
00:46:26
◼
►
and the seat fabric was nicer, and the radio controls were
00:46:29
◼
►
You just get used to what you have.
00:46:31
◼
►
And software in the past has been like that,
00:46:33
◼
►
where you get Photoshop version 3.0,
00:46:37
◼
►
and you're like, oh, wow, layers, this is awesome.
00:46:39
◼
►
And this program is great.
00:46:40
◼
►
And then 4.0 comes out, and you're like,
00:46:42
◼
►
oh, that's just weird.
00:46:43
◼
►
I don't like it.
00:46:43
◼
►
Actually, I should have done 2.5 to 3,
00:46:45
◼
►
because maybe you like channel operations and not layers.
00:46:47
◼
►
But anyway, you get used to a piece of software,
00:46:50
◼
►
and you say, OK, well, this is the software.
00:46:53
◼
►
And it continues to work, and I like it.
00:46:55
◼
►
Why would I ever want it to change?
00:46:57
◼
►
And if it changed underneath you, you're like, whoa,
00:46:58
◼
►
what's this?
00:46:59
◼
►
The menus change, and the keyboard shortcuts change,
00:47:01
◼
►
and they change all sorts of things about this program.
00:47:03
◼
►
What happened to my old program?
00:47:04
◼
►
I want that one back.
00:47:06
◼
►
Because you think of software as this one thing
00:47:08
◼
►
that you get, like a physical thing, like a car.
00:47:10
◼
►
Whereas with Chrome, you've shown
00:47:13
◼
►
people can be trained not to think of software that way.
00:47:16
◼
►
If you use Chrome, the program that you're using now is not like the one you were using
00:47:19
◼
►
several years ago, and you didn't do anything about that.
00:47:22
◼
►
You could have just never touched any button, never said yes to any updates, it just updates
00:47:27
◼
►
And you come in and you're like, "Oh, Chrome is different today."
00:47:28
◼
►
And for the most part, it's different, it's faster, it's better, it's more stable, it
00:47:31
◼
►
has more features.
00:47:33
◼
►
But also, it changes stuff.
00:47:34
◼
►
Like, "Oh, the menus are different, and the preferences are different."
00:47:37
◼
►
On the Mac version, things kept moving into browser tabs and out of real UI as they tried
00:47:42
◼
►
to make everything web-based and that kind of annoyed me.
00:47:45
◼
►
But I think that's the future of software and that's what's driving this adoption.
00:47:50
◼
►
More than people saying, "Oh, iOS is 6, I want to get it."
00:47:53
◼
►
It's because every single iOS device that can upgrade to iOS 6 showed a prompt that
00:47:57
◼
►
says, "Do you want to upgrade to iOS 6?"
00:47:59
◼
►
And it showed it again.
00:48:00
◼
►
And I don't know how persistent it is, but people eventually hit the button.
00:48:03
◼
►
Android has eight bazillion ancient versions because those phones can't even run.
00:48:06
◼
►
Like, you know, it's up to the carriers to upgrade them and they're like, "Ah, screw
00:48:09
◼
►
it, we're not doing anything."
00:48:10
◼
►
If all those phones had little prompts, they'd all be running the latest version of Android
00:48:13
◼
►
too, but they can't and they don't have those prompts, so they're not.
00:48:16
◼
►
Well, and also, I mean, one of the biggest things, like you touched on earlier, one of
00:48:21
◼
►
the biggest things driving iOS adoption is that all new iOS devices are always sold with
00:48:26
◼
►
the latest OS.
00:48:28
◼
►
And because the sales of iOS devices tend to still be growing quarter by quarter or
00:48:33
◼
►
year by year, every year there's way more iOS devices added into the pool of actively
00:48:40
◼
►
used devices and everything added past an OS's release date has the newest OS. Whereas
00:48:46
◼
►
Android, you still have phones that are sold today that are running not the current version
00:48:51
◼
►
of the OS. And sometimes they're running versions that are like six months or a year or even
00:48:55
◼
►
more old. So iOS, as long as sales of iOS devices stay strong and you remain not able
00:49:03
◼
►
to downgrade them, I think we're always going to see very, very strong version adoption.
00:49:08
◼
►
Yeah, Apple had some stuff that I can't remember.
00:49:10
◼
►
It was something like, you know, the number of iOS devices sold in the past year is more
00:49:14
◼
►
than the number of iOS devices sold in all of history before that, or something like
00:49:19
◼
►
Right, and they've claimed that a lot, because in many years that is the case.
00:49:24
◼
►
Right, I mean, growth has leveled off a little bit, so maybe they won't be able to claim
00:49:28
◼
►
that next year, but that combined with the fact that they can upgrade, and like you said,
00:49:32
◼
►
all the new versions, all the new hardware comes with the newest version, that drives
00:49:37
◼
►
it as a point like, "Our adoption is great because users really love our latest version
00:49:42
◼
►
of the OS." And I don't really think it's the case. Not that it matters, but iOS 7 will
00:49:47
◼
►
freak people out. But they're going to upgrade it anyway because the button's going to come
00:49:50
◼
►
on the screen and they're going to press it and they can't downgrade. And it's going to
00:49:53
◼
►
come on their new—when their contract expires, it's going to come on their new iPhone. So
00:49:57
◼
►
guess what? 90% adoption. All right, I have more to say on that, but
00:50:01
◼
►
first let me break for a minute to talk about our second sponsor for today. It's An Event
00:50:05
◼
►
They are the design conference for people who make websites.
00:50:09
◼
►
They have upcoming events in San Diego, Boston, Washington, D.C.,
00:50:13
◼
►
Chicago, Austin, and San Francisco.
00:50:17
◼
►
An event apart is founded by web visionaries Eric Meyer and Jeffrey Zeldman.
00:50:21
◼
►
They're dedicated to the proposition that the creators of great web experiences
00:50:25
◼
►
deserve a great learning experience. They bring together 12 leading minds
00:50:29
◼
►
in web design for two days of non-stop inspiration and enlightenment,
00:50:33
◼
►
plus an optional day-long workshop on multi-device web design.
00:50:37
◼
►
So if you care about code as well as content, usability as well as design,
00:50:42
◼
►
an Event Apart is the conference you've been waiting for.
00:50:45
◼
►
Go to an eventapart.com/atpfm.
00:50:49
◼
►
Thanks a lot to an Event Apart for sponsoring the show.
00:50:52
◼
►
I'm sad I can't go to that this year.
00:50:54
◼
►
I tried to get finagle work into paying for me to go, but no luck.
00:50:58
◼
►
Oh well, maybe next time.
00:51:00
◼
►
So, back to iOS 7 for a minute.
00:51:05
◼
►
So, you know, WBC happened, we did our show and we all gave our opinion of it.
00:51:09
◼
►
Then I went home and I showed my wife the beta on my iPhone 4S.
00:51:15
◼
►
And her immediate reaction was, ew, this looks really cheap.
00:51:20
◼
►
You know, looking at the home screen, looking at those often terrible icons, like, she really
00:51:25
◼
►
was very turned off by the appearance of the home screen.
00:51:30
◼
►
And I think it was mostly because of the crappy icons.
00:51:33
◼
►
And her initial experience was, I don't really
00:51:35
◼
►
want to keep using this.
00:51:36
◼
►
Like, I don't really want to play with this.
00:51:38
◼
►
This is kind of gross, and I'm a little scared
00:51:40
◼
►
of where they're going here.
00:51:42
◼
►
And she played with it for another couple of minutes
00:51:45
◼
►
at my urging.
00:51:48
◼
►
And then later on that evening, she's
00:51:50
◼
►
using her regular iPhone with iOS 6 on it.
00:51:54
◼
►
And she's like, you know what?
00:51:55
◼
►
This looks old.
00:51:58
◼
►
And she's like, you know, I actually, I want the new one.
00:52:03
◼
►
And I want a white iPhone now.
00:52:07
◼
►
Because the current one's black.
00:52:08
◼
►
The worst part of iOS 7 is it encourages people
00:52:11
◼
►
to buy white iOS devices.
00:52:13
◼
►
And I couldn't agree more.
00:52:14
◼
►
I bet that's-- first of all, actually, I
00:52:16
◼
►
have a white iPad Mini.
00:52:17
◼
►
Because the new style-- so I have a black iPhone 5.
00:52:21
◼
►
But I think, ultimately, I think the black aluminum is not
00:52:26
◼
►
The edges get the scratches.
00:52:28
◼
►
and you can start seeing the color underneath.
00:52:30
◼
►
And I don't know.
00:52:32
◼
►
I'm not crazy about the way the black ones look in practice.
00:52:36
◼
►
But anyway, I think this is going
00:52:39
◼
►
to probably reflect a lot of people's opinion of iOS 7,
00:52:42
◼
►
because when you first see it, you're kind of like, huh,
00:52:45
◼
►
that home screen's kind of ugly looking.
00:52:49
◼
►
But then once the whole OS sinks in,
00:52:52
◼
►
and once you start to use it, you start to realize, OK, well,
00:52:55
◼
►
some of those home screen decisions are pretty bad.
00:52:57
◼
►
But overall, this really does look very modern, and it starts to really show you how dated
00:53:04
◼
►
the old iOS appearance has become.
00:53:08
◼
►
So did Tiff get deeper than just looking at the home screen?
00:53:11
◼
►
Like, did she actually play with a few apps?
00:53:12
◼
►
Yeah, I opened up Calendar and Mail and stuff like that.
00:53:15
◼
►
I didn't have any third-party apps really installed on it, but I opened up a few built-in
00:53:19
◼
►
stuff and she was poking around with that.
00:53:22
◼
►
It was not a very long interaction, I will give you that.
00:53:25
◼
►
But just having seen that, and only having seen that for a few minutes, she was then
00:53:34
◼
►
able to recognize, "Oh crap, my current iPhone looks old by comparison."
00:53:40
◼
►
And so she wanted the new one, just because it really is new and fresh and modern.
00:53:46
◼
►
And I really think that's going to be a very common reaction.
00:53:50
◼
►
Well, and I know Tiff pretty well, and she doesn't strike me as the "ooh, shiny"
00:53:56
◼
►
kind of person, but is that going to be the reaction from your average Joe or Susie that
00:54:03
◼
►
it's just new and shiny, or do you think it's deeper than that?
00:54:06
◼
►
I happen to think it's deeper than that, but I'm a nerd, and so that's not unexpected.
00:54:10
◼
►
I think it's going to be shocking to people who aren't paying attention.
00:54:14
◼
►
They're going to be like, "Well, this doesn't look like my iOS," but at that
00:54:19
◼
►
point they will have no choice and they will use it for a week and get used to it and three
00:54:24
◼
►
or four things will continue to annoy them just like three or four things annoy them
00:54:27
◼
►
about the old one but they'll get used to it.
00:54:30
◼
►
It's going to be a differentiator.
00:54:33
◼
►
That's the most important feature of this change from the regular person's perspective
00:54:38
◼
►
is that it is unmistakably different than the previous one and as I said in the past
00:54:42
◼
►
podcast, Apple needed to make a change.
00:54:45
◼
►
is a change, that is an essential feature of this that customers can identify at a glance
00:54:50
◼
►
that is different. Because that's what iOS needs at this point. It needs a clean break
00:54:55
◼
►
with the past and something new. And as long as it's not completely unusable or just seen
00:55:01
◼
►
as horrendously ugly, it'll be fine. I mean, think about Windows 8, which I think has some
00:55:05
◼
►
horrendously ugly parts of it, but that's not what annoyed people. People weren't
00:55:08
◼
►
more annoyed that Windows 8 was ugly. They were annoyed they couldn't find anything and
00:55:11
◼
►
nothing worked and stuff like that. So as long as Apple gets the functionality part
00:55:14
◼
►
of it right, and I think they're on the right track there, the individual decisions
00:55:20
◼
►
about aesthetics are not as important as the fact that it is just immediately identifiable
00:55:27
◼
►
as a different thing.
00:55:28
◼
►
Yeah, I think that's right. And the fact is, it still does work roughly the same way.
00:55:35
◼
►
There are a few little tweaks here and there, and there's slightly more updated or more
00:55:40
◼
►
modern things like the back gesture, a more updated navigation structure and stuff like
00:55:46
◼
►
that, but it all still works pretty much the same way.
00:55:51
◼
►
And for people who have never seen the multitasking bar in iOS 6, they will continue to not see
00:55:56
◼
►
it in iOS 7 and they won't notice that it's any different.
00:56:00
◼
►
We look at every single thing that's different because we know every nook and cranny of iOS,
00:56:03
◼
►
but I even wonder about, I mean, it kind of explains why Apple put that little upward-facing
00:56:08
◼
►
arrow to say "hey guys, control center is down here" and it's a convenient way for you
00:56:12
◼
►
to change stuff.
00:56:13
◼
►
But that's another one of those features.
00:56:16
◼
►
Maybe it's like notification center where the first time most people activate notification
00:56:19
◼
►
center it's probably an accident and they're like "what's this thing?
00:56:22
◼
►
I was in this app and this little thing peaked down from the top for a second and then I
00:56:25
◼
►
went back to using it.
00:56:26
◼
►
What is that?
00:56:27
◼
►
And I did another app and this thing is up there!"
00:56:29
◼
►
Eventually people will discover this thing down there but unlike probably notification
00:56:33
◼
►
center, once people discover control center they'll be like "oh, fast way to turn Wi-Fi
00:56:37
◼
►
on and off, like things that people can understand, you know, or change the volume or whatever.
00:56:43
◼
►
I'm hoping that that will be a feature that people will latch onto.
00:56:47
◼
►
For the people, again, for the people who don't know that you can open the multitasking
00:56:50
◼
►
tray and go to the left and there's stuff over there that's useful, right?
00:56:53
◼
►
Right, right, right.
00:56:54
◼
►
Control Center is the much larger, nicer version of that.
00:56:59
◼
►
I mean, we—so I got my mother-in-law for this past Christmas.
00:57:04
◼
►
She has this nice radio, this nice little radio thing in their living room, and she's
00:57:11
◼
►
been using the iPad and she was getting it to Pandora.
00:57:13
◼
►
So I got her an airport express so that she could then airplay the Pandora to the little
00:57:18
◼
►
radio in the living room.
00:57:21
◼
►
And having to describe to a relatively non-technical person all the steps involved in turning on
00:57:28
◼
►
it, because of course Pandora on the iPad doesn't have an AirPlay button because their
00:57:32
◼
►
their apps are extraordinarily mediocre,
00:57:34
◼
►
but trying to explain to a regular person
00:57:38
◼
►
how to go to the multitasking tray,
00:57:41
◼
►
swipe over, find the AirPlay button, tap that,
00:57:44
◼
►
tap the room, like now, it's swipe up, tap AirPlay.
00:57:47
◼
►
Like there's like three fewer steps than there were before,
00:57:50
◼
►
and it's way more clear.
00:57:52
◼
►
And there's gonna be so many interactions like that
00:57:54
◼
►
that are just so much easier with that.
00:57:57
◼
►
- Yeah, and the other thing I wanted to note
00:57:59
◼
►
was if you look at Apple's iOS 7 page, there's the big image of a white iPhone 5 with the
00:58:07
◼
►
home screen.
00:58:08
◼
►
There's a couple paragraphs of text, and then there's, what is this, 3, 6, 9, 12 images
00:58:14
◼
►
of all the familiar apps.
00:58:16
◼
►
Well, they're not images, actually.
00:58:17
◼
►
I think they're little videos.
00:58:19
◼
►
But they're all the familiar apps that they're showing.
00:58:23
◼
►
The headline is "See iOS 7 in Action."
00:58:25
◼
►
So it's clear that they're trying to—shop isn't the right word—but familiarize people
00:58:30
◼
►
with what's coming.
00:58:32
◼
►
So whenever the time comes that iOS 7 is out, then it won't be so jarring.
00:58:37
◼
►
And I think Apple's a little nervous about it, and I think they should be, but I think
00:58:40
◼
►
all in all it won't be bad.
00:58:42
◼
►
Anyway, do we want to talk about Neven Mergen's thing?
00:58:49
◼
►
Because I put it in the notes, that's why.
00:58:51
◼
►
You're preparing a little too much, John.
00:58:53
◼
►
It's one sentence and a link, and it's not even a sentence.
00:58:58
◼
►
Getting a little nervous.
00:58:59
◼
►
It's not long.
00:59:00
◼
►
All right, so Nevin's post is another in a long series
00:59:03
◼
►
of people with design backgrounds
00:59:06
◼
►
and not commenting on iOS 7 about what they like,
00:59:09
◼
►
what they don't like, and trying to divine the philosophy
00:59:12
◼
►
behind it and reconcile what Apple
00:59:13
◼
►
has said with the reality of the OS and all that stuff.
00:59:16
◼
►
And Nevin's post was very focused,
00:59:18
◼
►
and it's clear that he has chewed
00:59:20
◼
►
on this design in his head for a long time,
00:59:23
◼
►
and finally decided that some of it just looks wrong to him.
00:59:26
◼
►
And he focused on the icons showing--
00:59:28
◼
►
I think he showed the App Store icon, the little circle.
00:59:31
◼
►
And the A conforms to the grid that Johnny Ive and his team
00:59:36
◼
►
supposedly laid out for iOS icons
00:59:37
◼
►
to make them all look the same, where they have
00:59:40
◼
►
concentric circles and boxes.
00:59:41
◼
►
And they made a point of showing how,
00:59:43
◼
►
even though all the home screen icons look different,
00:59:45
◼
►
they all sort of touch on important points in this grid
00:59:48
◼
►
and conform to it in the right way.
00:59:49
◼
►
And he was saying, but the grid is wrong.
00:59:52
◼
►
look at that circle in the App Store, if I was designing this, it would be smaller.
00:59:56
◼
►
And it should be smaller because it looks wrong when it's bigger.
00:59:58
◼
►
And I read that post and I thought there was a couple of really obvious
01:00:03
◼
►
RDE design type replies to it.
01:00:06
◼
►
And I found one of them, I was glad to see someone tackle a lot of it.
01:00:09
◼
►
This is from Ari Warner. We'll have his links in the show notes.
01:00:13
◼
►
This is up on Medium, a site which I don't really like the URLs from
01:00:16
◼
►
because you can't read them. But anyway, he responded to Nevin's post explaining how
01:00:20
◼
►
wrong, this is not really applicable in cases of design because you need to talk about it
01:00:25
◼
►
in context and whether it fulfills the role. It's not a piece of art, it's not just supposed
01:00:28
◼
►
to be pleasing to the eye, it has a functional aspect and so on and so forth. And so both
01:00:33
◼
►
those links will be in the show notes.
01:00:37
◼
►
My main reaction to Nevin's thing was, and I think people, I'm not going to call myself
01:00:41
◼
►
an artist, but I did do a lot of art-related things early in my life and still sort of
01:00:46
◼
►
have that bent, believe it or not, as a programmer.
01:00:50
◼
►
And one of the things I always found myself
01:00:51
◼
►
doing when I was doing visual artwork, and even visual design
01:00:55
◼
►
stuff, is trying to prevent myself
01:00:59
◼
►
from giving in to the feeling that Nevin has, which
01:01:02
◼
►
is when you make something and you're sort of artistically
01:01:07
◼
►
inclined, you can look at it and see that it's not quite right.
01:01:11
◼
►
And if you have a little bit more experience and a little
01:01:13
◼
►
bit more skill, you can see that it's not quite right
01:01:15
◼
►
and know what's wrong with it and fix it.
01:01:17
◼
►
So that's what he did with the App Store.
01:01:19
◼
►
I kind of said, this doesn't look right to me.
01:01:22
◼
►
And actually, I can go further than that.
01:01:23
◼
►
I know why it doesn't look right.
01:01:25
◼
►
It's because the space around the circle is not quite right.
01:01:28
◼
►
If I change the circle to this size,
01:01:29
◼
►
now it's more pleasing to me.
01:01:31
◼
►
And it's sort of like an intuitive sense that you have.
01:01:33
◼
►
That's the word that Nevin used.
01:01:35
◼
►
He made another tweet about intuition
01:01:36
◼
►
being a data-driven process running
01:01:39
◼
►
on a machine with thousands of years of evolution
01:01:41
◼
►
behind it or something to that effect.
01:01:42
◼
►
But you look at it, and you just feel that's wrong.
01:01:44
◼
►
So what you can do if you're making a piece of art is just keep changing it until you
01:01:51
◼
►
feel happy with it.
01:01:52
◼
►
"Oh, that doesn't look quite right.
01:01:53
◼
►
Oh, that doesn't look..."
01:01:54
◼
►
And if you know what it is about it that's wrong, you can keep moving it more and more
01:01:56
◼
►
towards that idea until you look away and you're like, "Now, that's it.
01:01:59
◼
►
That looks beautiful."
01:02:01
◼
►
And some people just don't have that.
01:02:02
◼
►
They can look at one logo and another logo.
01:02:04
◼
►
Like, "Ah, they're about the same."
01:02:06
◼
►
Another person, one logo with a circle that's 5% bigger can look totally wrong and the other
01:02:10
◼
►
one is like, "Oh, that's the one."
01:02:12
◼
►
But if you give in to that feeling when you're making something, if every single aspect of
01:02:16
◼
►
it you just use your intuition to say, "Okay, that's not right.
01:02:21
◼
►
I'm going to make it better.
01:02:22
◼
►
That's not right.
01:02:23
◼
►
I'm going to make it better."
01:02:24
◼
►
What you end up doing is painting the entire design with a sameness, especially like in
01:02:30
◼
►
But even just when you're drawing a picture or something, then you step away from it and
01:02:34
◼
►
you're like, "Oh, now I have made this entire thing pleasing to the eye in all aspects,
01:02:39
◼
►
and it looks bland and boring."
01:02:41
◼
►
So one of the first impulses I can remember having when I was taking art lessons as a
01:02:46
◼
►
kid is that sometimes when you're drawing something or designing something, you take
01:02:51
◼
►
some aspect of it and you intentionally make it look "wrong."
01:02:57
◼
►
Not wrong in the sense of ugly or anything, but you push the limit of it.
01:03:02
◼
►
This would look perfect and right and nice and beautiful and be like the golden ratio
01:03:06
◼
►
and it would look like a beautiful woman and it would look like nature and it would look
01:03:09
◼
►
like a fractal and it would just be so pleasing to the eye, but I want to push
01:03:13
◼
►
it slightly more along one axis because it creates a kind of visual and emotional
01:03:18
◼
►
tension. You can't do that with all aspects, then you just make something
01:03:21
◼
►
ugly, right? But if you take one aspect of it and you press it a little bit,
01:03:26
◼
►
sometimes with the purpose, but sometimes just because you're like, "You know what?
01:03:29
◼
►
This will be more interesting if I make this one aspect of it not conform to
01:03:34
◼
►
this ideal of beauty that I have in my head." And you're knowingly doing that, and
01:03:37
◼
►
And I'm not sure that's what iOS 7 is doing, but when I look at it, I think there are parts
01:03:43
◼
►
of this design that's unsettling, or some would say ugly.
01:03:46
◼
►
Colors are easier to be ugly.
01:03:48
◼
►
But the circles, yes, I saw them and they looked too big to me as well.
01:03:51
◼
►
But I thought, look, they know that these circles seem too big.
01:03:56
◼
►
Perhaps it's for readability, the icon needs to be readable instead of just visually pleasing,
01:04:03
◼
►
because if you made it smaller, it wouldn't look quite as nice.
01:04:05
◼
►
But it also could be that a design where everything is made to conform to that beautiful ideal
01:04:10
◼
►
is more boring and lacks character.
01:04:14
◼
►
And I'm willing to believe that some aspects of IOSM's design were done with that in mind.
01:04:21
◼
►
That a design that is beautiful in all aspects and perfectly conforms to our ideal of beauty
01:04:27
◼
►
And I like it to push the envelope in some aspect, because that's more interesting.
01:04:33
◼
►
alternative there is that maybe Johnny Ive isn't that good at graphical design, which
01:04:37
◼
►
is a lot less interesting.
01:04:40
◼
►
He didn't draw the zycons himself.
01:04:43
◼
►
There are more boring explanations.
01:04:44
◼
►
They made them bigger so they're more readable, and they're going to refine them.
01:04:47
◼
►
And the colors are harder to go by, but it's the same kind of thing in colors.
01:04:51
◼
►
Sometimes you just—especially if you've done art for a really long time, you get burned
01:04:56
◼
►
out on just everything being beautiful and perfect.
01:04:59
◼
►
Sometimes you make something intentionally unsettling.
01:05:00
◼
►
And I think there's a tension in that kind of design that tickles the brain nether regions
01:05:07
◼
►
of artists who look at it, and they find that nicer.
01:05:10
◼
►
And you end up with something that's polarizing.
01:05:13
◼
►
Regular people probably don't care, except maybe about the colors, which people will
01:05:16
◼
►
probably interpret as ugly.
01:05:17
◼
►
But I think these icons and everything else about it will be refined over time.
01:05:21
◼
►
But I hope they don't do a lot of the revisions that you see, like, "Oh, I've redesigned
01:05:27
◼
►
See how it's better this way?"
01:05:28
◼
►
And there's just this sameness to them of just making everything boring in beautiful
01:05:33
◼
►
and conventional ways, or desaturating the colors and making it all beautiful and low
01:05:39
◼
►
contrast and pale and grayscale and lots of other designer-y tendencies that, if applied
01:05:44
◼
►
en masse to an entire OS, make the whole thing boring.
01:05:47
◼
►
Yeah, I don't know.
01:05:51
◼
►
I think it's too early to say whether they're just bad at this right now, or whether this
01:05:57
◼
►
is intentionally along one side, I think time will tell.
01:06:04
◼
►
I'm certainly interested to see what the fallout is from all the complaining about the icons.
01:06:10
◼
►
Are they going to do a Microsoft Xbox 180 or are they just going to plow forward and
01:06:14
◼
►
see what happens?
01:06:15
◼
►
Convert them back.
01:06:16
◼
►
I mean, Microsoft's design of Windows 8 was kind of, we have this bold direction, but
01:06:22
◼
►
try to, like, in terms of shapes, I guess, if not in terms of colors, try to make things,
01:06:27
◼
►
you know, reasonable. Like, there are no equivalents of those icons with the two big circles in
01:06:31
◼
►
Windows 8 that I've seen, right? They fit things inside the boxes with, you know, correct
01:06:36
◼
►
spacing and margins, and nothing is uncomfortably too big or too small within the borders, you
01:06:42
◼
►
know, whereas some of those icons, like the grid itself, I mean, that outer circle is
01:06:46
◼
►
just too darn close to the edges of that round rack, right? And it's uncomfortably close
01:06:50
◼
►
for people with design sensibilities. And surely everyone inside Apple who has any design
01:06:55
◼
►
sensibilities knows what Nevin put in there, that that isn't the most pleasing visual
01:07:02
◼
►
arrangement. But I can think of lots of reasons why they would intentionally do that. So we'll
01:07:10
◼
►
I believe so.
01:07:12
◼
►
All right. Thanks a lot to our two sponsors for this week, Squarespace and An Event Apart.
01:07:19
◼
►
And I guess we'll see you next week.
01:07:26
◼
►
They didn't even mean to begin, 'cause it was accidental.
01:07:30
◼
►
(Accidental)
01:07:31
◼
►
Oh, it was accidental.
01:07:33
◼
►
(Accidental)
01:07:34
◼
►
John didn't do any research, Marco and Casey wouldn't let him, 'cause it was accidental.
01:07:40
◼
►
(Accidental)
01:07:41
◼
►
Oh, it was accidental.
01:07:43
◼
►
(Accidental)
01:07:44
◼
►
And you can find the show notes at ATP.fm.
01:07:49
◼
►
And if you're into Twitter, you can follow them at C-A-S-E-Y-L-I-S-S
01:07:59
◼
►
So that's Casey Liss, M-A-R-C-O-A-R-M
01:08:03
◼
►
Auntie Marco Arment, S-I-R-A-C-U-S-A, Syracuse
01:08:10
◼
►
It's accidental (accidental)
01:08:14
◼
►
They didn't mean to, accidental (accidental)
01:08:19
◼
►
Tech Podcast So Long
01:08:24
◼
►
For the live listeners, we should specify that the second show this week will be an
01:08:29
◼
►
early recording. I know you kind of implied this, but it's an early recording because
01:08:34
◼
►
Jon's traveling next week.
01:08:35
◼
►
Right, so we're recording next week's episode this Friday, so in two days from now.
01:08:41
◼
►
Hopefully Apple will not buy Nintendo on Monday.
01:08:45
◼
►
What the hell made you think of that?
01:08:46
◼
►
That would be hilarious.
01:08:47
◼
►
I'm thinking of a story that it would kill me not to be able to talk about in a timely
01:08:52
◼
►
manner and then you'd publish the show for next week and it would not be about Apple
01:08:57
◼
►
buying Nintendo.
01:08:58
◼
►
People are like, "What the hell is this?"
01:09:00
◼
►
Well, Marco, has your Tumblr money come in?
01:09:03
◼
►
Why don't you just buy Nintendo yourself?
01:09:04
◼
►
It hasn't yet.
01:09:05
◼
►
And then you can sell it.
01:09:06
◼
►
Yeah, there you go.
01:09:07
◼
►
I've gotten good at that.
01:09:08
◼
►
Yeah, right.
01:09:09
◼
►
Do you guys see this Mac Pro benchmark that was leaked like an hour, like 15 minutes after
01:09:17
◼
►
we stopped talking about the Mac Pro? Oh, awesome. I clicked on it, but we had moved
01:09:20
◼
►
on by then. I didn't get to read it, but... Show me the number. That's what I was so annoyed
01:09:25
◼
►
about. Yeah, here they're doing it again. Don't compare the new Mac Pro to the old Mac
01:09:28
◼
►
Pro. We all agree the old Mac Pro sucks. We want to compare it to like... I don't know
01:09:33
◼
►
what to compare it to. Well, there's a few things that are interesting
01:09:34
◼
►
about this benchmark. First of all, it is the first time we've seen, as far as I know,
01:09:41
◼
►
it's the first time we've seen any benchmarks of the Xeon E5
01:09:48
◼
►
I mean, this is--
01:09:49
◼
►
I haven't been keeping up.
01:09:50
◼
►
It's possible.
01:09:50
◼
►
I don't even think--
01:09:51
◼
►
I think this is the first time that a particular Xeon E5
01:09:55
◼
►
model has even been leaked.
01:09:56
◼
►
So now, if this is correct, now we
01:09:59
◼
►
know there will be a model called the E5 2697.
01:10:03
◼
►
It'll be 2.7 gigahertz, and it'll have 12 cores.
01:10:06
◼
►
As far as I know, that's all new information.
01:10:09
◼
►
But beyond that, I think the performance here
01:10:13
◼
►
is really impressive.
01:10:14
◼
►
It's obviously very impressive to get a Geekbench overall
01:10:17
◼
►
score of almost 24,000 out of one socket.
01:10:21
◼
►
Isn't that testing less than one third
01:10:23
◼
►
of the transistors in this thing, though?
01:10:25
◼
►
Well, there were multi-core tests and stuff.
01:10:28
◼
►
No, but I mean the GPUs.
01:10:29
◼
►
Most of the compute power in that device is in the GPUs.
01:10:32
◼
►
Right, that's true.
01:10:33
◼
►
I don't know how much Geekbench is stressing those.
01:10:34
◼
►
So this is more of a CPU benchmark.
01:10:35
◼
►
I don't think it does any GPU.
01:10:36
◼
►
Or maybe it has a different mode for it.
01:10:37
◼
►
I don't know.
01:10:38
◼
►
But yeah, this doesn't mention GPUs at all. So I'm guessing it's all it's only a CPU benchmark
01:10:42
◼
►
So it's kind of like it's like weird. It's like, you know
01:10:44
◼
►
Come up with a good car analogy. It's like
01:10:47
◼
►
Bench benchmarking
01:10:51
◼
►
Benchmarking the the gas mileage of the Veyron. It's an interesting benchmark
01:10:55
◼
►
But maybe not what that car is designed to do
01:10:58
◼
►
And so this machine come right like it's basically a bunch of GPUs RAM and SSD
01:11:02
◼
►
And oh by the way a CPU attached to the thing to run it all
01:11:05
◼
►
In terms of like transistor count and may print like as Marco pointed out perhaps in terms of RAM count as well. I
01:11:11
◼
►
mean the sad part is like
01:11:14
◼
►
What they've been able to pull off this really great score that with one socket
01:11:19
◼
►
blows away the the previous 12 core by something like 10 or 15 percent that did with two sockets, but
01:11:25
◼
►
Imagine if they made a two socket version of this
01:11:29
◼
►
Then you could have obviously have like a forty five thousand geekbench score
01:11:34
◼
►
Well, can you find software that uses 24 cores? That's pretty difficult to find.
01:11:39
◼
►
Video encoding software.
01:11:41
◼
►
What about your magical script that you wrote way back when? I remember seeing that fly
01:11:47
◼
►
by during your Tumblr days when you were trying to encode something.
01:11:50
◼
►
Parallelize? Yeah, it's a script that you use. I think there's now an argument for X-ARGS
01:11:55
◼
►
or something that does roughly the same thing.
01:11:57
◼
►
Just make -j 25.
01:12:03
◼
►
You know what annoys me when I edit this show is that MP3 encoding is not well parallelizable.
01:12:10
◼
►
Because there's this bit reservoir or something. I don't know. There's some reason I was looking
01:12:15
◼
►
into it why the lame encoder is just single threaded.
01:12:20
◼
►
Why it's lame?
01:12:22
◼
►
Because any compression scheme, the data depends on the data that comes both before and after it.
01:12:28
◼
►
it so it's not easy to break it up into chunks because the chunks are related to each other.
01:12:33
◼
►
And the video encoders are so insanely CPU intensive that I would imagine they were
01:12:40
◼
►
designed from the very beginning to be more parallel-friendly.
01:12:44
◼
►
But they have the same thing. Video codecs have the thing where the current frame depends
01:12:48
◼
►
on the past frame and the future frame. Obviously these are parallelizable.
01:12:52
◼
►
But there's blocks. There's the B frame or something and then there's a block and you can
01:12:56
◼
►
you can pass one block to a different thread and--
01:12:59
◼
►
- Yeah, like it's parallelizable,
01:13:00
◼
►
but it's not as simple as something like,
01:13:02
◼
►
you know, just chop the data up into pieces,
01:13:04
◼
►
have those pieces process independently,
01:13:06
◼
►
reassemble the results,
01:13:07
◼
►
which would be like strict linear parallelization.
01:13:10
◼
►
- Right, exactly.
01:13:11
◼
►
But yeah, I don't know.
01:13:13
◼
►
I think what concerns me about this 12 core
01:13:17
◼
►
is that, let me see, I wonder if we can get,
01:13:19
◼
►
let me pull up a comparison between the,
01:13:23
◼
►
like the single threaded tests
01:13:25
◼
►
of this versus my current 3.33 GHz, two generations old Xeon,
01:13:31
◼
►
this might be slower in certain things.
01:13:33
◼
►
Because I just have that raw clock speed advantage.
01:13:35
◼
►
Anyway, I'll do that after the show.
01:13:37
◼
►
But this is very interesting.
01:13:39
◼
►
Or clock speed.
01:13:41
◼
►
This is very interesting, though, that this tells us
01:13:44
◼
►
quite a lot of new information.
01:13:45
◼
►
That I think most people are like, oh, good,
01:13:46
◼
►
the new Mac Pro is faster.
01:13:48
◼
►
But if you look, this announces details about the Xeon.
01:13:51
◼
►
It confirms certain percentage improvements
01:13:55
◼
►
the previous Zeons. So this is very interesting to see.
01:14:00
◼
►
So on a wildly unrelated note, Sam the Geek in the chat was asking how you and Marco you
01:14:04
◼
►
and I met. And then I said it's a long and mostly uninteresting story. And then Simon
01:14:11
◼
►
Kao, I said, and John Siracusa will tear apart why the friendship is not really that great.
01:14:16
◼
►
Which I thought was pretty awesome. I don't feel like we should tell the story because
01:14:21
◼
►
I think I'd rather watch all our friends in the chat just invent answers.
01:14:26
◼
►
It's probably more interesting than the real story.
01:14:28
◼
►
Oh, it's so much more interesting than the real story.